BYh% Player: AmyBSOD Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-15.13:43:55.ttyrec Time: (1497534235) Thu Jun 15 13:43:55 2017 BY%yBSOD-Fig-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by kicking an iron bar. 14 [14] BY/[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick your ungenomoldic Knight's gender and alignment for you? [ynq] BY0yĿ u @ ( +[AmyBSOD the Gallant ] St14 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0 Dlvl:1 $0 HP 23(23)  Pw 21(21)  AC-6 MC2 Mov12 Xp1/0 Wt403/1350 T1  It is written in the Book of Brigit:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Brigit sBY0eeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Brigit. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Brigit!--More--BY BY} Salutations AmyBSOD, welcome to SlashEMExtended! You are a neutral male ungenomoldic Knight.--More--BYTd  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--BYL  ĿPanics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--BYi 9Ŀ u @You turn into a vulturebear![AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-6 MC2 Mov12 HD5 Xp1/0 Wt403/1808 T1 --More--BY You quickly remove your armor as you start to change.Y[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T1 --More--BYl Wiped out all ungenomolds.You feel dead inside.[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T1 --More--BY AThere is a staircase up here.--More--BYBoQYou see here an uncursed +0 plate mail {200}.--More--BY ?The moon is waning tonight.--More--BY57Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--BYk: ĿBY3OUnknown command ' '.[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T1 BY;[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T1 BY95[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T1 BY5[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T1 BY=5[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T1 BY5[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T1 BY?5[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T1 BYSt X[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T2 Y[BY Weapons a - ) a blessed +1 long sword (weapon in paw) {16} b - ) an uncursed +0 lance {75} Armor d - [ an uncursed +0 helmet (being worn) {20} e - [ an uncursed +0 large shield (being worn) {40} f - [ an uncursed +0 pair of leather gloves (being worn) {4} Comestibles g - % 33 uncursed apples {20} h - % 21 uncursed carrots {12} Scrolls j - ? 5 uncursed scrolls of healing {5} k - ? 4 uncursed scrolls of mana {4} l - ? 3 uncursed scrolls of phase door {3} m - ? 2 uncursed scrolls of standard id {2} n - ? an uncursed scroll of cure {1} Wands i - / a cursed wand of death (0:10) {1}(end) BY"X  [AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T2 BY1.What do you want to drop? [abd-n or ?*] BY2 Ŀ uY [ ( +[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0 Dlvl:1 $0 HP 26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt203/1808 T2 You drop a blessed +1 long sword {16}.[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T2 BYC[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T2 [AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T3 $u)YBY QWhere do you want to jump?(For instructions type a ?)!BY_ !BY TIllegal move![AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T3 "BYYYou see here a wooden box {500}.[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T3 [AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T4 u#BYB [AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T4 VWScirocco picks up a blessed +1 long sword {16}.[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T5 u$BYn[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T5 [AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T6 Yu$BY[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T6 [AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T7 u(%BY(O[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T7 VWScirocco drops a blessed +1 long sword {16}.[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T8 u)%BY [AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T8 Yu[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T9 You find a secret door!--More--&BYk +'BYQWhere do you want to jump?(For instructions type a ?)'BYY, 'BYLE (BY%Y(BYdY[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0  26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T9 You see here a blessed +1 long sword {16}.--More--)BY[*YOU JUMPED INTO A SWORD, YOU RETARD![AmyBSOD the Vulturebear  26(26)  Pw 21(21) --More--,BYJ,BYMZĿ $ [u+ Y( +[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0 Dlvl:1 $0 HP 26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T9 Do you want your possessions identified? DYWYPI? [ynq] (n) -BY<n Weapons b - ) an uncursed +0 lance {75} Armor d - [ an uncursed +0 helmet (being worn) {20} e - [ an uncursed +0 large shield (being worn) {40} f - [ an uncursed +0 pair of leather gloves (being worn) {4} Comestibles g - % 33 uncursed apples {20} h - % 21 uncursed carrots {12} Scrolls j - ? 5 uncursed scrolls of healing {5} k - ? 4 uncursed scrolls of mana {4} l - ? 3 uncursed scrolls of phase door {3} m - ? 2 uncursed scrolls of standard id {2} n - ? an uncursed scroll of cure {1} Wands i - / a cursed wand of death (0:10) {1}(end) -BYQDo you want to see your attributes? [ynq] (n) -BYf nFinal Attributes: You were playing in IWBTG mode. You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: slow digestion. You could not have this property extrinsically: reflection. You could not have this property intrinsically: sleep resistance. Scroll identification only worked 100 times out of 650. Potion identification only worked 3 times out of 13. Amulet identification only worked 15 times out of 19. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 86. Spellbook identification only worked 2 times out of 15. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 77% chance. Scroll drop chance was reduced to 79%. Ring drop chance was reduced to 82%. Potion drop chance was reduced to 84%. -BYf [22;1HConcealing monsters were spawned underneath items 76% of the time only. Monster death drops spawned with only 94% chance. The following skill could not be trained at all: devices. --More---BYu The following skill was trained at half the usual rate: matter spells. The following skill was trained at one fifth the usual rate: broadsword. The following skill was limited to basic proficiency: devices. The following skill was limited to skilled proficiency: lance. The following skill was limited to expert proficiency: unicorn horn. The following skill became untrainable if you tried to train it too early: lance (turn 46). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Your remaining amount of free polymorphs was 100. Monster spawn increase would have started at turn 40257. Monster spawn increase had reached its maximum at turn 81847. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 511734. The monster class that cannot be genocided was grue. Today, the monster class that always gets generated invisible was vortex. The monster c-BYu lass that was spawned more often: major demon (freq bonus 1). The monster species that was spawned more often: indigo fungus (freq bonus 8). The monster species that was spawned more often: assleft dog (freq bonus 4). The monster species that was spawned more often: goblin guide (freq bonus 24). The monster species that was spawned more often: ice mushroom (freq bonus 6). The monster species that was spawned more often: werecouatl (freq bonus 12). The monster species that was spawned more often: ETA terrorist (freq bonus 12). The monster species that was spawned more often: chimera toad (freq bonus 30). --More---BYfThe monster species that was spawned more often: pellet archer (freq bonus 42). The monster species that was spawned more often: big bot (freq bonus 4). The monster species that was spawned more often: petty elf-lord (freq bonus 9). The monster species that was spawned more often: goblin awgwa (freq bonus 60). The monster species that was spawned more often: plague mouse (freq bonus 12). The monster species that was spawned more often: huge newt (freq bonus 24). The monster species that was spawned more often: devious false friend (freq bonus 3). The monster species that was spawned more often: hidden forest centaur (freq bonus 9). The monster species that was spawned more often: fanatic minion (freq bonus 36). The monster species that was spawned more often: swarm nymph (freq bonus 8). The monster species that was spawned more often: memory corruption (freq bonus 3).The monster species that was spawned -BYr'more often: blue colony (freq bonus 4). The monster species that was spawned more often: spoiled princess (freq bonus 5).The monster trait that was more common: monsters that are classified as petty (freq bonus 4). The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 1). The monster trait that was more common: monsters of large size (freq bonus 1). The monster trait that was more common: monsters whose attacks are specific to --More--.BYftheir internal ID (freq bonus 1). The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 1). The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2). The monster trait that was more common: monsters of gigantic size (freq bonus 2).The monster species that was never randomly spawned: expert trove. The monster species that was never randomly spawned: chasm viper. The monster species that was never randomly spawned: wind mold. The monster species that was never randomly spawned: aggressive lichen. The monster species that was never randomly spawned: brassfish. The monster species that was never randomly spawned: The Queen of Farts. The monster species that was never randomly spawned: nightwing. The monster species that was never randomly spawned: monkey. The monster species that was never randomly spawned: fruit bat. The .BY{monster species that was never randomly spawned: scything turret. The RNG hath decreed that this item was never generated: RapiRapi ((null)). The RNG hath decreed that this item was never generated: filler cloak (mantle of coat). The RNG hath decreed that this item was never generated: black spell stone (gray). The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak). --More--.BY.)The RNG hath decreed that this item was never generated: slow monster (light green). The RNG hath decreed that this item was never generated: destroy armor (destructive). The RNG hath decreed that this item was never generated: final explosion (venerable). The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield). The RNG hath decreed that this item was never generated: full healing (heretical). The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)). The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 31). The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 18). The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 54). The RNG hath decreed that this item was gener.BYA)Jated more often: elven gauntlets (faded mittens, freq bonus 27). The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 18). --More--.BYIThe RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 16). The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 25). The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 44). The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 65). The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 7). The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 6). The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: cloak of .BY]unlight (absorbing cloak, freq bonus 11). The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 3). The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 12). --More--.BY The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 21). The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 3). The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff). The RNG hath decreed that this item was always generated cursed: underlaid stone (gray). The RNG hath decreed that this item was always generated cursed: paralysis (shivering). The RNG hath decreed that this item was always generated cursed: acid ingestion (unhealthy). The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak). The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES). The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS). [19;.BY B1HThe RNG hath decreed that this item was always generated cursed: orange ((null)). The RNG hath decreed that this item was always generated cursed: sodalith (blue). The RNG hath decreed that this item was always generated cursed: cocloak (withered cloak). --More--.BY `The RNG hath decreed that this trap was always invisible: luck trap. The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 1). Next attribute increase check would have come at turn 247. Strength training was 0. Dexterity training was 0. Wisdom training was 2. Constitution training was -1. You were prevented from having slow digestion (0). You were prevented from having reflection (0). Your chance to block was 27%. You were warned. You had automatic searching. You had 1492 points of nutrition remaining. You could jump. You had polymorphitis. You were polymorphed into a vulturebear (32). Your luck was zero. You could not have safely prayed (745). You are dead. --More--/BYXĿ $ [u+ Y( +[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0 Dlvl:1 $0 HP 26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T9 Do you want to see your discoveries? [ynq] (n) /BY'Bn Discoveries   Weapons  ) * orcish dagger (crude dagger)  ) * droven dagger (obsidian dagger)  ) * elven dagger (runed dagger)  ) * dark elven dagger (black runed dagger)  ) * tooth of an algolian suntiger (very sharp tooth)  ) * moon axe (large silver axe)  ) * dwarvish battle-axe (beaked axe)  ) * battle-axe (double-headed axe)  ) * dwarvish mattock (broad pick)  ) * orcish short sword (crude short sword)  ) * dwarvish short sword (broad short sword)  ) * elven short sword (runed short sword)  ) * droven short sword (obsidian short sword)  ) * dark elven short sword (black runed short sword)  ) * vibroblade (gray short sword)  ) * runesword (runic broadsword)  ) * elven broadsword (/BY:B runed broadsword)  ) * black aestivalis (runed broadsword)  ) * white flower sword (flower-pommeled broadsword)  ) * katana (samurai sword)  ) * droven greatsword (large obsidian sword) (1 of 7)/BY  ) * tsurugi (long samurai sword)  ) * basterd sword (huge sword)  ) * scimitar (curved sword)  ) * bent sable (bent sword)  ) * high-elven warsword (runed curved sword)  ) * aklys (thonged club)  ) * metal club (heavy club)  ) * quarterstaff (staff)  ) * silver khakkhara (silver monk's staff)  ) * runed rod (rod)  ) * star rod (rod)  ) * fire hook (beaked staff)  ) * platinum fire hook (beaked staff)  ) * partisan (vulgar polearm)  ) * glaive (single-edged polearm)  ) * spetum (forked polearm)  ) * ranseur (hilted polearm)  ) * bardiche (long poleaxe)  ) * voulge (pole cleaver)  ) * halberd (angled poleaxe)  ) * black halberd (black polearm)  ) * fauchard (pole sickle) [23/BY y;1H ) * guisarme (pruning hook)  ) * bill-guisarme (hooked polearm) (2 of 7)/BY*3  ) * lucern hammer (pronged polearm)  ) * bec de corbin (beaked polearm)  ) * orcish spear (crude spear)  ) * droven spear (long obsidian spear)  ) * elven spear (runed spear)  ) * dwarvish spear (stout spear)  ) * javelin (throwing spear)  ) * force pike (long gray spear)  ) * droven lance (obsidian lance)  ) * orcish bow (crude bow)  ) * elven bow (runed bow)  ) * dark elven bow (black runed bow)  ) * yumi (long bow)  ) * droven bow (spider-legged bow)  ) * orcish arrow (crude arrow)  ) * elven arrow (runed arrow)  ) * dark elven arrow (black runed arrow)  ) * ya (bamboo arrow)  ) * droven arrow (obsidian arrow)  ) * stick of dynamite (red stick)  ) * droven cross/BY=3 bow (spider-legged crossbow)  ) * droven bolt (obsidian bolt)  ) * shuriken (throwing star)  ) * silver chakram (silver circular blade) (3 of 7)/BY Armor  [ * helmet stone (rubynus helmet)  [ * leather gloves (light gloves)  [ * bodyglove (tight black clothes)  [ * plugsuit (tightly fitting suit)  [ * droven plate mail (crested black plate)  [ * gnomish suit (little blue vest)  [ * safeguard suit (orange suit)  [ * nurse uniform (white dress)  [ * commander suit (black men's suit)  [ * camouflaged clothes (camouflage patterned clothes)  [ * shoulder rings (strange rings)  [ * droven chain mail (crested black mail)  [ * orcish chain mail (crude chain mail)  [ * orcish ring mail (crude ring mail)  [ * noble's dress (armored black dress)  [ * consort's suit (loud foppish suit)  [ * force armor stone (gemstone-adorned clothing)  [3/BYi7m[ * healer uniform (clean white clothes)  [ * jumpsuit (silver clothes)  [ * gentleman's suit (expensive clothes)  [ * gentlewoman's dress (expensive dress)  [ * straitjacket (long-sleeved jacket)  [ * curing uniform (clean white clothes) (4 of 7)0BYM [ * Hawaiian shorts (flowery shorts and lei)  [ * robe (orange robe)  [ * orcish cloak (coarse mantelet)  [ * dwarvish cloak (hooded cloak)  [ * oilskin cloak (slippery cloak)  [ * rubber apron (apron)  [ * kitchen apron (apron)  [ * frilled apron (apron)  [ * dummy wings (wings)  [ * elven leather helm (leather hat)  [ * gnomish helm (little red hat)  [ * orcish helm (iron skull cap)  [ * dwarvish iron helm (hard hat)  [ * droven helm (spider shaped helm)  [ * elven helm (runed helm)  [ * high-elven helm (runed helm)  [ * sedge hat (full helmet)  [ * skullcap (secret helmet)  [ * flack helmet (twisted visor helmet)  [ * crystal helm (celtic helmet)  [ * mining hel0BYbm (grimace helmet)  [ * field helm (guzzle helmet)  [ * helm of safeguard (etched helmet)  [ * war hat (filtered helmet) (5 of 7)0BY [ * plasteel gloves (white gloves)  [ * gauntlets of safeguard (spiky gloves)  [ * gauntlets of plugsuit (slaying gloves)  [ * commander gloves (fighting gloves)  [ * field gloves (dusty gloves)  [ * elven shield (blue and green shield)  [ * Uruk-hai shield (white-handed shield)  [ * orcish shield (red-eyed shield)  [ * crystal shield (glass shield)  [ * dwarvish roundshield (large round shield)  [ * orcish guard shield (livid worped-moon shield)  [ * plasteel boots (white boots)  [ * low boots (walking shoes)  [ * iron shoes (hard shoes)  [ * gnomish boots (little black boots)  [ * high boots (jackboots)  [ * sneakers (turning shoes)  [ * crystal boots (glass boots)  [ * wedge sandals (heeled sandals)  Y.m[ * dancing shoes (soft footwear)  [ * sweet mocassins (womens footwear)  [ * soft sneakers (light footwear)  [ * feminine pumps (female footwear)  [ * leather peep-toes (asian footwear) (6 of 7)0BY9 [ * hippie heels (red overknees)  [ * combat stilettos (heeled boots)  [ * boots of plugsuit (ski heels)  [ * field boots (fetish heels)  [ * boots of safeguard (orange boots)  Scrolls  ? scroll of healing (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED)  ? scroll of mana (9H)  ? scroll of phase door (MIXING FUCK)  ? scroll of standard id (HALLS OF MANDOS)  ? scroll of cure (WPROWADZIC BRAMY PIEKIELNE)  ? scroll of genocide (ALTER USB WEISST DU NICHT WAS F2 IST)  Wands  / wand of death (octogonal)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (spl0BY9,ash of venom) (7 of 7)0BYcĿ $ [u+ Y( +[AmyBSOD the Vulturebear ] St17 Dx9 Co11 In5 Wi10 Ch8 KniUngMalNeu S0 Dlvl:1 $0 HP 26(26)  Pw 21(21)  AC-1 MC2 Mov12 HD5 Xp1/0 Wt187/1808 T9 Do you want an account of creatures vanquished? [ynq] (n) 0BY'nn Vanquished creatures:  0 evasive sewer rats (2 created) 0 ponies (1 created) 0 jellyfish (1 created) 0 novice light walls (2 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--1BYF Do you want a list of species genocided? [ynq] (n) 1BYn Genocided species:  ungenomolds  1 species genocided. 0 species extinct.--More--1BY) }Do you want to see your conduct? [ynq] (n) 2BYun Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You genocided 1 type of monster. You never polymorphed an object. You changed form 1 time. You used no wishes. You remained celibate.--More--2BY ----------  / \  / REST \  / IN \  / PEACE \  / \  | AmyBSOD |  | 0 Au |  | killed by a |  |sharp-edged sword |  | |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well AmyBSOD the Knight... You died i2BYn The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 9 moves. You were level 1 with a maximum of 23 hit points when you died. --More--3BY׃  No Points Name Hp [max] 1 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 2 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 3 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 4 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 5 141969 stonewall-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 15. Killed by a monster (Emma's sexy wedge sandal). - [142] 6 125670 QQQQQ-Rog-Dop-Fem-Cha died in 3BY The Dungeons of Doom on level 10. Killed by a death ray. 44 [52] 7 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 8 89133 QQQQQ-Rog-Dop-Fem-Cha quit in The Dungeons of Doom on level 5 [max 10]. 78 [90] 9 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 10 63466 QQQQQ-Wiz-Dop-Mal-Cha quit in The Dungeons of Doom on level 9. 138 [138] 65 2015 AmyBSOD-Arc-Nym-Mal-Cha died in The Gnomish Mines on level 5. Killed by a monster (kestrel), while helplessly knocked 3BY out. - [69] 77 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 110 570 AmyBSOD-Cha-Hax-Mal-Law died in The Dungeons of Doom on level 3. Killed by his own inka boot. - [45] 114 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 119 407 AmyBSOD-Fla-Ang-Fem-Law died in The Dungeons of Doom on level 1. Caught herself in her own fireball. - [44] 129 339 AmyBSOD-Poi-Poi-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (river moccasin). - [32] 133 303 AmyBSOD-Fig-Bre-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a dwarvish spear. - [44] 139 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The 3BY  Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 141 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 143 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] 145 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 146 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 151 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 153 156 AmyBSOD-Dea-Din-Fem-Law died in The Dungeons o3BY f Doom on level 2. Killed by a stream of acid. - [44] 155 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 166 106 AmyBSOD-Dru-Alc-Fem-Law died in The Dungeons of Doom on level 2. Killed by falling downstairs. - [13] 168 102 AmyBSOD-Fla-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant spider). - [19] 172 97 AmyBSOD-Cha-Asg-Fem-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [16] 175 93 AmyBSOD-Cha-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an acidpool. - [24] 179 88 AmyBSOD-Dea-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Caught himself in his own magical blast. - [30] 185 60 AmyBSOD-Fig-N3BY ag-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). 16 [16] 187 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 197 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 198 44 AmyBSOD-Cha-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Killed by strangulation. 5 [16] 199 44 AmyBSOD-Sci-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a potion of acid. - [16] 202 40 AmyBSOD-Poi-Poi-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a poisonous cloak. - [23] 203 40 AmyBSOD-Fig-Bre-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [13BY 4] 208 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 210 32 AmyBSOD-Und-Cur-Mal-Law died in The Dungeons of Doom on level 1. Killed by a potion of unholy water. - [23] 214 18 AmyBSOD-Drd-Orc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [9] 222 9 AmyBSOD-Cha-Hax-Fem-Neu died in The Dungeons of Doom on level 1. Killed by touching an artifact (Asian Winter). - [1] 223 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 224 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). 3BY  - [16] 225 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 232 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 233 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium po