퍬^j  Player: Asturias Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-05-01.21:00:29.ttyrec Time: (1588366829) Fri May 1 21:00:29 2020 ^GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ^WShall I pick a character's race, role, gender and alignment for you? [ynq] ^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress (1 of 5)^Z q+Choosing Race Pick the race of your Barbarian   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - burninator  E - carthage  F - celtic  G - centaur  H - cerberus  I - chiquai  J - chiropteran  K - clockwork automaton (1 of 7)^" L - cockatrice  M - colorator  N - cortex  O - cupid  P - curser  Q - dark seducer  R - deathmold  S - deep elf  T - destabilizer  U - developer  V - devil  W - dinosaur  X - dolgsman  Y - doppelganger  Z - dorian  a - dragon  b - drow  c - dryad  d - dufflepud  e - dunadan  f - duthol  g - dwarf  h - dynamo  i - egymid  j - elemental  k - elf  l - engchip  m - ent  n - erosator  o - etheraloid  p - evilvariant  q - expert  r - extravator  s - fairy  t - fawn  u - felid  v - feminizer  w - fenek  x - fiend (2 of 7)^) )+Use hybrid races? [yn] (n) ^@ nChoosing Gender Pick the gender of your dwarven Barbarian  m - male f - female * - Random ! - Quit(end) ^Џ 7+Choosing Alignment Pick the alignment of your male dwarven Barbarian  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ^ b+^qĿ$@f^w8[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:1 $1 HP 24(24)  Pw 5(5)  AC4 Exp1 T1  It is written in the Book of Mitra:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mitra seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Mitra. You are destined to recover the Amulet for your deity, or die in the[16;63^8H attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mitra!--More--^^~c^dqHello Asturias, welcome to SlashEMExtended! You are a lawful male dwarven Barbarian.--More--^ ;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--^6 ĿMessage of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy --More--^ Ŀ $^2 [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T1 The moon is waxing tonight.^ JCDo you want to turn on the number pad? [yn] (n) ^ky Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - curse^4sgraphics [false]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true] (1 of 4)^ a - hilite_pet [true]  b - hitpointbar [true]  c - IBMgraphics [true]  d - ignintr [false]  e - inertiaconfirm [false]  f - invweight [true]  g - knapsacklimit [false]  h - lit_corridor [true]  i - lootabc [false]  j - mail [true]  k - materialglyph [false]  l - memorizationknown [false]  m - statuscolors [true]  n - menucolors [false]  o - menu_on_esc [true]  p - menu_glyphs [false]  q - missing_safety [true]  r - mon_polycontrol [false]  s - moreforced [true]  t - numpadmessage [false]  u - null [true]  v - paranoidquit [true]  w - perm_invent [true]  x - pickup_thrown [true]  y - pickup_cursed [false]  z - pokedex [true]  A - prayconfirm [true]  B - pushweapon [false]  C - quiver_fired [false]  D - qwertz_layout [false]  E - rest_^3on_space [false]  F - safe_pet [true]  G - showexp [false]  H - showrace [false]  I - showrealtime [false]  J - showscore [false]  K - showsym [true]  L - showdmg [true]  M - showweight [false] (2 of 4)&^9[ a - showmc [false]  b - showmovement [false]  c - showlongstats [false]  d - showsanity [false]  e - showsymbiotehp [false]  f - silent [true]  g - simpledescs [false]  h - sortpack [true]  i - sound [true]  j - sparkle [true]  k - standout [false]  l - tabcursesconfirm [false]  m - tech_description [true]  n - time [true]  o - timed_autosave [true]  p - quick_autosave [false]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]  v - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Asturias]  role [Barbarian]  race [dwarf]  gender [male]  align [lawful]  al&^I[tkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt] (3 of 4)*^Ԇ ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)] [26*^E;1H q - autopickup exceptions (0 currently set) (4 of 4)2^+:^ߥĿ$@f[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:1 $1 HP 24(24)  Pw 5(5)  AC4 Exp1 T1 Set boulder to what? =^ 0?^*y[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:1 $1 HP 24(24)  Pw 5(5)  AC4 Exp1 T1 Ŀ$@fA^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T2 <@B^ >[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T3 @fE^Loot in what direction? E^2#You don't find anything there to loot.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T3 F^n )Pick an object.F^ I^؍f a cat or other feline (tame kitten) (base level 2) [seen: normal vision, infravision]  Accessing Pokedex entry for kitten...  Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks: 1d6, bite - ordinary physical --More--R^]Ŀ $ <@ f  [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T3 U^Q^ Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0}(end) ]^ .Ŀ$[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T3 `^\D[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T4 f@`^']^You displaced your kitten.@f`^IYou see here 5 gold pieces {0}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T5 fb^|f@[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T5 The kitten picks up 5 gold pieces {0}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T6 fb^za@[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T6 The kitten drops 5 gold pieces.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T7 $fc^~ O[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T8 f@c^kj B[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T9 @$fd^݀e@You see here 5 gold pieces {0}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T10 fe^b e^ 5 gold pieces.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw 6 24(24)  Pw 5(5)  AC4 Exp1 T10 f^ $[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T11 @fj^N Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraj^N0phics [false]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true] (1 of 4)q^M a - hilite_pet [true]  b - hitpointbar [true]  c - IBMgraphics [true]  d - ignintr [false]  e - inertiaconfirm [false]  f - invweight [true]  g - knapsacklimit [false]  h - lit_corridor [true]  i - lootabc [false]  j - mail [true]  k - materialglyph [false]  l - memorizationknown [false]  m - statuscolors [true]  n - menucolors [false]  o - menu_on_esc [true]  p - menu_glyphs [false]  q - missing_safety [true]  r - mon_polycontrol [false]  s - moreforced [true]  t - numpadmessage [false]  u - null [true]  v - paranoidquit [true]  w - perm_invent [true]  x - pickup_thrown [true]  y - pickup_cursed [false]  z - pokedex [true]  A - prayconfirm [true]  B - pushweapon [false]  C - quiver_fired [false]  D - qwertz_layout [false]  E - rest_q^M3on_space [false]  F - safe_pet [true]  G - showexp [false]  H - showrace [false]  I - showrealtime [false]  J - showscore [false]  K - showsym [true]  L - showdmg [true]  M - showweight [false] (2 of 4)t^`+u^N  a - showmc [false]  b - showmovement [false]  c - showlongstats [false]  d - showsanity [false]  e - showsymbiotehp [false]  f - silent [true]  g - simpledescs [false]  h - sortpack [true]  i - sound [true]  j - sparkle [true]  k - standout [false]  l - tabcursesconfirm [false]  m - tech_description [true]  n - time [true]  o - timed_autosave [true]  p - quick_autosave [false]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]  v - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Asturias]  role [Barbarian]  race [dwarf]  gender [male]  align [lawful]  alu^4N tkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt] (3 of 4)u^-. ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)] ^A.E;1H q - autopickup exceptions (0 currently set) (4 of 4)v^B, f[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:1 $6 HP 24(24)  Pw 5(5)  AC4 Exp1 T11 --------|....@f...<....||......|.......|------.-z^ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraz^0phics [false]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true] (1 of 4)^$+^  a - hilite_pet [true]  b - hitpointbar [true]  c - IBMgraphics [false]  d - ignintr [false]  e - inertiaconfirm [false]  f - invweight [true]  g - knapsacklimit [false]  h - lit_corridor [true]  i - lootabc [false]  j - mail [true]  k - materialglyph [false]  l - memorizationknown [false]  m - statuscolors [true]  n - menucolors [false]  o - menu_on_esc [true]  p - menu_glyphs [false]  q - missing_safety [true]  r - mon_polycontrol [false]  s - moreforced [true]  t - numpadmessage [false]  u - null [true]  v - paranoidquit [true]  w - perm_invent [true]  x - pickup_thrown [true]  y - pickup_cursed [false]  z - pokedex [true]  A - prayconfirm [true]  B - pushweapon [false]  C - quiver_fired [false]  D - qwertz_layout [false]  E - rest^ 4_on_space [false]  F - safe_pet [true]  G - showexp [false]  H - showrace [false]  I - showrealtime [false]  J - showscore [false]  K - showsym [true]  L - showdmg [true]  M - showweight [false] (2 of 4)^C; a - showmc [false]  b - showmovement [false]  c - showlongstats [false]  d - showsanity [false]  e - showsymbiotehp [false]  f - silent [true]  g - simpledescs [false]  h - sortpack [true]  i - sound [true]  j - sparkle [true]  k - standout [false]  l - tabcursesconfirm [false]  m - tech_description [true]  n - time [true]  o - timed_autosave [true]  p - quick_autosave [false]  q - tombstone [true]  r - toptenwin [false]  s - travel [true]  t - use_inverse [false]  u - verbose [true]  v - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Asturias]  role [Barbarian]  race [dwarf]  gender [male]  align [lawful]  al^;tkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt] (3 of 4)^ ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)] [26^SE;1H q - autopickup exceptions (0 currently set) (4 of 4)^ޅ)0[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:1 $6 HP 24(24)  Pw 5(5)  AC4 Exp1 T11 (0lqqqqqqk(B(0x~~~~(B@f(0~(B(0~~(B<(0~~~~x(B(0x~~~~~~x(B(0~~~~~~~x(B(0mqqqqq~j(B^ 9[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T12 @(0~~(Bf^j#\You displaced your kitten.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T13 (0~(Bf@^Y[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T14 (0~~(B(0~(B@f^ down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--^X :[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:1 $6 HP 24(24)  Pw 5(5)  AC4 Exp1 T66 (0lqqqqqqk(B(0x~~~~~~~(B@(0~(B<(0~~~~x(B########(0x~~~(Bf(0~~x(B#####,,,,,,,(0~~(B@(0~~~~x(B0,,,,,######(0m(B+(0qqqq~j(B#######^ F[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T66 [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T67 (0~(Bf@(0~(B^j*[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T67 f(0~(B^The sad survivor lashes you![Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T67 Par  Stn [-1 -> 23][Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T68 Par  Stn ^2--More--^iP(0~~x(B(0k(B@(0x(B(0x~x(B[Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:4 $6 HP 23(24)  Pw 5(5)  AC4 Exp1 T68 Par  Stn [Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T69 Stn You can move again.[Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5) [25;1^PVH AC4 Exp1 T69 Stn ^ HThere is a wall in the way![Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T69 Stn ^@There is a wall in the way![Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T69 Stn ^o 8You can move again.[Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T69 Stn ^[Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T70 Stn (0q~l(B@(0~(B(0~(B^(0~(B(0~(B@(0~(B(0q(B[Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T71 Stn You feel a bit steadier now.[Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T71 Î^b [Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T72 (0x(B(0~(B(0x(B@(0~~(B(0m(B(0~(BĎ^.0There is a wall in the way![Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T72 Ď^z4g(0~~(B#@(0~(BĎ^ooYou stepped on a trigger!Suddenly you're exposed to the contamination.[Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T73 (0~(BĎ^[ a[Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T74 ###@^(0~~(BŎ^2h#(0~(B@(0~(B(0~(B[Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T74 You hear crashing rock.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T75 Ŏ^ g[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T76 ##@(0~~(B#Ǝ^ e (0~(B(0q(B@(0~(Bf[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T77 You find a scrawny cat posing as a statue.ǎ^<ǎ^߶&You kill the scrawny cat![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T78 $Ȏ^8)(0~~(B(0~(B(0~(B@(0qqv(BYou see here a gold piece {0}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T79 (0~(Bʎ^1 gold piece.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw 7 24(24)  Pw 5(5)  AC4 Exp1 T79 ʎ^s@(0~(B@(0~(B(0q(B[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T79 The beginner wields a short blade {12}!ʎ^GThe beginner thrusts his short blade.The beginner misses.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T80 ʎ^+ (0x(B(0~(B(0x(B@(0~~(B(0m(B[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T80 You hear crashing rock.The beginner thrusts his short blade.The beginner misses.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T81 ʎ^Ø!There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T81 ˎ^ You miss the beginner.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T81 You hear crashing rock.The beginner thrusts his short blade.The beginner misses.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T82 ̎^0 MYou kill the beginner!%[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T82 You hear crashing rock.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T83 ͎^٠(0~~(B@(0~(B Things that are here: a beginner corpse {1450} a scroll of healing {0} a short blade {12} a pair of gnomish boots {4}--More--ю^w=[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T83 You hear crashing rock.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T84 Ҏ^/LX Pick up what?  Weapons (')') a - a short blade {12} Armor ('[') b - a pair of gnomish boots {4} Comestibles ('%') c - a beginner corpse {1450} Scrolls ('?') d - a scroll of healing {0}(end) ӎ^! m[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T84 ׎^WR Pick up what?  Weapons (')') a - a short blade {12} Armor ('[') b - a pair of gnomish boots {4} Comestibles ('%') c - a beginner corpse {1450} Scrolls ('?') d - a scroll of healing {0}(end) ݎ^T+ގ^+^Z+⎬^lj - a pair of gnomish boots {4}.You have a little trouble lifting k - a beginner corpse {1450}.--More--㎬^\gYou have a little trouble lifting e - an uncursed scroll of healing {0}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T84 Brd 掬^AWhat do you want to write with? [- ab or ?*] 玬^2Never mind.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T84 Brd 莬^/8What do you want to eat? [dk or ?*] 뎬^C9 Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 ring mail (being worn) {100} j - a pair of gnomish boots {4} Comestibles d - 2 uncursed food rations {0} k - a beginner corpse {1450} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0}(end) ^ ,+##(0q~l~~x(B^/ This beginner corpse tastes terrible![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T84 Brd Your movements are slowed slightly because of your load.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T86 Brd [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T87 Brd --More--^^Your movements are now unencumbered.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T88 ^|You hear crashing rock.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T89 [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T90 [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T91 [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T92 (0~~(BYou finish ^Weating the beginner corpse.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T93 r(0~(B(0~(B^hm DYou kill the sewer rat![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T94 %r^Z .You kill the chipmunk![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T95 %^A)(0~(B@(0~(BYou see here a chipmunk corpse {20}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T96 ^%(0~(B@(0~(B%(0~(BYou see here a short blade {12}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T97 ^OU^gH[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T98 #(0~(B@)^ #(0~(B@(0~(B(0~(BYou see here a sewer rat corpse {20}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T99 ^,9[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T100 (0~~(B#@(0~(B%(0~(B^T\[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T101 ###@(0~(B(0~(B^ c[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T102 #(0~(B@(0~(B(0~(B^Q#(0~(B##@(0~~~~(B###There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T105 ^F[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T106 (0~~~(B@(0~(B^ ^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T107 ###@(0~(B(0~~(B^ _ There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T107 ^X[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T108 #(0~~(B@(0~(B^ ###(0~~~~(B@#(0~(BThere is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T111 ^)# 2[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T112 (0~(B@(0~(B^ 8[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T113 X@(0~~(B^LH!You kill the covxorn![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T114 (0~(B^0x(0~(B@(0~~(B(0~(B[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T115 You hear the chime of a cash register.^D[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T116 (0~(B@(0~~(B^,=[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T117 (0~~(B@(0~(B^X >[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T118 (0~(B@(0~~(B^M n[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T119 #(0~(B@(0~~(B(0~(B^cX[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T120 ##@(0~~(B#(0~(B^z`[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T121 (0~~(B@#(0~(B^n[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T122 (0~(B(0~(B@#(0~(B^׌ 8There appears to be no shopkeeper here to receive your payment.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T122  ^N>There appears to be no shopkeeper here to receive your payment.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T122  ^  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ^x+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad opti^yon is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands. --More--^ Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered --More--^Q,v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can)--More--^ f^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory --More--^  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon --More--^rT takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use--More--^ON* items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) --More--^# [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T122 ^K Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^b[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T122 !^zg (0~(B(0~(B(0~(B@(0~(B(0qqq(BThere is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T124 "^y S[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T125 (0~~(B@(0~(B*"^cg[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T126 (0~(B(0~(B@#(0x(B#^There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T126 %^+Pick an object.%^&^{ "* a gem or rock (gem)[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T126 '^jt  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) +^xb[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T126 +^3m Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) +^ b[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T126 ,^s (0~(B@0(0~x(BYou see here a teal gem {1}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T127 (0~~(B(0~(B/^l - a teal gem {1}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T127 /^~K[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T128 (0~(B@(0qqj(B0^ʷ?[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T129 (0~~(B@(0~(B0^, x[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T130 (0~(B(0~(B@(0~(B(0~(B1^>[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T131 (0~(B@(0~~(B1^K|[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T132 (0~(B(0~(B@(0~~(B(0q(B1^2G[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T133 #(0~(B(0~(B#@(0~~(B#1^[ There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T133 2^U[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T134 #(0~(B@(0~(B2^" n[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T135 #(0~(B@(0~(B(0~(B2^m[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T136 #(0~(B@(0~(B(0~(B3^[[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T137 ##@(0~(B(0~(B3^. There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T137 4^I D[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T138 (0~(B@(0~(B4^/ ][Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T139 (0~(B(0~(B@(0~(B4^=_[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T140 (0~(B(0~(B@(0~~(B5^?[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T141 (0~(B(0~(B@5^There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T141 5^bK M[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T142 (0~(B(0~(B@(0~(B6^J[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T143 (0~(B(0~(B@(0~~(B(0~(B6^yc[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T144 (0~(B@(0~(B(0~~~(B6^ a[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T145 (0~~(B@(0~(B(0~(B6^ E[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T146 @(0~(B(0~(B7^(J[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T147 (0~(B@(0~(B(0~(B8^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T148 (0~~(B(0~(B(0~(B@(0~~(B8^U[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T149 (0~~~(B(0~(B@(0~(B8^There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T149 8^ b[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T150 (0~(B(0~~(B@(0~(B9^[[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T151 (0~~(B@(0~(B(0~(B9^|)[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T152 (0~~(B@9^`There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T152 9^2D[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T153 (0~(B@(0~(B:^9@[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T154 (0~~(B(0~(B@;^(0~(B(0~(B@(0~(BYou see here a short blade {12}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T155 ;^ (0~(B)(0~(B@(0~(BYou see here a chipmunk corpse {20}.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T156 <^U[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T157 (0~~(B@(0~(B%<^GfW[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T158 @(0~(B(0~(B(0~(B=^M[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T159 (0~~(B@(0~(B=^HDo you really want to step into that contamination trap? [yn] (n) ?^n[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T159 B^VDo you really want to step into that contamination trap? [yn] (n) C^7 y(0~(B@(0~~(BYou stepped on a trigger!Suddenly you're exposed to the contamination.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T160 E^+D[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T161 (0~~(B^@F^e[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T162 (0~(B(0~(B@(0~(B(0~(BF^D[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T163 (0~(B(0~~(B@F^S~[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T164 (0~(B#@(0~~(B(0~(BG^m[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T165 (0~(B#@(0~(B(0~(BG^|[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T166 #(0~(B#@(0~(B(0~~(BH^\[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T167 ###@(0~(B(0~(BH^yThere is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T167 I^D[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T168 (0~(B@(0~(BI^1_[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T169 (0~(B(0~(B@(0~~(BI^ݰ^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T170 (0~(B(0~(B@(0~~(BJ^]Autopickup: ON, for no objects.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T170 M^ 4In what direction? [47896321><] N^ cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--O^s [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:4 $7 HP 24(24)  Pw 5(5)  AC4 Exp1 T170 ############(0~(B#(0~~~~~~~(B##(0~(B#(0~(B#(0~(B#########(0~(B#(0~(B#(0~~~~~(B##(0~(B##(0~(B#(0~(B#####(0~(B#####(0~(B##(0~~~~~(B#(0~(B%(0~^ 3m(B#(0~~~(B#(0~(B##(0qqqq~x~x(B)(0q~x(B^(0q(B@(0~(B0(0~x(B(0x~(B%(0~x~~~x(B(0qqj(B(0mqqqvqk~x(B(0x~x(BP^w)(For instructions type a ?)P^N [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T170 S^Da Unknown command '`'.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T170 T^ [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T171 #(0~(B@(0~(B(0~(B(0~(BT^ [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T172 (0~(B#(0~~(B@(0~(B(0~(B(0x(BU^cp[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T173 #(0~~(B@(0~(B(0~(BU^a `[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T174 (0~(B@(0~~(B(0~(BV^"P[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T175 (0~(B@(0~x(BV^sThere is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T175 V^f/ {[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T176 (0~~~(B(0~(B@(0~~(BV^ X[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T177 (0~(B@(0~(B(0mqq(BW^;There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T177 W^o[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T178 (0~(B(0~(B@(0~(B(0q(BW^ݜ [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T179 (0~(B(0x(B(0~~(B@(0x(B(0j(BW^:" There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T179 X^ڀE[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T180 (0~~(B@(0~(BX^Nc[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T181 (0~~~(B@(0~(B(0~~(BX^v[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T182 #(0~(B@(0~~(B(0~(BX^! There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T182 X^w3j[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T183 #(0~(B@(0q(B(0~~(BY^fThere is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T183 Y^k"There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T183 Y^g _[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T184 (0~(B@(0~(B(0~(BZ^u[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T185 (0~(B(0~(B(0~(B@(0~(B(0q(BZ^ [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T186 (0~(B(0~~(B(0~~(B@(0~(B(0q(B[^!7 [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T187 (0~~(B(0~~~~(B@(0~~(B[^ ~[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T188 (0~(B(0~(B(0~(B@(0vqq(B\^Hw N[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T189 (0~(B@(0~(B(0q(B\^C [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T190 (0~(B(0q(B(0~~(B@(0~(B(0q(B]^)~[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T191 (0q(B(0~~(B@(0~(B(0q(B]^N~[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T192 (0q(B(0~~(B@(0~(B(0q(B]^~[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T193 (0q(B(0~~(B@(0~(B(0q(B]^h ~[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T194 (0j(B(0~~(B@(0~(B(0q(B^^`z[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T195 (0~(B(0~~(B@(0~(B(0q(B^^( ~[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T196 (0q(B(0~~(B@(0~(B(0q(B^^: .What do you want to drop? [$a-jl or ?*] _^N Never mind.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T196 `^f"There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T196 `^f[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T197 (0x~~(B@(0~(B`^[[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T198 (0x~m(B@(0~(B(0~~~(B`^ [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T199 (0x~x(B@(0~(B(0~(B`^h[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T200 (0lqk(B@(0~(B(0~~(Ba^gThere is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T200 a^"There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T200 a^ F[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T201 (0~(B@(0~~(Ba^+][Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T202 (0~(B(0~(B@(0~(Bb^`[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T203 (0~(B(0~(B@(0~~~(Bb^+s[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T204 (0~~(B(0~(B(0~(B@(0~(Bb^ >[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T205 (0~(B@(0~~(Bb^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T206 (0~(B@(0~~(Bc^>[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T207 (0~(B@(0~~(Bc^>[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T208 (0~(B@(0~~(Bc^ >[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T209 (0~(B@(0~~(Bc^ Y[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T210 (0~(B(0~(B@(0~~(Bc^S[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T211 (0~~~(B@(0~~(Bd^e,[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T212 (0~~(B(0~(B@(0~(B(0~(B(0~~(Bd^=T [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T213 ###@(0~(B(0~~(B(0~(B(0~(Bd^ There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T213 e^s[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T214 (0~~(B(0~(B(0~(B@(0~(B(0v(Be^y y[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T215 (0~(B(0x(B(0~~(B@(0~(Be^0u[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T216 (0~(B(0~(B(0~~(B@(0~(Bf^Qy[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T217 (0~~(B(0~(B@(0~~(Bg^?[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T218 (0~(B(0~(B@g^JG[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T219 (0~(B(0~(B@(0~(Bh^t[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T220 (0x~~(B(0~(B@(0~(B(0~(B(0~~(Bh^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T221 (0~x~(B@(0~(B(0~~(B(0~(B(0~~~(Bi^![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T222 (0k~x(B(0x(B@(0~(B(0~~(Bj^/[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T223 (0~~x(B@(0~(B(0~~(Bj^ [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T224 (0lj~(B+@(0m(B(0~(B(0~(Bk^# dThe door opens.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T225 (0lqq(B(0x~~(B(0x(B**(0~(B@(0x~~~~(B](0a(B(0x~(B*(0~~(B(0x~~(B(0mqq(Bn^= +Pick an object.n^ o^1o^o^gp^@ a human or elf (peaceful Retniw) (base level 24) (male)  Accessing Pokedex entry for shopkeeper...  Base statistics of this monster type: Base level = 24, difficulty = 29, AC = -6, magic resistance = 50, alignment 0. Fast (18). Special generation. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous flyer. Can be seen with infravision. Can spontaneously betray you if tame. Can't be tamed. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form. Attacks:  4d4, uses weapon - ordinary physical  4d4, p^ uses weapon - ordinary physical  --More--u^kK(0lqq (B###########(0x~~(B[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T225 u^ (0qqq(B*(0~~(B(0~t(B(0~(B@(0~~(B(0~t(B(0~(B*(0~~(B(0qqq(B"Hello, Asturias! Welcome to Retniw's rock-solid store!"[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T226 w^`g 'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T227 {^ 'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T228 |^T (Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T229 ]}^5'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T230 ~^ l[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T231 (0~(B(0~(B]@(0~(B(0~(B~^1 Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T232 ^^ 'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T233 ^7'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T234 ^['Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T235 ^n (Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T236 ]^?Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T236 The mini permamimic misses.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T237 ^g X[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T238 (0~(B(0x(B(0~(B@^_T[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T239 @@(0~(B(0~(B^` Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T240 ^\'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T241 ^0'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T242 ^P WWait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T242 Your ring mail blocks the mini permamimic's attack.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T243 ^+>(Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T244 ]^ 'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T245 ^ߠ  Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 ring mail (being worn) {100} j - a pair of gnomish boots {4} Comestibles d - 2 uncursed food rations {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Gems l - a teal gem {1}(end) ^ (0lqqqqq(B(0x~~(B*(0~~(B(0x(B**(0~(B@(0~tj~x(B###(0x~~~~~(B]@(0~x(B#(0~(B#(0x~(B*(0~~~tk~x(B#(0~(B#(0x~~(B*(0~~(B(0x~x~lqk(B#(0~(B#(0mqqqqq(B#(0x~~~x~^ xq~~~~~~q~~~~x~x~m~~x~x~~~~~~~~~x~~k~x~x~x~qqvqqqj~q(B[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T245 ^Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T246 ]^CWait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T247 (0~(B^(Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T248 ]^{?Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T248 The mini permamimic misses.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T249 ^` 'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T250 ^Z9[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T251 (0~(B(0~(B@^0][Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T252 (0~(B(0~(B@(0~(B^w`[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T253 (0~~(B(0~(B@(0~~(B^ b[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T254 (0~(B(0~(B@(0~~(B^A[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T255 (0~(B@(0~~~(B^c[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T256 (0~(B@(0~(B(0~~~(B^s a[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T257 (0~(B@(0~(B(0~~(B^ z[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T258 (0a(B](0~(B@(0~(B(0~~(B^yXy[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T259 (0~(B(0~(B@(0~(B(0~(B^f[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T260 (0lqk(B@(0~(B(0~(B^_(0~(B@@(0~(B[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T260 The mini permamimic just misses![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T261 (0~(B@^|[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T262 (0~(B(0~(B(0~(B@(0~(B^n_[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T263 (0~(B(0~(B@(0~~(B^P ^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T264 (0~(B(0~(B@(0~~(B^ `[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T265 (0~(B(0~(B@(0~~~(B^7h[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T266 (0~~(B(0~~(B(0~(B@^lThere is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T266 ^Ocmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--^^C[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:4 $7 HP 24(24)  Pw 5(5)  AC4 Exp1 T266 (0lqqqqq(B###########(0x~~(B*(0~~(B(0lqk(B#(0~(B#(0~~~~~~~(B#(0x(B**(0~~~tj~x(B#(0~(B#(0~(B#(0~(B########(0x~~~~~a(B](0~x(B#(0~(B#(0~(B#(0~~~~~(B#^qC#(0~(B#(0x~(B*(0~~~tk~x(B#(0~(B#(0~(B#####(0~(B#####(0~(B#(0x~~(B*(0~~(B(0x~x~lqk(B#(0~~~~~(B#(0~(B%(0~(B#(0~~~(B#(0~(B#(0mqqqqq(B#(0x~~~x~x(B#(0qqqq~x~x(B)(0q~x(B^[38^yC;5;5m(0q~~~~~~q~~~~x~x~m(B0(0~x(B(0x~(B%(0~x~~~x~x~~~~~~(B@(0~~x~~(B(0qqj(B(0mqqqvqk~x~x~x~qqvqqqj~q(B(0x~x~~~x~~~~~~~~~~(B(0mqqqvqqqqqqqqqq(B^E +[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T267 (0~(B(0~(B^"[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T268 ^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T269 ^85[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T270 ^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T271 ^y [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T272 ^{[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T273 ^ [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T274 (0~(B^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T275 ^^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T276 ^ )[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T277 (0~(B(0~(B^'[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T278 (0~(B^V[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T279 ](0~(B(0~(B@(0~(B^Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T280 ^q'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T281 ^6, 'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T282 ^+'Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T283 ^ 4In what direction? [47896321><] ^̺ You kick the mini permamimic.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T284 ^g4In what direction? [47896321><] ^@You kick the mini permamimic.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T284 The mini permamimic claws you![Asturias the Plundere r] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  23(24)  Pw 5(5)  AC4 Exp1 T284 [-1 -> 23][Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T285 ^ E[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T286 (0~(B(0~(B@^5 >[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T287 (0~(B@(0~(B^Wait! That's a mini permamimic![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T288 ^ E[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T289 (0~(B(0~(B@^There is a wall in the way![Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T289 ^[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T290 ^ [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T291 ]^!G[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T292 (0~(B(0~(B@(0~(B^ O[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T293 (0~~(B@(0~~(B^8[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T294 (0~(B(0~(B(0~(B@(0~(B(0~~(B^; [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T295 (0~(B@(0~(B(0~~(B(0~(B^,s[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T296 (0~~(B@(0~(B(0~~(B^ {[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T297 @(0~(B@(0~(B(0~(B^N(0~(B@(0~~(B(0~(B"Hello, Asturias! Welcome again to Retniw's rock-solid store!"[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T298 ^l [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T299 (0k(B(0x(B(0~(B@@(0a~(B(0x(B(0j(B^L 5[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T300 @(0~(B@^I,@(0~(BYou see here a gray stone.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T301 (0~(B@^`}*@You see here a gray stone.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T302 @(0~(B^B@*You see here 2 gray stones.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T303 ^][Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T304 *@@(0~(B^$ [Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T305 (0~(B@^8(0~(B@You see here a gray stone.[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T306 ^PL[Asturias the Plunderer ] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  24(24)  Pw 5(5)  AC4 Exp1 T307 (0~(B@*@^&In what direction? [47896321><] ^1Thump!Ouch! That hurts![Asturias the Plunder er] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  22(24)  Pw 5(5)  AC4 Exp1 T307 [-2 -> 22][Asturias the Plunder er] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  22(24)  Pw 5(5)  AC4 Exp1 T308 ^+K[Asturias the Plunder er] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  22(24)  Pw 5(5)  AC4 Exp1 T309 @(0~(B@(0~(B^ [Asturias the Plunder er] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  22(24)  Pw 5(5)  AC4 Exp1 T310 (0~(B@^,&In what direction? [47896321><] ^p1Thump!Ouch! That hurts![Asturias the Plund erer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  20(24)  Pw 5(5)  AC4 Exp1 T310 [-2 -> 20][Asturias the Plund erer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  20(24)  Pw 5(5)  AC4 Exp1 T311 ^][Asturias the Plund erer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  20(24)  Pw 5(5)  AC4 Exp1 T312 @(0~(B@(0~(B^c[Asturias the Plund erer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  20(24)  Pw 5(5)  AC4 Exp1 T313 (0~(B@(0~(B(0~(B@^~ [Asturias the Plund erer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  20(24)  Pw 5(5)  AC4 Exp1 T314 @(0~(B^p[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T315 @(0~(B^Do&In what direction? [47896321><] ^,(0~(B*^[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T316 *^-[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T317 @(0~(B^ [Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T318 (0~(B@^#[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T319 @(0~(B^ z@(0~(BYou see here a gray stone.[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T320 @(0~(B^c{"For you, honored creature; only 360 for this gray stone."m - a gray stone (unpaid, 360 zorkmids).[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T320 Ə^:=What do you want to drop? [$a-jlm or ?*] ɏ^ Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 ring mail (being worn) {100} j - a pair of gnomish boots {4} Comestibles d - 2 uncursed food rations {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Gems l - a teal gem {1} m - a gray stone (unpaid, 360 zorkmids)(end) ͏^u+(0lqqqqqk(B(0x~(B@*(0~~xlqk(B(0x(B*(0~~~~tj~x(B###(0x~~~~(B@(0a~~x(B#(0~(B#(0x~(B*(0~~~tk~x(B#(0~(B#(0x~~(B*(0~~xx~x~lqk(B#(0~(B#(0mqqqqqjx[38;5;0͏^,vm~~~x~xq~~~~~~q~~~(B](0x~x~m~~x~x~~~~~~~~~x~~k~x~x~x~qqvqqqj~qx~x~~~x~~~~~~~~~~(BYou drop a gray stone (unpaid, 360 zorkmids).[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T320 Ώ^u*@You see here a gray stone.[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T321 (0~(B@я^ "For you, most gracious creature; only 360 for this gray stone."n - a gray stone (unpaid, 360 zorkmids).[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T321 ֏^ =What do you want to drop? [$a-jln or ?*] ؏^8 Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 ring mail (being worn) {100} j - a pair of gnomish boots {4} Comestibles d - 2 uncursed food rations {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Gems l - a teal gem {1} n - a gray stone (unpaid, 360 zorkmids)(end) ڏ^A+(0lqqqqqk(B(0x~(B*@(0~~xlqk(B(0x(B*(0~~~~tj~x(B###(0x~~~~(B@(0a~~x(B#(0~(B#(0x~(B*(0~~~tk~x(B#(0~(B#(0x~~(B*(0~~xx~x~lqk(B#(0~(B#(0mqqqqqjx[38;5;0ڏ^dm~~~x~xq~~~~~~q~~~(B](0x~x~m~~x~x~~~~~~~~~x~~k~x~x~x~qqvqqqj~qx~x~~~x~~~~~~~~~~(BFor some reason, you cannot drop the stone![Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T321 ܏^a G@(0~(BYou see here a gray stone.[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T322 ݏ^ۦ[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T323 @*ݏ^PThere is a wall in the way![Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T323 ݏ^| F(0~(B@You see here a gray stone.[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T324 ݏ^ [Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T325 *@ޏ^;[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T326 (0~(B@ޏ^i [Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T327 (0~(B@ޏ^M [Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T328 (0~(B@ߏ^%Really attack Retniw? [yn] (n) Ꮼ^}n[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T328 ⏬^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ㏬^7 y+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) 珬^:o Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 菬^ b[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T328 鏬^ŏ0You don't have enough money to buy the item you picked.[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T328 돬^Y [Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T328 [Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T329 @(0~(B쏬^n /What do you want to drop? [$a-jln or ?*] ^Y Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 ring mail (being worn) {100} j - a pair of gnomish boots {4} Comestibles d - 2 uncursed food rations {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Gems l - a teal gem {1} n - a cursed gray stone (unpaid, 360 zorkmids)(end) ^Pa (0lqqqqqk(B(0x~(B*(0~~~xlqk(B(0x(B*(0~~~~tj~x(B###(0x~~(B@(0~(B@(0a~~x(B#(0~(B#(0x~(B*(0~~~tk~x(B#(0~(B#(0x~~(B*(0~~xx~x~lqk(B#(0~(B#(0mqqqqqjx~~^a ~x~xq~~~~~~q~~~(B](0x~x~m~~x~x~~~~~~~~~x~~k~x~x~x~qqvqqqj~qx~x~~~x~~~~~~~~~~(BNever mind.[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T329 ^`uUnknown command '^Q'.[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T329 ^' =You don't have anything to drink.--More--^>[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T329 ^q-What do you want to ready? [- b or ?*] ^u Never mind.[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw  21(24)  Pw 5(5)  AC4 Exp1 T329 ^H # ^3 quit^Huit^it^t^p[Really quit? WARNING: this will erase your game permanently! [yes/no]? ^y^e^z s^{ [Asturias the Plunde  21(24)  Pw 5(5) (0lqqqqqk(B###########(0x~(B*(0~~~xlqk(B#(0~(B#(0~~~~~~~(B#(0x(B*(0~~~~tj~x(B#(0~(B#(0~(B#(0~(B########(0x~~(B@(0~(B@(0a~~x(B#(0~(B#(0~(B#(0~~~~~(B##(0~(B#^{ (0x~(B*(0~~~tk~x(B#(0~(B#(0~(B#####(0~(B#####(0~(B#(0x~~(B*(0~~xx~x~lqk(B#(0~~~~~(B#(0~(B%(0~(B#(0~~~(B#(0~(B#(0mqqqqqjx~~~x~x(B#(0qqqq~x~x(B)(0q~x(B^(0q~~~~~~q[1^ | m~~~(B](0x~x~m(B0(0~x(B(0x~(B%(0~x~~~x~x~~~~~~~~~x~~(B(0qqj(B(0mqqqvqk~x~x~x~qqvqqqj~q(B(0x~x~~~x~~~~~~~~~~(B(0mqqqvqqqqqqqqqq(B[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:4 $0 HP 21(24)  Pw 5(5) [^:| \A AC4 Exp1 T329 Retniw comes and takes all your possessions.--More--^UDo you want to see what you had when you quit? DYWYPI? [ynq] (n) ^Ky Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 ring mail (being worn) {100} j - an uncursed +0 pair of gnomish boots {4} Comestibles d - 2 uncursed food rations {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Gems l - an uncursed +0 worthless piece of teal glass {1} n - a cursed +0 luckstone(end) ^ (0lqqqqqk(B(0x~(B*(0~~~xlqk(B(0x(B*(0~~~~tj~x(B###(0x~~(B@(0~(B@(0a~~x(B#(0~(B#(0x~(B*(0~~~tk~x(B#(0~(B#(0x~~(B*(0~~xx~x~lqk(B#(0~(B#(0mqqqqqjx~~^5 ~x~xq~~~~~~q~~~(B](0x~x~m~~x~x~~~~~~~~~x~~k~x~x~x~qqvqqqj~qx~x~~~x~~~~~~~~~~(BDo you want to see your attributes? [ynq] (n) ^X/nFinal Attributes: You were fervently aligned. Your alignment was 11. Your max alignment was 11. You carried 0 sins. You could not have this property at all: the Force. You could not have this property intrinsically: confusion resistance. You could not have the double effect of this property: see invisible. Implant identification only worked 1 times out of 18. Wand identification only worked 3 times out of 7. Gem identification only worked 100 times out of 139. Tool identification only worked 5 times out of 7. Monsters only dropped their musable items with 47% chance. Scroll drop chance was reduced to 56%. Wand drop chance was reduced to 80%. Amulet drop chance was reduced to 96%. Potion drop chance was reduced to 99%. Weapon drop chance was reduced to 84%. Tool drop chance was reduced to 86%. Food drop chance was reduced to 99%. Shop item generation was reduc^/ed to 37%. Concealing monsters were spawned underneath items 10% of the time only. The following skill was limited to skilled proficiency: flail. The following skill was limited to expert proficiency: long sword. The following skill became untrainable if you tried to train it too early: trident (turn 124). The following skill couldn't be trained before a certain turn number is reached: squeaking (turn 32576). The following skill became harder to train at higher skill levels: hammer. Number of artifacts generated was 1. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 50856. Monster spawn increase had reached its maximum at turn 123324. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 5894720. The monster class that cannot be genocided was sea monster. The monster class that was spawned more often: elemental (freq bonus 2). The mons^/ter species that was spawned more often: master couatl (freq bonus 8). The monster species that was spawned more often: bad teacher grandpa (freq bonus 24). The monster species that was spawned more often: microcode bug (freq bonus 24). --More--^1The monster species that was spawned more often: intelligent crasher (freq bonus 4). The monster species that was spawned more often: charnel (freq bonus 42). The monster species that was spawned more often: ruby dragon (freq bonus 24). The monster species that was spawned more often: uret warp patch (freq bonus 14). The monster species that was spawned more often: normal hobbit (freq bonus 5). The monster species that was spawned more often: old one race of yith (freq bonus 15). The monster species that was spawned more often: werefireelemental (freq bonus 24). The monster species that was spawned more often: kobold grinner (freq bonus 18). The monster species that was spawned more often: ball of webbing (freq bonus 12). The monster species that was spawned more often: disable overcapitalized (freq bonus 10). The monster species that was spawned more often: behide gray unicorn (freq bonus 3). The monster species that was spawned m^Wore often: blink force fungus (freq bonus 5). The monster species that was spawned more often: infernal potato (freq bonus 12). The monster species that was spawned more often: acid stalk (freq bonus 14). The monster species that was spawned more often: 13th step ghost (freq bonus 6). The monster species that was spawned more often: Elke's sneaker (freq bonus 36). The monster species that was spawned more often: filtered liberal (freq bonus 28). The monster trait that was more common: shapeshifting monsters (freq bonus 1). The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 1). The monster trait that was more common: monsters that talk like whores (freq bonus 2). The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 24). The monster trait that was more common: monsters that want to arrest the player (freq bonus 4). The monster trait that was more c^uommon: monsters with vampire dialogue (freq bonus 2). The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 8). The monster species that was never randomly spawned: slow fungus. The monster species that was never randomly spawned: sour ape. The monster species that was never randomly spawned: terrestric warp fungus. The monster species that was never randomly spawned: ice grue. The monster species that was never randomly spawned: star ray. The monster species that was never randomly spawned: moveless glob. The monster species that was never randomly spawned: windscreen forcer. The monster species that was never randomly spawned: larval octet. The monster species that was never randomly spawned: grassiest licker demarcation overusing yale. The monster species that was never randomly spawned: mishearing remodel. The monster class that was always generated with extra speed: ant or other ^xinsect. The RNG hath decreed that this item was never generated: carrot ((null)). The RNG hath decreed that this item was never generated: difficult trident ((null)). The RNG hath decreed that this item was never generated: heal other (SYMBIOTIC STEED). The RNG hath decreed that this item was never generated: lava (red-hot). --More-- ^~ The RNG hath decreed that this item was never generated: disintegration beam (fuzzy). The RNG hath decreed that this item was never generated: flicker visor (rural helmet). The RNG hath decreed that this item was never generated: blood loss stone (gray). The RNG hath decreed that this item was never generated: paralysis (shivering). The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed). The RNG hath decreed that this item was never generated: anti disintegration (doorstopping). The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 17). The RNG hath decreed that this item was generated more often: plastic chain ((null), freq bonus 31). The RNG hath decreed that this item was generated more often: implant of tribute (athletic, freq bonus 6). The RNG hath decreed tha ^~ t this item was generated more often: pitchfork ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 12). The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 11). The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 4). The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 7). The RNG hath decreed that this item was ^  generated more often: spiked battle boot ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: missing code (PLZ RETURN TO DEVTEAM, freq bonus 11). The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: stack javelin ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: heavy paper ball ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 6). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 74). The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN). The RNG hath decreed that this item was always generated cursed: implant of frailty (paradox). ^@ The RNG hath decreed that this item was always generated cursed: haste self (purple). The RNG hath decreed that this item was always generated cursed: implant of grace (feral). The RNG hath decreed that this item was always generated cursed: tunnels (street plan). The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak). The RNG hath decreed that this item was always generated cursed: recovery (reddish). The RNG hath decreed that this item was always generated cursed: levitation (floating). The RNG hath decreed that this item was always generated cursed: cancellation (shining). The RNG hath decreed that this item was always generated cursed: amulet of increased frequency (mastist). The RNG hath decreed that this trap was always invisible: rain cloud trap. --More-- ^Q (0lqqqqqk(B###########(0x~(B*(0~~~xlqk(B#(0~(B#(0~~~~~~~(B#(0x(B*(0~~~~tj~x(B#(0~(B#(0~(B#(0~(B########(0x~~(B@(0~(B@(0a~~x(B#(0~(B#(0~(B#(0~~~~~(B##(0~(B#(0x~(B*(0~~~tk~x(B#(0~ ^f [38;5;3m(B#(0~(B#####(0~(B#####(0~(B#(0x~~(B*(0~~xx~x~lqk(B#(0~~~~~(B#(0~(B%(0~(B#(0~~~(B#(0~(B#(0mqqqqqjx~~~x~x(B#(0qqqq~x~x(B)(0q~x(B^(0q~~~~~~q~~~(B](0x~x~m(B0(0~ ^n x(B(0x~(B%(0~x~~~x~x~~~~~~~~~x~~(B(0qqj(B(0mqqqvqk~x~x~x~qqvqqqj~q(B(0x~x~~~x~~~~~~~~~~(B(0mqqqvqqqqqqqqqq(B[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:4 $0 HP 21(24)  Pw 5(5)  AC4 Exp1 T329 Do you want to see your discoveries? [ynq] (n)  ^n Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian swo ^;rd)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm) (1 of 5)^21(0lqqqqqk(B###########(0x~(B*(0~~~xlqk(B#(0~(B#(0~~~~~~~(B#(0x(B*(0~~~~tj~x(B#(0~(B#(0~(B#(0~(B########(0x~~(B@(0~(B@(0a~~x(B#(0~(B#(0~(B#(0~~~~~(B##(0~(B#(0x~(B*(0~~~tk~x(B#(0~^H1[38;5;3m(B#(0~(B#####(0~(B#####(0~(B#(0x~~(B*(0~~xx~x~lqk(B#(0~~~~~(B#(0~(B%(0~(B#(0~~~(B#(0~(B#(0mqqqqqjx~~~x~x(B#(0qqqq~x~x(B)(0q~x(B^(0q~~~~~~q~~~(B](0x~x~m(B0(0~^Q1x(B(0x~(B%(0~x~~~x~x~~~~~~~~~x~~(B(0qqj(B(0mqqqvqk~x~x~x~qqvqqqj~q(B(0x~x~~~x~~~~~~~~~~(B(0mqqqvqqqqqqqqqq(B[Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:4 $0 HP 21(24)  Pw 5(5)  AC4 Exp1 T329 Do you want an account of creatures vanquished? [ynq] (n) ^ n Vanquished creatures:  a scrawny cat (2 created) 0 kittens (1 created) 0 slowlaines (1 created) 0 quasicos (1 created) 0 mini permamimics (1 created) 2 sewer rats (3 created) 0 drains rats (1 created) a chipmunk 0 sling bangers (1 created) 0 orange spores (1 created) a covxorn 0 sad survivors (1 created) a beginner 0 shopkeepers (3 created) 0 biem turrets (1 created) 0 fire troves (1 created)  21 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--^?$ [Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:4 $0 HP 21(24)  Pw 5(5)  AC4 Exp1 T329 Do you want to see your conduct? [ynq] (n) ^ n Voluntary challenges:  You eaten 1 time. You eaten food with animal by-products 1 time. You eaten meat 1 time. You were an atheist. You never prayed to the gods. You used a wielded weapon 5 times. You killed 5 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You levelported 1 time. You had a minimum alignment of 0. You had a maximum alignment of 11. You had a maximum contamination of 15. You successfully searched for traps 1 time. You successfully searched for doors or corridors 1 time. You kicked monsters 2 times. You let monsters dig out 16 wall tiles.--More--^ (0qqqqqk~(B*(0~~~xlqk(B*(0~~~~tj~x~~(B@(0~(B@(0a~~x~(B*(0~~~tk~x~~(B*(0~~xx~x~lqkqqqqqjx~~~x~x~~~q~~~(B](0x~x~mx~~~~~~~~~x~~x[^ m~x~qqvqqqj~q~~x~~~~~~~~~~qqvqqqqqqqqqq(B [Asturias the Plunde rer] St11 Dx16 Co9 In5 Wi7 Ch5 BarDwaMalLaw Dlvl:4 $0 HP 21(24)  Pw 5(5)  AC4 Exp1 T329 Goodbye Asturias the Barbarian... You quit in The Dungeons of Doom on dungeon level 4 with 202 points, and 0 pieces of gold, after 329 moves. You were level 1 with a maximum of 24 hit points when you quit.--More--^Y  ^/