BSOD2, chaotic male unicorn Transvestite .....# ............^.# .........###.%.# .......### #...# #..# ..## ... ... ..... ......... ..... }}}.. `.........} ...... ..............%.....@@ ...... ... .%...............*%...... .......%...........}} .....%..%... .............# .... .......... [BSOD2 the Staggerer] St15 Dx8 Co12 In8 Wi8 Ch8 TraUniMalCha S444 Yen:1 $0 HP-8(39) Pw26(26) AC9 Xp4/111 Wt3/1680 T40 Latest messages [-2 -> 36] The lich lichen points at you, then curses. The lich lichen misses. You destroy the lich lichen! A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... # Randomly increases or decreases your base luck by one, with equal probability. Use this technique? [yn] (n) You feel unlucky. In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! The elder priestess of Moloch swings her mace. The elder priestess of Moloch hits you! You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: manaleech You could not have this property intrinsically: cold resistance Potion identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 269 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 48% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 45% Amulet drop chance was reduced to 42% Monster death drops spawned with only 85% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: long sword (turn 10) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 80466 Monster spawn increase reached its maximum at turn 164732 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1421928 The monster class that cannot be genocided was naga The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: warhorse (freq bonus 18) The monster species that spawned more often: litter monster (freq bonus 6) The monster species that spawned more often: low centaur (freq bonus 12) The monster species that spawned more often: photoreceptor pacify (freq bonus 18) The monster species that spawned more often: Ape Head (freq bonus 8) The monster species that spawned more often: bad bugger (freq bonus 15) The monster species that spawned more often: geology torturer (freq bonus 4) The monster species that spawned more often: cursed lizard (freq bonus 42) The monster species that spawned more often: toxic fungus (freq bonus 30) The monster species that spawned more often: animated wedge sandal (freq bonus 6) The monster species that spawned more often: rusty mimic (freq bonus 4) The monster species that spawned more often: frank stone (freq bonus 6) The monster species that spawned more often: werelocust (freq bonus 30) The monster species that spawned more often: tradename ragwort punster (freq bonus 24) The monster species that spawned more often: wigwam impoundable (freq bonus 20) The monster species that spawned more often: fuck ghost (freq bonus 5) The monster species that spawned more often: springboard unconcernedly queening (freq bonus 12) The monster species that spawned more often: metallic light (freq bonus 18) The monster species that spawned more often: dead fish (freq bonus 16) The monster species that spawned more often: dorn beast (freq bonus 9) The monster trait that was more common: monsters that can lay eggs (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 4) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 4) The monster species that never randomly spawned: sacramento slobbish The monster species that never randomly spawned: cook The monster species that never randomly spawned: leafed colonizing The monster species that never randomly spawned: volcano dragon The monster species that never randomly spawned: shipment heroically dace reprogrammed unenforced The monster species that never randomly spawned: maturation marxian wart lyre yap copulated The monster species that never randomly spawned: glowing draconian The monster species that never randomly spawned: yellow growth The monster species that never randomly spawned: unhandled exception The monster species that never randomly spawned: loggier lengthy The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was never generated: empty line helmet (strip bandana) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 18) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 19) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 61) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 6) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 5) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 2) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 33) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 97) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: underlaid stone (gray) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: identify (KERNOD WEL) The RNG hath decreed that this item was always generated cursed: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this trap was always invisible: falling tub trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 30) Next attribute increase check would have come at turn 225 Strength training was 6 Dexterity training was 18 Wisdom training was 0 Constitution training was 1 You were prevented from having manaleech (0) You were prevented from having telepathy (0) You had 1439 points of nutrition remaining You could jump You were very fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (76) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) lucky gamble 4 R LIMIT(3342) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (scuba helmet) * sedge hat (silk helmet) * skullcap (etched helmet) * flack helmet (plumed helmet) * crystal helm (wide metal helm) * mining helm (mechanical helmet) * field helm (resounding helmet) * helm of safeguard (fish bowl) * war hat (dark helmet) * plasteel gloves (white gloves) * leather gloves (inka gloves) * gauntlets of safeguard (boxing gloves) * gauntlets of plugsuit (yellow gloves) * commander gloves (concrete gloves) * field gloves (fingerless gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fin boots) * field boots (sharp-edged sandals) * boots of safeguard (velcro sandals) Scrolls scroll of healing (EN DRAIN STUNT HURT EN) scroll of mana (IRC CHANNEL SLASHEMEXTENDED) scroll of phase door (TSCHONBLAEIHA) scroll of standard id (MA ARACHNID) scroll of cure (KCATTA SOD) * scroll of extra healing (RECOVER DEAD BY SCREAM) * scroll of greater mana restoration (FOX NAWAGU) Potions potion called speed (bitter) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 acid blobs (1 created) 0 phasing acid blobs (1 created) 0 jackals (3 created) 0 xoves (1 created) a stalking coyote 0 hobbit gentlemen (1 created) 0 group dwarves (2 created) a kobold 4 pack kobolds (5 created) a sewer rat (3 created) a rabbit 0 chipmunks (1 created) 0 bushy squirrels (1 created) a grain vortex 0 lichens (2 created) a porter lichen a lich lichen 2 New Kops (3 created) a kobold zombie (3 created) 0 gnome zombies (1 created) an orc zombie 0 stupid looking cos-players (1 created) a singing happy drunk 0 sanctimonious-looking preachers (1 created) 0 heretics (1 created) 0 little boys (1 created) The dnethack elder priest(TM) (0 times) 0 minighosts (1 created) 0 tortoises (3 created) 3 hata-hatas (4 created) 0 hata-matas (1 created) 0 jellyfish (1 created) 0 newts (1 created) a floor grue 0 novice light walls (1 created) 0 novice dark walls (2 created) 0 small turrets (1 created) 57 creatures born. 20 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 20 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (41 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 444 points, and 0 pieces of gold, after 40 moves. Killer: a monster (the elder priestess of Moloch) You were level 4 with a maximum of 39 hit points when you died. You reached the 39th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 12 2389 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [71] 16 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 17 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 21 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 23 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 25 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [74] 27 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 28 670 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [52] 29 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [37] 30 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 34 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 37 465 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [40] 38 447 Coolfrog-Ana-Sok-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (eel-lizard). - [40] *39 444 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on * level 1. Killed by a monster (the elder priestess of Moloch). - [39] 40 428 Coolfrog-Ana-Sli-Fem-Law died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [50] 41 413 Coolfrog-Dea-Xor-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [39] 43 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 44 352 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [42] 46 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 47 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 48 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 49 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 51 224 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [36] 52 218 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [35] 54 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 55 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by fatally low stats. - [33] 57 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 58 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 61 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 63 80 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [20] 64 77 BSOD2-Trs-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (human). - [15] 67 68 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant piranha). - [15] 69 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 70 48 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant rockfish). - [15] 75 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 76 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 81 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]