BSOD2, chaotic male unicorn Transsylvanian ### ...@@ ........... ........### .......### ..## ..#### ..%..#### ..#....### .........# .....# ..# [BSOD2 the Heel Wearer] St17 Dx11 Co11 In7 Wi7 Ch17 TrsUniMalCha S77 Yen:1 $1 HP0(15) Pw5(5) AC9 Xp1/19 Wt5/1570 T38 Latest messages The newt is killed! You hear some noises in the distance. The newt misses. The twen Endarker Metallivore bites you! [-1 -> 7] The twen Endarker Metallivore touches you! [-1 -> 6] That felt evil and sinister! Unknown command ' '. (4x) You kill the twen Endarker Metallivore! The newt misses. You hear some noises. You kill the newt! The human hits you! [-3 -> 4] The human hits you! [-3 -> 1] Warning: HP low! The human hits you! You die... Your inventory Weapons a - a heavily cursed +5 block-heeled combat boot (weapon in hand) {5} Scrolls b - 6 uncursed scrolls of healing {0} c - 4 uncursed scrolls of mana {0} d - 3 uncursed scrolls of phase door {0} e - 2 uncursed scrolls of standard id {0} f - an uncursed scroll of cure {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: fear factor You could not have this property intrinsically: warning Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 189 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 90% chance Musable item generation frequency had a negative bias of 89% Potion drop chance was reduced to 79% Monster death drops spawned with only 91% chance The following skill could not be trained at all: bow The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: body spells (turn 20) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 54944 Monster spawn increase reached its maximum at turn 130151 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 6019770 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: etching awaited homeliest (freq bonus 16) The monster species that spawned more often: sepia force fungus (freq bonus 18) The monster species that spawned more often: Detective Kriminologist (freq bonus 18) The monster species that spawned more often: noxious force fungus (freq bonus 3) The monster species that spawned more often: porter floating eye (freq bonus 16) The monster species that spawned more often: revenued repaginated skydiving (freq bonus 18) The monster species that spawned more often: demobilize windblown glycoside zeitgeist reprieved (freq bonus 4) The monster species that spawned more often: postulating likelier (freq bonus 3) The monster species that spawned more often: thorn rat (freq bonus 6) The monster species that spawned more often: gray force fungus (freq bonus 24) The monster species that spawned more often: blue-red force fungus (freq bonus 9) The monster species that spawned more often: reproducing imp (freq bonus 10) The monster species that spawned more often: telephone dragon (freq bonus 18) The monster species that spawned more often: quantum force patch (freq bonus 14) The monster species that spawned more often: argus (freq bonus 8) The monster species that spawned more often: turkish lady (freq bonus 72) The monster species that spawned more often: white slime (freq bonus 30) The monster species that spawned more often: hokiest luxuriating ectoplasm entertainingly teamer (freq bonus 15) The monster species that spawned more often: force dwarf (freq bonus 12) The monster species that spawned more often: evolved gorilla (freq bonus 8) The monster trait that was more common: monsters that count as mercenaries (freq bonus 18) The monster trait that was more common: monsters that roar (freq bonus 8) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster species that never randomly spawned: unexpurgated atrium The monster species that never randomly spawned: flying troll The monster species that never randomly spawned: shrewd galax trusty painting The monster species that never randomly spawned: succubus The monster species that never randomly spawned: shortcross girl The monster species that never randomly spawned: uncultured vining The monster species that never randomly spawned: mishearing remodel The monster species that never randomly spawned: poliwhirl The monster species that never randomly spawned: weight monster The monster species that never randomly spawned: disenchantment hound The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: call the elements (perpetual) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 26) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 64) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 8) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 20) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 6) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 70) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 8) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 3) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 10) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 78) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: cone of cold (dog eared) The RNG hath decreed that this item was always generated cursed: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: nature beam (retarded) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this item was always generated cursed: cloak of contamination resistance (ill cloak) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: acidpool (freq bonus 1) Next attribute increase check would have come at turn 1154 Strength training was 1 Dexterity training was 4 Wisdom training was 1 Constitution training was 0 You resisted hallucinations You were prevented from having fear resistance (0) You were prevented from having an increased fear factor (0) You had 1456 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andrej, Minion of Huhetotl and Sir Lancelot Your deity was Sir Lancelot The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (299) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) lucky gamble 1 R LIMIT(0) Discoveries Armor hippie heels (red overknees) Scrolls scroll of healing (OM NOM NOM) scroll of mana (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) scroll of phase door (U HAVE MAIL) scroll of standard id (SNU QQQ) scroll of cure (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) * scroll of extra healing (ROT THIRTEEN EBG GUVEGRRA) * scroll of greater mana restoration (IKISIPHTHEARARACHARAEPHTHISIKE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 jackals (1 created) 3 pack jackals 0 foxes (1 created) a kobold 0 goblins (1 created) 0 silky anteaters (1 created) 0 drains rats (1 created) a giant rat 0 rock moles (1 created) 0 millipedes (1 created) a larva 0 lichens (1 created) 0 shaded lichens (1 created) 0 sub-gnomes (1 created) 0 low oozes (1 created) 0 kobold zombies (2 created) 0 chimney sweeps (1 created) 0 village idiots (1 created) 0 mean-looking mercenaries (1 created) 0 karate scrubs (1 created) 0 humans (1 created) 0 nords (1 created) 0 navis (1 created) 0 estrella girls (1 created) The dnethack elder priest(TM) (0 times) 0 minighosts (1 created) 0 tortoises (1 created) 0 slithy tortoises (1 created) a hata-hata (4 created) 0 hata-matas (1 created) 0 floating fish (1 created) 0 jellyfish (1 created) 0 functioning babelfish (1 created) 0 eel-lizards (1 created) 2 newts (3 created) a twen 0 piles of copper coins (1 created) 0 novice medium walls (1 created) 0 disintegration troves (1 created) 47 creatures born. 10 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (27 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transsylvanian... You died in Yendorian Tower on dungeon level 1 with 77 points, and 1 piece of gold, after 38 moves. Killer: a monster (human) You were level 1 with a maximum of 15 hit points when you died. You reached the 57th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 15 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 16 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 20 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 22 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 24 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [74] 26 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 27 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [37] 28 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 32 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 40 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 42 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 43 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 44 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 45 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 48 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 50 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 51 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 54 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 55 80 Elronnd-Hea-Acp-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (jackal). - [29] 56 80 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [20] *57 77 BSOD2-Trs-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (human). - [15] 58 76 Coolfrog-Psi-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (jellyfish). - [6] 59 76 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a cowardly attack on her breasts. - [11] 60 68 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant piranha). - [15] 62 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 67 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 68 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 73 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]