\P4Y; Player: AmyBSOD Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-04.18:24:28.ttyrec Time: (1496600668) Sun Jun 4 18:24:28 2017 \P4YX on level 11. Killed by a monster (random number generator elemental). - [120] 6 24297 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (terrible jermlaine), while sleeping. - [117] 7 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 8 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] 9 9080 AceSeven5-Und-Lol-Fem-Cha died in Sokoban on level 5 [max 8]. Killed by a monster (Undead Kommissioner). - [93] 10 7638 username66-Ele-Hum-Fem-Neu quit in The Dungeons of Doom on level 4. 81 [81] 61 \P4Y` 40 ksedlar-Con-Vam-Fem-Cha quit in The Dungeons of Doom on level 1. 15 [15] 62 33 BSOD2-Ana-Liz-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a dungeon fern spore's explosion. - [12]  63 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom   on level 1. Killed by his own electric sword. - [22] 64 24 lulwut-Jed-Bat-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a lightning trap. - [32] 65 24 AceSeven5-Wan-Dop-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 71 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] \P4Y![?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ]P4YmnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict  v - a Cook (1 of 6)^P4Y@C+Choosing Race Pick the race of your Artist   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran  v - clockwork automaton (1 of 7)^P4YK)+Use hybrid races? [yn] (n) ^P4Y_ nChoosing Gender Pick the gender of your asgardish Artist  m - male f - female * - Random ! - Quit(end) ^P4Yg ?+Choosing Alignment Pick the alignment of your male asgardish Artist  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) _P4Y8+Ŀ d @    [AmyBSOD the Paint Splotcher ] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0 Dlvl:1 $0 HP 20(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T1  It is written in the Book of Leonardo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts_P4YM of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Leonardo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Paint Splotcher, have been heralded from birth as the instrument of Leonardo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Leonardo!--More--_P4Y" _P4Y _P4Y% qHello AmyBSOD, welcome to SlashEMExtended! You are a lawful male asgardish Artist.--More--_P4Y  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--_P4Y  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--_P4Y"[AmyBSOD the Paint Splotcher ] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  20(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T1 The moon is waxing tonight.--More--_P4Y Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--`P4YzK& `P4Y}OUnknown command ' '.[AmyBSOD the Paint Splotcher ] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  20(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T1 `P4Y] aP4Y You hit yourself with your mallet.[AmyBSOD the Paint Splo tcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  17(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T1 [-3 -> 17][AmyBSOD the Paint Splo tcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  17(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T3 dbP4YEWhat do you want to use or apply? [abdijlm or ?*] bP4Yq<In what direction do you want to lash out? [>] bP4YYou hit yourself with your mallet.[AmyBSOD the Paint  Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  13(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T3 [-4 -> 13][AmyBSOD the Paint  Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  13(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T3 [AmyBSOD the Paint  Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  13(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T4 dP4Y 37mbP4Y͆ EWhat do you want to use or apply? [abdijlm or ?*] bP4Yw! <In what direction do you want to lash out? [>] bP4Y You hit yourself with your mallet.[AmyBSOD the  Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  9(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T4 [-4 -> 9][AmyBSOD the  Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  9(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T4 [AmyBSOD the  Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  9(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T5 dcP4YEWhat do you want to use or apply? [abdijlm or ?*] cP4Y3<In what direction do you want to lash out? [>] cP4YYou hit yourself with your mallet.[AmyBSOD  the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  6(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T5 [-3 -> 6][AmyBSOD  the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  6(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T5 [AmyBSOD  the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  6(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T6 [AmyBSOD  the Paint Splotcher] St14 Dx15cP4Y Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  6(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T7 dcP4YJEWhat do you want to use or apply? [abdijlm or ?*] cP4Y#<In what direction do you want to lash out? [>] cP4YYou hit yourself with your mallet.[AmyBSO D the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  5(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T7 [-1 -> 5][AmyBSO D the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  5(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T7 [AmyBSO D the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  5(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T8 dcP4YP EWhat do you want to use or apply? [abdijlm or ?*] cP4Yi <In what direction do you want to lash out? [>] cP4Y;' You hit yourself with your mallet.[AmyBSOD the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  1(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T8 [-4 -> 1]Warning: HP low![AmyBSOD the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  1(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T9 ddP4Y2EWhat do you want to use or apply? [abdijlm or ?*] dP4Y<In what direction do you want to lash out? [>] dP4YIYou hit yourself with your mallet.[AmyBSOD the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0  -3(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T9 --More--dP4Y You die...[ -3(20)  Pw 16(16) --More--dP4YdP4YĿ  @   d [AmyBSOD the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0 Dlvl:1 $0 HP -3(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T9 Do you want your possessions identified? DYWYPI? [ynq] (n) dP4Yn Weapons  d - ) an uncursed +0 mallet (weapon in hand) {20}  Armor  c - [ an uncursed +0 fedora (being worn) {2}  e - [ an uncursed +2 pair of gauntlets of dexterity (being worn) {4}  f - [ a blessed +2 lab coat (being worn) {4}  Comestibles  g - % an uncursed apple {1}  h - % 2 uncursed cram rations {2}  Scrolls  n - ? 5 uncursed scrolls of healing {5}  o - ? 4 uncursed scrolls of mana {4}  p - ? 3 uncursed scrolls of phase door {3}  q - ? 2 uncursed scrolls of standard id {2}  r - ? an uncursed scroll of cure {1}  Potions  i - ! 3 uncursed potions of oil {3}  j - ! a blessed potion of oil {1}  k - ! an uncursed potion of water {1}  Tools  a - ( an uncursed +2 dP4Yspoon (in quiver) {1}  l - ( an uncursed magic marker (1:21) {1}  m - ( an uncursed felt-tip marker (3:24) {1}  Gems (1 of 2)eP4Y[P b - * an uncursed +0 touchstone (2 of 2)eP4YtĿ  @   d [AmyBSOD the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0 Dlvl:1 $0 HP -3(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T9 Do you want to see your attributes? [ynq] (n) eP4YN^nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: shock resistance. You could not have this property extrinsically: infravision. You could not have this property intrinsically: fire resistance. Scroll identification only worked 100 times out of 173. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 19. Wand identification only worked 3 times out of 10. Armor identification only worked 15 times out of 25. Spellbook identification only worked 2 times out of 13. Monsters only dropped their musable items with 55% chance. Scroll drop chance was reduced to 84%. Ring drop chance was reduced to 98%. Wand drop chance was reduced to 87%. Musable item generation frequency had a negative bias of 82%. Concealing monsters were eP4YY^spawned underneath items 38% of the time only. Monster death drops spawned with only 84% chance. The following skill could not be trained at all: body armor. The following skill was trained at half the usual rate: riding. --More--eP4YfThe following skill was trained at one fifth the usual rate: firearms. The following skill was limited to basic proficiency: elemental spells. The following skill was limited to skilled proficiency: spear. The following skill was limited to expert proficiency: chaos spells. The following skill became untrainable if you tried to train it too early: bow (turn 4). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 10208. Monster spawn increase had reached its maximum at turn 56448. In this game, Eevee's evolution was volareon. Your limit for ascension was at turn 142020. The monster class that cannot be genocided was rodent. The monster class that was spawned more often: lizard (freq bonus 4). The monster species that was spawned more often: loonie jackal (freq bonus 6). The monster species that was spawned more often: displacer beP4Yqeast (freq bonus 72). The monster species that was spawned more often: kurast boo (freq bonus 12). The monster species that was spawned more often: nature girl (freq bonus 5). The monster species that was spawned more often: extremely ugly cat (freq bonus 32). The monster species that was spawned more often: The Eastern Vampire (freq bonus 42). The monster species that was spawned more often: lion-shaped golem (freq bonus --More--eP4Y/`32). The monster species that was spawned more often: shooter turret (freq bonus 21). The monster species that was spawned more often: Trololololol (freq bonus 36). The monster species that was spawned more often: swamp giant (freq bonus 56). The monster species that was spawned more often: colorful force fungus (freq bonus 18). The monster species that was spawned more often: fire wing (freq bonus 30). The monster species that was spawned more often: giant firefly (freq bonus 24). The monster species that was spawned more often: devil's snare (freq bonus 36). The monster species that was spawned more often: dark naga hatchling (freq bonus 12). The monster species that was spawned more often: special stalk (freq bonus 32). The monster species that was spawned more often: pharao (freq bonus 18). The monster species that was spawned more often: sulfuric acid cloud (freq bonus 12). The monster specieeP4Y9`s that was spawned more often: Aphrodite (freq bonus 14). The monster species that was spawned more often: Katrin's dancing shoe (freq bonus 12). The monster trait that was more common: monsters that can be seen with infravision (freq bonus 6). The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 2). The monster trait that was more common: monsters whose attacks cause bad --More--eP4Yeffects (freq bonus 4). The monster species that was never randomly spawned: gaurrog. The monster species that was never randomly spawned: weremindflayer. The monster species that was never randomly spawned: gray mushroom. The monster species that was never randomly spawned: ruby colony. The monster species that was never randomly spawned: horse man. The monster species that was never randomly spawned: ogre ruler. The monster species that was never randomly spawned: phase mushroom. The monster species that was never randomly spawned: dried corpse. The monster species that was never randomly spawned: rainbow mode dragon. The monster species that was never randomly spawned: jumping school eel. The RNG hath decreed that this item was never generated: conflict (monospace). The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow). The RNG hath decreed that this item was never generated:eP4Yz sleep (I AM SO FUCKING TIRED). The RNG hath decreed that this item was never generated: soft mattock ((null)). The RNG hath decreed that this item was never generated: beartrap ((null)). The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword). The RNG hath decreed that this item was never generated: identify (KERNOD WEL). The RNG hath decreed that this item was never generated: ya (bamboo arrow). The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)). --More--eP4Y+cThe RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist). The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 6). The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 17). The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 20). The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 7). The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 10). The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 15). The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: sleepstone (gray, P4Y6c8;1Hfreq bonus 51). The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 20). The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 7). The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 2). --More--eP4Y(The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 6). The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 2). The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 3). The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 7). The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: BFG eP4YA((null), freq bonus 11). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 97). The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield). The RNG hath decreed that this item was always generated cursed: sterilize (sexual). --More--eP4YiThe RNG hath decreed that this item was always generated cursed: proof armor (I AM THE KING). The RNG hath decreed that this item was always generated cursed: whispers from beyond (detestable). The RNG hath decreed that this item was always generated cursed: reroll artifact (marvelous). The RNG hath decreed that this item was always generated cursed: ice beam (chilly). The RNG hath decreed that this item was always generated cursed: men's underwear ((null)). The RNG hath decreed that this item was always generated cursed: call the elements (perpetual). The RNG hath decreed that this item was always generated cursed: amulet of unchanging (concave). The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet). The RNG hath decreed that this trap was always invisible: waterpool. The RNG hath decreed that this trap was generated more often: level teleporteeP4Yir (freq bonus 1). Next attribute increase check would have come at turn 358. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. --More--eP4YYou were poison resistant. You were acid resistant. You were prevented from having shock resistance (0). You were prevented from having infravision (0). You had 1492 points of nutrition remaining. You were lucky (3). You had extra luck. Good luck did not time out for you. You could have safely prayed (92). You are dead. --More--eP4Y(qĿ  @   d [AmyBSOD the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0 Dlvl:1 $0 HP -3(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T9 Do you want to see your discoveries? [ynq] (n) eP4Yn Discoveries   Armor  [ gauntlets of dexterity (camouflage patterned gloves)  [ lab coat (white coat)  Scrolls  ? scroll of healing (HAHAHAHAHAHAHA)  ? scroll of mana (LOOKIE WHAT I FOUND)  ? scroll of phase door (UNNETHACK TRASHED UNSKILLED WEAPONS ON PURPOSE)  ? scroll of standard id (IA CTHULHU)  ? scroll of cure (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER  Potions  ! potion of oil (mint)  ! potion of water (clear)  Gems  * touchstone (gray)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom)eP4Y (end) eP4YuĿ  @   d [AmyBSOD the Paint Splotcher] St14 Dx15 Co7 In12 Wi11 Ch12 ArtAsgMalLaw S0 Dlvl:1 $0 HP -3(20)  Pw 16(16)  AC3 MC3 Mov9 Xp1/0 Wt57/1150 T9 Do you want an account of creatures vanquished? [ynq] (n) eP4YIn Vanquished creatures:  0 little dogs (1 created) 0 carvers (1 created) 0 demimondaines (1 created) 0 grid xorns (2 created) 0 twens (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--eP4YrDo you want to see your conduct? [ynq] (n) eP4Y n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--eP4YNu ----------  / \  / REST \  / IN \  / PEACE \  / \  | AmyBSOD |  | 0 Au |  |killed by his own |  | mallet |  | |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye AmyBSOD the Artist... You died in The DeP4Y`uungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 9 moves. You were level 1 with a maximum of 20 hit points when you died. --More--