BSOD2, chaotic male unicorn Transvestite .....## .............## .........###...## ### ###### #.......### ...# #.....%..###..# #..# ...#..#....... #).## ..... ...%. ...#. }}. #.} ....# ..#.. .}}}%...... @.} ...$......^.........................@. .%...)...%.............%............. ...#.#%.#.##...#...}}}.... ........ .... ... [BSOD2 the Staggerer] St8 Dx8 Co14 In5 Wi7 Ch9 TraUniMalCha S632 Yen:1 $0 HP-12(50) Pw22(22) AC9 Xp4/93 Wt3/1400 T33 Latest messages [-1 -> 49] You kill the jackal! You see here a low speeze corpse {500}. You see here a scroll of healing {0}. j - a scroll of healing {0}. You kill the baby umber hulk! You see here a baby umber hulk corpse {400}. You kill the hata-hata! A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! The elder priestess of Moloch swings her mace. The elder priestess of Moloch hits you! You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 6 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - 2 uncursed scrolls of cure {0} i - a blessed scroll of identify {0} j - a heavily cursed scroll of healing {0} Tools c - a blessed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: reflection You could not have this property intrinsically: half physical damage Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 173 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 91% Concealing monsters were spawned underneath items 59% of the time only The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: protection spells (turn 6) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54366 Monster spawn increase reached its maximum at turn 151136 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 11294601 The monster class that cannot be genocided was centaur The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: ice force fungus (freq bonus 144) The monster species that spawned more often: bimmeling rat (freq bonus 5) The monster species that spawned more often: disgusting growth (freq bonus 60) The monster species that spawned more often: man eating plant (freq bonus 36) The monster species that spawned more often: arctic fern (freq bonus 18) The monster species that spawned more often: eight-headed hydra (freq bonus 36) The monster species that spawned more often: fugu fish (freq bonus 21) The monster species that spawned more often: stalactoid (freq bonus 12) The monster species that spawned more often: Giulia's dancing shoe (freq bonus 15) The monster species that spawned more often: right fuzzier (freq bonus 5) The monster species that spawned more often: mindcrafter (freq bonus 36) The monster species that spawned more often: fleece monster (freq bonus 18) The monster species that spawned more often: Gigolo (freq bonus 32) The monster species that spawned more often: nastinator (freq bonus 20) The monster species that spawned more often: trimly czardom (freq bonus 6) The monster species that spawned more often: lethe mold (freq bonus 64) The monster species that spawned more often: Firre (freq bonus 24) The monster species that spawned more often: A'salom (freq bonus 6) The monster species that spawned more often: venomous nymph (freq bonus 15) The monster species that spawned more often: Shelob (freq bonus 10) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters that have humanoid speech (freq bonus 2) The monster trait that was more common: monsters that count as human (freq bonus 3) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 7) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 2) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 1) The monster trait that was more common: unique monsters (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 4) The monster species that never randomly spawned: loud stalk The monster species that never randomly spawned: dearth externalism insist The monster species that never randomly spawned: pile of parking coins The monster species that never randomly spawned: Azista The monster species that never randomly spawned: group dwarf The monster species that never randomly spawned: fetish shaman The monster species that never randomly spawned: sewer rat The monster species that never randomly spawned: octarine stalk The monster species that never randomly spawned: chittering pericardial subroutine The monster species that never randomly spawned: random flying fish The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: wereform stone (gray) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 207) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 22) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 12) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 20) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 3) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 32) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 17) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 48) The RNG hath decreed that this item was generated more often: antiprayer stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 103) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 4) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 15) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: switcheroo (amazing) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: maximum damage stone (gray) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: tron trap (freq bonus 8) Next attribute increase check would have come at turn 328 Strength training was 12 Dexterity training was 11 Wisdom training was 0 Constitution training was 2 You were prevented from having reflection (0) You were prevented from having wonderlegs (0) You had 1445 points of nutrition remaining You could jump You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (273) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) lucky gamble 4 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (covered helmet) * sedge hat (anti-government helmet) * skullcap (echo helmet) * flack helmet (dark helmet) * crystal helm (wide metal helm) * mining helm (red helmet) * field helm (translucent helmet) * helm of safeguard (meso helmet) * war hat (secret helmet) * plasteel gloves (white gloves) * leather gloves (princess gloves) * gauntlets of safeguard (awesome gloves) * gauntlets of plugsuit (riding gloves) * commander gloves (digger gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (arcane boots) * field boots (clunky heels) * boots of safeguard (snow boots) Scrolls scroll of healing (AMYBSOD ASCENDED A HEALER IN SLEX) scroll of mana (FATAL ADVENTURE TO ADULT LECHERY) scroll of phase door (IGNITE IGNITION IMMOLATION) scroll of standard id (MY SPUTA WILL FLOW DOWN) scroll of cure (LV FTS) * scroll of extra healing (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) * scroll of greater mana restoration (CHRISTIAN GREY KILLED ALL HIS SUBS) scroll of identify (NOW YOU SEE IT) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a mini chickatrice 0 turkey chicks (1 created) 3 jackals (5 created) 4 pack jackals (5 created) 0 foxes (1 created) 0 canermines (1 created) 0 kobolds (1 created) a pack kobold (2 created) 0 black rats (1 created) a millipede 0 man eating plants (1 created) 0 emus (1 created) a lichen (4 created) 0 golden growths (1 created) a low speeze (3 created) a baby umber hulk 0 kobold zombies (1 created) an elderly gentleman an errand boy 0 coal miners (2 created) 0 innkeepers (1 created) 0 karate scrubs (1 created) a nord a poisoner 0 werelichens (1 created) a weregridbug 0 asian girls (1 created) The dnethack elder priest(TM) (0 times) 0 tortoises (5 created) a hata-hata 0 floating fish (3 created) a newt (2 created) 0 twens (1 created) a novice dark wall 0 fire troves (2 created) 58 creatures born. 21 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 18 times You killed 18 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (38 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 632 points, and 0 pieces of gold, after 33 moves. Killer: a monster (the elder priestess of Moloch) You were level 4 with a maximum of 50 hit points when you died. You reached the 26th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 15 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 16 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 20 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 22 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 24 784 Coolfrog-Ana-Din-Fem-Cha died in Yendorian Tower on level 1. Drowned in a moat by a deformed fish. 8 [86] 25 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] *26 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on * level 1. Killed by a monster (the elder priestess of Moloch). - [50] 27 604 Coolfrog-Ana-Dop-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [51] 28 584 Coolfrog-Gun-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (large beetle). - [41] 30 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 38 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 40 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 41 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 42 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 43 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 46 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 48 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 49 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 52 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 57 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 62 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 63 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15]