BSOD2, chaotic male orcish Barbarian --- ----.-- ---.|...-- |........| --- |.....--)-- ---.-- --....||*.-----....| -------- |..|.||-...|.....----....@@ ---|.-|...@.^.........------ |..--.....%..------- --..|......-...-- -------.|--.....--..----- --..|.--.----...----...).-- |.......*.| |...- -----..|--- --- --........- ---.. --.--.---- ..| |........*.| |.--| ---......)....-- --.--..--.-- --- -...(....!<........| -- ------- |.........|........-- |.........|--...---- |........-- --- ---.--.--- -- -- [BSOD2 the Pillager] St16 Dx9 Co16 In5 Wi3 Ch5 BarOrcMalCha S478 Min:3 $6 HP50(50) Pw11(11) AC5 Xp4/93 Wt160/1900 T227 Latest messages You kill the bugbear! Welcome to experience level 3. The group gnome lord picks up a tin {0}. The group gnome lord picks up 13 orcish arrows {0}. You kill the group gnome lord! Welcome to experience level 4. There are several objects here. There is a wall in the way! With great effort you move the boulder. You see here an aklys {7}. (2x) You try to move the boulder, but in vain. However, you can squeeze yourself into a small opening. Do it? [yn] (n) Unknown command 'y'. You try to move the boulder, but in vain. However, you can squeeze yourself into a small opening. Do it? [yn] (n) You see here a boulder {9000}. Unknown command 'y'. There is a tree in the way! (5x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 18 Monsters only dropped their musable items with 33% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 14% Ring drop chance was reduced to 99% Weapon drop chance was reduced to 90% Food drop chance was reduced to 90% Monster death drops spawned with only 87% chance The following skill could not be trained at all: dart The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: lightsaber (turn 2) The following skill became untrainable if you tried to train it too early: body armor (turn 20) The following skill became untrainable after a while: searching (turn 42973) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 26679) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 29258 Monster spawn increase reached its maximum at turn 158882 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 828814 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: master mimic (freq bonus 18) The monster species that spawned more often: anime woman (freq bonus 15) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 6) The monster species that spawned more often: mist golem (freq bonus 6) The monster species that spawned more often: ogroblin (freq bonus 8) The monster species that spawned more often: red eyes black dragon (freq bonus 8) The monster species that spawned more often: Leo (freq bonus 8) The monster species that spawned more often: gatling archer (freq bonus 9) The monster species that spawned more often: amnesia stalk (freq bonus 24) The monster species that spawned more often: adult draken (freq bonus 6) The monster species that spawned more often: invisible force fungus (freq bonus 6) The monster species that spawned more often: red force fungus (freq bonus 30) The monster species that spawned more often: cyberdemon (freq bonus 12) The monster species that spawned more often: werekangaroo (freq bonus 6) The monster species that spawned more often: charred phalanx (freq bonus 2) The monster species that spawned more often: salve upload (freq bonus 16) The monster species that spawned more often: dark spider (freq bonus 14) The monster species that spawned more often: undead gnasher scorpion (freq bonus 8) The monster species that spawned more often: manipulate autogenetic (freq bonus 9) The monster species that spawned more often: sandlotter reifying (freq bonus 24) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 2) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 3) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 6) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 3) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 4) The monster species that never randomly spawned: undead mahou shoujo The monster species that never randomly spawned: tatter democratical The monster species that never randomly spawned: iceblock jelly The monster species that never randomly spawned: bikojuumo The monster species that never randomly spawned: volt patch The monster species that never randomly spawned: eel-dog The monster species that never randomly spawned: potshard capsizing The monster species that never randomly spawned: stone troll boss The monster species that never randomly spawned: blue-red warp patch The monster species that never randomly spawned: undead psion The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: ESP (muddy) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: cloak of drain life (colorless cloak) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: cloak of stone (gray cloak) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 9) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 94) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 53) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 9) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 3) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 44) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 12) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 2) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 10) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 6) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 11) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 9) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 11) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 24) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 12) The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: fumble boots (riding boots) The RNG hath decreed that this item was always generated cursed: implant of deception (serrated) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this trap was always invisible: maurah trap The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 3) Next attribute increase check would have come at turn 434 Strength training was 0 Dexterity training was 4 Wisdom training was -1 Constitution training was 4 You were poison resistant You had the following problem: Your right mouse button failed. (55) You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You were prevented from having freezopathy (0) You had infravision You had 1259 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Set The version you were playing was: Windows SlashEMExtended tty Version 2.2.2 - last build Tue Apr 24 22:55:46 2018. You could not have safely prayed (883) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons * battle-axe (double-headed axe) * orcish short sword (crude short sword) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * dwarvish mattock (broad pick) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * orcish ring mail (crude ring mail) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (rotating helmet) * sedge hat (chain-aventailed helmet) * skullcap (spired helmet) * flack helmet (plumed helmet) * crystal helm (celtic helmet) * mining helm (spinning helmet) * field helm (golden helmet) * helm of safeguard (grimace helmet) * war hat (ruined helmet) * plasteel gloves (white gloves) * leather gloves (boxing gloves) * gauntlets of safeguard (moth-bitten gloves) * gauntlets of plugsuit (polnish gloves) * commander gloves (mirrored gloves) * field gloves (natural gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heroine mocassins) * field boots (pink sneakers) * boots of safeguard (lolita boots) Scrolls scroll of healing (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) scroll of mana (LILYS HUNT) scroll of phase door (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) scroll of standard id (NO ONE CAN STOP ME) scroll of cure (GRXNAR GRXNAR ATNERC CRATHATFV JVF XBOBAT) * scroll of extra healing (NO SPACE) * scroll of greater mana restoration (THATFEMINISTGIRL SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 3: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 10 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (21 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (23 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (31 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Barbarian...