BSOD2, chaotic female cerberus Bard ####---------- ------- #####,,,,...$.....| ---. ...---##,,,,,###|........| |...- -...|,,,##### .........| |...| |....,,# |........| |...| |.?.|, -------.--# |.@k---...| #,,,# ---.f?..--- ##,# ----+-- #,,# ----.----- |........| +........| |........| |........| |.#......| |...#.<..| ---------- [BSOD2 the Rhymer] St5 Dx13 Co8 In8 Wi10 Ch16 BrdCerFemCha S4 Dlvl:1 $4 HP0(19) Pw7(7) AC6 Xp1/0 Wt7/830 T65 Latest messages [-1 -> 3] Warning: HP low! You miss the killer kobold. The killer kobold stings you! [-1 -> 2] Warning: HP low! You hit the killer kobold. Your leather cloak blocks the killer kobold's attack. Katzenhund misses the killer kobold. The killer kobold misses. You hit the killer kobold. Katzenhund misses the killer kobold. The killer kobold stings you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! You hit the killer kobold. Katzenhund just misses the killer kobold. The killer kobold stings you! You die... Your inventory Armor b - an uncursed +1 leather cloak (being worn) {7} Comestibles c - 8 uncursed apples {0} d - 11 uncursed oranges {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Potions e - an uncursed finalized potion of booze {0} f - a blessed potion of booze {0} g - 4 uncursed potions of booze {0} Tools a - an uncursed wooden flute {0} h - an uncursed tin whistle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: curse resistance You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 156 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 17 Gem identification only worked 100 times out of 158 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 81% Potion drop chance was reduced to 90% Tool drop chance was reduced to 64% Shop item generation was reduced to 77% Concealing monsters were spawned underneath items 95% of the time only The following skill could not be trained at all: squeaking The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: lightsaber The following skill became untrainable if you tried to train it too early: healing spells (turn 9) The following skill became untrainable after a while: matter spells (turn 36477) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37879 Monster spawn increase reached its maximum at turn 207727 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 9196712 The monster class that cannot be genocided was imp or minor demon The monster species that spawned more often: gravel golem (freq bonus 15) The monster species that spawned more often: magic archer (freq bonus 14) The monster species that spawned more often: Pegasus (freq bonus 3) The monster species that spawned more often: breaker piercer (freq bonus 18) The monster species that spawned more often: Vladimir the Master Vampire (freq bonus 8) The monster species that spawned more often: frost centaur (freq bonus 9) The monster species that spawned more often: Megumi Kannazuki (freq bonus 6) The monster species that spawned more often: Rathuld (freq bonus 4) The monster species that spawned more often: fleecing egoistically apex (freq bonus 12) The monster species that spawned more often: gregnoll (freq bonus 8) The monster species that spawned more often: young adult green dragon (freq bonus 6) The monster species that spawned more often: boon yeek (freq bonus 8) The monster species that spawned more often: grotesque zombie (freq bonus 8) The monster species that spawned more often: gazer larva (freq bonus 18) The monster species that spawned more often: purple warp fungus (freq bonus 56) The monster species that spawned more often: lead yeek (freq bonus 6) The monster species that spawned more often: illusion orb (freq bonus 12) The monster species that spawned more often: trap troll (freq bonus 2) The monster species that spawned more often: mullioning almshouse (freq bonus 28) The monster species that spawned more often: selenite (freq bonus 48) The monster trait that was more common: monsters that originate from Animeband (freq bonus 1) The monster species that never randomly spawned: +4 md cutoff The monster species that never randomly spawned: ambushed overconservative The monster species that never randomly spawned: annoying troll The monster species that never randomly spawned: percenti opens a gate! The monster species that never randomly spawned: minor big ghost The monster species that never randomly spawned: mini chickatrice The monster species that never randomly spawned: telape The monster species that never randomly spawned: bright white colony The monster species that never randomly spawned: dicey stalk The monster species that never randomly spawned: Ruth The monster class that more likely to generate with musable stuff: zombie The RNG hath decreed that this item was never generated: tarmustrokingnora stone (gray) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: make visible (appearing) The RNG hath decreed that this item was never generated: cure wounded legs (fleeting) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: evil plate mail ((null)) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was generated more often: mork boots (mary janes, freq bonus 7) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 16) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 8) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 7) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 13) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 16) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 34) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 2) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: paving (GREEN CROSS ACTUALLY EXISTS, freq bonus 2) The RNG hath decreed that this item was generated more often: copper scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 10) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 3) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 66) The RNG hath decreed that this item was always generated cursed: stat decrease (desaturated) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this item was always generated cursed: flicker visor (rural helmet) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: adjacent trap (freq bonus 2) Trap randomization happened for 1 in 79 traps Traps were spawned invisible 1 times in 44 Traps were extra hard to find 40% of the time Next attribute increase check would have come at turn 460 Strength training was 19 Dexterity training was 5 Wisdom training was -2 Constitution training was 3 Your sanity was 0 You were fire resistant You had not decided on your sexuality yet You had infravision You had 1414 points of nutrition remaining You had scent view and echolocation Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Urdlen The version you were playing was: Unix SlashEMExtended Version 2.6.4 (c6030f77) - last build Sat Mar 21 02:16:54 2020. You could have safely prayed (116) You are dead You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor * quasimodular boots (weapon light boots) * anti-disquiet cloak (slexual cloak) Scrolls * scroll of healing (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) scroll of mana (NEWTBANISH FISHMEPH LCSTHETOADSTOOL) scroll of phase door (KNOCK THE PROP CANNT BE USE) scroll of standard id (42) scroll of cure (FUCKTHISGAME) scroll of heal other (ALERT CREEPS HOT ASS) * scroll of extra healing (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) * scroll of greater mana restoration (KREM QUAY) Spellbooks * spellbook of sleep (long) * spellbook of confuse monster (dripping) * spellbook of slow monster (poultry) * spellbook of cause fear (iranian) * spellbook of charm monster (fadeless) * spellbook of reflection (hostile) * spellbook of entrapping (shrill) * spellbook of enchant armor (ragged) * spellbook of forgotten spell (displacing) * spellbook of mutation (glittering) Potions potion of booze (emerald) * potion of fire resistance (cherry-blossom) Rings * ring of confusion resistance (thallium) Wands * wand of clone monster (stubby-necked) * wand of spellbinder (hemlock) Tools * wooden flute (flute) * tin whistle (whistle) * grass whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * magic flute (flute) * tooled horn (horn) * fog horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * ether horn (horn) * shadow horn (horn) * chrome horn (horn) * horn of plenty (horn) * wooden harp (harp) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) Gems * latency stone (gray) * confusion stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 jackals (2 created) 0 kittens (1 created) 0 killer kobolds (1 created) 0 fast mimickers (1 created) a carollian monster a nethorn a hieler 8 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new cerberus 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (8 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (24 of 160) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye BSOD2 the Bard... You died in The Dungeons of Doom on dungeon level 1 with 4 points, and 4 pieces of gold, after 65 moves. Killer: a monster (killer kobold) You were level 1 with a maximum of 19 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 8672 asriel-Alt-Rod-Fem-Cha quit in The Dungeons of Doom on level 4 [max 5]. 54 [54] * 2 4 BSOD2-Brd-Cer-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (killer kobold). - [19]