BSOD2, chaotic male unicorn Transvestite ... ... ..#####...............# ....}}...,,,.................# #.......#####...........###...# ######## ###.......## ##...# #+.#### ##..# }}}} ...#### #..# }}.%.. .....>#### -+.-- }....... ...#..%.## ......|-+----+---+-------}}}......... ..|} ...%......# ..}}........................... .......@@ ..........# ..}}..+.....%..............%.. ......|. }...#.}}.#...#...#....### ......| --+----+--+------}}}. ..... #..................#### -+.-- ... ##...#..#.......### ..# ...###.+## #..# #####.......### ##...# ...%.......###...# ..%.............# .... ..... [BSOD2 the Clacker] St9 Dx12 Co9 In4 Wi6 Ch12 TraUniMalCha S1194 Yen:1 $4 HP1(1) Pw0(0) AC8 Xp1/19 Wt13/1040 T144 Hld Latest messages [-5 -> 47] [-9 -> 38] The elder priestess of Moloch's tentacles suck you! [-2 -> 36] The elder priestess of Moloch grabs you! [-4 -> 32] The elder priestess of Moloch casts a spell at you! Your body is covered with painful wounds! You hear the howling of the CwnAnnwn... [-28 -> 4] Warning: HP low! The elder priestess of Moloch points at you, then curses. Your data is deleted! Some of your techniques no longer work... The elder priest tentacles to tentacle you! OH NO!!! You feel the tentacles drill through your unprotected head and into your soul! Goodbye level 5. Goodbye level 4. Goodbye level 3. Goodbye level 2. Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - a blessed +0 pair of wedge sandals (being worn) {2} Comestibles i - an uncursed gecko corpse {10} j - a blessed eucalyptus leaf {0} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Wands k - an uncursed wand of healing called healing (0:5) {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: fire resistance You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 171 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 7 Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 60% Monster death drops spawned with only 98% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: healing spells (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 13294 Monster spawn increase reached its maximum at turn 92986 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 592320 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: quadruped (freq bonus 8) The monster species that spawned more often: firefly (freq bonus 18) The monster species that spawned more often: red naga (freq bonus 10) The monster species that spawned more often: noncontradictory encapsuling (freq bonus 54) The monster species that spawned more often: slimy fungus (freq bonus 40) The monster species that spawned more often: barbie (freq bonus 27) The monster species that spawned more often: giant force bat (freq bonus 66) The monster species that spawned more often: nexus eye (freq bonus 20) The monster species that spawned more often: unfriendly caboose (freq bonus 36) The monster species that spawned more often: magic laser (freq bonus 78) The monster species that spawned more often: silver warp patch (freq bonus 66) The monster species that spawned more often: reenactment teller dilute reclamation (freq bonus 26) The monster species that spawned more often: charmander (freq bonus 39) The monster species that spawned more often: conscious warp fungus (freq bonus 72) The monster species that spawned more often: unihorn trove (freq bonus 24) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 36) The monster species that spawned more often: Officer Sergeant (freq bonus 120) The monster species that spawned more often: pizazz stargazing broadway millstone (freq bonus 11) The monster species that spawned more often: aerofoil uncompartmentalize (freq bonus 39) The monster species that spawned more often: concrete unicorn (freq bonus 28) The monster species that spawned more often: porter rock kobold (freq bonus 22) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 1) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 1) The monster trait that was more common: monsters whose attacks calm you (freq bonus 7) The monster trait that was more common: monsters that are always male (freq bonus 1) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 6) The monster species that never randomly spawned: Angel The monster species that never randomly spawned: property challenge The monster species that never randomly spawned: great magic dragon The monster species that never randomly spawned: weregiantant The monster species that never randomly spawned: hallucination monster The monster species that never randomly spawned: strewer proconservation The monster species that never randomly spawned: holiday contra The monster species that never randomly spawned: airiest blissfully The monster species that never randomly spawned: Sealtiel The monster species that never randomly spawned: ancient golden dragon The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 19) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 3) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 5) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 21) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 38) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 8) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 3) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 9) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 8) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 2) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 46) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this trap was always invisible: damage meter trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 4) Next attribute increase check would have come at turn 412 Strength training was 24 Dexterity training was 16 Wisdom training was 0 Constitution training was 11 You were prevented from having fire resistance (0) You were prevented from having petrification resistance (0) You had 1336 points of nutrition remaining You could jump You were held by the elder priestess of Moloch You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (73) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Huge timeout(1000000) appraisal 1 R Huge timeout(1000000) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) lucky gamble 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (metal disk) * sedge hat (twisted visor helmet) * skullcap (fish bowl) * flack helmet (cone-shaped helmet) * crystal helm (knowledgeable helmet) * mining helm (dim colored helmet) * field helm (wide metal helm) * helm of safeguard (narrow helmet) * war hat (winged helmet) * plasteel gloves (white gloves) * leather gloves (vampiric gloves) * gauntlets of safeguard (occultism gloves) * gauntlets of plugsuit (riding gloves) * commander gloves (racer gloves) * field gloves (transparent gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro boots) * field boots (heap of shit boots) * boots of safeguard (spider boots) Scrolls scroll of healing (BLEEP BOOP BEEP) scroll of mana (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) scroll of phase door (BUGNOSE) scroll of standard id (SE FERSE PARUM) scroll of cure (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) * scroll of extra healing (SGURDNOEDAMTONSAWEMAGSIHT) * scroll of greater mana restoration (HOW CONVENIENT) Wands wand of healing called healing (burnable) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 fireflies (1 created) 0 red blobs (1 created) 4 jackals (5 created) a stoat 0 hobbit revellers (1 created) a kobold (2 created) 0 pack kobolds (2 created) a cave kobold 0 goblins (1 created) 2 silky anteaters 0 knapsack lambs (1 created) a sewer rat (2 created) a black rat 2 giant rats a crawling worm mass a grid bug 0 lichens (2 created) 0 blue growths (1 created) a cribo 0 yellow molds (1 created) 0 golden growths (1 created) 0 sub-gnomes (1 created) a giant child 0 minotaurs (1 created) 0 New Kops (1 created) 2 Kop Sergeants a kobold zombie 0 overworked police officers (1 created) 0 filthy street urchins (1 created) a village idiot a karate scrub 0 aliens (1 created) an asgardian 0 werelichens (1 created) 0 little boys (1 created) The dnethack elder priest(TM) (0 times) 0 tortoises (1 created) 2 hata-hatas a hata-mata 0 floating fish (2 created) a jellyfish (2 created) a twen (2 created) a gecko a clear mewlip 0 novice light walls (1 created) 0 potion troves (1 created) 62 creatures born. 30 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 38 times You killed 27 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (25 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (24 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (58 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 1194 points, and 4 pieces of gold, after 144 moves. Killer: soul-shreding tentacles You were level 1 with a maximum of 1 hit point when you died. You reached the 20th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2402 Coolfrog-Psi-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (stinking cloud). - [14] 14 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 18 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 19 1322 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch), while paralyzed by a monster's gaze. - [57] *20 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 21 937 Coolfrog-Zyb-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (troll). - [46] 22 784 Coolfrog-Ana-Din-Fem-Cha died in Yendorian Tower on level 1. Drowned in a moat by a deformed fish. 8 [86] 34 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 35 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 39 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 42 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26]