BSOD2, neutral male bastard Flame Mage ------- |.....| |.....| ......| |.....| |.....| |.@d..+ ------- [BSOD2 the Spark] St7 Dx6 Co12 In12 Wi6 Ch7 FlaBasMalNeu S0 Dlvl:1 $200 HP15(15) Pw18(18) AC6 Xp1/0 Wt148/1170 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral male bastard Flame Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: invisibility Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 25 Tool identification only worked 5 times out of 22 Monsters only dropped their musable items with 77% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 80% Implant drop chance was reduced to 91% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 67% Tool drop chance was reduced to 85% Shop item generation was reduced to 63% Monster death drops spawned with only 91% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: javelin The following skill was limited to skilled proficiency: gun control The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 101384 Monster spawn increase reached its maximum at turn 206173 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1211940 The monster class that cannot be genocided was dog or other canine The monster species that spawned more often: connective enjoyably (freq bonus 8) The monster species that spawned more often: developmentally rosary (freq bonus 2) The monster species that spawned more often: monochrome fungus (freq bonus 36) The monster species that spawned more often: epoch boardinghouse (freq bonus 16) The monster species that spawned more often: plasosect (freq bonus 20) The monster species that spawned more often: fearsome butcher shaman (freq bonus 24) The monster species that spawned more often: gild rouble (freq bonus 4) The monster species that spawned more often: salt doctor (freq bonus 12) The monster species that spawned more often: guardian beast (freq bonus 6) The monster species that spawned more often: Kop Keelhauler (freq bonus 24) The monster species that spawned more often: shifting sand barrier (freq bonus 12) The monster species that spawned more often: indigo warp patch (freq bonus 4) The monster species that spawned more often: jubilation rat (freq bonus 3) The monster species that spawned more often: blue bull (freq bonus 4) The monster species that spawned more often: own eater (freq bonus 4) The monster species that spawned more often: sludge turret (freq bonus 12) The monster species that spawned more often: corona cattle (freq bonus 8) The monster species that spawned more often: wimpy water dragon (freq bonus 6) The monster species that spawned more often: deceptive orc (freq bonus 18) The monster species that spawned more often: earlier ordinance (freq bonus 2) The monster trait that was more common: monsters of huge size (freq bonus 6) The monster species that never randomly spawned: healing stalk The monster species that never randomly spawned: azure gel The monster species that never randomly spawned: bawdry dybbuk The monster species that never randomly spawned: purple naga The monster species that never randomly spawned: warbot The monster species that never randomly spawned: original mumak The monster species that never randomly spawned: nightly force patch The monster species that never randomly spawned: twinighter revitalize The monster species that never randomly spawned: pseudodragon The monster species that never randomly spawned: deep troll The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: ornate mace ((null)) The RNG hath decreed that this item was never generated: tar chain ((null)) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: implant of combat (echoing) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: elemental minion (propaganda) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 26) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 10) The RNG hath decreed that this item was generated more often: pole lantern ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 43) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: heavy metal ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 11) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 5) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 76) The RNG hath decreed that this item was always generated cursed: implant of inertia (gymnasic) The RNG hath decreed that this item was always generated cursed: vaporize (illgotten) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this item was always generated cursed: implant of inertia (gymnasic) The RNG hath decreed that this item was always generated cursed: levitation (agate) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this trap was always invisible: stuck announcement trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 2) Trap randomization happened for 1 in 72 traps Traps were spawned invisible 1 times in 72 Trap difficulty was increased by 37 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 329 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You had not decided on your sexuality yet You were prevented from having stealth (0) You had 1500 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Earth, Fire and Ash Your deity was Fire The version you were playing was: Unix SlashEMExtended Version 2.6.4 (c6030f77) - last build Sat Mar 21 02:16:54 2020. You could not have safely prayed (327) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 + matter 5% 100% b - fireball 4 + matter 90% 300% c - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor cloak of displacement (poke mongo cloak) Scrolls * scroll of extra healing (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) * scroll of greater mana restoration (MOWA METR OCWI) Gems * dilithium crystal (white) * magicite crystal (blue) * wonder stone (cyan) * diamond (white) * cirmocline stone (pink) * ruby (red) * jacinth stone (orange) * sapphire (blue) * black opal (black) * emerald (green) * dioptase stone (radiant) * morganite stone (pink) * turquoise stone (blue) * orthoclase stone (yellow) * citrine stone (yellow) * andalusite stone (radiant) * aquamarine stone (green) * peridot (cyan) * charoite stone (violet) * amber stone (yellowish brown) * amazonite stone (green) * sodalith stone (blue) * topaz stone (yellowish brown) * vivianite stone (blue) * epidote stone (green) * jet stone (black) * opal (white) * chalcedon stone (cyan) * chrysocolla stone (teal) * malachite (green) * chrysoberyl stone (yellow) * covelline stone (black) * rose quartz stone (pink) * garnet stone (red) * kunzite stone (pink) * amethyst stone (violet) * spinel (violet) * cyan stone (teal) * lapis lazuli (blue) * jasper stone (red) * moonstone (white) * prehnite stone (radiant) * fluorite stone (green) * disthene stone (teal) * apophyllite stone (teal) * obsidian stone (black) * agate stone (orange) * tourmaline (green) * rhodochrosite stone (pink) * anhydrite stone (cyan) * halite stone (white) * marble stone (white) * morion stone (black) * jade stone (green) * worthless piece of white glass (white) * worthless piece of blue glass (blue) * worthless piece of red glass (red) * worthless piece of yellowish brown glass (yellowish brown) * worthless piece of orange glass (orange) * worthless piece of yellow glass (yellow) * worthless piece of black glass (black) * worthless piece of pink glass (pink) * worthless piece of cyan glass (cyan) * worthless piece of teal glass (teal) * worthless piece of green glass (green) * worthless piece of radiant glass (radiant) * worthless piece of violet glass (violet) * luckstone (gray) * healthstone (gray) * manastone (gray) * stone of magic resistance (gray) * sleepstone (gray) * loadboulder (gray) * loadstone (gray) * touchstone (gray) * right mouse button stone (gray) * display loss stone (gray) * spell loss stone (gray) * yellow spell stone (gray) * auto destruct stone (gray) * memory loss stone (gray) * inventory loss stone (gray) * blacky stone (gray) * menu bug stone (gray) * speedbug stone (gray) * superscroller stone (gray) * free hand bug stone (gray) * unidentify stone (gray) * stone of thirst (gray) * unlucky stone (gray) * shades of grey stone (gray) * stone of fainting (gray) * stone of cursing (gray) * stone of difficulty (gray) * deafness stone (gray) * antimagic stone (gray) * weakness stone (gray) * rot thirteen stone (gray) * bishop stone (gray) * confusion stone (gray) * dropbug stone (gray) * DSTW stone (gray) * status stone (gray) * alignment stone (gray) * stairstrap stone (gray) * uninformation stone (gray) * farlook stone (gray) * respawn stone (gray) * captcha stone (gray) * nonsacred stone (gray) * starvation stone (gray) * dropless stone (gray) * low effect stone (gray) * inviso stone (gray) * ghostly stone (gray) * dehydrating stone (gray) * stone of hate (gray) * directional swap stone (gray) * nonintrinsical stone (gray) * dropcurse stone (gray) * stone of naked stripping (gray) * antilevel stone (gray) * stealer stone (gray) * rebel stone (gray) * shit stone (gray) * stone of misfiring (gray) * stone of permanence (gray) * amnesia stone (gray) * bigscript stone (gray) * bank stone (gray) * map stone (gray) * technique stone (gray) * disenchantment stone (gray) * verisiert stone (gray) * chaos terrain stone (gray) * muteness stone (gray) * engraving stone (gray) * magic device stone (gray) * book stone (gray) * level stone (gray) * quiz stone (gray) * stone of intrinsic loss (gray) * blood loss stone (gray) * bad effect stone (gray) * trap creation stone (gray) * stone of vulnerability (gray) * item-teleporting stone (gray) * metabolic stone (gray) * stone of no return (gray) * egostone (gray) * fast forward stone (gray) * rotten stone (gray) * unskilled stone (gray) * low stat stone (gray) * training stone (gray) * exercise stone (gray) * turn limit stone (gray) * weak sight stone (gray) * chatter stone (gray) * disconnect stone (gray) * screw stone (gray) * bossfight stone (gray) * entire level stone (gray) * bone stone (gray) * autocurse stone (gray) * highlevel stone (gray) * spell memory stone (gray) * sound effect stone (gray) * time use stone (gray) * lootcut stone (gray) * monster speed stone (gray) * scaling stone (gray) * inimical stone (gray) * white spell stone (gray) * greyout stone (gray) * quasar stone (gray) * mommy stone (gray) * horror stone (gray) * artificial stone (gray) * wereform stone (gray) * antiprayer stone (gray) * evil patch stone (gray) * hard mode stone (gray) * secret attack stone (gray) * eater stone (gray) * covetous stone (gray) * non-seeing stone (gray) * darkmode stone (gray) * unfindable stone (gray) * homicide stone (gray) * multitrapping stone (gray) * wakeup call stone (gray) * grayout stone (gray) * gray center stone (gray) * checkerboard stone (gray) * clockwise stone (gray) * counterclockwise stone (gray) * lag stone (gray) * blesscurse stone (gray) * delight stone (gray) * discharge stone (gray) * trash stone (gray) * filtering stone (gray) * deformatting stone (gray) * flicker strip stone (gray) * undressing stone (gray) * hyper blue stone (gray) * no-light stone (gray) * paranoia stone (gray) * fleece stone (gray) * interruption stone (gray) * dustbin stone (gray) * battery stone (gray) * butterfinger stone (gray) * miscasting stone (gray) * message suppression stone (gray) * stuck announcement stone (gray) * storm stone (gray) * maximum damage stone (gray) * latency stone (gray) * starlit sky stone (gray) * trap knowledge stone (gray) * highscore stone (gray) * pink spell stone (gray) * green spell stone (gray) * EVC stone (gray) * underlaid stone (gray) * damage meter stone (gray) * weight stone (gray) * infofuck stone (gray) * black spell stone (gray) * cyan spell stone (gray) * heap stone (gray) * blue spell stone (gray) * tron stone (gray) * red spell stone (gray) * too heavy stone (gray) * elongated stone (gray) * wrapover stone (gray) * destruction stone (gray) * melee prefix stone (gray) * automore stone (gray) * unfair attack stone (gray) * bad part stone (gray) * completely bad part stone (gray) * evil variant stone (gray) * orange spell stone (gray) * violet spell stone (gray) * longing stone (gray) * cursed part stone (gray) * quaversal stone (gray) * appearance shuffling stone (gray) * brown spell stone (gray) * choiceless stone (gray) * goldspell stone (gray) * deprovement stone (gray) * initialization stone (gray) * gushlush stone (gray) * soiltype stone (gray) * dangerous terrain stone (gray) * fallout stone (gray) * mojibake stone (gray) * gravation stone (gray) * uncalled stone (gray) * exploding dice stone (gray) * permacurse stone (gray) * shrouded identity stone (gray) * feeler gauge stone (gray) * long screwup stone (gray) * wing yellow stone (gray) * life saving stone (gray) * curseuse stone (gray) * cut nutrition stone (gray) * skill loss stone (gray) * autopilot stone (gray) * force stone (gray) * monster glyph stone (gray) * changing directive stone (gray) * container kaboom stone (gray) * steal degrade stone (gray) * left inventory stone (gray) * fluctuating speed stone (gray) * tarmustrokingnora stone (gray) * failure stone (gray) * bright cyan spell stone (gray) * frequentation spawn stone (gray) * pet AI stone (gray) * satan stone (gray) * rememberance stone (gray) * pokelie stone (gray) * autopickup stone (gray) * dywypi stone (gray) * silver spell stone (gray) * metal spell stone (gray) * platinum spell stone (gray) * manler stone (gray) * doorning stone (gray) * nownsible stone (gray) * elm street stone (gray) * monnoise stone (gray) * rang call stone (gray) * recurring spell loss stone (gray) * anti training stone (gray) * techout stone (gray) * stat decay stone (gray) * movemork stone (gray) * sane treble stone (gray) * statcrease stone (gray) * simeout stone (gray) * nasty stone (gray) * salt chunk (gray) * whetstone (gray) * small piece of unrefined mithril (gray) * silver slingstone (gray) * talc (gray) * graphite (gray) * volcanic glass fragment (gray) * starlightstone (gray) * flint stone (gray) * lead clump (gray) * bone fragment (gray) * sling ammo (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new bastard 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Master) (0 of 20) matter spells [Unskilled] (max Master) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye BSOD2 the Flame Mage... Since you quit, the score list will not be checked.