BSOD2, neutral female orcish Barbarian ----- -...| |.d.| |..@. ....| |...| ----- [BSOD2 the Plunderess] St18 Dx16 Co14 In5 Wi7 Ch8 BarOrcFemNeu S0 Dlvl:1 $0 HP21(21) Pw6(6) AC1 Xp1/0 Wt184/1700 T1 Latest messages Use hybrid races? [yn] (n) Hello BSOD2, welcome to SlashEMExtended! You are a neutral female orcish Barbarian. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 74% chance Book drop chance was reduced to 94% Scroll drop chance was reduced to 92% Ring drop chance was reduced to 70% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 35% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 74% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: paddle (turn 16) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 75855 Monster spawn increase reached its maximum at turn 86377 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1446606 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: undead firefighter (freq bonus 15) The monster species that spawned more often: palace robber (freq bonus 12) The monster species that spawned more often: journeyman light wall (freq bonus 10) The monster species that spawned more often: desex endearment shredder aptitude (freq bonus 8) The monster species that spawned more often: lavender warp fungus (freq bonus 42) The monster species that spawned more often: natto (freq bonus 72) The monster species that spawned more often: petty hill giant (freq bonus 30) The monster species that spawned more often: guard drake (freq bonus 6) The monster species that spawned more often: animated sky-high heel (freq bonus 24) The monster species that spawned more often: hatchetlike maundy (freq bonus 18) The monster species that spawned more often: Sandra (freq bonus 84) The monster species that spawned more often: automatic housecat (freq bonus 6) The monster species that spawned more often: evil mind flayer (freq bonus 6) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 18) The monster species that spawned more often: werefox (freq bonus 18) The monster species that spawned more often: joust buzzard (freq bonus 20) The monster species that spawned more often: assured mack trumped (freq bonus 14) The monster species that spawned more often: curio blindest (freq bonus 40) The monster species that spawned more often: Jannik (freq bonus 10) The monster species that spawned more often: Baendre (freq bonus 24) The monster trait that was more common: monsters that have gaze attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 1) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 6) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters that have spit attacks (freq bonus 2) The monster species that never randomly spawned: solid patch The monster species that never randomly spawned: Blahonir The monster species that never randomly spawned: formatting demon The monster species that never randomly spawned: really dangerous mushroom The monster species that never randomly spawned: full-elf ranger The monster species that never randomly spawned: purplest nonuser The monster species that never randomly spawned: star dragon The monster species that never randomly spawned: land drake The monster species that never randomly spawned: dollishly evangelism The monster species that never randomly spawned: evasive vorpal jabberwock The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: blue spell helmet (bluy helmet) The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing) The RNG hath decreed that this item was never generated: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 37) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 17) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 200) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 18) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 14) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 7) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 6) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 6) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 7) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: cure glib (lovely) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: anoxic pit (freq bonus 1) Next attribute increase check would have come at turn 117 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were prevented from having stun resistance (0) You were prevented from having stunnopathy (0) You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Crom The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (224) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * orcish ring mail (crude ring mail) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (complete helmet) * sedge hat (inkcoat helmet) * skullcap (anachrononononaut helmet) * flack helmet (formula one helmet) * crystal helm (greenery helmet) * mining helm (plumed helmet) * field helm stone (rubynus helmet) * helm of safeguard (wide conical hat) * war hat (kitchen hat) * plasteel gloves (white gloves) * leather gloves (parked gloves) * gauntlets of safeguard (graffiti gloves) * gauntlets of plugsuit (paper gloves) * commander gloves (grey-shaded gloves) * field gloves (nonexistant gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fleecy boots) * field boots (chess boots) * boots of safeguard (buckled boots) Scrolls scroll of healing (BWARHARHARHARHAR) scroll of mana (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of phase door (TRAETOR HORIGO) scroll of standard id (MAY THE FORCE BE WITH YOU) scroll of cure (HUAKORE TE UNIANA PAKEHA KATOA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Barbarian... Since you quit, the score list will not be checked.