BSOD2, lawful male missing Death Eater ... ### ......`...}.^`. }}} .@.............. #..... .$.........###... .}}}}}}} ##### #.. ....### ##... }}}}}}}}}. - ##..^$. ##..# }}}}}}}}}}..}}}} }} #...#..#.. #`^# }}}}}}......^.^. ........^.. +^--- }}}}^`.......%.- }...#I}}.#... ..^.|-.----|---$-------}}}`...`.....}. .... }}.... }}.........^./`.....%.......`.`....^.} .... .^.. .......^^^^......%..%%.^``/`..#.... }^.. }}.#...# ----.----+--+------}}}^%.`......%. #..[...%...... }}}}......}..`^ #...#..#..... }}}}......#. #%.......## }}}}}}}).} ##### ### }}} I.^------- -}} }^.|^.^....|.} .^%.}^.......} }..|..^....|.} }}----- [BSOD2 the Creeping Maggot] St10 Dx20 Co15 In16 Wi10 Ch12 DeaMisMalLaw S1121 Yen:1 $49 HP-8(82) Pw74(74) AC1 Xp5/267 Wt35/1460 T340 Leg Latest messages You hear a distant squeak. You hear a soft click. The sleep ray hits the mini permamimic. The sleep ray whizzes by you! Wait! That's a mini permamimic! You stepped on a trigger! You are stricken with fear! You hear a hellish noise! You hear a distant squeak. You're no longer afraid. KAABLAMM!!! You triggered a land mine! You fall into a pit! You hear a distant squeak. You are still in a pit. (2x) You crawl to the edge of the pit. You hear a hellish noise! You kill the lichen! This is a rain cloud, which will make you and your entire inventory wet. Really step into it? [yn] (n) KAABLAMM!!! You triggered a land mine! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} b - an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {0} Armor d - an uncursed +1 cloak of reflection (being worn) {4} Comestibles j - an uncursed tin of kobold meat {0} k - an uncursed tin of stoat meat {0} Scrolls l - 2 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} Spellbooks e - a blessed spellbook of finger of death (0:1) {0} f - a blessed spellbook of charm monster (3:4) {0} g - a blessed spellbook of acid stream (0:5) {0} Wands h - a cursed wand of death (0:6) {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: keen memory Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 43 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 80% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 91% Ring drop chance was reduced to 92% Concealing monsters were spawned underneath items 43% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: body spells (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 22894 Monster spawn increase reached its maximum at turn 114426 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 5895660 The monster class that cannot be genocided was lizard The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: magnetic warp fungus (freq bonus 4) The monster species that spawned more often: terrible bloodthirster (freq bonus 36) The monster species that spawned more often: demijohn prank measurer (freq bonus 10) The monster species that spawned more often: cat lich (freq bonus 72) The monster species that spawned more often: frozen obsid (freq bonus 12) The monster species that spawned more often: dark light (freq bonus 12) The monster species that spawned more often: declarer denouement (freq bonus 16) The monster species that spawned more often: vape turret (freq bonus 12) The monster species that spawned more often: sparkling force patch (freq bonus 24) The monster species that spawned more often: bleach ghost (freq bonus 20) The monster species that spawned more often: panther woman (freq bonus 10) The monster species that spawned more often: chaos spider (freq bonus 16) The monster species that spawned more often: mini permamimic (freq bonus 14) The monster species that spawned more often: autodialing armory (freq bonus 18) The monster species that spawned more often: spirit naga (freq bonus 15) The monster species that spawned more often: dingo (freq bonus 126) The monster species that spawned more often: predominating lunch extrinsically fainthearted (freq bonus 24) The monster species that spawned more often: pagan lady (freq bonus 36) The monster species that spawned more often: nasty turbo chicken (freq bonus 21) The monster species that spawned more often: cheater (freq bonus 20) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster trait that was more common: monsters that have explosion attacks (freq bonus 1) The monster trait that was more common: monsters with disintegration resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 8) The monster trait that was more common: monsters whose attacks time you (freq bonus 1) The monster trait that was more common: monsters whose attacks do random things (freq bonus 8) The monster trait that was more common: monsters that boast (freq bonus 1) The monster trait that was more common: monsters that are strong (freq bonus 8) The monster species that never randomly spawned: rainbow force fungus The monster species that never randomly spawned: Deidara of Akatsuki The monster species that never randomly spawned: peculation penicillin megalomaniac corrupting falsetto The monster species that never randomly spawned: mike interconnect The monster species that never randomly spawned: fire wing The monster species that never randomly spawned: haunted helmet The monster species that never randomly spawned: zombie bee The monster species that never randomly spawned: stone fungus The monster species that never randomly spawned: night reaver The monster species that never randomly spawned: purple growth The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: disgusting ball ((null)) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: trump coat (residential cloak) The RNG hath decreed that this item was never generated: cloak of paralysis (red cloak) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 13) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 236) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 21) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 15) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 44) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 7) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 2) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 16) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 10) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 11) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: beautiful shirt ((null)) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this item was always generated cursed: specific candle (candle) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this trap was always invisible: not seen trap The RNG hath decreed that this trap was generated more often: anti-magic field (freq bonus 1) Next attribute increase check would have come at turn 1034 Strength training was 24 Dexterity training was -1 Wisdom training was 3 Constitution training was -12 You had the following problem: Your display failed. (83) You had the following problem: Your pokedex doesn't work. (1172) You were possessed by the ghost of Solvejg. (89) You were prevented from having stealth (0) You were prevented from having dimmopathy (0) You were prevented from being a stoned chiller (0) You had wounded rear limbs (214) You had 1046 points of nutrition remaining You aggravated monsters You were polymorphing You were a werewolf Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Merlin The version you were playing was: Unix SlashEMExtended Version 2.1.7 (4b5f8601) - last build Fri Mar 16 07:09:24 2018. You could not have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 597% b - charm monster 4 enchant 0% 297% c - acid stream 4 matter 0% 297% Techniques known in the end Name Level Status world fall 5X Prepared(0) recharge 5XR Prepared(0) blood ritual 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) critical strike 4 O Prepared(0) Discoveries Amulets amulet of life saving (inka) Weapons quarterstaff (staff) Armor cloak of reflection (angband cloak) Scrolls scroll of healing (MOMOMO MELASOUT PEU PHRE) scroll of mana (GHOTI) scroll of phase door (TROOG TROOOG TROOOOOG) scroll of standard id (KILOBAT GIGABAT TERABAT) scroll of cure (MAKE SLEX GREAT AGAIN) * scroll of extra healing (SYMANTEC KILLS RANSOM ISDA) * scroll of greater mana restoration (SEGMENTATION FAULT) Spellbooks spellbook of finger of death (miracle) spellbook of charm monster (failed) spellbook of acid stream (momentary) Wands wand of death (secree) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 blobs (1 created) 0 acid boobs (1 created) a jackal a pack jackal 0 dingos (1 created) 0 manes (6 created) 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 swamp kobolds (1 created) a mini leprechaun 0 mini permamimics (1 created) a brown faerie 0 marine goblins (5 created) 0 covetous hill orcs (1 created) 2 sewer rats 0 drains rats (3 created) a visor sewer rat 0 rabbits (1 created) 0 rock moles (1 created) 3 millipedes (6 created) a cave spider (2 created) a hole spider an arach a yellow centipede a daddy longlegs a spiderling a gray unicorn foal a grain vortex 0 health clouds (1 created) 2 grid bugs a lightbringer (2 created) 0 Rame Ducks (1 created) a tiny pseudodragon 0 baby stone dragons (1 created) 0 wimpy hirelings (1 created) 0 super-sweet girls in plateau boots (1 created) a force stalker 2 lichens an aggressive lichen 0 ivy lichens (1 created) 0 golden fungi (1 created) 0 radiant mushrooms (1 created) a giant child a tiny lich 0 lesser umber hulks (1 created) a vampiroid 2 grid xorns an icyorn 0 aggravating wallwalkers (3 created) 0 kobold zombies (3 created) a goblin zombie a karakasa (2 created) a gentleman an elderly gentleman 0 busy-looking merchants (1 created) 0 albaes (1 created) a senser a force mugger 0 item masters (4 created) The dnethack elder priest(TM) (0 times) 0 minighosts (1 created) 3 tortoises (4 created) 4 hata-hatas (5 created) a newt 0 twens (1 created) 0 geckos (1 created) 0 dark grues (1 created) 0 mini rub monsters (1 created) 0 low rub monsters (1 created) 0 small turrets (1 created) 0 health troves (1 created) 109 creatures born. 47 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 55 times You killed 32 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (5 of 20) two-handed weapons [Unskilled] (max Expert) (18 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (24 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (75 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Death Eater... You died in Yendorian Tower on dungeon level 1 with 1117 points, and 49 pieces of gold, after 340 moves. Killer: land mine You were level 5 with a maximum of 82 hit points when you died. You reached the 71st place on the top 10000 list. No Points Name Hp [max] 1 2153189 Bluescreen-Yeo-Bre-Fem-Law died in The Dungeons of Doom on level 44 [max 54]. Killed by a monster (maidenhack horror). - [302] 2 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 3 48389 Rew-Ana-Aur-Fem-Law died in The Dungeons of Doom on level 13. Killed by a monster (child spirit), while panic digging. - [118] 4 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 5 36739 winsalot-Pri-Nag-Fem-Cha died in The Gnomish Mines on level 10. Killed by a touch of death. 127 [127] 6 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 7 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 8 21722 Rew-Sci-Ill-Fem-Neu died in The Gnomish Mines on level 6 [max 11]. Killed by a monster (hallucinogen-distorted nhtng horror). - [94] 9 14996 Nirol-Jed-Und-Mal-Neu died in The Dungeons of Doom on level 4 [max 8]. Killed by a monster (queen feidam). - [111] 10 13126 Andy-Fem-Acp-Fem-Neu died in The Gnomish Mines on level 7 [max 9]. Killed by a monster (mad scientist). - [100] 38 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 44 2389 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [71] 56 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 58 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 64 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 65 1372 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [64] 68 1236 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a blast of disintegration. 14 [57] 69 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 70 1128 Andy-Kur-Tum-Mal-Cha quit in The Dungeons of Doom on level 3. 34 [34] *71 1117 BSOD2-Dea-Mis-Mal-Law died in Yendorian Tower on level 1. Killed by a land mine. - [82] 72 1105 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by an elven arrow. - [49] 73 937 Coolfrog-Zyb-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (troll). - [46] 74 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [74] 76 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 81 670 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [52] 82 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [37] 83 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 90 584 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [39] 93 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 101 444 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 110 380 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch), while paralyzed by a monster's gaze. - [47] 112 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 113 352 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [42] 115 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 117 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 122 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 123 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 128 224 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [36] 129 218 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [35] 130 212 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant jellyfish). - [28] 134 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 135 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by fatally low stats. - [33] 138 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 139 148 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant crayfish). - [23] 141 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 151 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 156 80 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [20] 157 77 BSOD2-Trs-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (human). - [15] 162 68 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant piranha). - [15] 163 64 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [15] 167 60 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [15] 171 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 175 48 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant rockfish). - [15] 187 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 188 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 199 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]