Ash, chaotic male devilish Diablist ------ |...>| ---- --- --- |..<.| |.. . .| |....| -------------------- --------|.-----.---------.| --.--- |......|???..?|....|-|)[))))|-.-.....|.......|.| #,@,# |......|..????|....|.|))))))|.#|...|.|.......|.|## ######@# | |......|??.???.....|.|....))|..|.....|..........,###..###,### . |................|.-.---|-..-..--....|.......|..,##.#.##.,#.## ...|...-...|....-............)#...........|-----..,%#...[.#,.... |....................{.........(.................|,,,.,,,,.,,... | ----.|-...|----......------|..---..............|####---....--. .....|......|-----.|........).|...--|------..| |.......|# |[!%.$=|...#..|)[..-.|)).)))))))|...|.......|..| |.....^.| |?!+.[!|.... .|[[[.|.|))).)).)))|...|.......|..| |.......| |))/).!|......|[[..|.|))))[[.)))|.#.|.......|..| |.......| | --------------------.------------...---------..| |.......| |.........!......................................| --------- -------------------------------------------------- [Ash the Desert Caravanist] St6 Dx8 Co13 In9 Wi6 Ch7 DiaDevMalCha Dlvl:6 $3094 HP-9(116) Pw2(93) AC2 Exp11 T12532 Latest messages Vanzac hits you! [-13 -> 30] Vanzac wields a shotgun {15}! Vanzac fires 3 shotgun shells! You are hit by the 1st shotgun shell! [-9 -> 21] Warning: HP low! You are hit by the 2nd shotgun shell! [-8 -> 13] Warning: HP low! You dodge the 3rd shotgun shell. Vanzac misses. Vanzac wields an axe {24}! Vanzac swings her axe. Vanzac hits you! [-4 -> 9] Warning: HP low! Vanzac swings her axe. Vanzac hits you! You die... Your inventory Amulets z - a heavily cursed amulet versus poison {0} E - an uncursed amulet of own race warning {0} H - a cursed amulet of restful sleep {0} Weapons # - 3 uncursed +0 frag grenades {0} a - an uncursed +0 auto shotgun (auto) {24} b - an uncursed +1 eagle ball {2} c - an uncursed +0 grinder (weapon in foreclaws) {100} L - the cursed -3 qatar named Hiding Place of Urbaldi {8} O - the cursed -1 high-elven warsword named The Spellsword of Corellon {4} Q - an uncursed rusty thoroughly corroded +1 grinder {100} R - 18 uncursed +0 shotgun shells {0} T - an uncursed +1 qatar {8} Armor e - an uncursed rusty thoroughly corroded +0 chain mail (being worn) {120} p - an uncursed +0 pair of elven boots (being worn) {8} q - the uncursed +2 orcish helm named Templar's Might {12} r - an uncursed +0 enchanted (of aggravate monster) orcish cloak {4} t - an uncursed +0 orcish cloak {4} u - an uncursed +0 dwarvish cloak {4} w - an uncursed +0 enchanted (of double attacks) orcish helm {12} A - an uncursed corroded +5 dwarvish iron helm (being worn) {16} F - an uncursed +0 pair of low boots {4} G - the uncursed +0 inka mithril-coat named Mithral Cancellation {60} M - an uncursed +0 pair of high boots {8} Comestibles s - a blessed helth lizard corpse {10} Scrolls k - an uncursed scroll of phase door {0} m - a blessed scroll of mana {0} Spellbooks # - an uncursed spellbook of preaching (7:1) {0} d - an uncursed spellbook of extra healing (0:1) {0} v - an uncursed spellbook of levitation (2:0) {0} C - an uncursed fireproof spellbook of freeze sphere (0:1) {0} D - a blessed finalized spellbook of astral view (6:2) {0} I - an uncursed spellbook of healing (0:1) {0} U - an uncursed spellbook of wizard lock (2:1) {0} Z - an uncursed spellbook of jumping (3:2) {0} Potions # - an uncursed potion of radium {0} # - an uncursed potion of gain ability {0} # - an uncursed finalized potion of object detection {0} # - an uncursed finalized potion of water {0} # - an uncursed potion of object detection {0} # - an uncursed potion of extra healing {0} # - 2 uncursed potions of gain energy {0} # - an uncursed finalized potion of paralysis {0} # - an uncursed finalized potion of extra healing {0} # - an uncursed finalized potion of gain ability {0} x - an uncursed potion of healing {0} y - 3 uncursed potions of full healing {0} K - a blessed finalized potion of gain ability {0} P - an uncursed potion of oil (400) {0} S - a blessed finalized potion of tech level up {0} Rings i - an uncursed ring of warning (on right foreclaw) {0} Tools # - a * cursed mirror {0} # - a * uncursed mirror {0} # - a * uncursed mirror {0} # - an uncursed +0 tin opener {0} # - an uncursed +0 unicorn horn {8} # - an uncursed skeleton key {0} # - an uncursed magic whistle {0} # - an uncursed +0 tin opener {0} f - an uncursed sack {25} W - 3 uncursed +0 torch (776)'s {60} Y - 3 uncursed +0 torch (708)'s {60} Contents of the sack: an uncursed fortune cookie {0} 2 blessed food rations {0} a cursed candy bar {0} 2 uncursed tripe rations {0} a heavily cursed tin of desert wing meat {0} 29 uncursed pineapples {0} an uncursed scorzard corpse {10} an uncursed eucalyptus leaf {0} an uncursed tin of feel gnome meat {0} an uncursed tomb viper egg {0} an uncursed lizzy corpse {10} a blessed tin of green ooze {0} a cursed scroll of heal other {0} an uncursed scroll of fire {0} an uncursed finalized scroll of power charging {0} the uncursed finalized scroll of blank paper named Radio Wave {0} 2 uncursed scrolls of blank paper {0} a blessed finalized scroll of proof weapon {0} a blessed scroll of heal other {0} a blessed finalized scroll of fire {0} an uncursed scroll of earth {0} 3 uncursed scrolls of heal other {0} an uncursed scroll of cure {0} an uncursed finalized scroll of magic mapping {0} 3 uncursed scrolls of mana {0} an uncursed scroll of light {0} a blessed scroll of enchant weapon {0} an uncursed scroll of tele level {0} an uncursed scroll of taming {0} an uncursed scroll of sleep {0} 2 uncursed finalized scrolls of enchant weapon {0} a cursed scroll of blank paper {0} an uncursed scroll of proof armor {0} a cursed scroll of remove curse {0} an uncursed scroll of greater mana restoration {0} an uncursed wand of digging (0:1) {0} an uncursed wand of healing (0:4) {0} an uncursed wand of fire (0:4) {0} an uncursed wand of probing (0:3) {0} an uncursed wand of enlightenment (0:7) {0} an uncursed wand of light (0:8) {0} an uncursed wand of healing (0:12) {0} an uncursed wand of cold (0:7) {0} an uncursed wand of magic missile (0:-1) {0} an uncursed wand of probing (0:3) {0} an uncursed wand of healing (0:18) {0} an uncursed wand of create monster (0:6) {0} an uncursed wand of sleep (0:0) {0} an uncursed wand of magic mapping (0:1) {0} an uncursed skeleton key {0} an uncursed +0 worthless piece of blue glass {0} 2 uncursed +0 worthless pieces of yellow glass {0} 2 uncursed +0 worthless pieces of orange glass {0} Final attributes You were piously aligned Your alignment was 43 Your max alignment was 56 You carried 0 sins You could not have this property at all: the Force You could not have the double effect of this property: contamination resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 164 Tool identification only worked 5 times out of 10 Musable item generation frequency had a negative bias of 81% Ring drop chance was reduced to 67% Implant drop chance was reduced to 95% Potion drop chance was reduced to 93% Armor drop chance was reduced to 96% Tool drop chance was reduced to 96% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 94% chance Mastering the following skill taught you the hidden power: pick-axe The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: saber (turn 12) The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 5 Number of fake artifacts generated was 18 Monster spawn increase started at turn 13487 Monster spawn increase reached its maximum at turn 178979 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4344032 The monster class that cannot be genocided was mummy The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: volcanic vortex (freq bonus 12) The monster species that spawned more often: beautifier yogurt (freq bonus 6) The monster species that spawned more often: ruby warp fungus (freq bonus 24) The monster species that spawned more often: cesurae copperplate (freq bonus 3) The monster species that spawned more often: juttingly immersed (freq bonus 20) The monster species that spawned more often: Mr. Mime (freq bonus 12) The monster species that spawned more often: veil spirit (freq bonus 12) The monster species that spawned more often: corrosive light (freq bonus 20) The monster species that spawned more often: cave troll (freq bonus 8) The monster species that spawned more often: flint banger (freq bonus 14) The monster species that spawned more often: bulette (freq bonus 8) The monster species that spawned more often: castle devil (freq bonus 12) The monster species that spawned more often: Imbasword Archon (freq bonus 24) The monster species that spawned more often: ejectum fessed (freq bonus 8) The monster species that spawned more often: pleased shaman (freq bonus 24) The monster species that spawned more often: drow matron-mother (freq bonus 6) The monster species that spawned more often: nether idiot (freq bonus 28) The monster species that spawned more often: dynamo trainee (freq bonus 9) The monster species that spawned more often: blood extractor (freq bonus 10) The monster species that spawned more often: blasphemous wort (freq bonus 12) The monster trait that was more common: monsters that howl at the moon (freq bonus 8) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 1) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 1) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 2) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster trait that was more common: shapeshifting monsters (freq bonus 3) The monster trait that was more common: monsters that are amorphous (freq bonus 14) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 1) The monster trait that was more common: monsters who always walk randomly (freq bonus 2) The monster species that never randomly spawned: little bird The monster species that never randomly spawned: forgotten beam The monster species that never randomly spawned: pelleting wildfire The monster species that never randomly spawned: butcher The monster species that never randomly spawned: medium crook The monster species that never randomly spawned: ironical tonneaux venoming placebo alphabetically improbably The monster species that never randomly spawned: bramble stalk The monster species that never randomly spawned: very old blue dragon The monster species that never randomly spawned: ascended washboard legibly The monster species that never randomly spawned: pile of lead circles The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: gimp cloak (pitch cloak) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 87) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: fallout stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cigarette ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pike ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy alloy ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 12) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 2) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 89) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 6) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: cutting (inane) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus stone (lunate) The RNG hath decreed that this item was always generated cursed: silk spear ((null)) The RNG hath decreed that this trap was always invisible: karin trap The RNG hath decreed that this trap was generated more often: deformatting trap (freq bonus 6) Trap randomization happened for 1 in 650 traps Traps were spawned invisible 1 times in 94 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 13659 Strength training was 41 Dexterity training was 29 Wisdom training was 50 Constitution training was 36 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had the following amount of cash stored in the bank: 122 You had 9 points of BUC expertise You had 5 points of enchantment expertise You had 1 points of weapon enchantment expertise You had not decided on your sexuality yet You were being chased by the kops. (151) You were prevented from using the force like a real jedi (0) You were warned You had infravision You had 1452 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Athulua, Bul-Kathos and Rathma Your deity was Rathma The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - levitation 4 + body 28% 68% b - extra healing 3 + healing 90% 33% c - cancellation 7*+ matter 99% 0% d - jumping 1 + body 12% 160% e - preaching 1 + occult 23% 58% f - freeze sphere 1 + matter 3% 502% g - astral view 8 + occult 100% 99% h - healing 1 + healing 23% 54% i - wizard lock 2 + matter 9% 120% Techniques known in the end Name Level Status reinforce memory 11X LIMIT(0) critical strike 11X LIMIT(0) shield bash 11X LIMIT(0) appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(0) phase door 11 R LIMIT(549) invoke deity 11 R LIMIT(0) pacify 11 O LIMIT(3453) kamehameha 11 O LIMIT(0) ballsliff 11 O LIMIT(0) ward against flame 6X LIMIT(0) telekinesis 6X LIMIT(0) disarm 3 O LIMIT(0) pole melee 3 O LIMIT(0) weapon practice 2X LIMIT(0) Discoveries Artifacts Mithral Cancellation [lawful inka mithril-coat] The Spellsword of Corellon [chaotic high-elven warsword] Amulets amulet of strangulation (ball) amulet of own race warning (clawmark) amulet versus poison (negatively charged) amulet of restful sleep (mixture) Weapons dwarvish mattock (broad pick) high-elven warsword (runed curved sword) battle-axe (double-headed axe) scimitar (curved sword) droven bow (spider-legged bow) silver chakram (silver circular blade) Armor gnomish helm (little red hat) orcish helm (iron skull cap) gnomish suit (little blue vest) elven boots (red sneakers) orcish cloak (coarse mantelet) low boots (walking shoes) dwarvish cloak (hooded cloak) dwarvish iron helm (hard hat) high boots (jackboots) Scrolls scroll of identify (THE AMY IS IN 84 MINUTES IN THE GOAL COAGULATED) scroll of healing (SHELL PROTECT KEY) scroll of mana (NORBERT DUANE MICHAEL) scroll of phase door (NO ONE NEEDS MASK STRETCHER OBLIGATION) scroll of standard id (HOT NEW FOOCUBI IN YOUR AREA) scroll of cure (NYEHEHE) scroll of heal other (LUX IS BAD AT NH) * scroll of extra healing (RESERVATROL IS SPELLED CORRECTLY) * scroll of greater mana restoration (HITTING EVEN USED HAT MELO) scroll of teleportation (SENIL LELLARAP) scroll of farming (THE BUTTERFLY PROJECT IS A MIRACLE) scroll of power charging (DOORNING DAY) scroll of blank paper (unlabeled) scroll of tele level (CONFUSION YOU FUXXOR) scroll of remove curse (HM MINUS 1R) scroll of fire (K MEASURER STREAMLINES THE GAME IN AN ANNOYING WAY LIKE KKFS) scroll of proof weapon (HARLILOWN) scroll of earth (TIKSRVZLLAT IS THE BOSS MONSTER OF THE VOID) scroll of magic mapping (DIE DEUTSCHE JUGENDSPRACHE IST DAS LOSTESTE WO GIBT) scroll of light (ROLL IS 5 AND BECOME STRONGER) scroll of enchant weapon (SLASHEM EXTENDED WANTS YOU DEAD) scroll of taming (ORC WIZARD FOR SMASH 5) scroll of sleep (THE ELVENPING KLAMMERAFFELUXIDREAM) scroll of proof armor (KILL THE GMAN BUTCHER) Spellbooks spellbook of levitation (zylon) spellbook of extra healing (fleecy-colored) spellbook of cancellation (heavy) spellbook of jumping (nonsensical) spellbook of preaching (illgotten) spellbook of freeze sphere (purple) spellbook of astral view (monospace) spellbook of healing (ghostly) spellbook of wizard lock (pythonic) Potions potion of healing (dandelion) potion of paralysis (caustic) potion of speed (emerald) potion of object detection (cloudy) potion of radium (gastric) potion of gain ability (carcinogenic) potion of water (clear) potion of extra healing (ochre) potion of gain energy (soapy) potion of full healing (aquamarine) potion of oil (tesco value) potion of tech level up (sweet) Rings ring of warning (emerald) Wands wand of cold (pebble) wand of sleep (wicker) wand of striking (elasthan) wand of healing (black) wand of fire (edgy) wand of light (regular-sized) wand of digging (bronze) wand of probing (starfish) wand of enlightenment (magical) wand of magic missile (straight) wand of create monster (steel) wand of magic mapping (fogwood) Tools mirror (looking glass) skeleton key (key) magic whistle (whistle) sack (bag) Gems worthless piece of blue glass (blue) worthless piece of yellow glass (yellow) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: Level 3: [levgn] (to Space) Level 4: Level 5: (shrine chaos) Level 6: [mall] <- You are here Level 7: [oracle] Level 8: Level 9: [mazes] Level 10: Level 11: The Gnomish Mines: level 3 Level 3: Pool Challenge: level 4 Level 4: Sokoban: levels 4 to 7 Level 7: [soko4] Space Base: level 4 Level 4: Pacman Challenge: level 10 Level 10: Voluntary challenges You eaten 45 times You eaten food with animal by-products 36 times You eaten meat 34 times You have communicated with the gods 55 times You prayed to the gods 7 times You hit with a wielded weapon 488 times You killed 310 monsters You read items or engraved 40 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 91 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 3 potions You zapped wands 1 time You read scrolls 29 times You read spellbooks 9 times You successfully cast spells 124 times You failed to cast a spell 37 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 9 times You phase doored 10 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 49 You had a maximum sanity of 29 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 3 times You heard crapping noises 0 times You listened to conversion sermon 3 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 4 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 1 altar You had your items stolen 22 times You got poisoned 26 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 1 time You permanently lost stat points 1 time You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 9 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 9 times You fumbled 51 times You wrested wands 0 times You lost 1 item to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 22 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 20 times You interacted with a sink 7 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 5 critical hits You stole goods worth 15 zorkmids You let monsters dig out 4 wall tiles You untrapped 1 trap You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 2 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 3 potions You allowed monsters to read 8 scrolls You allowed monsters to zap 12 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 2 times You allowed monsters to eat metallic items 3 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 1 time You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 4 times You got hit by really bad effects 0 times You experienced good effects 1 time You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 5 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 4 potions You leveled past the maximum experience level 0 times You vomited 1 time You were low on health 2 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 1 time You received a covid-19 antidote 2 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (24 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (68 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (41 of 160) two-handed weapons [Basic] (max Expert) (159 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (62 of 160) petkeeping [Basic] (max Master) (68 of 160) missile weapons [Basic] (max Master) (23 of 160) techniques [Basic] (max Expert) (23 of 160) memorization [Basic] (max Master) (49 of 160) gun control [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) orb [Basic] (max Legendary) (20 of 160) claw [Basic] (max Legendary) (21 of 160) grinder [Skilled] (max Legendary) (499 of 540) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (8 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (88 of 160) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Wizard) (165 of 540) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills searching [Restricted] (max Restricted) (8 of 500) spirituality [Restricted] (max Restricted) (165 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (8 of 500) sling [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Ash the Diablist...