BSOD2, neutral male insectoid Monk --- |..|.- |.....- --- #|.....| --.--- |.`...| #--....-- |.....| #,.*....|. ---...- #,**......| #@..... #`,,-#-#..--. --...-----#### -...... --...--.| #....... |.....-- -........ --....# #.|.>...`. ---|....- ----......` #..|-..|# #--...`....| -..--..| -...----.|.| #......| |#-#| #---- --|.| -......---...| --- |.| #...........-- --..--.| -.........| |......- -------.-- --`---. --- [BSOD2 the Candidate] St12 Dx12 Co7 In3 Wi12 Ch7 MonInsMalNeu+P S11851 Dlvl:37 $1 HP19(19) Pw12(12) AC3 Xp1/0 Wt80/1050 T200 Latest messages Unknown command ' '. Katzenhund drops a violet gem {1}. # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Use this technique? [yn] (n) Your body is transported to another location! There is a wall in the way! (8x) With great effort you move the boulder. There's some graffiti on the floor here. Use "r." to read it. There is a wall in the way! You hear some noises in the distance. There is a wall in the way! (2x) There's some graffiti on the floor here. Use "r." to read it. There is a wall in the way! You hear some noises in the distance. There is a wall in the way! (7x) # Really quit [yes/no]? Final attributes You were playing in lost soul mode You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: stun resistance You could not have this property intrinsically: see invisible Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 25 Tool identification only worked 5 times out of 32 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 88% Wand drop chance was reduced to 60% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: polearms (turn 28) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50838 Monster spawn increase reached its maximum at turn 90787 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 563328 The monster class that cannot be genocided was snake The monster class that was spawned more often: wall monster (freq bonus 4) The monster species that spawned more often: huge rock mole (freq bonus 16) The monster species that spawned more often: auditor hi intimately clubfoot (freq bonus 10) The monster species that spawned more often: Unicorn of Amber (freq bonus 18) The monster species that spawned more often: regarding bothering (freq bonus 16) The monster species that spawned more often: rot turret (freq bonus 32) The monster species that spawned more often: glowing warp patch (freq bonus 7) The monster species that spawned more often: sweet blonde (freq bonus 24) The monster species that spawned more often: large centipede (freq bonus 9) The monster species that spawned more often: giant tree ant (freq bonus 40) The monster species that spawned more often: disguised undead unicorn (freq bonus 36) The monster species that spawned more often: barricade (freq bonus 16) The monster species that spawned more often: bog creature (freq bonus 28) The monster species that spawned more often: magnetic warp fungus (freq bonus 36) The monster species that spawned more often: ice animal (freq bonus 21) The monster species that spawned more often: donkey teacher (freq bonus 42) The monster species that spawned more often: The Queen of Farts (freq bonus 10) The monster species that spawned more often: Succubus Kop (freq bonus 30) The monster species that spawned more often: smart bomb (freq bonus 14) The monster species that spawned more often: Melanie (freq bonus 8) The monster species that spawned more often: disentitrice (freq bonus 18) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 3) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster trait that was more common: monsters that count as giant (freq bonus 2) The monster trait that was more common: monsters that have no hands (freq bonus 1) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 2) The monster species that never randomly spawned: landeel The monster species that never randomly spawned: stupid thieving girl The monster species that never randomly spawned: vacuum colony The monster species that never randomly spawned: yellow centipede The monster species that never randomly spawned: spectral tyrannosaur The monster species that never randomly spawned: accounted sire minnesinger padded The monster species that never randomly spawned: Morton The monster species that never randomly spawned: stupid fury The monster species that never randomly spawned: false force patch The monster species that never randomly spawned: agent black growth The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: fleece bolt ((null)) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 111) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 29) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 6) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 18) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 3) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 3) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 2) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 58) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 9) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 91) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this trap was always invisible: nolite trap The RNG hath decreed that this trap was generated more often: highlevel trap (freq bonus 3) Next attribute increase check would have come at turn 1131 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 10 You were sleep resistant You were poison resistant You were prevented from having speed (0) You were prevented from having stun resistance (0) You had 1300 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 99% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) summon team ant 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Not Ready(1330) phase door 1 R Not Ready(1544) invoke deity 1 R Prepared(0) Discoveries Armor * leather gloves (racer gloves) * robe (purple robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (cone-shaped helmet) * sedge hat (rotating helmet) * skullcap (wok-shaped helmet) * flack helmet (tribal helmet) * crystal helm (inkcoat helmet) * mining helm (dim colored helmet) * field helm (etched helmet) * helm of safeguard (less helmet) * war hat (basin helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (odd pair of gloves) * gauntlets of plugsuit (inverse gloves) * commander gloves (moth-bitten gloves) * field gloves (english gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (camouflage patterned boots) * field boots (velcro boots) * boots of safeguard (fin boots) Scrolls scroll of teleportation (HP RECOVERY BY GRAUP) scroll of healing (PIETEIKUMU KLUDA) scroll of mana (INE IGO PIO) scroll of phase door (POKE MONGO) scroll of standard id (SABRA BRIATHA BRISARA) scroll of cure (HELPING SUM STARE CAVITY TOFU) scroll of identify (MANUALIRK GLEKNOW MIZK) Spellbooks spellbook of healing (khaki) Potions potion of healing (dark) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Monk...