BSOD2, chaotic male unicorn Transvestite #}}} ..}..}}}}}\}r ....%...%...\r ...#...}}}}}}. }## [BSOD2 the Staggerer] St11 Dx12 Co12 In5 Wi10 Ch15 TraUniMalCha S1236 Yen:1 $0 HP14(57) Pw27(27) AC9 Xp5/306 Wt1/1500 T20 Latest messages The drains rat picks up a scroll of healing {0}. The drains rat misses. The hata-mata bites you! [-2 -> 23] The hata-mata brushes against your leg. The drains rat bites you! [-3 -> 20] Unknown command ' '. (3x) You kill the hata-mata! The hata-hata bites you! [-2 -> 18] The drains rat bites you! [-1 -> 17] You kill the hata-hata! You kill the drains rat! The drains rat misses. You kill the drains rat! You hear an exhaling sound. The blast of disintegration hits you! [-3 -> 14] Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: stealth Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 159 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 58% Musable item generation frequency had a negative bias of 62% Ring drop chance was reduced to 95% Wand drop chance was reduced to 94% Potion drop chance was reduced to 84% Monster death drops spawned with only 98% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: shield (turn 6) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55759 Monster spawn increase reached its maximum at turn 106257 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1743588 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: lock master (freq bonus 8) The monster species that spawned more often: fishing rod (freq bonus 180) The monster species that spawned more often: reenclosing snakier (freq bonus 24) The monster species that spawned more often: werebear (freq bonus 22) The monster species that spawned more often: special kobold lord (freq bonus 5) The monster species that spawned more often: ethereal hound (freq bonus 6) The monster species that spawned more often: breezier rumrunner (freq bonus 18) The monster species that spawned more often: fragmentation grenade (freq bonus 4) The monster species that spawned more often: sword familiar (freq bonus 10) The monster species that spawned more often: large spellbook trove (freq bonus 4) The monster species that spawned more often: Runner (freq bonus 16) The monster species that spawned more often: wheater (freq bonus 18) The monster species that spawned more often: half-dragon zombie (freq bonus 6) The monster species that spawned more often: sackbut division crabbily pacifism monastically metronomic (freq bonus 8) The monster species that spawned more often: electric rat (freq bonus 24) The monster species that spawned more often: greater fire elemental (freq bonus 10) The monster species that spawned more often: dim stalk (freq bonus 8) The monster species that spawned more often: silver spore (freq bonus 36) The monster species that spawned more often: Tsathoggua, the Sleeper of N'kai (freq bonus 30) The monster species that spawned more often: barbed dogberry (freq bonus 6) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 4) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 1) The monster species that never randomly spawned: cantoned blunge The monster species that never randomly spawned: life seeker The monster species that never randomly spawned: unco trample The monster species that never randomly spawned: Miriam's cone-heel boot The monster species that never randomly spawned: animated bronze statue The monster species that never randomly spawned: ministrant hot The monster species that never randomly spawned: blue warp fungus The monster species that never randomly spawned: vampiric growth The monster species that never randomly spawned: rock smasher The monster species that never randomly spawned: gnome mage The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: bidenhander ((null)) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 29) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 7) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 15) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 15) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 6) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 8) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: heavy elasthan ball ((null)) The RNG hath decreed that this item was always generated cursed: disgusting ball ((null)) The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative) The RNG hath decreed that this item was always generated cursed: random speed (impenetrable) The RNG hath decreed that this item was always generated cursed: paper sword ((null)) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: radar (everlasting) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: adjacent trap (freq bonus 10) Next attribute increase check would have come at turn 601 Strength training was 6 Dexterity training was 8 Wisdom training was 0 Constitution training was 0 You were prevented from having slow digestion (0) You were prevented from having confusion resistance (0) You had 1458 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (68) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) lucky gamble 5 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (round helmet) * sedge hat (spired helmet) * skullcap (crazy helmet) * flack helmet (arduous helmet) * crystal helm (dim colored helmet) * mining helm (filtered helmet) * field helm (greenery helmet) * helm of safeguard (rotating helmet) * war hat (grimace helmet) * plasteel gloves (white gloves) * leather gloves (lead gloves) * gauntlets of safeguard (digger gloves) * gauntlets of plugsuit (fencing gloves) * commander gloves (riding gloves) * field gloves (nondescript gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (orange boots) * field boots (riding boots) * boots of safeguard (blue sneakers) Scrolls scroll of healing (A WINNER IS YOU) scroll of mana (PLAY THE VIOLIN DULY THE OPINION) scroll of phase door (NETHACK4 IS SATANIC BECAUSE IT REMOVED RCFILES) scroll of standard id (ITE TI KE NI A TE TI KANNAA) scroll of cure (KNOCK THE PROP CANNT BE USE) * scroll of extra healing (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) * scroll of greater mana restoration (RUN DONTDIE HITUNDERSCORE) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 blobs (1 created) 0 jackals (2 created) 0 pack jackals (1 created) 0 foxes (1 created) 0 stoats (1 created) 0 strange terminals (1 created) 0 jellies (1 created) 0 normal jellies (2 created) 0 kobolds (2 created) 0 small kappas (1 created) a sewer rat (5 created) 2 drains rats (5 created) 0 sand rats (1 created) 0 tiny lurkers (1 created) 0 lichens (3 created) 0 vampiroids (1 created) 0 watchmen of Ambarannon (1 created) 0 drunkards (1 created) 0 aimless-looking merchants (1 created) 0 battle scarred ronins (1 created) 0 innkeepers (1 created) an agent of the black market a normal human 0 little boys (1 created) The dnethack elder priest(TM) (0 times) 0 tortoises (2 created) 0 slithy tortoises (1 created) 6 hata-hatas (7 created) a hata-mata a rouge jellyfish a jellyfish a legged tuna a thick jellyfish 0 giant white jellyfish (1 created) 0 twens (1 created) 0 normal frogs (1 created) a novice medium wall 0 disintegration troves (1 created) 0 health troves (1 created) 59 creatures born. 17 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 17 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (25 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 1236 points, and 0 pieces of gold, after 20 moves. Killer: blast of disintegration You were level 5 with a maximum of 57 hit points when you died. You reached the 23rd place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 12 2389 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [71] 16 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 17 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 21 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 22 1322 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch), while paralyzed by a monster's gaze. - [57] *23 1236 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a blast of disintegration. 14 [57] 24 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 25 937 Coolfrog-Zyb-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (troll). - [46] 26 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [74] 28 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 29 670 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [52] 30 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [37] 31 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 35 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 40 444 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 44 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 45 352 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [42] 47 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 48 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 49 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 50 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 52 224 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [36] 53 218 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [35] 55 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 56 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by fatally low stats. - [33] 58 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 59 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 62 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 64 80 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [20] 65 77 BSOD2-Trs-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (human). - [15] 68 68 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant piranha). - [15] 70 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 71 48 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant rockfish). - [15] 76 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 77 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 82 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]