BSOD2, chaotic female trapper Goff F ... D .@. }}. [BSOD2 the Fanfic Reader] St14 Dx17 Co20 In7 Wi9 Ch6 GofTrpFemCha S0 Yen:1 $0 HP20(20) Pw18(18) AC-7 Xp1/0 Wt40/1870 T1 Hal Latest messages Restoring save file... You return to level 1 in Yendorian Tower. Hello BSOD2, the trapper Goff, welcome back to SlashEMExtended! You are on the moon tonight! Unix SlashEMExtended Version 2.1.7 (fc90ec1e) - last build Sun Apr 29 23:06:38 2018. (2x) # Really quit [yes/no]? Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 31% chance Wand drop chance was reduced to 78% Potion drop chance was reduced to 89% The following skill could not be trained at all: boomerang The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: broadsword (turn 56) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16855 Monster spawn increase reached its maximum at turn 147155 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2265120 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: ogre (freq bonus 4) The monster species that spawned more often: edger dunderpate flagstaff (freq bonus 18) The monster species that spawned more often: flying rogue (freq bonus 32) The monster species that spawned more often: plasma mold (freq bonus 5) The monster species that spawned more often: mister whoopee (freq bonus 20) The monster species that spawned more often: lawyer (freq bonus 24) The monster species that spawned more often: typing impish (freq bonus 21) The monster species that spawned more often: turned one (freq bonus 6) The monster species that spawned more often: aquatic dragonfly (freq bonus 15) The monster species that spawned more often: bright green slime (freq bonus 48) The monster species that spawned more often: activist (freq bonus 42) The monster species that spawned more often: grotesque (freq bonus 96) The monster species that spawned more often: animated hugging boot (freq bonus 28) The monster species that spawned more often: vD)j"X*3,WI!sy5S[(E (freq bonus 5) The monster species that spawned more often: baby gryphon (freq bonus 28) The monster species that spawned more often: Nico (freq bonus 5) The monster species that spawned more often: orange growth (freq bonus 10) The monster species that spawned more often: quantum spore (freq bonus 20) The monster species that spawned more often: magnetic force patch (freq bonus 16) The monster species that spawned more often: violent beauty (freq bonus 10) The monster species that spawned more often: nether turret (freq bonus 18) The monster trait that was more common: monsters that are always male (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 24) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 1) The monster species that never randomly spawned: super nerd The monster species that never randomly spawned: wig sheep The monster species that never randomly spawned: drone colony The monster species that never randomly spawned: Schrumpel The monster species that never randomly spawned: diabolic potato The monster species that never randomly spawned: nice girl The monster species that never randomly spawned: ill warp patch The monster species that never randomly spawned: shredder The monster species that never randomly spawned: large dingo The monster species that never randomly spawned: sue force patch The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: impact staff ((null)) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: amulet of starlight (stardust) The RNG hath decreed that this item was never generated: bulletproof chainwhip ((null)) The RNG hath decreed that this item was never generated: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: final explosion (venerable) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 34) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 38) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 17) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 30) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 32) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 5) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 9) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 71) The RNG hath decreed that this item was always generated cursed: melee prefix stone (gray) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: walking stick ((null)) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: egostone (gray) The RNG hath decreed that this item was always generated cursed: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (silk fingerlings) The RNG hath decreed that this trap was always invisible: current shaft The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 10) Next attribute increase check would have come at turn 1249 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were disintegration-resistant You were level-drain resistant You were hallucinating (0) You were prevented from having half physical damage (0) You were prevented from having dimmopathy (0) You were aware of the presence of covetous monsters You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of B'loody Mary, Symphonic Metal and Anshar Your deity was Chuck Norris The version you were playing was: Unix SlashEMExtended Version 2.1.7 (fc90ec1e) - last build Wed Apr 25 23:37:15 2018. You could not have safely prayed (220) You survived You didn't know any spells. Techniques known in the end Name Level Status draw blood 1X Prepared(0) calm steed 1X Prepared(0) dazzle 1X Prepared(0) turn undead 1X Prepared(0) create ammo 1X Prepared(0) attire charm 1X Prepared(0) blood ritual 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor hippie heels (red overknees) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Goff... Since you quit, the score list will not be checked.