BSOD2, lawful female argonian Pokemon -- --- .# #.G| #r#.. #@# --- [BSOD2 the CROC] St15 Dx15 Co17 In7 Wi8 Ch8 PokArgFemLaw S0 Dlvl:1 $0 HP20(20) Pw6(6) AC6 Xp1/0 Wt50/1770 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the argonian Pokemon, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: see invisible You could not have this property intrinsically: cold resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 171 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 40% chance Monsters only dropped their equipment with 80% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 96% Wand drop chance was reduced to 74% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 54% Tool drop chance was reduced to 69% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: short sword The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 42) The following skill became untrainable if you tried to train it too early: shield (turn 105) The following skill became untrainable after a while: matter spells (turn 57298) The following skill couldn't be trained before a certain turn number is reached: devices (turn 29230) Sticky curses were more common by 32% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 89498 Monster spawn increase reached its maximum at turn 221498 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 879865 The monster class that cannot be genocided was (null) The monster class that was spawned more often: wraith (freq bonus 4) The monster species that spawned more often: Al Capone (freq bonus 8) The monster species that spawned more often: plain draconian (freq bonus 126) The monster species that spawned more often: defeated nacred unsubmissive propagating scruffier pilothouse (freq bonus 18) The monster species that spawned more often: zaptrooper (freq bonus 20) The monster species that spawned more often: scarlet devil (freq bonus 15) The monster species that spawned more often: downpullmondaine (freq bonus 24) The monster species that spawned more often: grim reaper (freq bonus 10) The monster species that spawned more often: atoningly transferrer (freq bonus 84) The monster species that spawned more often: possible orphaning (freq bonus 42) The monster species that spawned more often: fuck this clay golem (freq bonus 24) The monster species that spawned more often: best treasure russian (freq bonus 12) The monster species that spawned more often: ratata lich (freq bonus 96) The monster species that spawned more often: poison whip salamander (freq bonus 18) The monster species that spawned more often: blowby hailed bluffing (freq bonus 84) The monster species that spawned more often: dwarf lass (freq bonus 21) The monster species that spawned more often: hidden water nymph (freq bonus 8) The monster species that spawned more often: armor-piercing monster (freq bonus 6) The monster species that spawned more often: archaized inimical (freq bonus 42) The monster species that spawned more often: medicinally teleplay (freq bonus 40) The monster species that spawned more often: ancient minotaur (freq bonus 15) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 9) The monster trait that was more common: monsters that have weapon attacks (freq bonus 8) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster species that never randomly spawned: minocube The monster species that never randomly spawned: petty air elemental The monster species that never randomly spawned: claver misclassifying The monster species that never randomly spawned: undead librarian The monster species that never randomly spawned: water thief The monster species that never randomly spawned: complimenting stapled defiance The monster species that never randomly spawned: gazer rutterkin The monster species that never randomly spawned: alertest adversative The monster species that never randomly spawned: midwifing thimbleful The monster species that never randomly spawned: botfly leasehold foredate The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: soil-clinging boots (noble sandals) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: choiceless stone (gray) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: forgotten spell (nonexistant) The RNG hath decreed that this item was generated more often: cloak of nonfollowing (erudite cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 22) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 154) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 8) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 7) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of bad part (old-fashioned cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 7) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 8) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: homicide stone (gray) The RNG hath decreed that this item was always generated cursed: non-seeing stone (gray) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: implant of erosion (vivid) The RNG hath decreed that this trap was always invisible: back to start trap The RNG hath decreed that this trap was generated more often: anastasia trap (freq bonus 3) Trap randomization happened for 1 in 427 traps Next attribute increase check would have come at turn 496 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were disintegration-resistant You had not decided on your sexuality yet You were prevented from hallu partying (0) You had 1500 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was A'En The version you were playing was: Unix SlashEMExtended Version 2.4.2 (fddbb2da) - last build Tue Dec 11 01:04:58 2018. You could not have safely prayed (653) You survived You didn't know any spells. Techniques known in the end Name Level Status poke ball 1X Prepared(0) healing hands 1 R Prepared(0) panic digging 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (NOPE I FUCK YOU UP NOW YOU STUPID PLAYER ASSHOLE) scroll of mana (PANEMORFA TRAVMATA) scroll of phase door (EMULSION DARNEDER) scroll of standard id (IMBA HAND OF VECNA) scroll of cure (RANTING BACILLUS) * scroll of extra healing (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) * scroll of greater mana restoration (CWAEWL DAEWL) Wands wand of enlightenment (viridian) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Basic] (max Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills (none) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Pokemon... Since you quit, the score list will not be checked.