BSOD2, chaotic male unicorn Transvestite --- |...|...}}}}}}. |.........%..... ...|..}}}}}}}..| ---}}} }..- }..} ..... .%%... ......|} .....@@ ...|. ...| [BSOD2 the Staggerer] St11 Dx9 Co13 In8 Wi6 Ch9 TraUniMalCha S352 Yen:1 $0 HP-11(42) Pw24(24) AC9 Xp4/88 Wt3/1530 T24 Latest messages You start chopping at the door. You hit the door with all your might. You hear a mumbled incantation. You feel that monsters are aware of your presence. You break through the door. A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... You kill the hobbit! Welcome to experience level 4. You hear some noises. A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... In what direction? [47896321><] You kick the elder priest of Moloch. Your high heels severely wound the elder priest's tentacles! The elder priest of Moloch swings his mace. The elder priest of Moloch hits you! You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: see invisible You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 243 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 41% Musable item generation frequency had a negative bias of 1% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 50% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: trident The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: occult spells (turn 15) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 88183 Monster spawn increase reached its maximum at turn 190368 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1085440 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: humanoid (freq bonus 5) The monster species that spawned more often: nethackbrass horror (freq bonus 27) The monster species that spawned more often: old sorcerer (freq bonus 128) The monster species that spawned more often: unavoidably quake (freq bonus 20) The monster species that spawned more often: irresistible force fungus (freq bonus 6) The monster species that spawned more often: blank force patch (freq bonus 7) The monster species that spawned more often: giant green dragonfly (freq bonus 14) The monster species that spawned more often: human thief (freq bonus 12) The monster species that spawned more often: insect swarm (freq bonus 6) The monster species that spawned more often: loud-painting spirit (freq bonus 36) The monster species that spawned more often: inertia hound (freq bonus 16) The monster species that spawned more often: banana peel golem (freq bonus 32) The monster species that spawned more often: corrosive grue (freq bonus 27) The monster species that spawned more often: thick goblin fighter (freq bonus 72) The monster species that spawned more often: rabid dingo (freq bonus 72) The monster species that spawned more often: Miss Being Moose (freq bonus 36) The monster species that spawned more often: desert wing (freq bonus 24) The monster species that spawned more often: negation bat (freq bonus 24) The monster species that spawned more often: vampiric force patch (freq bonus 24) The monster species that spawned more often: Sith, the Cat (freq bonus 112) The monster species that spawned more often: feature (freq bonus 48) The monster trait that was more common: monsters that count as minion (freq bonus 1) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 6) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster trait that was more common: monsters that count as vampire (freq bonus 6) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 2) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 6) The monster trait that was more common: monsters that eat metal (freq bonus 4) The monster trait that was more common: monsters that hiss (freq bonus 1) The monster species that never randomly spawned: passee disrespectfully muskmelon The monster species that never randomly spawned: hobbit king The monster species that never randomly spawned: darkest thief The monster species that never randomly spawned: mastoid replicative embryologic stoicism deucing The monster species that never randomly spawned: baby brass dragon The monster species that never randomly spawned: petty elf-lord The monster species that never randomly spawned: grotesque ogre shaman The monster species that never randomly spawned: slimy growth The monster species that never randomly spawned: fiend orc The monster species that never randomly spawned: tomb creeper The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 10) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 11) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 7) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 9) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 4) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 8) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 4) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 3) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 55) The RNG hath decreed that this item was always generated cursed: nokedex cloak (skinny cloak) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: mage plate mail ((null)) The RNG hath decreed that this item was always generated cursed: debugging (terminal) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: autocurse trap (freq bonus 5) Next attribute increase check would have come at turn 1129 Strength training was 7 Dexterity training was 6 Wisdom training was 1 Constitution training was 2 You were prevented from having see invisible (0) You were prevented from having slow digestion (0) You had 1463 points of nutrition remaining You aggravated monsters You could jump You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (598) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) lucky gamble 4 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tasseled helmet) * sedge hat (inkcoat helmet) * skullcap (bluy helmet) * flack helmet (knowledgeable helmet) * crystal helm (bug-tracking helmet) * mining helm (wide conical hat) * field helm (horned helmet) * helm of safeguard (hacker helmet) * war hat (radiant helmet) * plasteel gloves (white gloves) * leather gloves (even pair of gloves) * gauntlets of safeguard (runic gloves) * gauntlets of plugsuit (shitty gloves) * commander gloves (inka gloves) * field gloves (natural gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro boots) * field boots (heavy boots) * boots of safeguard (block-heeled boots) Scrolls scroll of healing (SEVEN MINUS) scroll of mana (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of phase door (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) scroll of standard id (FIRE IN THE ASS HOLE) scroll of cure (SHOTTYMAN GUNRUNNER FIREANGEL) * scroll of extra healing (HASTUR HASTUR HASTUR) * scroll of greater mana restoration (KICKINTHENUTS) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a red blob 2 jackals (3 created) 0 foxes (1 created) a hobbit 0 kobolds (3 created) a pack kobold (2 created) 0 sewer rats (1 created) 0 visor sewer rats (1 created) 0 field voles (2 created) 0 grid bugs (3 created) 0 porter lichens (1 created) 0 spore lichens (1 created) 0 spore mushrooms (1 created) 0 sub-gnomes (1 created) a New Kop (2 created) 0 mini vampires (1 created) 0 kobold zombies (2 created) 0 friendly adventurers (1 created) a flower girl 0 stupid looking cos-players (1 created) a village idiot 0 mangy-looking lepers (1 created) 0 coal miners (1 created) 0 normal humans (1 created) 0 little boys (1 created) The dnethack elder priest(TM) (0 times) a tortoise (5 created) 3 hata-hatas (4 created) a large eel 0 jellyfish (2 created) 0 swordfish (1 created) 0 newts (1 created) 0 twens (1 created) 0 novice light walls (1 created) 0 gem troves (1 created) 53 creatures born. 13 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 11 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (31 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 352 points, and 0 pieces of gold, after 24 moves. Killer: a monster (the elder priest of Moloch) You were level 4 with a maximum of 42 hit points when you died. You reached the 43rd place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 12 2389 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [71] 16 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 17 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 21 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 23 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 25 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [74] 27 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 28 670 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [52] 29 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [37] 30 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 34 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 41 403 jiik-Sai-Yee-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (human adventurer). - [29] 42 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] *43 352 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on * level 1. Killed by a monster (the elder priest of Moloch). - [42] 44 348 Coolfrog-Ana-Wra-Fem-Cha quit in Yendorian Tower on level 1. 44 [44] 45 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 46 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 47 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 48 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 50 224 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [36] 51 218 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [35] 53 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 54 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by fatally low stats. - [33] 56 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 57 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 60 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 62 80 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [20] 63 77 BSOD2-Trs-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (human). - [15] 66 68 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant piranha). - [15] 68 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 69 48 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant rockfish). - [15] 74 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 75 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 80 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]