;Yؠ  Player: AmyBSOD Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-10.07:32:16.ttyrec Time: (1497079936) Sat Jun 10 07:32:16 2017 ;Y Jane's dancing shoe), while paralyzed by a monster attack. - [101] 6 42348 Lorskel-Aci-Vam-Mal-Neu died in The Gnomish Mines on level 12. Killed by a monster (vampiric amazonas fish). - [146] 7 39320 Lorskel-Mon-Wra-Mal-Neu quit in The Gnomish Mines on level 12. 105 [105] 8 34575 Tangles-Gla-Rod-Fem-Neu died in The Gnomish Mines on level 13. Killed by a monster (persian girl). - [27] 9 28824 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (random number generator elemental). - [120] 10 24297 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (terrible jermlaine), while sleeping. ;Y  - [117] 43 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 63 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 80 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 82 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 84 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 85 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 89 162 AmyBSOD-Art-Asg-Fem;Y -Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 91 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 111 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 117 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 121 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 130 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 131 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a s;Y addled speedhorse called Harley Davidson). - [16] 132 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 136 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 137 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 145 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22] 146 1 Chess-Lib-Hum-Fem-Law quit in The Dungeons of Doom on level 1. 20 [20]  0 AmyBSOD-Zyb-Arg-Fem-Cha died in The Dungeons of Doom   on level 1. Killed by a sol;Y5 (ar beam. - [22] ;Y [?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ;Y; nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict  v - a Cook (1 of 6);YGK X w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer  S - a Gangster  T - a Geek (2 of 6);YH+Choosing Race Pick the race of your Death Eater   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran  v - clockwork automaton (1 of 7);Y)+Use hybrid races? [yn] (n) ;YGnChoosing Gender Pick the gender of your argonian Death Eater  m - male f - female * - Random ! - Quit(end) ;YC+Choosing Alignment Pick the alignment of your male argonian Death Eater  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ;Y++Ŀ+F@ [AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0 Dlvl:1 $0 HP 19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1  It is written in the Book of Lord Voldemort:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the ;Y9 Under World, where he now lurks, and bides his time.  Your god Lord Voldemort seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Filthy Worm, have been heralded from birth as the instrument of Lord Voldemort. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lord Voldemort!--More--;Y +Ŀ;Y? ~Hello AmyBSOD, welcome to SlashEMExtended! You are a chaotic male argonian Death Eater.--More--;YB You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--;Y Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--;Y [AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 You are lucky! Full moon tonight.--More--;YpJunethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--;Y8' ;Y Amulets i - " a cursed amulet of life saving (being worn) {1} Weapons a - ) a blessed +1 quarterstaff (weapon in hands) {16} b - ) an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - ) 10 uncursed +0 shotgun shells (in quiver) {5} Armor d - [ an uncursed +1 cloak of reflection (being worn) {4} Comestibles j - % an uncursed tin of normal ant meat {1} k - % an uncursed tin of spinach {1} Scrolls l - ? 5 uncursed scrolls of healing {5} m - ? 4 uncursed scrolls of mana {4} n - ? 3 uncursed scrolls of phase door {3} o - ? 2 uncursed scrolls of standard id {2} p - ? an uncursed scroll of cure {1} Spellbooks e - + ֬c1ma blessed spellbook of finger of death (0:1) {1} f - + a blessed spellbook of charm monster (0:4) {1} g - + a blessed spellbook of acid stream (0:5) {1} Wands h - / a cursed wand of death (0:3) {1}(end) ;YZ ++Ŀ+F@ [AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0 Dlvl:1 $0 HP 19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 amulet of life saving - This is an amulet. Color: gray. Material: silver. Appearance: baby ring. It can be worn for some magical effect, but you will go hungry a little bit faster if you are wearing an amulet.-;Y{ -More--;Y~ You can survive death once if you wear this amulet. It will disintegrate if it saves your life.--More--;YB [AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 ;Y&IUnknown command ' '.[AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 ;Y5[AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 ;Y}< 0 [AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 ;Y 0 [AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 ;YG 0 [AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 ;Ybc 0 [AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 ;Y  Amulets i - " a cursed amulet of life saving (being worn) {1} Weapons a - ) a blessed +1 quarterstaff (weapon in hands) {16} b - ) an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - ) 10 uncursed +0 shotgun shells (in quiver) {5} Armor d - [ an uncursed +1 cloak of reflection (being worn) {4} Comestibles j - % an uncursed tin of normal ant meat {1} k - % an uncursed tin of spinach {1} Scrolls l - ? 5 uncursed scrolls of healing {5} m - ? 4 uncursed scrolls of mana {4} n - ? 3 uncursed scrolls of phase door {3} o - ? 2 uncursed scrolls of standard id {2} p - ? an uncursed scroll of cure {1} Spellbooks e - +  c1ma blessed spellbook of finger of death (0:1) {1} f - + a blessed spellbook of charm monster (0:4) {1} g - + a blessed spellbook of acid stream (0:5) {1} Wands h - / a cursed wand of death (0:3) {1}(end) ;Y+Ŀ+F@ [AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0 Dlvl:1 $0 HP 19(19)  Pw 20(20)  AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 [AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20) 54H AC8 MC3 Mov10 Xp1/0 Wt62/800 T1 ;YY .What do you want to take off? [d or ?*] ;YvYou were wearing an uncursed +1 cloak of reflection {4}.[AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC10 MC0 Mov10 Xp1/0 Wt62/800 T3 ;Y8 ^ Choose which spell to cast   Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 4% 300% c - acid stream 4 matter 4% 300%(end) ;YD'[AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC10 MC0 Mov10 Xp1/0 Wt62/800 T3 ;Y- X Choose which spell to cast   Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 4% 300% c - acid stream 4 matter 4% 300%(end) ;Y-[AmyBSOD the Filthy Worm ] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  19(19)  Pw 20(20)  AC10 MC0 Mov10 Xp1/0 Wt62/800 T3 ;Yu )What do you want to zap? [h or ?*] ;Y_? <h - a cursed wand of death (0:3) {1}.--More--;Yk4In what direction? [47896321><] ;Y3$The death ray bounces!;Y ;YThe death ray hits you!This hurts a lot! [AmyBSOD the Filthy Worm] St6 Dx13 Co8 In17 Wi5 Ch5 DeaArgMalCha S0  0(13)  Pw 20(20)  AC10 MC0 Mov10 Xp1/0 Wt62/800 T3 --More--;Yt }You die...But wait...Your medallion begins to glow!--More--;YVYou feel much better!The medallion crumbles to dust! [AmyBSOD the Filthy Worm ] St6 Dx13 Co7 In17 Wi5 Ch5 DeaArgMalCha S0  13(13)  Pw 20(20)  AC10 MC0 Mov10 Xp1/0 Wt62/750 T3 [-13 -> 13];Y/ --More--;YMaJThe death ray bounces!@;Y8;Y@;YThe death ray hits you!This hurts a lot! [AmyBSOD the Filthy Worm] St6 Dx13 Co7 In17 Wi5 Ch5 DeaArgMalCha S0  -11(5)  Pw 20(20)  AC10 MC0 Mov10 Xp1/0 Wt61/750 T3 --More--;YYou die...[ -11(5)  Pw 20(20) --More--;Y;Y9I+Ŀ+F@ [AmyBSOD the Filthy Worm] St6 Dx13 Co7 In17 Wi5 Ch5 DeaArgMalCha S0 Dlvl:1 $0 HP -11(5)  Pw 20(20)  AC10 MC0 Mov10 Xp1/0 Wt61/750 T3 Do you want your possessions identified? DYWYPI? [ynq] (n) ;Y7n Weapons a - ) a blessed +1 quarterstaff (weapon in hands) {16} b - ) an uncursed +0 shotgun (alternate weapon; not wielded) {15} c - ) 10 uncursed +0 shotgun shells (in quiver) {5} Armor d - [ an uncursed +1 cloak of reflection {4} Comestibles j - % an uncursed tin of normal ant meat {1} k - % an uncursed tin of spinach {1} Scrolls l - ? 5 uncursed scrolls of healing {5} m - ? 4 uncursed scrolls of mana {4} n - ? 3 uncursed scrolls of phase door {3} o - ? 2 uncursed scrolls of standard id {2} p - ? an uncursed scroll of cure {1} Spellbooks e - + a blessed spellbook of finger of death (0:1) {1} f - + a blessed spellbo;Y7ok of charm monster (0:4) {1} g - + a blessed spellbook of acid stream (0:5) {1} Wands h - / a cursed wand of death (0:2) {1}(end) ;Y ,+Ŀ+F@ [AmyBSOD the Filthy Worm] St6 Dx13 Co7 In17 Wi5 Ch5 DeaArgMalCha S0 Dlvl:1 $0 HP -11(5)  Pw 20(20)  AC10 MC0 Mov10 Xp1/0 Wt61/750 T3 Do you want to see your attributes? [ynq] (n) ;Y nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: double attacks. You could not have this property extrinsically: wonderlegs. You could not have this property intrinsically: drain resistance. Ring identification only worked 4 times out of 10. Amulet identification only worked 15 times out of 19. Spellbook identification only worked 2 times out of 17. Gem identification only worked 100 times out of 164. Tool identification only worked 5 times out of 12. Scroll drop chance was reduced to 84%. Ring drop chance was reduced to 89%. Amulet drop chance was reduced to 55%. Potion drop chance was reduced to 95%. The following skill could not be trained at all: trident. The following skill was trained at half the usual rate: body armor. The following skill was trained at ;Y ,one fifth the usual rate: matter spells. The following skill was limited to basic proficiency: riding. The following skill was limited to skilled proficiency: enchantment spells. The following skill was limited to expert proficiency: matter spells. --More--;YThe following skill became untrainable if you tried to train it too early: elemental spells (turn 26). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 40920. Monster spawn increase had reached its maximum at turn 75193. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 51095. The monster class that cannot be genocided was Zouthern animal. The monster class that was spawned more often: unicorn or horse (freq bonus 1). The monster species that was spawned more often: persian (freq bonus 3). The monster species that was spawned more often: cat mummy (freq bonus 18). The monster species that was spawned more often: party breaker (freq bonus 9). The monster species that was spawned more often: greater nalfeshnee (freq bonus 12). The monster species that was spawned more often: healing warp patch (;Yfreq bonus 12). The monster species that was spawned more often: snore mold (freq bonus 8). The monster species that was spawned more often: vietnamese beauty (freq bonus 6).The monster species that was spawned more often: Elif's sneaker (freq bonus 4). The monster species that was spawned more often: grey cyborg (freq bonus 18). The monster species that was spawned more often: psychic monster (freq bonus 18). --More--;YThe monster species that was spawned more often: grand wraith (freq bonus 6). The monster species that was spawned more often: fearow (freq bonus 16). The monster species that was spawned more often: giant house fly (freq bonus 24). The monster species that was spawned more often: vortex warrior (freq bonus 8). The monster species that was spawned more often: stygian hag (freq bonus 8). The monster species that was spawned more often: ixitxachitl priest (freq bonus 3).The monster species that was spawned more often: fast shoggoth (freq bonus 14). The monster species that was spawned more often: centaur lord (freq bonus 2). The monster species that was spawned more often: disenchanter mold (freq bonus 16). The monster species that was spawned more often: ice bird (freq bonus 18). The monster trait that was more common: monsters with sleep resistance (freq bonus 2). The monster trait that was more common: ;Ymonsters that are telepathic (freq bonus 3). The monster trait that was more common: monsters that have spit attacks (freq bonus 4). The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 2). The monster trait that was more common: monsters that usually spawn tame (freq bonus 6). The monster trait that was more common: monsters that spawn in small groups --More--;Y R(freq bonus 1). The monster species that was never randomly spawned: werewaterelemental. The monster species that was never randomly spawned: wierdo terror. The monster species that was never randomly spawned: Karin's combat boot. The monster species that was never randomly spawned: sulfur warp fungus. The monster species that was never randomly spawned: gay mate. The monster species that was never randomly spawned: hairy colony. The monster species that was never randomly spawned: nexus naga. The monster species that was never randomly spawned: real disintegration hound. The monster species that was never randomly spawned: spore force patch. The monster species that was never randomly spawned: black hound. The monster class that was always generated with extra speed: umber hulk. The RNG hath decreed that this item was never generated: underlaid stone (gray). The RNG hath decreed that this item was never genera;YRted: grenade launcher ((null)). The RNG hath decreed that this item was never generated: dark elven bow (black runed bow). The RNG hath decreed that this item was never generated: snarenet cloak (fleeceling cloak). The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED). The RNG hath decreed that this item was never generated: amulet of ESP (circular). --More--;YW The RNG hath decreed that this item was never generated: mancatcher ((null)). The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY). The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak). The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)). The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 6). The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 18). The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 15). The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 113). The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 6);Yk . The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 14). The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 12). The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 16). The RNG hath decreed that this item was generated more often: thresher ((null), --More--;Y freq bonus 20). The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 18). The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 10). The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 7). The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 10). The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 5). The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 6). The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 12). The RNG hath decreed that this item was generated more often;Y : finger (old, freq bonus 13). The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 12). The RNG hath decreed that this item class was generated more often: Armor (freq --More--;Y|=bonus 80). The RNG hath decreed that this item was always generated cursed: compost bow ((null)). The RNG hath decreed that this item was always generated cursed: turn limit stone (gray). The RNG hath decreed that this item was always generated cursed: fireball (ragged). The RNG hath decreed that this item was always generated cursed: inka leash (leash). The RNG hath decreed that this item was always generated cursed: helm of teleportation (spinning helmet). The RNG hath decreed that this item was always generated cursed: cloak of drain life (colorless cloak). The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots). The RNG hath decreed that this item was always generated cursed: screw stone (gray). The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak). The RNG hath decreed that;Y=$ this item was always generated cursed: sound effect stone (gray). The RNG hath decreed that this trap was always invisible: hostility trap. The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 2). --More--;Y.JJNext attribute increase check would have come at turn 300. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were paralyzed. (-1). You were prevented from having double attacks (0). You were prevented from having wonderlegs (0). You had 1498 points of nutrition remaining. You could swim. You could survive without air. You were lucky (1). You could not have safely prayed (358). You are dead (2nd time!). --More--;YSG+Ŀ+F@ [AmyBSOD the Filthy Worm] St6 Dx13 Co7 In17 Wi5 Ch5 DeaArgMalCha S0 Dlvl:1 $0 HP -11(5)  Pw 20(20)  AC10 MC0 Mov10 Xp1/0 Wt61/750 T3 Do you want to see your discoveries? [ynq] (n) ;Y. n Discoveries   Amulets  " amulet of life saving (baby ring)  Weapons  ) quarterstaff (staff)  Armor  [ cloak of reflection (ripped cloak)  Scrolls  ? scroll of healing (PLAY THE VIOLIN DULY THE OPINION)  ? scroll of mana (SUECHOL OGI ABS OLUTEN ULPEN)  ? scroll of phase door (DAMN IT)  ? scroll of standard id (YELL AT SKY PREVENT KEY FOR 5)  ? scroll of cure (PROZACELF WANTS TO BE SWARMING SWING BUNDLED)  Spellbooks  + spellbook of finger of death (thick)  + spellbook of charm monster (charcoal)  + spellbook of acid stream (white-listed)  Wands  / wand of death (molybdenum)  Venoms  . * blinding venom (splash of venom)  .;Y.  * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom) (1 of 2);Ya . * acid venom (splash of venom)  . * segfault venom (splash of venom) (2 of 2);YWR+Ŀ+F@ [AmyBSOD the Filthy Worm] St6 Dx13 Co7 In17 Wi5 Ch5 DeaArgMalCha S0 Dlvl:1 $0 HP -11(5)  Pw 20(20)  AC10 MC0 Mov10 Xp1/0 Wt61/750 T3 Do you want an account of creatures vanquished? [ynq] (n) ;Y@ n Vanquished creatures:  0 lichens (1 created) 0 spore lichens (1 created) 0 aggressive lichens (1 created) 0 blink growths (1 created) 0 grid xorns (1 created)  5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--;Y Do you want to see your conduct? [ynq] (n) ;YW n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--;Y) ----------  / \  / REST \  / IN \  / PEACE \  / \  | AmyBSOD |  | 0 Au |  |killed by a death |  | ray |  | |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye AmyBSOD the Death Eater... You died in ;Y)The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. You were level 1 with a maximum of 5 hit points when you died. --More--