BSOD2, neutral male bat Necromancer ##-----+--- ############ #,,........| ,,@,,,,,,,,,,,,#|.|.....| ###########,,,,,|......<| ##### +.......| --------- [BSOD2 the Embalmer] St8 Dx11 Co11 In16 Wi6 Ch6 NecBatMalNeu S327 Dlvl:3 $23 HP-3(42) Pw32(32) AC9 Xp3/51 Wt48/1310 T249 Latest messages [-4 -> 6] Warning: HP low! Do you really want to fly into that dart trap? [yn] (n) You escape a dart trap. Unknown command ' '. Do you really want to fly into that dart trap? [yn] (n) A little dart shoots out at you! You are hit by a little dart. You hear the howling of the CwnAnnwn... [-3 -> 4] Warning: HP low! Do you really want to fly into that dart trap? [yn] (n) A little dart shoots out at you! You are hit by a little dart. [-3 -> 1] Warning: HP low! Do you really want to fly into that dart trap? [yn] (n) A little dart shoots out at you! You are hit by a little dart. You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} q - an uncursed +0 boomerang (in quiver) {0} Scrolls g - an uncursed scroll of confuse monster {0} h - a blessed scroll of confuse monster {0} i - an uncursed scroll of identify {0} r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Spellbooks j - a blessed fireproof spellbook of summon undead (0:4) {0} k - a blessed spellbook of command undead (1:1) {0} l - a blessed spellbook of drain life (0:5) {0} n - a blessed spellbook of magic missile (1:2) {0} Potions d - an uncursed potion of enlightenment {0} e - an uncursed potion of water {0} f - an uncursed potion of gain ability {0} Rings b - an uncursed ring of teleport control {0} c - an uncursed ring of teleport control {0} Wands m - an uncursed wand of draining (0:8) {0} Tools o - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} p - an uncursed blindfold {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 96% Weapon drop chance was reduced to 59% Food drop chance was reduced to 96% The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: saber The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: form III (Soresu) The following skill became untrainable if you tried to train it too early: mace (turn 49) The following skill became untrainable if you tried to train it too early: implants (turn 1075) The following skill became untrainable after a while: lance (turn 33488) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 9500) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 63563 Monster spawn increase reached its maximum at turn 394643 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2387607 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: mayday tossup fiend (freq bonus 20) The monster species that spawned more often: toxic colony (freq bonus 4) The monster species that spawned more often: nominee commissariat (freq bonus 18) The monster species that spawned more often: iron weed (freq bonus 4) The monster species that spawned more often: referral dame (freq bonus 12) The monster species that spawned more often: red draconian (freq bonus 18) The monster species that spawned more often: super wooden statue (freq bonus 8) The monster species that spawned more often: hippoptamus (freq bonus 24) The monster species that spawned more often: pranced tattle (freq bonus 12) The monster species that spawned more often: thematic fire elemental (freq bonus 32) The monster species that spawned more often: fry (freq bonus 14) The monster species that spawned more often: pocketful mazurka (freq bonus 4) The monster species that spawned more often: hare (freq bonus 18) The monster species that spawned more often: belcher scuttler poison dehorned (freq bonus 4) The monster species that spawned more often: thunder caller (freq bonus 12) The monster species that spawned more often: large newt (freq bonus 6) The monster species that spawned more often: dispelling pedagogical (freq bonus 4) The monster species that spawned more often: mindsnack walker (freq bonus 18) The monster species that spawned more often: bleeding light (freq bonus 12) The monster species that spawned more often: leprechaun chairman (freq bonus 12) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 4) The monster trait that was more common: silent monsters (freq bonus 6) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 4) The monster species that never randomly spawned: epidote force fungus The monster species that never randomly spawned: baptist The monster species that never randomly spawned: ash clan The monster species that never randomly spawned: ferrous fungus The monster species that never randomly spawned: grosbeak dark The monster species that never randomly spawned: jigged ballyhooing The monster species that never randomly spawned: giant copper ant The monster species that never randomly spawned: centaur prince The monster species that never randomly spawned: fake mushroom The monster species that never randomly spawned: sue patch The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: vanishing (fading) The RNG hath decreed that this item was never generated: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 8) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 33) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of vita (fungal, freq bonus 26) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of passion (triumphant, freq bonus 15) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 19) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 13) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 5) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 60) The RNG hath decreed that this item was always generated cursed: operation cloak (nurse cloak) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: implant of memory (astral) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: dimmer helmet (complete helmet) The RNG hath decreed that this item was always generated cursed: implant of vengeance (yelling) The RNG hath decreed that this item was always generated cursed: implant of butchery (scarlet) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: monsterfingers trap (freq bonus 2) Next attribute increase check would have come at turn 1180 Strength training was 8 Dexterity training was 5 Wisdom training was 2 Constitution training was 13 You were level-drain resistant You were immune to sickness You were resistant to fear You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from having confusion resistance (0) You were aware of the presence of something You were warned of undead You had 1848 points of nutrition remaining You could fly You had improved technique levels Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Zugguthobal The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 68% 398% b - command undead 5 attack 68% 398% c - drain life 3 attack 0% 198% d - magic missile 3 attack 0% 198% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) raise zombies 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) weapon practice 3 R LIMIT(0) draw blood 3 R LIMIT(0) Discoveries Unique Items Book of the Dead Weapons quarterstaff (staff) Scrolls scroll of confuse monster (HZLRC KSTSBD MPFNG) scroll of identify (TRY HARD) scroll of healing (ENEMATZU MEMALEZU) scroll of mana (DAE ZIEIEIE IEIEIE BOOOOOOOOOM) scroll of phase door (MEGAKILL HOLYSHIT KILLINGSPREE) scroll of standard id (SENIL LELLARAP) scroll of cure (ALTER USB WEISST DU NICHT WAS F2 IST) * scroll of extra healing (GRAE GURL) * scroll of greater mana restoration (ROBBER BUS) Spellbooks * spellbook of summon undead (armored) * spellbook of command undead (octarine) * spellbook of drain life (khaki) * spellbook of magic missile (crumpled) * spellbook of force bolt (wounded) * spellbook of mana bolt (mirroring) * spellbook of create monster (pageless) * spellbook of energy bolt (brand-new) * spellbook of time (satisfied) * spellbook of hyper beam (wide) * spellbook of sniper beam (fat) * spellbook of healing (uninscribed) * spellbook of cure dim (silly) * spellbook of cure blindness (complementary) * spellbook of cure numbness (moldy) * spellbook of blind self (nexus) * spellbook of stone to flesh (legit) * spellbook of cure sickness (disenchanted) * spellbook of cure hallucination (parchment) * spellbook of cure confusion (extraordinary) * spellbook of cure burn (enveloped) * spellbook of confuse self (sexual) * spellbook of cure stun (generous) * spellbook of stun self (sky blue) * spellbook of extra healing (cryptic) * spellbook of restore ability (printed) * spellbook of banishing fear (dull) * spellbook of cure freeze (acidic) * spellbook of regeneration (spiral-bound) * spellbook of acid ingestion (hungry) * spellbook of cure monster (colorful) * spellbook of cure glib (eternal) * spellbook of full healing (junethack) * spellbook of cure wounded legs (heretical) * spellbook of mass healing (solid) * spellbook of gain level (far away) * spellbook of fixing (stapled) * spellbook of light (iranian) * spellbook of darkness (hallucinating) * spellbook of amnesia (accursed) * spellbook of chemistry (lunar) * spellbook of magictorch (leafy) * spellbook of detect food (chromatic) * spellbook of finger (locked) * spellbook of dissolve food (big) * spellbook of dememorize (foreign) * spellbook of detect armor enchantment (endangered) * spellbook of searching (amyflax) * spellbook of clairvoyance (fugacious) * spellbook of detect unseen (nightly) * spellbook of true sight (fuzzy) * spellbook of detect water (marvelous) * spellbook of detect monsters (fadeless) * spellbook of detect treasure (grating) * spellbook of know enchantment (indecisive) * spellbook of radar (pregnant) * spellbook of identify (shrill) * spellbook of magic mapping (adorable) * spellbook of ESP (burgundy) * spellbook of entrapping (hugging) * spellbook of detect foot (plaid) * spellbook of map level (complicated) * spellbook of stun monster (momentary) * spellbook of confuse monster (unavailable) * spellbook of destroy armor (red) * spellbook of slow monster (programmed) * spellbook of apply nail polish (blowing) * spellbook of dry up fountain (discharged) * spellbook of cause fear (hand-printed) * spellbook of charm monster (unhealthy) * spellbook of displacement (historic) * spellbook of reboot (noble) * spellbook of enchant (regenerating) * spellbook of inertia (rainbow) * spellbook of enchant weapon (wrath) * spellbook of enchant armor (incessant) * spellbook of charging (beige) * spellbook of trap creation (flesh-bound) * spellbook of thorns (immortal) * spellbook of dream eater (fleecy) * spellbook of genocide (unseen) * spellbook of protection (thin) * spellbook of resist poison (convicted) * spellbook of resist sleep (calligraphed) * spellbook of endure cold (gambling) * spellbook of endure heat (many-paged) * spellbook of insulate (red-hot) * spellbook of holy shield (shivering) * spellbook of curse items (hot-cold) * spellbook of magic shield (pure) * spellbook of stealth (maroon) * spellbook of remove curse (reversed) * spellbook of remove blessing (watery) * spellbook of turn undead (tattered) * spellbook of anti disintegration (powered) * spellbook of botox resist (copper) * spellbook of acidshield (serif) * spellbook of resist petrification (tender) * spellbook of dragon blood (dirty) * spellbook of anti-magic field (horrible) * spellbook of godmode (light brown) * spellbook of fumbling (mossy) * spellbook of jumping (gehenna) * spellbook of cutting (heavenly) * spellbook of induce vomiting (elemental) * spellbook of haste self (flaming) * spellbook of enlighten (fading) * spellbook of invisibility (fullpost) * spellbook of aggravate monster (psionic) * spellbook of levitation (perceptive) * spellbook of take selfie (magnificent) * spellbook of untame monster (purple) * spellbook of unlevitate (smeared) * spellbook of anger peaceful monster (ramming) * spellbook of make visible (ethereal) * spellbook of teleport away (turquoise) * spellbook of passwall (dreamy) * spellbook of polymorph (crying) * spellbook of mutation (vaporized) * spellbook of flying (retarded) * spellbook of character recursion (petrified) * spellbook of levelport (failed) * spellbook of warping (russian) * spellbook of knock (colorglad) * spellbook of flame sphere (illgotten) * spellbook of freeze sphere (featherweight) * spellbook of shocking sphere (received) * spellbook of acid sphere (striped) * spellbook of wizard lock (aquatic) * spellbook of repair armor (mottled) * spellbook of repair weapon (castle) * spellbook of corrode metal (spotted) * spellbook of fire bolt (miracle) * spellbook of dig (light green) * spellbook of reflection (dark blue) * spellbook of paralysis (multiple) * spellbook of cancellation (peaceful) * spellbook of petrify (adamantium) * spellbook of message (middle-handed) * spellbook of rumor (posh) * spellbook of cure random status (pink) * spellbook of lock manipulation (stalking) * spellbook of berserk (charming) * spellbook of random speed (left-handed) * spellbook of resist random element (antichrist) * spellbook of chaos bolt (leveled) * spellbook of lycanthropy (chaotic) * spellbook of BUC randomization (tame) * spellbook of bombing (switching) * spellbook of russian roulette (metal-colored) * spellbook of conflict (black-listed) * spellbook of selfdestruct (irresistible) * spellbook of chaos terrain (gray) * spellbook of vanishing (pale) * spellbook of acquirement (encased) * spellbook of earthquake (rough) * spellbook of polyform (natural) * spellbook of chromatic beam (deep) * spellbook of gain corruption (translated) * spellbook of throne gamble (thorny) * spellbook of wishing (venerable) * spellbook of hellish bolt (violet) * spellbook of disintegration (chilly) * spellbook of disintegration beam (zone-specific) * spellbook of world fall (crimson) * spellbook of reroll artifact (ephemeral) * spellbook of final explosion (multiplicative) * spellbook of forgotten spell (credited) * spellbook of backfire (chaos-inducing) * spellbook of mimicry (swirling) * spellbook of blinding ray (pen-written) * spellbook of spellbinder (dripping) * spellbook of infravision (ragged) * spellbook of mana battery (dark) * spellbook of horrify (psychedelic) * spellbook of phase door (corrupted) * spellbook of code editing (gained) * spellbook of satisfy hunger (perverted) * spellbook of time shift (perishable) * spellbook of totem summoning (light cyan) * spellbook of command demon (impenetrable) * spellbook of fire golem (charcoal) * spellbook of disruption shield (underworld) * spellbook of tracker (cribbed) * spellbook of inertia control (infinity plus one) * spellbook of anti-magic shell (canvas) * spellbook of good night (mysterious) * spellbook of possession (hardcover) * spellbook of nexus field (impregnated) * spellbook of stinking cloud (moaning) * spellbook of create familiar (indexed) * spellbook of forbidden knowledge (protected) * spellbook of free action (vellum) * spellbook of redemption (heartwarming) * spellbook of gravity beam (heavy) * spellbook of clone monster (beautiful) * spellbook of time stop (rocky) * spellbook of alter reality (doorstopping) * spellbook of terror (hostile) * spellbook of trap disarming (woodcut) * spellbook of switcheroo (mistranslated) * spellbook of whispers from beyond (dark brown) * spellbook of water bolt (lupine) * spellbook of air current (leather) * spellbook of volt rock (memorial) * spellbook of water flame (torn) * spellbook of no effect (fearsome) * spellbook of wind (scrawled) * spellbook of swimming (disintegrating) * spellbook of rain cloud (glittering) * spellbook of fire (complete) * spellbook of poison brand (long) * spellbook of clouds (propaganda) * spellbook of ice (jetting) * spellbook of steam venom (patterned) * spellbook of frost (preserved) * spellbook of thunder wave (glowing) * spellbook of hold air (bursting) * spellbook of flood (bronze) * spellbook of dripping tread (korean) * spellbook of elemental beam (fleeting) * spellbook of multibeam (candy) * spellbook of battering ram (salted) * spellbook of power failure (embossed) * spellbook of vaporize (coarse) * spellbook of geolysis (dark green) * spellbook of lava (unwritten) * spellbook of iron prison (angry) * spellbook of dashing (luxurious) * spellbook of burrow (green eyed) * spellbook of stasis (garbage) * spellbook of cryogenics (possessive) * spellbook of hyperspace summon (pergament) * spellbook of meltdown (goofy) * spellbook of lockout (zylon) * spellbook of grow trees (light blue) * spellbook of sterilize (inert) * spellbook of avalanche (detestable) * spellbook of tunnelization (silver) * spellbook of bubblebeam (sourcecode) * spellbook of elemental minion (radiant green) * spellbook of call the elements (pigtail) * spellbook of nature beam (nether) * spellbook of inferno (transparent) * spellbook of ice beam (cyan) * spellbook of thunder (white-listed) * spellbook of sludge (antimatter) * spellbook of toxic (monospace) * spellbook of nether beam (copied) * spellbook of aurora beam (dusty) * spellbook of chloroform (visaged) * spellbook of fireball (waving) * spellbook of cone of cold (classy) * spellbook of sleep (disrupted) * spellbook of finger of death (talkative) * spellbook of lightning (rolled) * spellbook of poison blast (distant) * spellbook of acid stream (antique) * spellbook of solar beam (rank) * spellbook of psybeam (unidentified) * spellbook of (null) (volatile) * spellbook of (null) (deep blue) * spellbook of (null) (grass green) * spellbook of (null) (raw) * spellbook of (null) (visible) * spellbook of (null) (sublime) * spellbook of (null) (old) * spellbook of (null) (yellow) * spellbook of (null) (geological) * spellbook of (null) (pocket) * spellbook of (null) (amazing) * spellbook of (null) (starry) * spellbook of (null) (vermilion) * spellbook of (null) (exciting) * spellbook of (null) (hellish) * spellbook of (null) (magenta) * spellbook of (null) (gold) * spellbook of (null) (irritating) * spellbook of (null) (white) * spellbook of (null) (stinking) * spellbook of (null) (sparking) * spellbook of (null) (scribbled) * spellbook of (null) (accusory) * spellbook of (null) (withered) * spellbook of (null) (opaque) * spellbook of (null) (lovely) * spellbook of (null) (molded) * spellbook of (null) (battered) * spellbook of (null) (twisting) * spellbook of (null) (velvet) * spellbook of (null) (colluded) * spellbook of (null) (sweet) * spellbook of (null) (listening) * spellbook of (null) (crepuscle) * spellbook of (null) (gameplay-altering) * spellbook of (null) (sour) * spellbook of (null) (wrinkled) * spellbook of (null) (fleecy-colored) * spellbook of (null) (curare-impregnated) * spellbook of (null) (japanese) * spellbook of (null) (multicolored) * spellbook of (null) (dry) * spellbook of (null) (indigo) * spellbook of (null) (winged) * spellbook of (null) (ochre) * spellbook of (null) (red-listed) * spellbook of (null) (forgotten) * spellbook of (null) (fiery) * spellbook of (null) (chartreuse) * spellbook of (null) (dog eared) * spellbook of (null) (insulated) * spellbook of (null) (nonexistant) * spellbook of (null) (fine-printed) * spellbook of (null) (backward) * spellbook of (null) (tartan) * spellbook of (null) (transforming) * spellbook of (null) (biting) * spellbook of (null) (stained) * spellbook of (null) (raging) * spellbook of (null) (transient) * spellbook of (null) (redeemed) * spellbook of (null) (gloaming) * spellbook of (null) (decrepit) * spellbook of (null) (stellar) * spellbook of (null) (perpetual) * spellbook of (null) (gun-shaped) * spellbook of (null) (shining) * spellbook of (null) (litter) * spellbook of (null) (snowy) * spellbook of (null) (blurred) * spellbook of (null) (everlasting) * spellbook of (null) (freed) * spellbook of (null) (defiled) * spellbook of (null) (frosty) * spellbook of (null) (tan) * spellbook of (null) (black) * spellbook of (null) (iceblock) * spellbook of (null) (right-handed) * spellbook of (null) (stylish) * spellbook of (null) (threatening) * spellbook of (null) (clueless) * spellbook of (null) (corroded) * spellbook of (null) (orange) * spellbook of (null) (sorrowful) * spellbook of (null) (sealed) * spellbook of (null) (dawn) * spellbook of (null) (emanating) * spellbook of (null) (inane) * spellbook of (null) (final) * spellbook of (null) (scintillating) * spellbook of (null) (ancient) * spellbook of (null) (cloth) * spellbook of (null) (appearing) * spellbook of (null) (pristine) * spellbook of (null) (crumbling) * spellbook of (null) (spacious) * spellbook of (null) (apocryphic) * spellbook of (null) (cute) * spellbook of (null) (donkey-eared) * spellbook of (null) (continued) * spellbook of (null) (wasteful) * spellbook of (null) (conspiratory) * spellbook of (null) (court) * spellbook of (null) (rainy) * spellbook of (null) (fallen) * spellbook of (null) (wet) * spellbook of (null) (destructive) * spellbook of (null) (trembling) * spellbook of (null) (faded) * spellbook of (null) (encrypted) * spellbook of (null) (yellow-stained) * spellbook of (null) (crashy) * spellbook of (null) (punching) * spellbook of (null) (thick) * spellbook of (null) (illuminated) * spellbook of (null) (paperback) * spellbook of (null) (god-given) * spellbook of (null) (polished) * spellbook of blank paper (plain) * Book of the Dead (papyrus) Potions potion of enlightenment (fizzy) potion of water (clear) potion of gain ability (blinding) Rings ring of teleport control (citrine) Wands wand of draining (quivering) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 blue blobs (1 created) a weasel 0 hidden kobolds (1 created) 2 baby river hogs a sewer rat a rabbit a cave spider (2 created) 0 luminescent mushrooms (1 created) 2 green growths (1 created) 0 ghouls (1 created) 0 shopkeepers (1 created) 0 tortoises (4 created) 0 slithy tortoises (2 created) 0 hata-hatas (4 created) 0 hata-matas (6 created) 0 rouge jellyfish (3 created) 0 pikes (1 created) 0 large eels (1 created) 0 dangerous large eels (1 created) 0 floating fish (3 created) 0 hovering fish (1 created) 0 jellyfish (2 created) 0 babelfish (1 created) 0 functioning babelfish (1 created) 0 winged eels (1 created) 0 lashfish (1 created) 0 eel-lizards (1 created) 0 nulls (1 created) 0 poison troves (1 created) 48 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Master) (32 of 160) petkeeping [Basic] (max Master) (20 of 160) implants [Unskilled] (max Basic) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Legendary) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Necromancer... You died in The Dungeons of Doom on dungeon level 3 with 325 points, and 23 pieces of gold, after 249 moves. Killer: little dart You were level 3 with a maximum of 42 hit points when you died. You reached the 51st place on the top 10000 list. No Points Name Hp [max] 1 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 2 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 3 105951 rahn-Blo-Vam-Mal-Cha died in The Gnomish Mines on level 9 [max 13]. Burned by a pool of lava by a flying clam. 124 [158] 4 96164 winsalot-Div-Her-Mal-Cha died in Town on level 6 [max 10]. Killed by a monster (Yeenoghu), while paralyzed by a monster attack. - [126] 5 68681 Volt-Pal-Elf-Fem-Law died in The Dungeons of Doom on level 11. Green slime. 89 [123] 6 53326 Volt-Gol-Gno-Mal-Cha died in The Dungeons of Doom on level 12. Killed by a monster (warrior ant). - [74] 7 35784 rahn-Bar-Liz-Mal-Cha died in Sewer Plant on level 14. Drowned in a moat. 50 [161] 8 35368 Bluescreen-Fem-Faw-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (earth elemental). - [79] 9 32507 winsalot-Div-Bur-Mal-Cha died in The Gnomish Mines on level 12. Killed by a monster (mature spirit). - [115] 10 32020 rahn-Bar-Esp-Fem-Cha died in The Dungeons of Doom on level 11. Killed by a monster (pack cat). - [126] 18 11910 BSOD2-Arc-Esp-Mal-Law died in The Dungeons of Doom on level 36. Killed by a monster (hole ogre). - [32] 34 1134 BSOD2-Bar-Orc-Fem-Neu quit in The Gnomish Mines on level 6 [max 7]. 61 [61] 37 844 BSOD2-Mys-Hum-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [57] 42 605 BSOD2-Ama-Ins-Mal-Law quit in The Dungeons of Doom on level 0 [max 5]. 35 [35] 43 605 BSOD2-Ama-Ins-Mal-Law quit in The Dungeons of Doom on level 4 [max 5]. 35 [35] 45 478 BSOD2-Bar-Orc-Mal-Cha quit in The Gnomish Mines on level 3. 50 [50] 49 359 Andy-Fem-Lvl-Fem-Law quit in The Dungeons of Doom on level 2. 33 [33] 50 347 Volt-Pal-Elf-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (Roflth). - [41] *51 325 BSOD2-Nec-Bat-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a little dart. - [42] 52 307 Volt-Gun-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (man eating plant). - [24] 53 299 Volt-Mur-Esp-Mal-Cha died in The Dungeons of Doom on level 2. Killed by disturbing their deity. - [24] 57 193 BSOD2-Bar-Orc-Mal-Law quit in The Gnomish Mines on level 3. 30 [30] 67 54 BSOD2-Mys-Jel-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (blabbering otaku). - [13] 69 40 BSOD2-Mys-Jel-Fem-Law died in Yendorian Tower on level 1. Killed by a cowardly attack on her breasts. - [13]