BSOD2, lawful female maian Feminist ---------.- |.........| |..$..`...| |).$......| |...@.....| ..$@......| ----------- [BSOD2 the Rebel Woman] St6 Dx7 Co6 In4 Wi6 Ch14 FemMaiFemLaw+COJ S20 Dlvl:1 $20 HP16(16) Pw14(14) AC0 Xp1/0 Wt88/700 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the curser homicider ironman maian Feminist, welcome back to SlashEMExtended! You are lucky! Full moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: telepathy You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 30% Potion drop chance was reduced to 81% Monster death drops spawned with only 93% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: attack spells (turn 34) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10425 Monster spawn increase reached its maximum at turn 123579 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 349600 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: desert spore (freq bonus 8) The monster species that spawned more often: Kop Kommissioner (freq bonus 10) The monster species that spawned more often: pawn of living stone (freq bonus 12) The monster species that spawned more often: gold dragon worm (freq bonus 5) The monster species that spawned more often: night lizard (freq bonus 6) The monster species that spawned more often: noxious jelly (freq bonus 5) The monster species that spawned more often: Grigori (freq bonus 18) The monster species that spawned more often: white butterfly (freq bonus 8) The monster species that spawned more often: Quaker, Master of Earth (freq bonus 7) The monster species that spawned more often: dufflepud (freq bonus 9) The monster species that spawned more often: dark dwarven lord (freq bonus 96) The monster species that spawned more often: blue centipede (freq bonus 42) The monster species that spawned more often: bright violet mold (freq bonus 18) The monster species that spawned more often: cult leader (freq bonus 36) The monster species that spawned more often: depreciating storyteller huffed (freq bonus 24) The monster species that spawned more often: gnome bitch (freq bonus 20) The monster species that spawned more often: ghoul lord (freq bonus 30) The monster species that spawned more often: ego pit fiend (freq bonus 24) The monster species that spawned more often: warrior (freq bonus 3) The monster species that spawned more often: gremlin (freq bonus 24) The monster trait that was more common: monsters of gigantic size (freq bonus 10) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster species that never randomly spawned: blackbelt The monster species that never randomly spawned: healing water nymph The monster species that never randomly spawned: tai chi girl The monster species that never randomly spawned: hippocampus The monster species that never randomly spawned: Fanny's brand-new sneaker The monster species that never randomly spawned: vines The monster species that never randomly spawned: wobbly jelly The monster species that never randomly spawned: ninja fighter The monster species that never randomly spawned: lord of the rings elf The monster species that never randomly spawned: chaotic viper The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: greyout stone (gray) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 18) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 193) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 46) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 271) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 42) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 12) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 11) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 11) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 11) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 5) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 18) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 8) The RNG hath decreed that this item was always generated cursed: chaos terrain (chaos-inducing) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: totem summoning (garbage) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: compost chain ((null)) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: interrupt trap (freq bonus 2) Next attribute increase check would have come at turn 382 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You were prevented from having telepathy (0) You were prevented from hallu partying (0) You had 1500 points of nutrition remaining You could teleport You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1e52c62b) - last build Sat Nov 18 13:30:31 2017. You could not have safely prayed (390) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (erotic boots) Scrolls scroll of healing (THE GIAGGOSTUONO) scroll of mana (STARODAVNI DOMENY TAYEMNYTSI HEY) scroll of phase door (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of standard id (AWAKED FASTLY) scroll of cure (ZUKKO MY GOOK) Wands wand of teleportation (asymmetric) Tools leather leash (leash) Gems anhydrite stone (cyan) cyan stone (teal) worthless piece of blue glass (blue) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Feminist... Since you quit, the score list will not be checked.