BSOD2, chaotic male albae Zyborg #######---------- #####----------------,,,,,,-........|## -------- #,,,,...............|,#####|........-,# |)))[).| ######,###|...............,####,.........|,# |))))[)| #,,,,,,###|..............|,#,,,#--.-------,# ------------ |))))))| ---.#--#,,-...........{..|,`,####,,# #,# ##|..........| |))))[[|###|.....|#,#|..............|#,## #,## #,# #,-..........| ..... #,,......-,,#|..............|#,# ##,# #,,# #,|..........| -|-# #,#|.....|###|..............|#,# #,,# #,## #,------|----- #,,# #,#------- |..............+,,# #,## #,-----,# #,# ##,# #,# ----------.-----#,####,### #,...d|,# #,# -.----,# #`,,,,,,,,,,,,,,# ##|@..|,# #,# |....|,# #######,----.-.- |...|,# ###,# |....|,# #,|......| |...|,# #,,`# |..<..`# #,|...>..| |.>.|,#---.------ ------# #,|......| |....,#|..%.....| #,-......| -----##|.._.....| ##-------- ---------- [BSOD2 the Artificial Stupidity] St16 Dx10 Co5 In13 Wi9 Ch9 ZybAlbMalCha Dlvl:2 $41 HP61(61) Pw59(59) AC-1 Xp5/162 Wt302/1480 T1473 Latest messages Restoring save file... You return to level 2 in The Dungeons of Doom. Hello BSOD2, the albae Zyborg, welcome back to SlashEMExtended! The moon is waning tonight. # Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 16 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: half physical damage Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 37 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 373 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 58% chance Ring drop chance was reduced to 71% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 21% Weapon drop chance was reduced to 45% Tool drop chance was reduced to 72% Food drop chance was reduced to 91% Monster death drops spawned with only 94% chance The following skill could not be trained at all: paddle The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: sexy flats The following skill became untrainable if you tried to train it too early: form VI (Niman) (turn 15) The following skill became untrainable if you tried to train it too early: lightsaber (turn 1230) You had blown your chance of training the lightsaber skill The following skill became untrainable after a while: shield (turn 36297) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 42957) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 52711 Monster spawn increase reached its maximum at turn 104887 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 785628 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: Lich, the Fiend of Earth (freq bonus 12) The monster species that spawned more often: giant diamond dragonfly (freq bonus 8) The monster species that spawned more often: anthrazite stalk (freq bonus 8) The monster species that spawned more often: ocean naga hatchling (freq bonus 12) The monster species that spawned more often: adventurer mold (freq bonus 12) The monster species that spawned more often: grating chicken (freq bonus 9) The monster species that spawned more often: pidgey (freq bonus 9) The monster species that spawned more often: olwolga (freq bonus 15) The monster species that spawned more often: peek ant (freq bonus 56) The monster species that spawned more often: colorless growth (freq bonus 6) The monster species that spawned more often: demimondaine (freq bonus 3) The monster species that spawned more often: false growth (freq bonus 15) The monster species that spawned more often: kamadan (freq bonus 5) The monster species that spawned more often: multielement turret (freq bonus 8) The monster species that spawned more often: annihilator (freq bonus 8) The monster species that spawned more often: shark (freq bonus 48) The monster species that spawned more often: lashfish (freq bonus 48) The monster species that spawned more often: treating praise (freq bonus 72) The monster species that spawned more often: turbo club racquet (freq bonus 5) The monster species that spawned more often: girl who hates latin teachers (freq bonus 10) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 1) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 6) The monster trait that was more common: monsters that are classified as petty (freq bonus 2) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 4) The monster trait that was more common: monsters that originate from Steamband (freq bonus 4) The monster trait that was more common: monsters that count as minion (freq bonus 1) The monster species that never randomly spawned: sapphire golem The monster species that never randomly spawned: giant The monster species that never randomly spawned: greater xorn The monster species that never randomly spawned: nasty monster The monster species that never randomly spawned: shady monkey The monster species that never randomly spawned: decayed mushroom The monster species that never randomly spawned: fire trove The monster species that never randomly spawned: chaos brother The monster species that never randomly spawned: drakeema The monster species that never randomly spawned: porcupine tremulously The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: implant of winter (energizing) The RNG hath decreed that this item was never generated: beneficial effect (homebrew) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: morganite (pink) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was never generated: commander suit (black men's suit) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 14) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 11) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 10) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 11) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 73) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 5) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 91) The RNG hath decreed that this item was always generated cursed: super mantle (red mantle) The RNG hath decreed that this item was always generated cursed: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was always generated cursed: pendant (looped) The RNG hath decreed that this item was always generated cursed: paranoia stone (gray) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: regeneration (antique) The RNG hath decreed that this trap was always invisible: black spell trap The RNG hath decreed that this trap was generated more often: horror trap (freq bonus 4) Trap randomization happened for 1 in 914 traps Trap difficulty was increased by 21 Next attribute increase check would have come at turn 3910 Strength training was 6 Dexterity training was 13 Wisdom training was 4 Constitution training was 50 You were magic-protected You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having wonderlegs (0) You were aware of the presence of something You were warned of undead You had 532 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 5 R Prepared(0) weapon practice 5 R Not Ready(2229) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) blood ritual 5 R Prepared(0) charge saber 1 R Prepared(0) telekinesis 1 O Prepared(0) Discoveries Scrolls scroll of healing (ABDA) scroll of mana (ONA DYSHIT BOLSHE VY UMERET) scroll of phase door (RIVER OUT AS FAST IT GOES) scroll of standard id (THE THE GHOSTSES) scroll of cure (GOT SOMETHING FOUR YOU) * scroll of extra healing (YOU WILL DIE A SLOW SLOW DEATH) * scroll of greater mana restoration (MUMAK MUST DIE) Wands wand of solar beam (molybdenum) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 24 times You killed 22 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (23 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (11 of 20) spirituality [Unskilled] (max Expert) (1 of 20) petkeeping [Unskilled] (max Expert) (9 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (3 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (3 of 20) form II (Makashi) [Unskilled] (max Expert) (4 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (1 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (1 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Zyborg...