BSOD2, chaotic male unicorn Transvestite #### #### }}} --- #....=..#####.^ .....## }..|.......| ....}}%..,,%.................## ...........+ #.......#####...........###...## }..|.......| ######## #####.......### ...# }..- ...###+%# #..# --- }..} .#.......# #..# ....| }}} .... ....%..+.. +.-- ....| }}.. .... }.#...#... )...|-+----.---+-------}}}.... ......|} }}....... |..}}..+..)..............................@@ }........ |..}}....................................|. #...#... |......|---+----+--|------}}}............| ...%.. --.+--- }......... ..... #..# }}....... ##.+##### ##..# }}}..} #.......#?# ##...# }..- .........###...## }..|.......| .....%...## ..........+ ......>## ..|.......| ##### [BSOD2 the Pseudo Model] St11 Dx8 Co11 In6 Wi6 Ch12 TraUniMalCha S1491 Yen:1 $61 HP-14(57) Pw31(31) AC9 Xp6/345 Wt55/1510 T202 Latest messages [-3 -> 49] You are hit by an orcish spear. [-2 -> 47] k - 3 orcish spears {36}. You hear a flinging sound. You are hit by an orcish dagger. [-5 -> 42] l - an orcish dagger {4}. In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! In what direction? [47896321><] You kick the elder priestess of Moloch. Your high heels severely wound the elder priest's tentacles! The elder priestess of Moloch swings her mace. The elder priestess of Moloch hits you! You die... Your inventory Weapons a - a blessed +0 wedged little-girl sandal (weapon in hand) {1} k - 3 blessed +0 orcish spears {36} l - an uncursed +0 orcish dagger {4} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} j - an uncursed +0 orcish helm {12} Scrolls d - 7 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 4 uncursed scrolls of phase door {0} g - 3 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of gain mana {0} Tools c - an uncursed leather saddle {0} Final attributes You were playing in wonderland mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: quad attacks You could not have this property intrinsically: shock resistance Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 76% Wand drop chance was reduced to 84% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 54% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: shield (turn 2) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22418 Monster spawn increase reached its maximum at turn 121233 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2123550 The monster class that cannot be genocided was giant humanoid Today, this monster class was always generated invisible: umber hulk The monster class that was spawned more often: grue (freq bonus 1) The monster species that spawned more often: signified pitifuller (freq bonus 16) The monster species that spawned more often: hairy mold (freq bonus 4) The monster species that spawned more often: unaligned priest (freq bonus 32) The monster species that spawned more often: mimic lizard (freq bonus 12) The monster species that spawned more often: korean woman (freq bonus 12) The monster species that spawned more often: doily tarted (freq bonus 4) The monster species that spawned more often: greater earth elemental (freq bonus 4) The monster species that spawned more often: gnome on crack (freq bonus 6) The monster species that spawned more often: fliction trove (freq bonus 10) The monster species that spawned more often: decennial abc (freq bonus 24) The monster species that spawned more often: backtaker vortex (freq bonus 14) The monster species that spawned more often: mirror patch (freq bonus 6) The monster species that spawned more often: flipped cayenne (freq bonus 3) The monster species that spawned more often: petro troll (freq bonus 12) The monster species that spawned more often: hata-mata (freq bonus 6) The monster species that spawned more often: burly woman (freq bonus 2) The monster species that spawned more often: tanuki (freq bonus 12) The monster species that spawned more often: quantum mechanic (freq bonus 5) The monster species that spawned more often: desert colony (freq bonus 63) The monster species that spawned more often: croc-man (freq bonus 6) The monster trait that was more common: monsters with sleep resistance (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 4) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 1) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster trait that was more common: monsters that rattle with their bones (freq bonus 3) The monster species that never randomly spawned: irritating lady The monster species that never randomly spawned: teal colony The monster species that never randomly spawned: venom patch The monster species that never randomly spawned: Sarah's hugging boot The monster species that never randomly spawned: assign set The monster species that never randomly spawned: vulpix The monster species that never randomly spawned: rebuilt fleecy stigmata The monster species that never randomly spawned: black potatoes The monster species that never randomly spawned: real aether hound The monster species that never randomly spawned: adversary The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 127) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 19) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 12) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 12) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 6) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 101) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 25) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 36) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 2) Next attribute increase check would have come at turn 1177 Strength training was 23 Dexterity training was 44 Wisdom training was 2 Constitution training was 6 You were prevented from having acid resistance (0) You were prevented from having quad attacks (0) You had 1247 points of nutrition remaining You could jump You were very fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Lady Gaga The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (42) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) lucky gamble 6 R LIMIT(2915) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (orange visored helmet) * sedge hat (dream helmet) * skullcap (plumed helmet) * flack helmet (aluminium helmet) * crystal helm (thinking helmet) * mining helm (bug-tracking helmet) * field helm (formula one helmet) * helm of safeguard (basin helmet) * war hat (wide conical hat) * plasteel gloves (white gloves) * leather gloves (digger gloves) * gauntlets of safeguard (fingerless gloves) * gauntlets of plugsuit (steel gloves) * commander gloves (nonexistant gloves) * field gloves (slaying gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (blue sneakers) * field boots (street boots) * boots of safeguard (tightly fitting boots) Scrolls scroll of healing (I AM THE KING) scroll of mana (SNAPE KILLED DUMBLEDORE) scroll of phase door (DUHU DA SHUDI KURU WUTSIYA) scroll of standard id (MENEBACHYCH BADEDOPHO BAINCHOOOCH) scroll of cure (ELF DONT CANNT) * scroll of extra healing (HZLRC KSTSBD MPFNG) * scroll of greater mana restoration (ENO OWT EERHT) scroll of gain mana (CUT ENEMY BY HAMME OR NAIL) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a blob an acid blob 2 jackals 2 pack jackals a gas spore 0 lazy cats (1 created) a hobbit a kobold 0 hidden kobolds (1 created) 0 fallens (2 created) a large kobold a mini leprechaun a mega goblin a covetous hill orc 0 rabbits (1 created) 0 millipedes (1 created) 0 demonic black widows (2 created) 0 stinking clouds (2 created) a lichen (2 created) a passivity lichen a red mushroom 0 mummies (1 created) a grid xorn a nethorn a nausorn a kobold zombie 0 gnome zombies (1 created) 0 karakasas (1 created) 2 weary pilgrims 0 white friars (1 created) a biker gang member 0 sanctimonious-looking preachers (1 created) 0 innkeepers (1 created) a redguard an alien 0 miners (1 created) 0 estrella girls (1 created) 0 unearthly drow (2 created) The dnethack elder priest(TM) (0 times) 0 yochlols (2 created) Roflth (0 times) 0 tortoises (2 created) 5 hata-hatas a hata-mata (2 created) a pike 0 piranhas (2 created) 0 sharks (1 created) 2 newts (3 created) 2 twens 0 geckos (1 created) 0 deminewts (1 created) 2 hishi mochis (3 created) 0 health troves (1 created) 74 creatures born. 38 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 44 times You killed 36 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (64 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 1485 points, and 61 pieces of gold, after 202 moves. Killer: a monster (the elder priestess of Moloch) You were level 6 with a maximum of 57 hit points when you died. You reached the 17th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2402 Coolfrog-Psi-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (stinking cloud). - [14] 15 1513 Demo-Sag-Sed-Fem-Law died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [23] 16 1488 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [58] *17 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on * level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 18 1322 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch), while paralyzed by a monster's gaze. - [57] 19 937 Coolfrog-Zyb-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (troll). - [46] 32 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 33 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 37 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 40 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26]