BSOD2, chaotic male unicorn Transvestite ... ...;} .....;@@ .....W.. .%... .%.% ..... )[}}}}} .)*)%*. .>..... .... [BSOD2 the Staggerer] St12 Dx14 Co9 In9 Wi5 Ch9 TraUniMalCha S552 Yen:1 $0 HP-10(39) Pw16(16) AC6 Xp4/138 Wt3/1390 T17 Latest messages [-1 -> 33] The nasty wraith misses. You hear a distant squeak. You kill the hata-hata! You hear some noises in the distance. The nasty wraith misses. A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... You find a rouge jellyfish. You miss the rouge jellyfish. The rouge jellyfish bites you! [-2 -> 32] In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! The rouge jellyfish misses. The elder priestess of Moloch swings her mace. The elder priestess of Moloch hits you! You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - the uncursed +0 pair of wedge sandals named Larissa's Marker (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 59% chance Monsters only dropped their equipment with 79% chance Ring drop chance was reduced to 92% Wand drop chance was reduced to 70% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: body spells (turn 16) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 43505 Monster spawn increase reached its maximum at turn 110934 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 13511940 The monster class that cannot be genocided was troll The monster class that was spawned more often: rust monster or disenchanter (freq bonus 3) The monster species that spawned more often: undershirt trapt (freq bonus 14) The monster species that spawned more often: giant mottled termite (freq bonus 12) The monster species that spawned more often: counterattacked graveling (freq bonus 16) The monster species that spawned more often: clicking spore (freq bonus 28) The monster species that spawned more often: nirvanic disincorporation prelimiting (freq bonus 15) The monster species that spawned more often: lyrical flophouse (freq bonus 4) The monster species that spawned more often: retrain overselling rinser skilled chiller (freq bonus 18) The monster species that spawned more often: vampire yeek (freq bonus 20) The monster species that spawned more often: glopping prefixing garbanzo (freq bonus 30) The monster species that spawned more often: ore-spore lichen (freq bonus 14) The monster species that spawned more often: six-footed snake (freq bonus 8) The monster species that spawned more often: magic platypus (freq bonus 10) The monster species that spawned more often: theme boar (freq bonus 10) The monster species that spawned more often: Aburame Shino (freq bonus 18) The monster species that spawned more often: gm'Ëcã¬WÏO=˜:W :‘©:fš"½Y;ÕÄãa¨ (freq bonus 10) The monster species that spawned more often: brown growth (freq bonus 30) The monster species that spawned more often: Baffomet (freq bonus 4) The monster species that spawned more often: simitar tasselled (freq bonus 48) The monster species that spawned more often: joy spike mage (freq bonus 8) The monster species that spawned more often: atomic tester (freq bonus 21) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 2) The monster trait that was more common: monsters that are extra nasty (freq bonus 8) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 4) The monster trait that was more common: monsters that like to mimic objects (freq bonus 4) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 3) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster species that never randomly spawned: abnormal mushroom The monster species that never randomly spawned: pencil elf The monster species that never randomly spawned: killer bee The monster species that never randomly spawned: bad warp fungus The monster species that never randomly spawned: red eyes black dragon The monster species that never randomly spawned: frost bear The monster species that never randomly spawned: colocate seemlier The monster species that never randomly spawned: bright violet patch The monster species that never randomly spawned: undead mind flayer The monster species that never randomly spawned: sturdy turret The RNG hath decreed that this item was never generated: stuck announcement stone (gray) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was never generated: tar chain mail ((null)) The RNG hath decreed that this item was never generated: destructive heels (weapon light boots) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: delight helmet (thinking helmet) The RNG hath decreed that this item was never generated: mana bolt (irresistible) The RNG hath decreed that this item was never generated: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 15) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 3) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 10) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 19) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 165) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 2) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 9) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 2) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 10) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 4) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 2) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 7) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of waking (awake) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: melee prefix stone (gray) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this trap was always invisible: nexus trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 1) Next attribute increase check would have come at turn 1163 Strength training was 8 Dexterity training was 8 Wisdom training was 0 Constitution training was 1 You were prevented from having fire resistance (0) You were prevented from having clairvoyance (0) You had 1456 points of nutrition remaining You could jump You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (136) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) lucky gamble 4 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (deformed helmet) * sedge hat (meso helmet) * skullcap (orange visored helmet) * flack helmet (knowledgeable helmet) * crystal helm stone (rubynus helmet) * mining helm (poor helmet) * field helm (radiant helmet) * helm of safeguard (crested helmet) * war hat (green bowel) * plasteel gloves (white gloves) * leather gloves (digger gloves) * gauntlets of safeguard (old gloves) * gauntlets of plugsuit (vampiric gloves) * commander gloves (slaying gloves) * field gloves (fingerless gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (cast iron boots) * field boots (ankle boots) * boots of safeguard (heap of shit boots) Scrolls scroll of healing (PRECIOUS BODILY FLUIDS) scroll of mana (CURSED GOLD DETECTION) scroll of phase door (KESALAN PATHARAN) scroll of standard id (MIS DES SBIL DE BRUNSEZEN) scroll of cure (SEED SHOTED AS GUN 25 TIME) * scroll of extra healing (VE FORBRYDERNE) * scroll of greater mana restoration (BANDSMAN GROOMS LUCK) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a mimic ant 0 jackals (1 created) 0 large racoon dogs (1 created) 0 large foxes (1 created) a normal hobbit 0 kobolds (1 created) 2 pack kobolds (3 created) 0 culves (1 created) 0 sewer rats (1 created) 0 drains rats (4 created) 0 grain vortices (1 created) an armored larva 0 sukiyas (1 created) 0 lichens (1 created) 0 brown growths (1 created) 0 yellow growths (1 created) 0 New Kops (1 created) 4 mummies (13 created) 0 adom mummies (2 created) a dcss mummy (3 created) 0 kobold mummies (2 created) a gnome mummy 0 human mummies (1 created) a porter wight 0 nasty wraiths (2 created) 0 the ghostses (1 created) a kobold zombie (6 created) 0 ossium animatums (2 created) 0 newt zombies (1 created) 0 gnome zombies (2 created) an archer 0 orc zombies (1 created) 0 dwarf zombies (1 created) an elf zombie 0 gentlemen (1 created) 0 vicars (1 created) 0 white friars (1 created) 0 drunkards (1 created) 0 woodsmen (1 created) 0 little girls (1 created) The dnethack elder priest(TM) (0 times) 2 minighosts (16 created) 0 baby boos (2 created) 0 shadows (1 created) 0 sentient mochis (1 created) 0 tortoises (3 created) 4 hata-hatas (5 created) 0 rouge jellyfish (1 created) 0 jellyfish (1 created) 0 piranhas (1 created) 0 newts (1 created) a gecko (2 created) 0 novice dark walls (2 created) 0 energy troves (1 created) 107 creatures born. 22 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 23 times You killed 16 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (26 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (43 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 552 points, and 0 pieces of gold, after 17 moves. Killer: a monster (the elder priestess of Moloch) You were level 4 with a maximum of 39 hit points when you died. You reached the 29th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 15 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 16 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 20 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 22 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 25 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 27 584 Coolfrog-Gun-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (large beetle). - [41] 28 552 Coolfrog-Ana-Sli-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [57] *29 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on * level 1. Killed by a monster (the elder priestess of Moloch). - [39] 30 500 Demo-War-Rog-Mal-Law died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [43] 31 492 Coolfrog-Abu-Wra-Fem-Cha quit in Yendorian Tower on level 1. 33 [34] 37 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 39 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 40 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 41 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 44 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 46 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 47 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 50 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 55 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 60 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15]