ЎBY9]  Player: AmyBSOD Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-15.13:42:40.ttyrec Time: (1497534160) Thu Jun 15 13:42:40 2017 ЎBYd [?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick your bretonian Fighter's gender and alignment for you? [ynq] юBYgy+Ŀf(@_[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1 Dlvl:1 $1 HP 14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T1  It is written in the Book of Selene:  After the Creation, the cruel god Moloch rebelledюBYg  against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Selene seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Mercury, have been heralded from birth as the instrument of Selene. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Selene!--More--юBY++Ŀ(_юBYHello AmyBSOD, welcome to SlashEMExtended! You are a lawful female bretonian Fighter.--More-- You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--юBYG& Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--юBY[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T1 The moon is waning tonight.--More--юBY)Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--юBYp' юBY1,EUnknown command ' '.[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T1 юBYO1[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T1 юBY-+[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T1 юBY+[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T1 юBYN[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T2 <@ҎBYz-What do you want to drop? [$a-l or ?*] ҎBY  Weapons a - ) a blessed +2 short sword (weapon in hand) {12} Armor b - [ an uncursed +1 sailor blouse (being worn) {6} Comestibles f - % 3 uncursed pancakes {3} g - % 3 uncursed candy bars {3} Scrolls d - ? an uncursed scroll of scare monster {1} e - ? an uncursed scroll of enchant weapon {1} h - ? 5 uncursed scrolls of healing {5} i - ? 4 uncursed scrolls of mana {4} j - ? 3 uncursed scrolls of phase door {3} k - ? 2 uncursed scrolls of standard id {2} l - ? an uncursed scroll of cure {1} Wands c - / an uncursed wand of polymorph (0:2) {1}(end) ԎBY++Ŀ_+Ŀf(<@ԎBY%_[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1 Dlvl:1 $1 HP 14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T2 You drop a blessed +2 short sword {12}.[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt30/1550 T2 ԎBYI [AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt30/1550 T3 f@)ՎBYJiYou don't have enough energy to jump! You need at least 10 points of mana! --More--֎BYQD [AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt30/1550 T3 ׎BY<@You see here a blessed +2 short sword {12}.[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt30/1550 T4 f׎BYaa - a blessed +2 short sword {12}.[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T4 ؎BYop[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T5 @f؎BY__[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T6 @f؎BYYou displaced Katzenhund.[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T7 f@َBY.[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T8 f<@َBYh@You see here a wooden container {754}.[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T9 fڎBY[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T10 ##@(fڎBY/ [AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T11 [AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T11 @ێBY%[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T12 ##@#(ێBYl[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T13 Ŀ@ێBY]N [AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T14 @܎BY-c[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T15 @܎BYo[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T16 @܎BYy M[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T17 #@܎BYƓ [AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T18 #@#f#ݎBY[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T19 [AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T19 f@ݎBYL *You stop. Katzenhund is in the way!ݎBY# 8[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T20 ݎBY( D[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T21 @ގBY1of@#[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T21 ގBYOZ[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T22 [AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T22 ގBYO[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T23 @#ގBY* _[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T24 @#ގBY W[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T25 #@#ߎBYYuLThere is a wall in the way![AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T25 ߎBYI[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T26 @fߎBYR_You displaced Katzenhund.[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T27 @ߎBYF" C[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T28 @ߎBYٟ Q[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T29 @ߎBY! P[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T30 f@ߎBY N[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T31 f@ߎBY) XThere is a set of iron bars in the way![AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1  14(14)  Pw 9(9)  AC6 MC0 Mov12 Xp1/0 Wt42/1550 T31 BYFt3In what direction? [47896321><] BY.wOuch! That hurts!You explode in a fountain of red pixels!--More--BYV%GAME OVER - press R to try again[AmyBSOD the Mercury  14(14)  Pw 9(9) --More--BYĿ####f@#########+Ŀ(<_[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1 Dlvl:1 $1 HP 14(14)  Pw 9(9)  ACBY<k6 MC0 Mov12 Xp1/0 Wt42/1550 T31 Do you want your possessions identified? DYWYPI? [ynq] (n) BY n Weapons a - ) a blessed +2 short sword {12} Armor b - [ an uncursed +1 sailor blouse (being worn) {6} Comestibles f - % 3 uncursed pancakes {3} g - % 3 uncursed candy bars {3} Scrolls d - ? an uncursed scroll of scare monster {1} e - ? an uncursed scroll of enchant weapon {1} h - ? 5 uncursed scrolls of healing {5} i - ? 4 uncursed scrolls of mana {4} j - ? 3 uncursed scrolls of phase door {3} k - ? 2 uncursed scrolls of standard id {2} l - ? an uncursed scroll of cure {1} Wands c - / an uncursed wand of polymorph (0:2) {1}(end) BYb 9+Ŀ_Do you want to see your attributes? [ynq] (n) BY~nFinal Attributes: You were playing in IWBTG mode. You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: the Force. You could not have this property extrinsically: detect monsters. You could not have this property intrinsically: dimmopathy. Scroll identification only worked 100 times out of 150. Potion identification only worked 3 times out of 7. Amulet identification only worked 15 times out of 16. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 15. Gem identification only worked 100 times out of 214. Scroll drop chance was reduced to 95%. Wand drop chance was reduced to 91%. The following skill could not be trained at all: divination spells. The following skill was trained at half the usual rate: high heels. The following skillBY( was trained at one fifth the usual rate: occult spells. The following skill was limited to basic proficiency: searching. The following skill was limited to skilled proficiency: knife. The following skill was limited to expert proficiency: axe. --More--BY.The following skill became untrainable if you tried to train it too early: matter spells (turn 43). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 21208. Monster spawn increase had reached its maximum at turn 94483. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 78078. The monster class that cannot be genocided was jelly. The monster class that was spawned more often: major demon (freq bonus 16). The monster species that was spawned more often: purple starlit sky (freq bonus 160). The monster species that was spawned more often: edgy growth (freq bonus 18). The monster species that was spawned more often: shooter turret (freq bonus 57). The monster species that was spawned more often: wally with the brolly (freq bonus 51). The monster species that was spawned more often: dulBY /l spore (freq bonus 152). The monster species that was spawned more often: mister whoopee (freq bonus 60). The monster species that was spawned more often: venom sphere (freq bonus 36). The monster species that was spawned more often: teacher with yellow teeth (freq bonus 18). The monster species that was spawned more often: Bad Tidings (freq bonus 108). --More--BYThe monster species that was spawned more often: rainbow warp patch (freq bonus 38). The monster species that was spawned more often: jungle archer (freq bonus 66). The monster species that was spawned more often: ecstasy worm (freq bonus 50). The monster species that was spawned more often: detention physics teacher (freq bonus 19). The monster species that was spawned more often: snaga sapper (freq bonus 54). The monster species that was spawned more often: pain worm (freq bonus 153). The monster species that was spawned more often: Simon Belmont (freq bonus 17). The monster species that was spawned more often: spider swarm (freq bonus 114). The monster species that was spawned more often: domestic nymph (freq bonus 108). The monster species that was spawned more often: overlord (freq bonus 19). The monster species that was spawned more often: porter slow fungus (freq bonus 204). The monster trait thatBY/ was more common: monsters whose attacks paralyze you (freq bonus 2). The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 4). The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1). The monster species that was never randomly spawned: sizzle naga. The monster species that was never randomly spawned: ice bear. The monster species that was never randomly spawned: mountain orc. --More--BYh The monster species that was never randomly spawned: Dora's tender stiletto sandal. The monster species that was never randomly spawned: pit fiend. The monster species that was never randomly spawned: gruesome naga hatchling. The monster species that was never randomly spawned: real gravity hound. The monster species that was never randomly spawned: leading orc-captain. The monster species that was never randomly spawned: dark fungus. The monster species that was never randomly spawned: ill colony. The monster class that was always generated with extra speed: grue. The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT). The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE). The RNG hath decreed that this item was never generated: bubblebeam (biblic). The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing). TBYh Khe RNG hath decreed that this item was never generated: sniper rifle ((null)). The RNG hath decreed that this item was never generated: magical shield ((null)). The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak). The RNG hath decreed that this item was never generated: small shield ((null)). The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak). The RNG hath decreed that this item was never generated: marble (white). --More--BY The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 18). The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 49). The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 24). The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 4). The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 21). The RNG hath decreed that this item was generated more often: maximum damage stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 9). The RNG hath decreed that this item was generated mBYj ore often: amulet of sickness resistance (sparkling, freq bonus 30). The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 14). The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 11). --More--BYpkThe RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 10). The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 12). The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 6). The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 11). The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 5). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 19). BYka[19;1HThe RNG hath decreed that this item was always generated cursed: highlevel stone (gray). The RNG hath decreed that this item was always generated cursed: stone of cursing (gray). The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded). --More--BYThe RNG hath decreed that this item was always generated cursed: bronze mace ((null)). The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: dimmer helmet (complete helmet). The RNG hath decreed that this item was always generated cursed: totem summoning (garbage). The RNG hath decreed that this item was always generated cursed: onion ((null)). The RNG hath decreed that this item was always generated cursed: fishing pole ((null)). The RNG hath decreed that this item was always generated cursed: earth (KIRJE). The RNG hath decreed that this trap was always invisible: interrupt trap. The RNG hath decreed that this trap was generated more often: adjacent trap (freq bonus 4). Next attribute increase check would have come at turn 885. Strength training was 0. Dexterity training waBYs -1. Wisdom training was 0. Constitution training was 1. You were fire resistant. You were cold resistant. You were shock resistant. --More--BYCYou were prevented from having detect monsters (0). You were prevented from using the force like a real jedi (0). You had 1467 points of nutrition remaining. You could jump. Your luck was zero. You could not have safely prayed (537). You are dead. --More--BY5Ŀ####f@#########+Ŀ(<_[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1 Dlvl:1 $1 HP 14(14)  Pw 9(9)  AC6 MC0 BYYMov12 Xp1/0 Wt42/1550 T31 Do you want to see your discoveries? [ynq] (n) BY} n Discoveries   Weapons  ) * orcish dagger (crude dagger)  ) * droven dagger (obsidian dagger)  ) * elven dagger (runed dagger)  ) * dark elven dagger (black runed dagger)  ) * tooth of an algolian suntiger (very sharp tooth)  ) * moon axe (large silver axe)  ) * dwarvish battle-axe (beaked axe)  ) * battle-axe (double-headed axe)  ) * dwarvish mattock (broad pick)  ) * orcish short sword (crude short sword)  ) * dwarvish short sword (broad short sword)  ) * elven short sword (runed short sword)  ) * droven short sword (obsidian short sword)  ) * dark elven short sword (black runed short sword)  ) * vibroblade (gray short sword)  ) * runesword (runic broadsword)  ) * elven broadsword (BY} runed broadsword)  ) * black aestivalis (runed broadsword)  ) * white flower sword (flower-pommeled broadsword)  ) * katana (samurai sword)  ) * droven greatsword (large obsidian sword) (1 of 7)BYF ) * tsurugi (long samurai sword)  ) * basterd sword (huge sword)  ) * scimitar (curved sword)  ) * bent sable (bent sword)  ) * high-elven warsword (runed curved sword)  ) * aklys (thonged club)  ) * metal club (heavy club)  ) * quarterstaff (staff)  ) * silver khakkhara (silver monk's staff)  ) * runed rod (rod)  ) * star rod (rod)  ) * fire hook (beaked staff)  ) * platinum fire hook (beaked staff)  ) * partisan (vulgar polearm)  ) * glaive (single-edged polearm)  ) * spetum (forked polearm)  ) * ranseur (hilted polearm)  ) * bardiche (long poleaxe)  ) * voulge (pole cleaver)  ) * halberd (angled poleaxe)  ) * black halberd (black polearm)  ) * fauchard (pole sickle) YFy;1H ) * guisarme (pruning hook)  ) * bill-guisarme (hooked polearm) (2 of 7)BY ) * lucern hammer (pronged polearm)  ) * bec de corbin (beaked polearm)  ) * orcish spear (crude spear)  ) * droven spear (long obsidian spear)  ) * elven spear (runed spear)  ) * dwarvish spear (stout spear)  ) * javelin (throwing spear)  ) * force pike (long gray spear)  ) * droven lance (obsidian lance)  ) * orcish bow (crude bow)  ) * elven bow (runed bow)  ) * dark elven bow (black runed bow)  ) * yumi (long bow)  ) * droven bow (spider-legged bow)  ) * orcish arrow (crude arrow)  ) * elven arrow (runed arrow)  ) * dark elven arrow (black runed arrow)  ) * ya (bamboo arrow)  ) * droven arrow (obsidian arrow)  ) * stick of dynamite (red stick)  ) * droven crossBYbow (spider-legged crossbow)  ) * droven bolt (obsidian bolt)  ) * shuriken (throwing star)  ) * silver chakram (silver circular blade) (3 of 7)BYqE Armor  [ * bodyglove (tight black clothes)  [ * plugsuit (tightly fitting suit)  [ * droven plate mail (crested black plate)  [ * gnomish suit (little blue vest)  [ * safeguard suit (orange suit)  [ * nurse uniform (white dress)  [ * commander suit (black men's suit)  [ * camouflaged clothes (camouflage patterned clothes)  [ * shoulder rings (strange rings)  [ * droven chain mail (crested black mail)  [ * orcish chain mail (crude chain mail)  [ * orcish ring mail (crude ring mail)  [ * noble's dress (armored black dress)  [ * consort's suit (loud foppish suit)  [ * force armor stone (gemstone-adorned clothing)  [ * healer uniform (clean white clothes)  [ * jumpsuit (silver clothes)  BYEb[ * gentleman's suit (expensive clothes)  [ * gentlewoman's dress (expensive dress)  [ * straitjacket (long-sleeved jacket)  [ * curing uniform (clean white clothes)  [ * Hawaiian shorts (flowery shorts and lei)  [ * robe (red robe) (4 of 7)BY9 [ * orcish cloak (coarse mantelet)  [ * dwarvish cloak (hooded cloak)  [ * oilskin cloak (slippery cloak)  [ * rubber apron (apron)  [ * kitchen apron (apron)  [ * frilled apron (apron)  [ * dummy wings (wings)  [ * elven leather helm (leather hat)  [ * gnomish helm (little red hat)  [ * orcish helm (iron skull cap)  [ * dwarvish iron helm (hard hat)  [ * droven helm (spider shaped helm)  [ * elven helm (runed helm)  [ * high-elven helm (runed helm)  [ * helmet (tasseled helmet)  [ * sedge hat (less helmet)  [ * skullcap (mechanical helmet)  [ * flack helmet (organic helmet)  [ * crystal helm (visored helmet)  [ * mining helm (hacker helmet)  [ * field helm (wide conicBYbal hat)  [ * helm of safeguard (celtic helmet)  [ * war hat (musical helmet)  [ * plasteel gloves (white gloves) (5 of 7)BY+  [ * leather gloves (orange gloves)  [ * gauntlets of safeguard (fingerless gloves)  [ * gauntlets of plugsuit (slaying gloves)  [ * commander gloves (fencing gloves)  [ * field gloves (sensor gloves)  [ * elven shield (blue and green shield)  [ * Uruk-hai shield (white-handed shield)  [ * orcish shield (red-eyed shield)  [ * crystal shield (glass shield)  [ * dwarvish roundshield (large round shield)  [ * orcish guard shield (livid worped-moon shield)  [ * plasteel boots (white boots)  [ * low boots (walking shoes)  [ * iron shoes (hard shoes)  [ * gnomish boots (little black boots)  [ * high boots (jackboots)  [ * sneakers (turning shoes)  [ * crystal boots (glass boots)  [ * wedge sandals (heeled sandals) Yd 3H [ * dancing shoes (soft footwear)  [ * sweet mocassins (womens footwear)  [ * soft sneakers (light footwear)  [ * feminine pumps (female footwear)  [ * leather peep-toes (asian footwear) (6 of 7)BY\  [ * hippie heels (red overknees)  [ * combat stilettos (heeled boots)  [ * boots of plugsuit (fin boots)  [ * field boots (red sneakers)  [ * boots of safeguard (rainbow boots)  Scrolls  ? scroll of scare monster (NV4 DISP DLL BSOD)  ? scroll of enchant weapon (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER)  ? scroll of healing (GNIK SISI VLE)  ? scroll of mana (STAT STUNT IS MORE IMPORTANT)  ? scroll of phase door (TIP BLOKA L DA GOVORIT CHTO SLESH IM ETO DER MO)  ? scroll of standard id (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCAR  ? scroll of cure (WEAK STUNT IS MORE POWER)  Wands  / wand of polymorph (magnesium)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of vBYB\ enom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (7 of 7)BYtĿ####f@#########+Ŀ(<_[AmyBSOD the Mercury ] St16 Dx12 Co13 In8 Wi8 Ch3 FigBreFemLaw S1 Dlvl:1 $1 HP 14(14)  Pw 9(9)  AC6 MC0 BYudMov12 Xp1/0 Wt42/1550 T31 Do you want an account of creatures vanquished? [ynq] (n) BYn Vanquished creatures:  0 kittens (1 created) 0 newt zombies (1 created)  2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--BY{JDo you want to see your conduct? [ynq] (n) BY$- n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--BY5 +Ŀ ----------  / \  / REST \  / IN \  / PEACE \  / \  | AmyBSOD |  | 1 Au |  |killed by kicking |  | an iron bar |  | |  | |  | |  | |  | 2017 |  *| *BY6 R * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye AmyBSOD the Fighter... You died in The Dungeons of Doom on dungeon level 1 with 1 point, and 1 piece of gold, after 31 moves. You were level 1 with a maximum of 14 hit points when you died. --More--BY1  You reached the 259th place on the top 10000 list. No Points Name Hp [max] 1 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 2 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 3 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 4 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 5 141969 stonewall-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 15. Killed by a monster (Emma's sexy wedge sandal). -BYU  [142] 6 125670 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 10. Killed by a death ray. 44 [52] 7 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 8 89133 QQQQQ-Rog-Dop-Fem-Cha quit in The Dungeons of Doom on level 5 [max 10]. 78 [90] 9 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 10 63466 QQQQQ-Wiz-Dop-Mal-Cha quit in The Dungeons of Doom on level 9. 138 [138] 65 2015 AmyBSOD-Arc-Nym-Mal-Cha died in The Gnomish Mines on level 5. Killed by a monsterBYg  (kestrel), while helplessly knocked out. - [69] 77 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 110 570 AmyBSOD-Cha-Hax-Mal-Law died in The Dungeons of Doom on level 3. Killed by his own inka boot. - [45] 114 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 119 407 AmyBSOD-Fla-Ang-Fem-Law died in The Dungeons of Doom on level 1. Caught herself in her own fireball. - [44] 129 339 AmyBSOD-Poi-Poi-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (river moccasin). - [32] 133 303 AmyBSOD-Fig-Bre-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a dwarvish spear. - [44] 139 247 AmBY yBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 141 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 143 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] 145 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 146 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 151 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 153 BY©  156 AmyBSOD-Dea-Din-Fem-Law died in The Dungeons of Doom on level 2. Killed by a stream of acid. - [44] 155 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 166 106 AmyBSOD-Dru-Alc-Fem-Law died in The Dungeons of Doom on level 2. Killed by falling downstairs. - [13] 168 102 AmyBSOD-Fla-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant spider). - [19] 172 97 AmyBSOD-Cha-Asg-Fem-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [16] 175 93 AmyBSOD-Cha-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an acidpool. - [24] 179 88 AmyBSOD-Dea-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Caught himself in his own mBYө agical blast. - [30] 186 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 196 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 197 44 AmyBSOD-Cha-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Killed by strangulation. 5 [16] 198 44 AmyBSOD-Sci-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a potion of acid. - [16] 201 40 AmyBSOD-Poi-Poi-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a poisonous cloak. - [23] 202 40 AmyBSOD-Fig-Bre-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [14] 207 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on leveBY l 1. Killed by his own electric sword. - [22] 209 32 AmyBSOD-Und-Cur-Mal-Law died in The Dungeons of Doom on level 1. Killed by a potion of unholy water. - [23] 213 18 AmyBSOD-Drd-Orc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [9] 221 9 AmyBSOD-Cha-Hax-Fem-Neu died in The Dungeons of Doom on level 1. Killed by touching an artifact (Asian Winter). - [1] 222 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 223 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). - [16] 224 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom BY  on level 1. Killed by drinking cyanide. - [13] 231 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 232 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 241 4 AmyBSOD-Fig-Bre-Fem-Neu died in The Dungeons of Doom