BSOD2, chaotic male unicorn Transvestite .## %#.#... %^} %..%...................@@ ..%...............[...... .##}}}..)........[# [BSOD2 the Pseudo Model] St17 Dx16 Co16 In9 Wi8 Ch14 TraUniMalCha S1372 Yen:1 $0 HP-3(64) Pw31(31) AC5 Xp6/329 Wt3/2090 T19 Latest messages "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... You see here a giant corpse {2250}. You destroy the dcss mummy! You destroy the kobold zombie! You find a cursed grave. In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! The elder priestess of Moloch swings her mace. The elder priestess of Moloch hits you! [-57 -> 7] Warning: HP low! The elder priestess of Moloch's tentacles suck you! [-5 -> 2] Warning: HP low! You die... Your inventory Weapons a - a blessed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: infravision You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 26 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 11 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 64% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 85% Monster death drops spawned with only 97% chance The following skill could not be trained at all: whip The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: short sword The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: matter spells (turn 41) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 95665 Monster spawn increase reached its maximum at turn 255745 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1399842 The monster class that cannot be genocided was vortex Today, this monster class was always generated invisible: vampire The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: ice spaceship (freq bonus 12) The monster species that spawned more often: ghetto fungus (freq bonus 36) The monster species that spawned more often: compounder bombastically (freq bonus 8) The monster species that spawned more often: sacredly yucca (freq bonus 24) The monster species that spawned more often: toxic spore (freq bonus 5) The monster species that spawned more often: star drake (freq bonus 4) The monster species that spawned more often: blue bear (freq bonus 24) The monster species that spawned more often: weird mold (freq bonus 42) The monster species that spawned more often: Olog-hai (freq bonus 10) The monster species that spawned more often: gray force patch (freq bonus 18) The monster species that spawned more often: master colony lichen (freq bonus 12) The monster species that spawned more often: gore stalk (freq bonus 16) The monster species that spawned more often: aro sephirah (freq bonus 8) The monster species that spawned more often: deathmold (freq bonus 30) The monster species that spawned more often: bone mage (freq bonus 12) The monster species that spawned more often: secretary in charge (freq bonus 18) The monster species that spawned more often: rainbow force fungus (freq bonus 108) The monster species that spawned more often: exhale recital (freq bonus 15) The monster species that spawned more often: stationary two-headed troll (freq bonus 36) The monster species that spawned more often: spider boy (freq bonus 10) The monster trait that was more common: monsters that have kick attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster trait that was more common: monsters with fire resistance (freq bonus 2) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 1) The monster trait that was more common: monsters that shriek (freq bonus 4) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 2) The monster trait that was more common: monsters that make sheep sounds (freq bonus 1) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 8) The monster species that never randomly spawned: bureaucrat detonate The monster species that never randomly spawned: sun dragon The monster species that never randomly spawned: vapor engulfer The monster species that never randomly spawned: time patch The monster species that never randomly spawned: nycademon The monster species that never randomly spawned: gnome The monster species that never randomly spawned: uncondensed fixe temperamental The monster species that never randomly spawned: clicking force fungus The monster species that never randomly spawned: gold slime The monster species that never randomly spawned: scapula reinfusing chelate precut The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: blinding ray (noble) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 9) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 11) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 3) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 6) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 35) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 57) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: poison resistance (pearl) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: russian roulette (gun-shaped) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this trap was always invisible: level beamer The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 30) Next attribute increase check would have come at turn 160 Strength training was 5 Dexterity training was 9 Wisdom training was -2 Constitution training was 0 You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You had 1457 points of nutrition remaining You could jump You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (407) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) lucky gamble 6 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (radio helmet) * sedge hat (grimace helmet) * skullcap (tribal helmet) * flack helmet (deformed helmet) * crystal helm (etched helmet) * mining helm (wok-shaped helmet) * field helm (padded helmet) * helm of safeguard (anti-government helmet) * war hat (black helmet) * plasteel gloves (white gloves) * leather gloves (english gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (runic gloves) * commander gloves (shitty gloves) * field gloves (slippery gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (persian boots) * field boots (roman sandals) * boots of safeguard (living boots) Scrolls scroll of healing (WORDS CANNOT BEGIN TO DESCRIBE HOW BAD THE WAND BALANCE PATCH IS) scroll of mana (TRUE RISE BY STRANGE SMELL) scroll of phase door (CHRISTINE FEMININE) scroll of standard id (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) scroll of cure (SO QUE SWING) * scroll of extra healing (CAN EAT FRUITMORE) * scroll of greater mana restoration (REXICHTHON YOEO AEAEEIOYO CHYCHBACHYCH) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 acid blobs (1 created) a thick jackal 3 jermlaines a hobbit 0 kobolds (1 created) 0 fairy moogles (1 created) 0 demimondaines (1 created) 2 sewer rats (3 created) 0 drains rats (1 created) 0 cave spiders (1 created) 0 armored larvae (2 created) 0 deathmolds (2 created) 0 blink growths (1 created) a red patch 0 New Kops (2 created) 2 mummies 2 dcss mummies 0 goblin mummies (1 created) 0 tasloi mummies (1 created) 0 gnome mummies (1 created) a kappa mummy 0 human mummies (1 created) a spammer mummy 0 baby ogres (1 created) 0 small snakes (1 created) 0 wraiths (1 created) 3 kobold zombies (4 created) a newt zombie a goblin zombie 0 police officers (1 created) 0 kappa zombies (1 created) 0 zombies (1 created) 0 weaum zombies (1 created) a giant zombie 0 elderly gentlemen (1 created) 0 stupid looking cos-players (1 created) a dunadan an imperial (2 created) 0 little boys (1 created) The dnethack elder priest(TM) (0 times) a minighost (4 created) 0 cursed ghosts (1 created) 0 ghost cubes (1 created) 0 tortoises (4 created) a hata-hata (2 created) a hata-mata 0 jellyfish (1 created) 0 piranhas (1 created) 0 giant eels (1 created) 0 newts (1 created) 0 novice light walls (1 created) 0 small item troves (1 created) 0 food troves (1 created) 0 disintegration troves (1 created) 74 creatures born. 25 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 18 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (27 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (45 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 1372 points, and 0 pieces of gold, after 19 moves. Killer: a monster (the elder priestess of Moloch) You were level 6 with a maximum of 64 hit points when you died. You reached the 22nd place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 12 2389 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [71] 16 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 17 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 20 1488 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [58] 21 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] *22 1372 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on * level 1. Killed by a monster (the elder priestess of Moloch). - [64] 23 1322 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch), while paralyzed by a monster's gaze. - [57] 24 1236 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a blast of disintegration. 14 [57] 25 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 27 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [74] 29 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 30 670 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [52] 31 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [37] 32 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 35 584 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [39] 37 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 42 444 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 46 380 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch), while paralyzed by a monster's gaze. - [47] 47 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 48 352 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [42] 50 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 51 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 52 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 53 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 55 224 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [36] 56 218 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [35] 58 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 59 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by fatally low stats. - [33] 61 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 62 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 65 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 67 80 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [20] 68 77 BSOD2-Trs-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (human). - [15] 71 68 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant piranha). - [15] 72 64 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [15] 74 60 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [15] 75 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 76 48 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant rockfish). - [15] 81 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 82 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 87 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]