BSOD2, lawful female illithid Murderer ---------- |@......{| .........+ |..@.....| ---r------ k [BSOD2 the Knife Killer] St10 Dx11 Co7 In7 Wi3 Ch7 MurIllFemLaw S1 Dlvl:1 $1 HP13(13) Pw5(5) AC-14 Xp1/0 Wt1831/1020 T1 Ssd Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a lawful female illithid Murderer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. You rebalance your load. Movement is difficult. Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Oct 23 04:40:06 2020. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have transgressed Your alignment was -50 Your max alignment was -6 You carried 16 sins You could not have this property at all: polymorph control You could not have this property intrinsically: teleport control Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 13 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 184 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 74% chance Ring drop chance was reduced to 99% Wand drop chance was reduced to 92% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 56% Armor drop chance was reduced to 22% Tool drop chance was reduced to 84% Food drop chance was reduced to 92% Shop item generation was reduced to 10% Monster death drops spawned with only 90% chance The following skill could not be trained at all: divination spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: lance The following skill became untrainable if you tried to train it too early: crossbow (turn 39) The following skill couldn't be trained before a certain turn number is reached: pick-axe (turn 43202) The following skill became harder to train at higher skill levels: bare-handed combat Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 148153 Monster spawn increase reached its maximum at turn 321382 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1449005 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: nightly warp fungus (freq bonus 30) The monster species that spawned more often: ferrous mold (freq bonus 5) The monster species that spawned more often: red colony (freq bonus 12) The monster species that spawned more often: nautilus steward (freq bonus 10) The monster species that spawned more often: supernova leftovers (freq bonus 8) The monster species that spawned more often: Gae (freq bonus 16) The monster species that spawned more often: kefir insusceptibility (freq bonus 9) The monster species that spawned more often: aloha disorientate kneeled (freq bonus 6) The monster species that spawned more often: orchaealogist (freq bonus 12) The monster species that spawned more often: gray sniper (freq bonus 12) The monster species that spawned more often: nucleon watchmaker vanman unaccidental angiogram (freq bonus 4) The monster species that spawned more often: no-nonsense nymph (freq bonus 5) The monster species that spawned more often: kolo turret (freq bonus 3) The monster species that spawned more often: older shadow (freq bonus 12) The monster species that spawned more often: reverify northeastward oven ageist probate (freq bonus 48) The monster species that spawned more often: coveting pollutant (freq bonus 30) The monster species that spawned more often: regular human (freq bonus 28) The monster species that spawned more often: con mushroom (freq bonus 5) The monster species that spawned more often: shitty force fungus (freq bonus 6) The monster species that spawned more often: weregridbug (freq bonus 20) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 12) The monster species that never randomly spawned: sickness trove The monster species that never randomly spawned: thematic earth elemental The monster species that never randomly spawned: pearl unicorn The monster species that never randomly spawned: quarantine force patch The monster species that never randomly spawned: steam ant The monster species that never randomly spawned: fiery star The monster species that never randomly spawned: Bulletproof Keelhauler The monster species that never randomly spawned: vol phantom The monster species that never randomly spawned: petty dour rat The monster species that never randomly spawned: octarine stalk The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: geolysis (GICCC) The RNG hath decreed that this item was never generated: silk scourge ((null)) The RNG hath decreed that this item was never generated: implant of attrition (vigorous) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: exciting armor ((null)) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 15) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 23) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 6) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 9) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 16) The RNG hath decreed that this item was generated more often: random dart ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: techout stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 11) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 10) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 10) The RNG hath decreed that this item was generated more often: one point shoot (magnum, freq bonus 3) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 9) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 13) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 2) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 5) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: artificial stone (gray) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: self-willed heels (imaginary heels) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: heavy plastic ball ((null)) The RNG hath decreed that this item was always generated cursed: bubble bobble (unlucky) The RNG hath decreed that this trap was always invisible: teleportation trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 1) Trap randomization happened for 1 in 937 traps Traps were spawned invisible 1 times in 73 Trap difficulty was increased by 72 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 516 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were resistant to fear You were punished You had a strong sense of thirst. (0) You had the following problem: You were shitting out of luck (SOL). (0) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: You could not drop items. (0) You had the following problem: Your potions didn't always work. (0) You had not decided on your sexuality yet You were prevented from having polymorph control (0) You saw invisible You were telepathic You were aware of the presence of poisonous monsters You had infravision You had 550 points of nutrition remaining You aggravated monsters You were aggravating monsters for 83886080 more turns You could fly You had fixed abilities You were unlucky (-1) You had reduced health (-2) Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Falis, Marfa and Falaris Your deity was Falis The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Oct 23 04:40:06 2020. You could not have safely prayed (229) You survived Spells known in the end Name Level Category Fail Memory a - darkness 1 + divine 38% 100% b - aggravate monster 4 + body 90% 300% c - stun self 3 + healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of poison warning (skull-shaped) Armor helm of thirst (translucent helmet) undroppable gloves (fatal gloves) cloak of luck negation (residential cloak) boots of weakness (worn-out sneakers) Scrolls scroll of flood (LOREM IPSUM) scroll of lava (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) scroll of growth (ICY FRYGUY CAVE) scroll of barrhing (RAINBOW FRENZY) scroll of lockout (PRATYAVAYAH) scroll of healing (KURWAHACK IS A VERY FUN NETHACK VARIANT) scroll of mana (SENIL LELLARAP) scroll of phase door (FUNGHI AND SPAGHETTI ALIO OLIO) scroll of standard id (DDEV SHOULD PLAY SLEX AND SEE HOW MUCH BETTER THAN KKFS IT IS) scroll of cure (CONGLATURATION) scroll of heal other (WELCOME TO THE ASTRAL PLANE) * scroll of extra healing (SCROLL LABEL THAT IS LONGER THAN 80 CHARACTERS) * scroll of greater mana restoration (BOJACK HORSEMAN SEASON FIVE) Spellbooks spellbook of darkness (forgotten) spellbook of aggravate monster (mysterious) spellbook of stun self (perverted) Potions potion of urine (foaming) Rings ring of sustain ability (rhodonite) ring of gain intelligence (arc) Wands wand of remove resistance (soft) wand of amnesia (biblic) wand of starvation (platinum) Tools tin whistle (whistle) mirror (looking glass) Gems DSTW stone (gray) healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new illithid 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Master) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Legendary) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye BSOD2 the Murderer... 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