BSOD2, chaotic male unicorn Bloodseeker .}}}}.}}}.}}}}}}} }}..... .}} ...%..%.%...%...)...%%..... ..@@ %.%.%.........%.)............ ....;. }%}}.I} I.} .}}I}}}}}}............} }.} ........ #.} .1... #.} }..} #.} ####} ..}1 #.######.!.## 1 #....#...}..# ###...#...## #### [BSOD2 the Training Fighter] St13 Dx3 Co14 In6 Wi7 Ch8 BloUniMalCha S789 Yen:1 $1 HP-12(74) Pw36(36) AC9 Xp5/197 Wt22/1710 T57 Hld Latest messages You feel a severe attribute loss. [-22 -> 24] [-3 -> 21] [-13 -> 8] Warning: HP low! You hear the howling of the CwnAnnwn... [-5 -> 3] Warning: HP low! The elder priest tentacles to tentacle you! OH NO!!! Unknown command ' '. (15x) In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! The elder priestess of Moloch's tentacles suck you! [-2 -> 1] Warning: HP low! You die... Your inventory Weapons a - an uncursed +0 short sword (weapon in hand) {12} Armor b - an uncursed +2 pair of combat stilettos (being worn) {10} Scrolls d - 4 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 3 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Wands c - an uncursed wand of fire (0:2) {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: numbopathy You could not have this property intrinsically: teleport control Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 69 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 45% chance Ring drop chance was reduced to 48% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: polymorphing (turn 4) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 53485 Monster spawn increase reached its maximum at turn 179936 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1188863 The monster class that cannot be genocided was trove The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: Sue Lyn's thick winter boot (freq bonus 21) The monster species that spawned more often: undead gnasher scorpion (freq bonus 4) The monster species that spawned more often: fusile tip heartbreaker roadblock premeditation (freq bonus 8) The monster species that spawned more often: defense curse beetle (freq bonus 12) The monster species that spawned more often: novice pretty magical girl (freq bonus 8) The monster species that spawned more often: reciprocative desperately (freq bonus 12) The monster species that spawned more often: upraising snappier (freq bonus 4) The monster species that spawned more often: random xorn (freq bonus 24) The monster species that spawned more often: osyluth (freq bonus 16) The monster species that spawned more often: Jil's velcro sneaker (freq bonus 24) The monster species that spawned more often: shimmering growth (freq bonus 6) The monster species that spawned more often: triceratops (freq bonus 48) The monster species that spawned more often: absent force fungus (freq bonus 18) The monster species that spawned more often: Mister Strip-Mine (freq bonus 6) The monster species that spawned more often: cooperatively query (freq bonus 6) The monster species that spawned more often: ruby force fungus (freq bonus 18) The monster species that spawned more often: Yig, Father of Serpents (freq bonus 36) The monster species that spawned more often: stone-cold horror (freq bonus 12) The monster species that spawned more often: white naga (freq bonus 16) The monster species that spawned more often: gray stalk (freq bonus 8) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 4) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 1) The monster species that never randomly spawned: differently serbian The monster species that never randomly spawned: millipede The monster species that never randomly spawned: kilned pouchy The monster species that never randomly spawned: Fanny's brand-new sneaker The monster species that never randomly spawned: armed migo warrior The monster species that never randomly spawned: battle maiden The monster species that never randomly spawned: death worm The monster species that never randomly spawned: tribble The monster species that never randomly spawned: glam bitch The monster species that never randomly spawned: nightmare sphere The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was never generated: specific candle (candle) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 19) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 18) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 14) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 11) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 12) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 8) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 33) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 14) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 10) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 6) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 5) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 4) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 30) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: detect monsters (leather) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 3) Next attribute increase check would have come at turn 401 Strength training was 10 Dexterity training was 18 Wisdom training was 1 Constitution training was 9 You were prevented from having jumping (0) You were prevented from having numbopathy (0) You were warned You had 1402 points of nutrition remaining You were held by the elder priestess of Moloch Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Rhea Oro, Liebea Luna and Elenya Pure Your deity was Elenya Pure The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (954) You are dead You didn't know any spells. Techniques known in the end Name Level Status eddy wind 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) lucky gamble 5 R Prepared(0) Discoveries Armor combat stilettos (heeled boots) Scrolls scroll of healing (CURASED COFFIN IS NOT A MISSPELLING) scroll of mana (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of phase door (ANOK THARENEPIBATHA CHEOUCHCHA ANOA ANOK CHARIEMOCHTH LAILAM) scroll of standard id (THERAC 25) scroll of cure (E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR) * scroll of extra healing (SNU QQQ) * scroll of greater mana restoration (VIA FERO DEO) Wands wand of fire (quadratic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a blue blob 0 parrot chicks (1 created) 2 jackals 2 pack jackals a fox 0 hobbit gentlemen (1 created) a cave kobold 0 training kobolds (1 created) 0 alien eggs (1 created) a sewer rat (2 created) 2 visor sewer rats 0 rabbits (1 created) a wild rabbit a larva (2 created) a white worm mass 0 grid bugs (3 created) 0 natural bugs (1 created) 0 chaffinches (1 created) 0 golden growths (1 created) 0 golden fungi (1 created) 0 giant children (1 created) a New Kop 0 baby ogres (1 created) 0 vampiroids (1 created) 0 vampires (1 created) a karate scrub The dnethack elder priest(TM) (0 times) 2 tortoises (8 created) 8 hata-hatas (9 created) 0 rouge jellyfish (2 created) a pike a large eel 0 floating fish (2 created) 0 jellyfish (1 created) 0 babelfish (1 created) a piranha 0 giant eels (1 created) 0 eel-lizards (1 created) 0 newts (1 created) 0 iguanas (1 created) 64 creatures born. 28 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 29 times You killed 28 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Expert) (21 of 160) general combat [Basic] (max Grand Master) (22 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) martial arts [Unskilled] (max Expert) (8 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Basic] (max Expert) (49 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Bloodseeker... You died in Yendorian Tower on dungeon level 1 with 789 points, and 1 piece of gold, after 57 moves. Killer: a monster (the elder priestess of Moloch) You were level 5 with a maximum of 74 hit points when you died. You reached the 24th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 15 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 16 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 20 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 22 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 23 937 Coolfrog-Zyb-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (troll). - [46] *24 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on * level 1. Killed by a monster (the elder priestess of Moloch). - [74] 25 784 Coolfrog-Ana-Din-Fem-Cha died in Yendorian Tower on level 1. Drowned in a moat by a deformed fish. 8 [86] 26 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 27 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [37] 28 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 32 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 40 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 42 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 43 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 44 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 45 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 48 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 50 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 51 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 54 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 56 80 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [20] 59 68 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant piranha). - [15] 61 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 66 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 67 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 72 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]