BSOD2, neutral male levitating Mahou Shoujo ------ ...@@| |..dd| |.... .....| ------ [BSOD2 the Schoolkid] St8 Dx4 Co5 In5 Wi15 Ch14 MahLevMalNeu S0 Dlvl:1 $0 HP26(26) Pw12(12) AC5 Xp1/0 Wt308/2750 T1 Lev Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the levitating Mahou Shoujo, welcome back to SlashEMExtended! You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: peacevision Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 23 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 34% Potion drop chance was reduced to 76% The following skill could not be trained at all: searching The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: lightsaber (turn 91) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 13182 Monster spawn increase reached its maximum at turn 45438 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 228826 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: erring wight (freq bonus 24) The monster species that spawned more often: division thief (freq bonus 84) The monster species that spawned more often: RNGed Kop (freq bonus 12) The monster species that spawned more often: oddoshishi (freq bonus 6) The monster species that spawned more often: giant red ant (freq bonus 8) The monster species that spawned more often: martyring preface (freq bonus 48) The monster species that spawned more often: undead mummy (freq bonus 9) The monster species that spawned more often: glowing spore (freq bonus 21) The monster species that spawned more often: enriched camera spoon (freq bonus 12) The monster species that spawned more often: plasma stalk (freq bonus 5) The monster species that spawned more often: nasty chicken (freq bonus 20) The monster species that spawned more often: elf veteran (freq bonus 16) The monster species that spawned more often: multi-hued warp patch (freq bonus 8) The monster species that spawned more often: great magic dragon (freq bonus 12) The monster species that spawned more often: spikefist (freq bonus 24) The monster species that spawned more often: rudest elaboration (freq bonus 8) The monster species that spawned more often: sacristy antipoverty airing teletypewriter (freq bonus 8) The monster species that spawned more often: eldritch mind flayer (freq bonus 24) The monster species that spawned more often: selenite herder (freq bonus 8) The monster species that spawned more often: magedoom eye (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 1) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 4) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 6) The monster trait that was more common: monsters that originate from Animeband (freq bonus 4) The monster trait that was more common: monsters that want to arrest the player (freq bonus 2) The monster species that never randomly spawned: wyrd sister The monster species that never randomly spawned: novel warp fungus The monster species that never randomly spawned: virtually cult The monster species that never randomly spawned: vines The monster species that never randomly spawned: three-tentacle hententmon The monster species that never randomly spawned: death dragon The monster species that never randomly spawned: giant lurker The monster species that never randomly spawned: frost atronach The monster species that never randomly spawned: agronomic sunlight somnambulator The monster species that never randomly spawned: werestilettosandal The RNG hath decreed that this item was never generated: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was never generated: healing (white) The RNG hath decreed that this item was never generated: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 64) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 6) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 3) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 20) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 24) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 413) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 9) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 9) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 4) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 11) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 10) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 66) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: blesscursing (above) The RNG hath decreed that this item was always generated cursed: fear resistance (branching) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: magic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: wrapover trap (freq bonus 5) Next attribute increase check would have come at turn 418 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You were prevented from having regeneration (0) You were prevented from having confusion resistance (0) You were telepathic You were hallu partying You were a drunken boxer You were stunnopathic You were numbopathic You were dimmopathic You were freezopathic You were a stoned chiller You were extremely corrosive You had an increased fear factor You were burnopathic You were sickopathic You had wonderlegs You were a glibbery fighter You were aware of the presence of flying monsters You had 1500 points of nutrition remaining You aggravated monsters You were levitating (0) You could breathe water You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 23:11:05 2017. You could not have safely prayed (245) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 72% 200% b - acid stream 4 matter 90% 400% Techniques known in the end Name Level Status dazzle 1 R Prepared(0) vanish 1 R Prepared(0) telekinesis 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor orcish ring mail (crude ring mail) Scrolls scroll of healing (BREADANDBUTTER POPGUN NUKE) scroll of mana (SWEETHEART BUNDLE) scroll of phase door (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) scroll of standard id (IGNORANT WEATHER) scroll of cure (ULULULULOHH) Spellbooks spellbook of blank paper (plain) spellbook of sleep (discharged) spellbook of acid stream (fullpost) Wands wand of striking (refracted) Tools grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye BSOD2 the Mahou Shoujo... Since you quit, the score list will not be checked.