BSOD2, chaotic male unicorn Transvestite #### ###.........### ####............... %,,.......^......... ####........ ###... ######## ##... .......## ##..# .#%.#...... #### #..# ..............#### --.+- }}.#...#...#`...## |...... -+- --+- -}}} ....aaa}... ..} }}............... |..}}..+....................... ....a|@..._ ..}}}}... .......... |..}}.^.%.................`..... .......aaa.... .#.}}.#. #...#....# ......|---+----.--+------}}}............| ...... .......### -+.- }...........- #..# .... #.># }}....... ##.+# #..# }}}}}..} #### #... ...# }.. ##......%#####^....%.....###...## #....}}%.),,,.................## ##....%..#####...............## ######## [BSOD2 the Pseudo Model] St10 Dx12 Co14 In6 Wi7 Ch17 TraUniMalCha S1589 Yen:1 $3 HP-6(56) Pw27(27) AC7 Xp6/369 Wt7/1610 T285 Latest messages Your data is deleted! You feel a loss of intrinsics... The elder priest tentacles to tentacle you! OH NO!!! You feel the tentacles squirm under your armor. The tentacles shuck you out of your armor! You feel the tentacles wrap around your shield. The tentacles pull your shield out of your grasp! The elder priestess of Moloch removes a small shield {12} and puts on a +0 barrier shield {30}. In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! The ant bites you! [-1 -> 4] Warning: HP low! The blue dragonfly bites you! [-2 -> 2] Warning: HP low! The blue dragonfly breathes lightning! The blast of lightning hits you! You die... Your inventory Amulets j - an uncursed amulet versus stone (being worn) {0} Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} n - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls d - 6 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of random enchantment {0} o - a blessed scroll of punishment {0} Wands k - an uncursed wand of venom scattering called venom (0:2) {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 1 sins You could not have this property at all: shock resistance You could not have this property extrinsically: psi resistance You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 123 Tool identification only worked 5 times out of 54 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 41% Ring drop chance was reduced to 94% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 22) Number of artifacts generated was 3 Number of fake artifacts generated was 7 Monster spawn increase started at turn 45345 Monster spawn increase reached its maximum at turn 147933 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 415512 The monster class that cannot be genocided was lizard The monster class that was spawned more often: trove (freq bonus 6) The monster species that spawned more often: nightwalker (freq bonus 30) The monster species that spawned more often: gray jelly (freq bonus 36) The monster species that spawned more often: instituted shadowboxed tartrate juxtaposition pedal deflective (freq bonus 432) The monster species that spawned more often: green warp fungus (freq bonus 9) The monster species that spawned more often: inedible slime mold (freq bonus 28) The monster species that spawned more often: wide eye type (freq bonus 48) The monster species that spawned more often: red patch (freq bonus 66) The monster species that spawned more often: living lecturn (freq bonus 21) The monster species that spawned more often: Gamabunta (freq bonus 16) The monster species that spawned more often: zelomp (freq bonus 48) The monster species that spawned more often: floundered normatively (freq bonus 27) The monster species that spawned more often: ogre shadow thief (freq bonus 42) The monster species that spawned more often: Utsutsu Mujuro the Blind (freq bonus 33) The monster species that spawned more often: drains rat (freq bonus 96) The monster species that spawned more often: hardtop petroleum submersibility crimson (freq bonus 48) The monster species that spawned more often: giant grey scorpion (freq bonus 7) The monster species that spawned more often: blue-red growth (freq bonus 7) The monster species that spawned more often: underestimate raffler (freq bonus 26) The monster species that spawned more often: pseudo-dragon (freq bonus 33) The monster species that spawned more often: fatally tacet (freq bonus 64) The monster trait that was more common: monsters that revive after death (freq bonus 2) The monster trait that was more common: monsters that have gaze attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 1) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 72) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 1) The monster trait that was more common: monsters that squawk (freq bonus 6) The monster species that never randomly spawned: sleepwalking pulley The monster species that never randomly spawned: plaguebearer of Nurgle The monster species that never randomly spawned: dire boar The monster species that never randomly spawned: roditaur The monster species that never randomly spawned: irritating lady The monster species that never randomly spawned: exobiology scram The monster species that never randomly spawned: gas vortex The monster species that never randomly spawned: roditaur The monster species that never randomly spawned: edged troll The monster species that never randomly spawned: imbuing revolutionary tatting reoriented remodeled The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: destructive heels (weapon light boots) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: organoblade ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 9) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 14) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 21) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 7) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 35) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 6) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 15) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 3) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 11) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 6) The RNG hath decreed that this item was always generated cursed: unspecified candle (candle) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: freezing boots (side zip boots) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: helm of decontamination (engraved helmet) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 6) Next attribute increase check would have come at turn 2611 Strength training was 21 Dexterity training was 10 Wisdom training was 8 Constitution training was 2 You were being chased by the kops. (750) You were prevented from having shock resistance (0) You were prevented from having psi resistance (0) You had 1135 points of nutrition remaining You could jump You were very fast You would have been depetrified Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (107) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Not Ready(1528) invoke deity 6 R Prepared(0) lucky gamble 6 R Prepared(0) Discoveries Amulets amulet versus stone (wired) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (filtered helmet) * sedge hat (kitchen hat) * skullcap (bug-tracking helmet) * flack helmet (arduous helmet) * crystal helm (plumed helmet) * mining helm (round helmet) * field helm (secret helmet) * helm of safeguard (dream helmet) * war hat (aluminium helmet) * plasteel gloves (white gloves) * leather gloves (polnish gloves) * gauntlets of safeguard (lead gloves) * gauntlets of plugsuit (spanish gloves) * commander gloves (grey-shaded gloves) * field gloves (racer gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (calf-leather sandals) * field boots (ski heels) * boots of safeguard (buckled boots) Scrolls scroll of healing (NO TNILCYR ALLIK) scroll of mana (VENZAR BORGAVVE) scroll of phase door (OH DEAR YOU IM BUILDING FUMES FOR YOU) scroll of standard id (IAKYMBIAI IAO IOERBETH IOBOLGHOSETH BASELE) scroll of cure (ALPHABET SOUP LETTER SALAD) * scroll of extra healing (FORC RISE WHEN KEY IS HIT) * scroll of greater mana restoration (YOUR INSIDE IS MADE OF MUD) scroll of random enchantment (RW NW PRT M HRW) scroll of punishment (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) Wands wand of venom scattering called venom (veggy) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant (4 created) 0 normal ants (2 created) 0 giant ants (1 created) 0 soldier ants (1 created) 0 green ants (1 created) 0 blue dragonflies (1 created) 0 red blobs (1 created) 0 fuel barrels (1 created) 0 cocks (2 created) a chick (2 created) 0 cockatoo chicks (1 created) 0 pack jackals (7 created) 0 thick jackals (2 created) 0 little dogs (1 created) 0 gobhoblins (1 created) a giant improach (2 created) 0 shade jellies (1 created) 0 blue jellies (1 created) 0 kobolds (1 created) 0 whnases (1 created) 0 baby mimics (1 created) 2 mynocks a mini mimic 0 petit permamimics (1 created) a mimic (2 created) a depression mimic 0 large mimics (1 created) 10 marine goblins 4 sewer rats 0 drains rats (3 created) a black rat 0 giant field mice (1 created) 0 millipedes (1 created) 2 hole spiders a land spider 0 grain vortices (1 created) a lichen 0 yellow molds (1 created) 0 orange molds (1 created) 0 golden molds (1 created) 0 golden fungi (1 created) 0 green growths (1 created) 0 red molds (1 created) a red patch a giant child (4 created) 0 New Kops (1 created) 0 Keystone Kops (3 created) 0 Warder Sergeants (1 created) 0 Kop Lieutenants (1 created) 0 Kop Kaptains (1 created) 0 Uniform Kaptains (1 created) 0 mini rust monsters (1 created) a grid xorn 0 kobold zombies (3 created) a weary pilgrim 0 elderly gentlemen (1 created) 0 stupid looking cos-players (1 created) a biker gang member 0 filthy street urchins (1 created) 0 pitiful-looking beggars (1 created) 0 mean-looking mercenaries (1 created) a yakuza member 0 woodsmen (1 created) 0 ancipitals (1 created) 0 nords (1 created) 0 cursers (1 created) a weregridbug 0 peasants (1 created) 0 miners (1 created) 0 werefloatingeyes (1 created) 0 little boys (1 created) 0 item masters (6 created) 0 shopkeepers (1 created) The dnethack elder priest(TM) (0 times) 0 soldiers (1 created) 0 angry watch captains (1 created) 0 angry watch leaders (1 created) 2 minighosts (3 created) 0 found souls (1 created) a tortoise (3 created) 6 hata-hatas (9 created) 0 jellyfish (3 created) a piranha 0 visor piranhas (1 created) 0 eel-lizards (1 created) 0 newts (1 created) 0 geckos (1 created) 0 hidden lizards (1 created) 0 piles of copper coins (1 created) 0 piles of silver coins (1 created) 0 floor grues (1 created) 0 nulls (1 created) 0 food troves (1 created) 0 cold troves (1 created) 0 energy troves (1 created) 0 health troves (2 created) 0 armor troves (1 created) 155 creatures born. 44 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 56 times You killed 42 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (30 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (6 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (76 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 1589 points, and 3 pieces of gold, after 285 moves. Killer: blast of lightning You were level 6 with a maximum of 56 hit points when you died. You reached the 14th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2402 Coolfrog-Psi-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (stinking cloud). - [14] 12 2202 Coolfrog-Ana-Xor-Fem-Cha died in Yendorian Tower on level 1. Killed by being sucked into the elder priest's belly and digested whole. 13 [13] 13 1872 Coolfrog-Dea-Wra-Fem-Cha quit in Yendorian Tower on level 1. 63 [66] *14 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 15 1536 Coolfrog-War-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by head trauma. - [54] 16 1513 Demo-Sag-Sed-Fem-Law died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [23] 18 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 33 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 34 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 38 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 41 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26]