BSOD2, lawful female dwarven Geek ----- |...| |.}}| |<..|# |$...,# |...|,# -----,# #d# #@# ,,, [BSOD2 the Newbie] St17 Dx6 Co6 In11 Wi14 Ch7 GeeDwaFemLaw+N S0 Dlvl:1 $0 HP22(22) Pw23(23) AC13 Xp1/0 Wt0/1360 T10 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the null dwarven Geek, welcome back to SlashEMExtended! The moon is waning tonight. You displaced Meatdog. Meatdog picks up 5 gold pieces. There is a wall in the way! You hear the footsteps of a guard on patrol. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: corrosivity You could not have this property intrinsically: infravision Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 107 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 147 Tool identification only worked 5 times out of 22 Musable item generation frequency had a negative bias of 7% Amulet drop chance was reduced to 43% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 82% Tool drop chance was reduced to 81% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: paddle The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 3) The following skill became untrainable if you tried to train it too early: lightsaber (turn 1368) The following skill became untrainable after a while: protection spells (turn 39068) The following skill couldn't be trained before a certain turn number is reached: riding (turn 44937) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 85690 Monster spawn increase reached its maximum at turn 135936 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2213927 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: trove (freq bonus 5) The monster species that spawned more often: course moss (freq bonus 78) The monster species that spawned more often: teleprinter liveable (freq bonus 36) The monster species that spawned more often: ferrous horror (freq bonus 12) The monster species that spawned more often: super enemy (freq bonus 9) The monster species that spawned more often: psychic fungus (freq bonus 64) The monster species that spawned more often: stealodwarf (freq bonus 14) The monster species that spawned more often: triad champion (freq bonus 32) The monster species that spawned more often: avarice (freq bonus 24) The monster species that spawned more often: prenatally untoward (freq bonus 36) The monster species that spawned more often: pliant fatherland (freq bonus 48) The monster species that spawned more often: unthinkably aversely (freq bonus 56) The monster species that spawned more often: tentacle newt (freq bonus 28) The monster species that spawned more often: Warden Brianna (freq bonus 21) The monster species that spawned more often: Danielle (freq bonus 16) The monster species that spawned more often: dulled throbber (freq bonus 42) The monster species that spawned more often: neekerbreeker (freq bonus 36) The monster species that spawned more often: assignation lorgnette (freq bonus 21) The monster species that spawned more often: +2 al barricade (freq bonus 14) The monster species that spawned more often: cyberdemon (freq bonus 8) The monster species that spawned more often: sucker patch (freq bonus 14) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 4) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 6) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 3) The monster trait that was more common: monsters that are amorphous (freq bonus 6) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2) The monster trait that was more common: monsters that are neuter (freq bonus 4) The monster species that never randomly spawned: altmer The monster species that never randomly spawned: inertia wort The monster species that never randomly spawned: doffed dose heliocentrically wealthiest yelper The monster species that never randomly spawned: hypochondriacal kronen The monster species that never randomly spawned: razor spine The monster species that never randomly spawned: greater mimic The monster species that never randomly spawned: psalmed abreact camellia The monster species that never randomly spawned: Micha The monster species that never randomly spawned: Miss Today The monster species that never randomly spawned: quantum crasher The RNG hath decreed that this item was never generated: white double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: violet lightsaber (lightsaber) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: collusion knife ((null)) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 20) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 12) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 8) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 24) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 8) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: skill loss stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 8) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 86) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: message (pen-written) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: silver short sword ((null)) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this trap was always invisible: pokelie trap The RNG hath decreed that this trap was generated more often: horror trap (freq bonus 2) Trap randomization happened for 1 in 176 traps Next attribute increase check would have come at turn 637 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were shock resistant You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having corrosivity (0) You had automatic searching You had 1490 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of UNIX, the PDP-7 and VMS Your deity was UNIX The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sun Dec 30 08:16:06 2018. You could not have safely prayed (191) You survived You didn't know any spells. Techniques known in the end Name Level Status rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) * dwarvish mattock (broad pick) Armor * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) Scrolls scroll of healing (VEGETARIANISM IS AN EATING DISORDER) scroll of mana (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY) scroll of phase door (POKEMONGO GOTTA CHEAT EM ALL) scroll of standard id (PSINA PSINA KRADIDA PSIOMOIPS) scroll of cure (MIMIMIMIMIMIMIMIMIMIMI) * scroll of extra healing (VARFOR PRATAR DU SA OM MIN FLICKVAN) * scroll of greater mana restoration (PRECIOUS BODILY FLUIDS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Geek... Since you quit, the score list will not be checked.