BSOD2, chaotic female missing Binder --------- |.......---- |........... |..........| |..%....d..| |.D=..!..... ------+----- BSOD2 the Exile St5 Dx8 Co13 In9 Wi6 Ch6 BinMisFemCha S0 Dlvl:1 $0 HP16(16) Pw11(11) AC0 HD0 Xp1/0 Wt43/500 T34 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the missing Binder, welcome back to SlashEMExtended! Caution! The missingno might still be an unstable race. I tried to fix all the crashes but some may still remain. You can disable the missing_safety option if you deliberately want the game to be crashy. --Amy Be careful! New moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -8 Your max alignment was -5 You carried 16 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 23 Monsters only dropped their musable items with 82% chance Ring drop chance was reduced to 85% Concealing monsters were spawned underneath items 94% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 14424 Monster spawn increase reached its maximum at turn 41511 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 4758760 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: power trove (freq bonus 6) The monster species that spawned more often: nexus patch (freq bonus 2) The monster species that spawned more often: anthrazite growth (freq bonus 12) The monster species that spawned more often: Recerarak (freq bonus 6) The monster species that spawned more often: wand trove (freq bonus 12) The monster species that spawned more often: giant gold dragonfly (freq bonus 2) The monster species that spawned more often: yellow ooze (freq bonus 2) The monster species that spawned more often: spikefist (freq bonus 2) The monster species that spawned more often: Mare (freq bonus 6) The monster species that spawned more often: Merle (freq bonus 6) The monster species that never randomly spawned: water wight The monster species that never randomly spawned: halt The monster species that never randomly spawned: xaren The monster species that never randomly spawned: fucked-up person The monster species that never randomly spawned: megademon The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 7) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 6) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 2) Next attribute increase check would have come at turn 555 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You had 1601 points of nutrition remaining You were polymorphing You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia You could have not have safely prayed (1555) You survived You didn't know any spells. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye BSOD2 the Binder...