BSOD2, chaotic male unicorn Transvestite ..}}}}}}.. ...........+ ..}}}}}}}..| }}} }..- }}..} ).... }}. .).. -|-------}}}............|} ..+.................................@@ }.....................%...........%..|. ....|---+----+--+ ........... +.--- ....%.... .[# ........ ..# }}}..}} }..- }..|..... ........ .|..... [BSOD2 the Staggerer] St13 Dx9 Co14 In6 Wi7 Ch15 TraUniMalCha S365 Yen:1 $1 HP-2(38) Pw18(18) AC9 Xp4/91 Wt3/1660 T58 Latest messages In what direction? [47896321><] You start chopping at the door. You hit the door with all your might. You break through the door. A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... You kill the hobbit reveller! In what direction? [47896321><] You kick the elder priest of Moloch. Your high heels severely wound the elder priest's tentacles! The elder priest of Moloch picks up a dagger {4}. The elder priest of Moloch swings his mace. The elder priest of Moloch hits you! [-32 -> 6] Warning: HP low! The elder priest of Moloch's tentacles suck you! [-2 -> 4] Warning: HP low! You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools c - a blessed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: flying You could not have this property intrinsically: searching Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 394 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 62% Ring drop chance was reduced to 98% Wand drop chance was reduced to 99% The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57705 Monster spawn increase reached its maximum at turn 108275 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5724180 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: worm (freq bonus 9) The monster species that spawned more often: lesser omochi beast (freq bonus 40) The monster species that spawned more often: vaporisator (freq bonus 60) The monster species that spawned more often: lullabied inflectional undiscouraged boastful (freq bonus 22) The monster species that spawned more often: promise psychopathology (freq bonus 48) The monster species that spawned more often: baby glowing dragon (freq bonus 28) The monster species that spawned more often: stickrothe (freq bonus 156) The monster species that spawned more often: Helen (freq bonus 11) The monster species that spawned more often: spike fiend (freq bonus 30) The monster species that spawned more often: acidic Olog-hai (freq bonus 12) The monster species that spawned more often: japanese dragon (freq bonus 26) The monster species that spawned more often: stone-cold horror (freq bonus 44) The monster species that spawned more often: frost monster (freq bonus 72) The monster species that spawned more often: schooling authoritarianism (freq bonus 56) The monster species that spawned more often: colorful mold (freq bonus 78) The monster species that spawned more often: blank patch (freq bonus 108) The monster species that spawned more often: vester (freq bonus 14) The monster species that spawned more often: Kun-Kwei (freq bonus 40) The monster species that spawned more often: energy sphere (freq bonus 22) The monster species that spawned more often: razor spine (freq bonus 66) The monster species that spawned more often: boss spaceship (freq bonus 66) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 4) The monster trait that was more common: monsters that shriek (freq bonus 1) The monster trait that was more common: monsters that count as dwarf (freq bonus 60) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters that are telepathic (freq bonus 4) The monster trait that was more common: monsters that count as giant (freq bonus 1) The monster trait that was more common: monsters that can throw boulders (freq bonus 1) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 1) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 8) The monster species that never randomly spawned: taker warp fungus The monster species that never randomly spawned: ice troll The monster species that never randomly spawned: white hulk The monster species that never randomly spawned: dream sphere The monster species that never randomly spawned: eldritch warp fungus The monster species that never randomly spawned: solipsism cinchona The monster species that never randomly spawned: unpoetically nosology abdication demotist otological The monster species that never randomly spawned: purple unicorn The monster species that never randomly spawned: cholera hotting The monster species that never randomly spawned: mindcrafter The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: venom scattering (hooked) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 15) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 3) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 12) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 145) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 19) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 25) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 18) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 5) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 4) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 21) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: lootcut (cleaved) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: arbitrary weight trap (freq bonus 3) Next attribute increase check would have come at turn 2896 Strength training was 6 Dexterity training was 16 Wisdom training was 1 Constitution training was 3 You were prevented from having flying (0) You were prevented from having reflection (0) You had 1424 points of nutrition remaining You could jump You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (101) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) lucky gamble 4 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bluy helmet) * sedge hat (ruined helmet) * skullcap (meteoric helmet) * flack helmet (frequent helmet) * crystal helm (green bowel) * mining helm (full helmet) * field helm (greenery helmet) * helm of safeguard (fish bowl) * war hat (rural helmet) * plasteel gloves (white gloves) * leather gloves (odd pair of gloves) * gauntlets of safeguard (transparent gloves) * gauntlets of plugsuit (english gloves) * commander gloves (inka gloves) * field gloves (fencing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sputa boots) * field boots (orange boots) * boots of safeguard (velcro boots) Scrolls scroll of healing (PAPOU) scroll of mana (KAPOW) scroll of phase door (INS CUBITOR) scroll of standard id (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of cure (USER DEATH IMMINENT) * scroll of extra healing (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) * scroll of greater mana restoration (HAS README) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 acid blobs (1 created) 0 jackals (1 created) 0 large racoon dogs (1 created) a hobbit reveller 0 kobolds (1 created) 0 whnases (1 created) 0 mynocks (1 created) 0 group goblins (1 created) a goblin cop 0 sewer rats (1 created) 0 evasive sewer rats (3 created) 0 visor sewer rats (1 created) 0 GRs (1 created) 0 crawling worm masses (2 created) 2 moulds (3 created) 0 New Kops (1 created) 0 mummies (1 created) a baby ogre a low ooze 0 weary pilgrims (1 created) 0 stupid looking cos-players (1 created) a drunk jet guy 0 little boys (1 created) The dnethack elder priest(TM) (0 times) 3 hata-hatas 0 hata-matas (1 created) 0 rouge jellyfish (2 created) a functioning babelfish 0 saberfish (1 created) 3 twens a gray twen a health trove 42 creatures born. 16 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 15 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (24 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (39 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 365 points, and 1 piece of gold, after 58 moves. Killer: a monster (the elder priest of Moloch) You were level 4 with a maximum of 38 hit points when you died. You reached the 35th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36] 15 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 16 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 20 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 22 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 33 413 Coolfrog-Dea-Xor-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [39] 34 403 jiik-Sai-Yee-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (human adventurer). - [29] *35 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on * level 1. Killed by a monster (the elder priest of Moloch). - [38] 36 348 Coolfrog-Ana-Wra-Fem-Cha quit in Yendorian Tower on level 1. 44 [44] 37 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 38 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 41 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 43 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 44 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 47 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 56 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15]