BSOD2, lawful female skeleton Dunmer ----- |.B.| |..@| |...| |...| |... ----- [BSOD2 the Radical Elf] St17 Dx15 Co14 In18 Wi5 Ch3 DunSkeFemLaw S0 Dlvl:1 $0 HP21(21) Pw9(9) AC7 Xp1/0 Wt18/1830 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the skeleton Dunmer, welcome back to SlashEMExtended! Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Freenode and complain to Amy. Your inventory Weapons a - an uncursed +2 dark elven dagger (weapon in hand) {4} b - an uncursed +2 dark elven bow (alternate weapon; not wielded) {12} c - 100 uncursed +0 dark elven arrows (in quiver) {2} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: sickopathy You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 398 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 50 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 461 Monsters only dropped their musable items with 88% chance Amulet drop chance was reduced to 53% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 51% Armor drop chance was reduced to 84% Tool drop chance was reduced to 94% Food drop chance was reduced to 97% Shop item generation was reduced to 29% The following skill could not be trained at all: divination spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: morning star The following skill couldn't be trained before a certain turn number is reached: quarterstaff (turn 21707) The following skill became harder to train at higher skill levels: two-handed sword Items were more likely to be generated cursed by 5% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43860 Monster spawn increase reached its maximum at turn 155223 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 704292 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: peacemaker (freq bonus 4) The monster species that spawned more often: switchman acupuncture supervision misdirecting (freq bonus 8) The monster species that spawned more often: petty giant tarantula (freq bonus 24) The monster species that spawned more often: alien princess (freq bonus 60) The monster species that spawned more often: level centaur (freq bonus 20) The monster species that spawned more often: silver-heeled bitch (freq bonus 12) The monster species that spawned more often: iron duck (freq bonus 4) The monster species that spawned more often: laawl (freq bonus 16) The monster species that spawned more often: Hanh's translucent sandal (freq bonus 3) The monster species that spawned more often: striped spider (freq bonus 8) The monster species that spawned more often: hooliganism shoplifter gainful (freq bonus 12) The monster species that spawned more often: scalesmen undergo (freq bonus 12) The monster species that spawned more often: petty ceti eel (freq bonus 7) The monster species that spawned more often: unsaddle unveiled (freq bonus 3) The monster species that spawned more often: scorexorn (freq bonus 6) The monster species that spawned more often: flayed gynoid (freq bonus 24) The monster species that spawned more often: big deal xan (freq bonus 12) The monster species that spawned more often: metal mole (freq bonus 6) The monster species that spawned more often: grantable scourer (freq bonus 20) The monster species that spawned more often: tlot horse (freq bonus 48) The monster trait that was more common: monsters that have weapon attacks (freq bonus 2) The monster trait that was more common: monsters that make loud noise (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 4) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: unique monsters (freq bonus 2) The monster species that never randomly spawned: Radiant Archon The monster species that never randomly spawned: floating dream eye The monster species that never randomly spawned: rat-thing The monster species that never randomly spawned: stardust force fungus The monster species that never randomly spawned: petty movanic deva The monster species that never randomly spawned: dark gray warp patch The monster species that never randomly spawned: ogre ruler The monster species that never randomly spawned: Sammael The monster species that never randomly spawned: jailor gamma The monster species that never randomly spawned: nightclub thief The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: boss visor ((null)) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: full lead suit ((null)) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: amulet of contamination resistance (gradual) The RNG hath decreed that this item was never generated: amulet of enemy saving (undertow) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 23) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 12) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: elegant broadsword ((null), freq bonus 93) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 15) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 4) The RNG hath decreed that this item was generated more often: infofuck stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of your momma (sniffer, freq bonus 10) The RNG hath decreed that this item was generated more often: heroic dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 10) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 5) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 32) The RNG hath decreed that this item was always generated cursed: italian heels ((null)) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: heavy chain ((null)) The RNG hath decreed that this item was always generated cursed: ground stomp (groundbreaking) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels) The RNG hath decreed that this item was always generated cursed: helm of starvation (guzzle helmet) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: fountain trap (freq bonus 22) The spell school whose books are more common was occult spells (freq bonus 17) Trap randomization happened for 1 in 189 traps Traps were spawned invisible 1 times in 100 Traps were extra hard to find 23% of the time Next attribute increase check would have come at turn 331 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were immune to petrification You had not decided on your sexuality yet You were prevented from having sickopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You could survive without air You had diminished bleeding Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Orome, Yavanna and Tulkas Your deity was Orome The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Sat Apr 25 05:12:33 2020. You could not have safely prayed (267) You survived You didn't know any spells. Techniques known in the end Name Level Status cutthroat 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons dark elven dagger (black runed dagger) dark elven bow (black runed bow) dark elven arrow (black runed arrow) * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (side zip boots) * elven cloak (faded pall) Scrolls scroll of healing (HANDS HIGHLY OR I SHOOTS) scroll of mana (AITOFCD TINGAED NCELCD NFUSFCD) scroll of phase door (GERMANY WAS DEAD LAST AGAINST MEXICO SWEDEN AND SOUTHKOREA) scroll of standard id (THE BUGFIX SUXXORZ TOTALLY) scroll of cure (LET AMY JUMP IN A TRIANGLE) scroll of heal other (BATH BLACK HORSE OW CURING PARK) * scroll of extra healing (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) * scroll of greater mana restoration (NO DREAMS NO HOPE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 10 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new skeleton 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills body armor [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye BSOD2 the Dunmer... Since you quit, the score list will not be checked.