BSOD2, chaotic male unicorn Transvestite .|} ..@@ .%.|% %.%.| .%... .%%... }.%}} }..- [BSOD2 the Staggerer] St11 Dx10 Co12 In8 Wi6 Ch11 TraUniMalCha S670 Yen:1 $0 HP-19(52) Pw37(37) AC9 Xp5/165 Wt3/1530 T18 Par Hld Latest messages You kill the lichen! In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! The elder priestess of Moloch swings her mace. The elder priestess of Moloch hits you! [-23 -> 29] The elder priestess of Moloch stares at you! You are frozen by the elder priestess of Moloch! The elder priestess of Moloch's tentacles suck you! [-5 -> 24] [-8 -> 16] The elder priestess of Moloch's tentacles suck you! [-2 -> 14] The elder priestess of Moloch grabs you! [-6 -> 8] Warning: HP low! The elder priestess of Moloch casts a spell at you! Your body is covered with painful wounds! You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 3 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: the Force You could not have this property intrinsically: contamination resistance Scroll identification only worked 100 times out of 235 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 86% chance Ring drop chance was reduced to 69% Wand drop chance was reduced to 90% Potion drop chance was reduced to 96% The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 52) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48768 Monster spawn increase reached its maximum at turn 113034 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1561950 The monster class that cannot be genocided was major demon The monster class that was spawned more often: ant or other insect (freq bonus 6) The monster species that spawned more often: Ruea's block-heeled combat boot (freq bonus 28) The monster species that spawned more often: sandraletta (freq bonus 32) The monster species that spawned more often: fallen pirate (freq bonus 24) The monster species that spawned more often: lightning-proof wall (freq bonus 22) The monster species that spawned more often: Sir Lorimer (freq bonus 24) The monster species that spawned more often: nine of hearts (freq bonus 14) The monster species that spawned more often: icer turret (freq bonus 192) The monster species that spawned more often: gnome (freq bonus 108) The monster species that spawned more often: dangerous snake (freq bonus 8) The monster species that spawned more often: horde mumak (freq bonus 24) The monster species that spawned more often: small flying mimic (freq bonus 24) The monster species that spawned more often: greener ape (freq bonus 24) The monster species that spawned more often: large phasing mimic (freq bonus 36) The monster species that spawned more often: bright white patch (freq bonus 24) The monster species that spawned more often: moldy defiler (freq bonus 21) The monster species that spawned more often: elven smoker (freq bonus 36) The monster species that spawned more often: wrinkled spore (freq bonus 16) The monster species that spawned more often: caracol dendrological (freq bonus 32) The monster species that spawned more often: giant error (freq bonus 18) The monster species that spawned more often: dancing candle flame (freq bonus 8) The monster trait that was more common: monsters that are amorphous (freq bonus 4) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 12) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters that count as elf (freq bonus 3) The monster trait that was more common: monsters that burble (freq bonus 1) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 1) The monster trait that was more common: monsters that count as dwarf (freq bonus 4) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 1) The monster species that never randomly spawned: visor crow The monster species that never randomly spawned: undead chevalier The monster species that never randomly spawned: banana peel golem The monster species that never randomly spawned: mana hound The monster species that never randomly spawned: purple starlit sky The monster species that never randomly spawned: inertia growth The monster species that never randomly spawned: mitzvah sephirah The monster species that never randomly spawned: Undead Kaptain The monster species that never randomly spawned: crazed napalm The monster species that never randomly spawned: tactical nuke The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: highscore stone (gray) The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 15) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 11) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 68) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 3) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 7) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: infoless helmet (twisted visor helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 5) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 7) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 10) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this item was always generated cursed: cloak of dimness (viva cloak) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: cloak of turn loss (running cloak) The RNG hath decreed that this item was always generated cursed: backfire (fadeless) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: wereform trap (freq bonus 1) Next attribute increase check would have come at turn 162 Strength training was 3 Dexterity training was 6 Wisdom training was 1 Constitution training was 1 You were paralyzed (-3) You were prevented from having sleep resistance (0) You were prevented from using the force like a real jedi (0) You had 1494 points of nutrition remaining You could jump You were held by the elder priestess of Moloch You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (372) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) lucky gamble 5 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (weeping helmet) * skullcap (spired helmet) * flack helmet (spinning helmet) * crystal helm stone (rubynus helmet) * mining helm (winged helmet) * field helm (covered helmet) * helm of safeguard (meteoric helmet) * war hat (organic helmet) * plasteel gloves (white gloves) * leather gloves (spiky gloves) * gauntlets of safeguard (nondescript gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (orange gloves) * field gloves (digger gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ski heels) * field boots (mud boots) * boots of safeguard (combat boots) Scrolls scroll of healing (AEIAEIAE IEIOIO) scroll of mana (SEGMENTATION FAULT) scroll of phase door (YPHEBARMO ENOR SEKEMI KRIOUDASEPHE TRIBEPSI) scroll of standard id (NOW YOU SEE IT) scroll of cure (IF YOU PLAY GRUNTHACK MAKE SURE YOU GRUNT A LOT) * scroll of extra healing (BUTANG ZOOMBOINGY ZOLIZEAL) * scroll of greater mana restoration (FIRE IN THE ASS HOLE) Potions potion of full healing (raspberry) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 6 jelly bees 0 blobs (1 created) 0 jackals (1 created) 0 gravity jackals (1 created) 0 normal jellies (1 created) 0 kobolds (1 created) 0 training kobolds (1 created) 0 goblins (1 created) a sewer rat (5 created) an evasive sewer rat 0 rabbits (1 created) 0 crawling worm masses (1 created) 0 grid bugs (4 created) 0 group bugs (15 created) 0 faerie lights (4 created) 0 lightbringers (5 created) 0 yellow lights (2 created) 0 orange lights (1 created) 0 pulse lights (1 created) 0 spherical lights (1 created) 0 vultures (1 created) 0 Rame Ducks (1 created) a lichen 0 shaded lichens (1 created) 0 spore lichens (1 created) 0 brown stalks (1 created) 0 disgusting patches (1 created) a baby ogre 0 low oozes (2 created) 0 small snakes (1 created) 0 vampiroids (1 created) 0 coal miners (1 created) 0 incantifiers (1 created) 0 dark spearwomen (1 created) 0 asian girls (1 created) The dnethack elder priest(TM) (0 times) 0 minighosts (1 created) 0 tortoises (1 created) 4 hata-hatas (5 created) 0 pikes (1 created) 0 jellyfish (1 created) a newt (3 created) 0 shrieker mushroom patches (1 created) 84 creatures born. 15 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 12 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (26 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (27 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 670 points, and 0 pieces of gold, after 18 moves. Killer: a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze You were level 5 with a maximum of 52 hit points when you died. You reached the 27th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 15 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 16 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 20 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 22 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 24 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [74] 25 784 Coolfrog-Ana-Din-Fem-Cha died in Yendorian Tower on level 1. Drowned in a moat by a deformed fish. 8 [86] 26 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] *27 670 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on * level 1. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [52] 28 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [37] 29 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 33 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 41 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 43 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 44 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 45 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 46 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 49 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 51 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 52 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 55 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 57 80 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [20] 58 77 BSOD2-Trs-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (human). - [15] 61 68 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant piranha). - [15] 63 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 68 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 69 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 74 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]