BSOD2, chaotic male unicorn Transvestite --- |...| |...| |...| -.-- ....|} ........................@@ .....%..%..............|. +------}}}............ ... [BSOD2 the Clacker] St9 Dx12 Co10 In7 Wi12 Ch9 TraUniMalCha S64 Yen:1 $0 HP-8(15) Pw5(5) AC8 Xp1/16 Wt3/1120 T20 Latest messages You start chopping at the door. You hit the door with all your might. You break through the door. Unknown command ' '. A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! Unknown command ' '. In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! The elder priestess of Moloch's tentacles suck you! [-5 -> 7] You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: magic resistance You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 9 Monsters only dropped their equipment with 83% chance Ring drop chance was reduced to 94% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 77% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: saber The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: general combat (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16838 Monster spawn increase reached its maximum at turn 209528 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 295812 The monster class that cannot be genocided was turret The monster class that was spawned more often: mummy (freq bonus 4) The monster species that spawned more often: mink (freq bonus 120) The monster species that spawned more often: punker inauspiciously (freq bonus 15) The monster species that spawned more often: tree force patch (freq bonus 9) The monster species that spawned more often: redguard girl (freq bonus 12) The monster species that spawned more often: picked midwife (freq bonus 30) The monster species that spawned more often: vile demon (freq bonus 15) The monster species that spawned more often: depraved shaman (freq bonus 30) The monster species that spawned more often: cuntgun trooper (freq bonus 10) The monster species that spawned more often: sludge fungus (freq bonus 9) The monster species that spawned more often: toiled postmillennial (freq bonus 20) The monster species that spawned more often: chaos hound (freq bonus 24) The monster species that spawned more often: gigantic twen (freq bonus 36) The monster species that spawned more often: powwowed gypper (freq bonus 6) The monster species that spawned more often: bronze gargoyle (freq bonus 72) The monster species that spawned more often: metallic blue centipede (freq bonus 10) The monster species that spawned more often: Principal Natural Gas (freq bonus 30) The monster species that spawned more often: foundrechaun (freq bonus 28) The monster species that spawned more often: upraising snappier (freq bonus 14) The monster species that spawned more often: infirm perfectly puppyish crediting pullback (freq bonus 12) The monster species that spawned more often: young adult silver dragon (freq bonus 60) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 1) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 4) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster species that never randomly spawned: shoed mouldy The monster species that never randomly spawned: charcoal colony The monster species that never randomly spawned: frozen abyss The monster species that never randomly spawned: porter xorn permamimic The monster species that never randomly spawned: nasty chasme The monster species that never randomly spawned: giant flycapturer The monster species that never randomly spawned: cazador The monster species that never randomly spawned: Kisame Hoshigaki of the Mist The monster species that never randomly spawned: celestial vortex The monster species that never randomly spawned: novice nurse The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: poison brand (curare-impregnated) The RNG hath decreed that this item was never generated: redemption (sweet) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: gauntlets (odd pair of gloves) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 20) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 3) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 19) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 11) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 20) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 7) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 2) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 15) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 14) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 7) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 88) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 19) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 35) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: inka leash (leash) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this trap was always invisible: drop trap The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 1) Next attribute increase check would have come at turn 386 Strength training was 4 Dexterity training was 4 Wisdom training was -1 Constitution training was 1 You were prevented from having magic resistance (0) You were prevented from having jumping (0) You had 1473 points of nutrition remaining You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (571) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) lucky gamble 1 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (narrow helmet) * sedge hat (golden helmet) * skullcap (meso helmet) * flack helmet (anachrononononaut helmet) * crystal helm (filtered helmet) * mining helm (tasseled helmet) * field helm (hacker helmet) * helm of safeguard (padded helmet) * war hat (mechanical helmet) * plasteel gloves (white gloves) * leather gloves (riding gloves) * gauntlets of safeguard (awesome gloves) * gauntlets of plugsuit (digger gloves) * commander gloves (parked gloves) * field gloves (occultism gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (red sneakers) * field boots (stroking boots) * boots of safeguard (camouflage patterned boots) Scrolls scroll of healing (I WANNA BE THE GUY) scroll of mana (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) scroll of phase door (M7M6YU) scroll of standard id (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of cure (THE BALL ROLLS ROLLS ROLLS AROUND THE CORNER AND TILTS OVER) * scroll of extra healing (AM PO COLVATIO) * scroll of greater mana restoration (FALLBACK PANICBUTTON GETOUTOFJAILCARD) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 pack jackals (1 created) a mink (5 created) 0 hobbit merchants (1 created) 0 deimonidaines (1 created) 0 sewer rats (1 created) 2 drains rats (5 created) 0 evasive sewer rats (1 created) 2 visor sewer rats 0 rabbits (1 created) 0 black rats (1 created) 0 grain vortices (1 created) 0 grid bugs (5 created) 0 vultures (1 created) 0 lichens (1 created) 0 yellow molds (1 created) 0 pale mushrooms (1 created) 0 human adventurers (1 created) 0 vicars (1 created) 0 wide-eyed tourists (2 created) 0 bretons (1 created) 0 albaes (1 created) 0 incantifiers (1 created) 0 little boys (1 created) The dnethack elder priest(TM) (0 times) 2 hata-hatas 0 illithid larvae (1 created) 0 twens (1 created) 0 cold troves (1 created) 44 creatures born. 7 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (23 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (27 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 64 points, and 0 pieces of gold, after 20 moves. Killer: a monster (the elder priestess of Moloch) You were level 1 with a maximum of 15 hit points when you died. You reached the 71st place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 12 2389 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [71] 16 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 17 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 21 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 23 1236 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a blast of disintegration. 14 [57] 24 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 26 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [74] 28 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 29 670 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [52] 30 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [37] 31 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 34 584 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [39] 36 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 41 444 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 45 380 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch), while paralyzed by a monster's gaze. - [47] 46 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 47 352 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [42] 49 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 50 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 51 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 52 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 54 224 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [36] 55 218 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [35] 57 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 58 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by fatally low stats. - [33] 60 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 61 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 64 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 66 80 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [20] 67 77 BSOD2-Trs-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (human). - [15] 69 76 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a cowardly attack on her breasts. - [11] 70 68 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant piranha). - [15] *71 64 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on * level 1. Killed by a monster (the elder priestess of Moloch). - [15] 72 60 Demo-Sli-Add-Mal-Law died in Yendorian Tower on level 1. Killed by a monster (shark). - [7] 73 60 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [15] 74 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 75 48 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant rockfish). - [15] 80 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 81 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 86 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]