BSOD2, chaotic female cockatrice Yautja --------------- ........@@....| |....t........| +.............| -----------|--- [BSOD2 the Unblooded] St16 Dx5 Co11 In7 Wi7 Ch6 YauCocFemCha S300 Spa:7 $0 HP22(22) Pw8(8) AC0 Xp1/0 Wt340/1520 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a chaotic female cockatrice Yautja. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy There is a staircase up here. You see here a finalized radiating potion {0}. You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. There is a staircase up here. You see here a finalized radiating potion {0}. The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 arm blaster (weapon in foreclaw) {20} b - 100 uncursed +0 blaster bolts (in quiver) {2} c - 5 uncursed +0 spears (alternate weapon; not wielded) {60} d - an uncursed +0 boomerang {0} e - an uncursed +1 scimitar {16} f - an uncursed +0 razor whip {20} g - an uncursed +0 natural stick {12} Armor i - an uncursed +0 plate mail (being worn) {200} j - an uncursed +0 leather cloak (being worn) {7} k - an uncursed +0 antenna (being worn) {3} Scrolls h - an uncursed scroll of teleportation {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 122 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 28 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 70% Musable item generation frequency had a negative bias of 87% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 75% Tool drop chance was reduced to 82% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 96% chance The following skill was trained at one fifth the usual rate: javelin The following skill was limited to skilled proficiency: matter spells The following skill became untrainable if you tried to train it too early: quarterstaff (turn 29) The following skill became untrainable after a while: implants (turn 56033) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 57567) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29923 Monster spawn increase reached its maximum at turn 92526 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1894032 The monster class that cannot be genocided was ogre Today, this monster class was always generated invisible: lich The monster class that was spawned more often: kobold (freq bonus 3) The monster species that spawned more often: windscreen eraser (freq bonus 12) The monster species that spawned more often: extra bad vortex (freq bonus 30) The monster species that spawned more often: monadic deva (freq bonus 12) The monster species that spawned more often: giant ochre frog (freq bonus 21) The monster species that spawned more often: nirvanic disincorporation prelimiting (freq bonus 15) The monster species that spawned more often: pseudosweet nymph (freq bonus 6) The monster species that spawned more often: tp eye (freq bonus 36) The monster species that spawned more often: dim laser (freq bonus 12) The monster species that spawned more often: axletree illusionary (freq bonus 12) The monster species that spawned more often: feminism laser (freq bonus 14) The monster species that spawned more often: satan bug (freq bonus 27) The monster species that spawned more often: force couatl (freq bonus 10) The monster species that spawned more often: master negative dragon (freq bonus 21) The monster species that spawned more often: slimy wort (freq bonus 84) The monster species that spawned more often: wrinkled mold (freq bonus 5) The monster species that spawned more often: metal smasher (freq bonus 21) The monster species that spawned more often: weaponized humper (freq bonus 10) The monster species that spawned more often: chesdevil (freq bonus 72) The monster species that spawned more often: ice spider (freq bonus 10) The monster species that spawned more often: Shawna (freq bonus 20) The monster trait that was more common: monsters that have humanoid speech (freq bonus 1) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 3) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 3) The monster trait that was more common: monsters that revive after death (freq bonus 2) The monster trait that was more common: monsters with ranged thorns (freq bonus 8) The monster trait that was more common: monsters of huge size (freq bonus 3) The monster trait that was more common: monsters that count as mind flayers (freq bonus 16) The monster trait that was more common: monsters that squeek (freq bonus 2) The monster species that never randomly spawned: siena growth The monster species that never randomly spawned: sanguine stalk The monster species that never randomly spawned: earthliest drab The monster species that never randomly spawned: animated roller blade The monster species that never randomly spawned: hinter servicemen The monster species that never randomly spawned: small loudspeaker The monster species that never randomly spawned: werevampire The monster species that never randomly spawned: magic dragon The monster species that never randomly spawned: red hulk The monster species that never randomly spawned: hidden shaman The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: floatcloak (levuntation cloak) The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was never generated: heavy leather ball ((null)) The RNG hath decreed that this item was never generated: shadow horn (horn) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: heavy compost ball ((null)) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was generated more often: grave (engraved, freq bonus 13) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 14) The RNG hath decreed that this item was generated more often: tunnels (street plan, freq bonus 7) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 7) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 18) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 20) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 9) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 5) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 8) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 6) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 12) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 8) The RNG hath decreed that this item was generated more often: unknown knife ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 10) The RNG hath decreed that this item was generated more often: prostitute shoe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tech boost (pressing, freq bonus 5) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 8) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: mallet ((null)) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this item was always generated cursed: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: evil variant (EVILHACK WITH EXTRA EVIL ADDED) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: leather saddle (saddle) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this trap was always invisible: DSTW trap The RNG hath decreed that this trap was generated more often: antitraining trap (freq bonus 2) The spell school whose books are more common was divination spells (freq bonus 15) Trap randomization happened for 1 in 246 traps Trap difficulty was increased by 39 Next attribute increase check would have come at turn 816 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to petrification You had not decided on your sexuality yet You were prevented from having an increased fear factor (0) You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Macbeth, Zoness and Titania Your deity was Titania The version you were playing was: Unix SlashEMExtended Version 2.6.0 (6e32f2d7) - last build Wed Dec 18 03:21:12 2019. You could not have safely prayed (593) You survived You didn't know any spells. Techniques known in the end Name Level Status egg bomb 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons scimitar (curved sword) Scrolls scroll of teleportation (VDF ADAHOEH) scroll of healing (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) scroll of mana (DISLEXIAPATER 2017) scroll of phase door (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of standard id (EYEHACK LEVELPORT CHANGE IS BULLSHIT) scroll of cure (HEY HERES JASON) * scroll of extra healing (DYNAHACK BOOTLEGACY) * scroll of greater mana restoration (SLEXY POLEARM DANCERS 2020) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 7: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Expert) (20 of 160) club [Basic] (max Expert) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Expert) (20 of 160) whip [Basic] (max Expert) (20 of 160) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Yautja... Since you quit, the score list will not be checked.