OPTIONS=IBMgraphics OPTIONS=time,showexp,lit_corridor,showscore,standout,number_pad:0,hilite_pet,!fixinv OPTIONS=color,menucolors,showrace #MENUCOLOR="* +1*"=lightgreen #MENUCOLOR="* +2*"=lightgreen #MENUCOLOR="* +3*"=lightgreen #MENUCOLOR="* +4*"=lightgreen #MENUCOLOR="* +5*"=lightgreen #MENUCOLOR="* +6*"=lightgreen #MENUCOLOR="* +7*"=lightgreen #MENUCOLOR="* +8*"=lightgreen #MENUCOLOR="* +9*"=lightgreen #MENUCOLOR="* -1*"=brown #MENUCOLOR="* -2*"=brown #MENUCOLOR="* -3*"=brown #MENUCOLOR="* -4*"=brown #MENUCOLOR="* -5*"=brown #MENUCOLOR="* -6*"=brown #MENUCOLOR="* -7*"=brown #MENUCOLOR="* -8*"=brown #MENUCOLOR="* -9*"=brown MENUCOLOR=".*\+\d.*"=lightgreen MENUCOLOR=".*\-\d.*"=brown MENUCOLOR=".* cursed.*"=orange MENUCOLOR=".*blessed.*"=lightcyan MENUCOLOR=".*Elbereth.*"=lightmagenta MENUCOLOR=".* holy water.*"=lightgreen MENUCOLOR=".*unholy water.*"=orange MENUCOLOR=".* uncursed .*"=green MENUCOLOR="loadstone\|wand \(of\|called\) cancellation"=underline MENUCOLOR="Amulet of Yendor named"=magenta # color only the real Amulet MENUCOLOR="gold piece"=yellow MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+[ ]+[0-9]+\*[ ]+[a-z]+[ ]+[0-9]+%"=magenta # forgotten spell # HP STATUSCOLOR=hp%100=green,hp%66=yellow,hp%50=orange STATUSCOLOR=hp%33=red&bold,hp%15:red&inverse,hp%0:red&inverse&blink # Pw STATUSCOLOR=pw%100=green,pw%66=yellow,pw%50:orange,pw%33=red&bold # Carry STATUSCOLOR=burdened:yellow,stressed:orange,strained:red&bold STATUSCOLOR=overtaxed:red&inverse,overloaded:red&inverse&blink # Hunger STATUSCOLOR=satiated:yellow,hungry:orange,weak:red&bold STATUSCOLOR=fainting:red&inverse,fainted:red&inverse&blink # Mental STATUSCOLOR=hallu:yellow,conf:orange,stn:red&bold # Health STATUSCOLOR=ill:red&inverse,foodpois:red&inverse,slime:red&inverse # Other STATUSCOLOR=held:red&inverse,blind:red&inverse STATUSCOLOR=Elb=lightmagenta