BSOD2, chaotic male unicorn Transvestite ..} }}} }}.. ......^. ..%.....)).-- .......%...|; %..........@@ .).........|. ..... %...| %... ..... %.}} -}} }..- |..}}}}}}}%.| +........... ...}}}}}}. #}} [BSOD2 the Staggerer] St14 Dx8 Co10 In4 Wi9 Ch14 TraUniMalCha S224 Yen:1 $0 HP-29(36) Pw18(18) AC9 Xp3/56 Wt3/1440 T46 Latest messages The pike bites you! [-4 -> 25] The group bug misses. You miss the pike. The group bug just misses! In what direction? [47896321><] You kick the elder priest of Moloch. Your high heels severely wound the elder priest's tentacles! Unknown command ' '. (13x) You kill the group bug! The elder priest of Moloch intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... There is a broken door here. You see here a scroll of standard id {0}. The pike bites you! [-5 -> 22] The elder priest of Moloch swings his mace. The elder priest of Moloch hits you! You die... Your inventory Weapons a - a blessed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 3 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - a blessed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: fear factor You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 281 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 99% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: body armor (turn 6) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58657 Monster spawn increase reached its maximum at turn 221617 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1566053 The monster class that cannot be genocided was ogre The monster class that was spawned more often: piece of food (freq bonus 1) The monster color that was spawned more often: yellow (freq bonus 1) The monster species that spawned more often: mediator (freq bonus 8) The monster species that spawned more often: ace of spades (freq bonus 4) The monster species that spawned more often: giant yellow mouse (freq bonus 24) The monster species that spawned more often: ferrous colony (freq bonus 18) The monster species that spawned more often: pale archer (freq bonus 10) The monster species that spawned more often: Tastytraking (freq bonus 12) The monster species that spawned more often: variag (freq bonus 6) The monster species that spawned more often: afrit (freq bonus 4) The monster species that spawned more often: petty white slime (freq bonus 36) The monster species that spawned more often: rohirrim (freq bonus 60) The monster species that spawned more often: Karin's flat sandal (freq bonus 12) The monster species that spawned more often: wooden mold (freq bonus 12) The monster species that spawned more often: evil patch minotaur (freq bonus 6) The monster species that spawned more often: tearfully bilked aromatic cawed jubilant ketchup tarting (freq bonus 12) The monster species that spawned more often: eternal light (freq bonus 18) The monster species that spawned more often: fecund swamp wolf (freq bonus 10) The monster species that spawned more often: appurtenance cinched (freq bonus 12) The monster species that spawned more often: hyperextension membranously (freq bonus 9) The monster species that spawned more often: anime lady (freq bonus 5) The monster species that spawned more often: undead cruel abuser (freq bonus 12) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 3) The monster trait that was more common: monsters that squeek (freq bonus 5) The monster trait that was more common: monsters that mutter cantrips (freq bonus 1) The monster trait that was more common: monsters that can multiply (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 4) The monster trait that was more common: monsters that neigh (freq bonus 3) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 1) The monster trait that was more common: monsters that count as pokemon (freq bonus 10) The monster species that never randomly spawned: exasperation bereft The monster species that never randomly spawned: pharaoh The monster species that never randomly spawned: monoclops The monster species that never randomly spawned: firebreather The monster species that never randomly spawned: thick vrock The monster species that never randomly spawned: mechanical steam-powered ball The monster species that never randomly spawned: ice error The monster species that never randomly spawned: pink parasite The monster species that never randomly spawned: blood fly The monster species that never randomly spawned: recuse curlicue bassinet The RNG hath decreed that this item was never generated: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: fruit juice (dark) The RNG hath decreed that this item was never generated: repeatable boots (heap of shit boots) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: robe of defense (octarine robe) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 34) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 17) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 15) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 16) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 11) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 5) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 7) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 4) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 17) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 11) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 95) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: tron boots (balanced boots) The RNG hath decreed that this item was always generated cursed: conglomerate pick ((null)) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: killer heels (ski heels) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 12) Next attribute increase check would have come at turn 924 Strength training was 7 Dexterity training was 13 Wisdom training was 1 Constitution training was 3 You were prevented from having teleport control (0) You were prevented from having an increased fear factor (0) You had 1426 points of nutrition remaining You could jump You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (633) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) lucky gamble 3 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (rural helmet) * sedge hat (grimace helmet) * skullcap (water-pipe helmet) * flack helmet (meso helmet) * crystal helm (organic helmet) * mining helm (plumed helmet) * field helm (less helmet) * helm of safeguard (radiant helmet) * war hat (scuba helmet) * plasteel gloves (white gloves) * leather gloves (fingerless gloves) * gauntlets of safeguard (inverse gloves) * gauntlets of plugsuit (steel gloves) * commander gloves (warped gloves) * field gloves (concrete gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heroine mocassins) * field boots (steel boots) * boots of safeguard (heap of shit boots) Scrolls scroll of healing (ECNETOPINMO) scroll of mana (B T M M M M M) scroll of phase door (EUTOW) scroll of standard id (VIELAE YKSI TYHMAE KUOLEMAAN) scroll of cure (DZIEWCZYNKA ZAMOCZENIA) * scroll of extra healing (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) * scroll of greater mana restoration (VOMIT TO MELT ENEMY) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a jackal 3 pack jackals 0 kobolds (2 created) 3 pack kobolds (5 created) a training kobold (2 created) 0 mini leprechauns (1 created) 2 sewer rats (4 created) 0 drains rats (1 created) a visor sewer rat 0 rabbits (1 created) 0 scavengers (1 created) 0 giant white cave mice (1 created) 0 grain vortices (1 created) 2 group bugs (6 created) 0 brown fungi (1 created) 0 slow growths (1 created) 0 tiny liches (1 created) 0 baby ogres (1 created) 0 grid xorns (1 created) 0 chimney sweeps (1 created) 0 filthy street urchins (1 created) 0 yakuza members (1 created) 0 little girls (1 created) The dnethack elder priest(TM) (0 times) 0 tortoises (1 created) 5 hata-hatas a rouge jellyfish 0 pikes (1 created) 0 newts (1 created) 0 twens (1 created) a novice medium wall (2 created) 0 energy troves (2 created) 55 creatures born. 21 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 20 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (28 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (41 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 224 points, and 0 pieces of gold, after 46 moves. Killer: a monster (the elder priest of Moloch) You were level 3 with a maximum of 36 hit points when you died. You reached the 49th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 12 2389 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [71] 16 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 17 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 21 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 23 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 25 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [74] 27 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 28 670 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [52] 29 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [37] 30 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 34 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 42 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 44 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 45 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 46 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 47 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 48 252 Coolfrog-Psi-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [14] *49 224 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on * level 1. Killed by a monster (the elder priest of Moloch). - [36] 50 218 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [35] 51 196 Coolfrog-Mus-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a bolt of cold. - [34] 52 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 54 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 55 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 58 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 60 80 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [20] 61 77 BSOD2-Trs-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (human). - [15] 64 68 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant piranha). - [15] 66 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 71 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 72 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 77 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]