OW~  Player: AmyBSOD Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-01.17:06:13.ttyrec Time: (1464800773) Wed Jun 1 17:06:13 2016 OW  [15] 139 4 AmyBSOD-Dun-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [19] 140 4 AmyBSOD-Fai-Bre-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [13] 143 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] OW [?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] OWi}nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier (1 of 5)OW@4Q w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek  S - a Gladiator  T - a Goff (2 of 5)OWH = U - a Goldminer  V - a Graduate  W - a Gunner  X - a Healer  Y - an Ice Mage  Z - an Intel Scribe  a - a Jedi  b - a Jester  c - a Justice Keeper  d - a Knight  e - a Korsair  f - a Ladiesman  g - a Librarian  h - a Locksmith  i - a Lunatic  j - a Mahou Shoujo  k - a Medium  l - a Midget  m - a Monk  n - a Murderer  o - a Musician  p - a Mystic  q - a Necromancer  r - a Ninja (3 of 5)OWH e s - a Nobleman/Noblewoman  t - an Officer  u - an Ordinator  v - an Otaku  w - a Paladin  x - a Pickpocket  y - a Pirate  z - a Poison Mage  A - a Pokemon  B - a Politician  C - a Priest/Priestess  D - a Psion  E - a Ranger  F - a Ringseeker  G - a Rocker  H - a Rogue  I - a Sage  J - a Saiyan  K - a Samurai  L - a Scientist  M - a Shapeshifter  N - a Slave Master  O - a Spacewars Fighter  P - a Supermarket Cashier (4 of 5) OW  Q - a Thalmor  R - a Topmodel  S - a Tourist  T - a Transsylvanian  U - a Transvestite  V - a Twelph  W - an Unbeliever  X - an Undead Slayer  Y - an Undertaker  Z - an User of Stand  a - a Valkyrie  b - a Wandkeeper  c - a Warrior  d - a Wizard  e - a Yeoman  f - a YSexymate  g - a Zookeeper  h - a Zyborg  * - Random  ! - Quit (5 of 5) OW' @+Choosing Race Pick the race of your Wizard   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - ancient  h - angbander  i - angel  j - aquarian  k - argonian  l - asgardian  m - bastard  n - batman  o - borg  p - breton  q - centaur  r - clockwork automaton  s - cockatrice  t - cortex  u - curser  v - dark seducer (1 of 6) OWVk w - deathmold  x - devil  y - doppelganger  z - dragon  A - drow  B - dryad  C - dwarf  D - elemental  E - elf  F - ent  G - fenek  H - fiend  I - gastly  J - gelatinous cube  K - giant  L - gnome  M - golden saint  N - grid bug  O - haxor  P - hemi-doppelganger  Q - hemophage  R - herbalist  S - heretic  T - hobbit (2 of 6) OWX)+Use hybrid races? [yn] (n)  OWanChoosing Gender Pick the gender of your aureal Wizard  m - male f - female * - Random ! - Quit(end) OWR3>+Choosing Alignment Pick the alignment of your female aureal Wizard  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) OWLb+OWήĿf@?+$AmyBSOD the Evoker St7 Dx9 Co10 In14 Wi5 Ch4 WizAurFemNeu S0 Dlvl:1 $0 HP 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt48/950 T1  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the[OW$8;23H Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thoth!--More--OW! #Ŀf@?+$OW xHello AmyBSOD, welcome to SlashEMExtended! You are a neutral female aureal Wizard.--More--OW? Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--OW`B The moon is waning tonight.OW<@You see here a scroll labeled MAYBE S-WAVE BECAUSE HIT {1}. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt48/950 T2 OWct - a scroll labeled MAYBE S-WAVE BECAUSE HIT {1}. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T2 OW  Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - confuse monster 2 enchant 0% 100%(end) OWwĿf<@+$ 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T2 OW.` # OWĸ tOWqt echniqueOWi 8 Choose a technique  Name Level Status a - reinforce memory 1 Prepared b - appraisal 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) OWDĿf<@+$ 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T2 OW{  Weapons  a - ) a blessed +1 quarterstaff (weapon in foreclaws) {16}  Armor  b - [ an uncursed +0 cloak of magic resistance (being worn) {4}  Scrolls  i - ? an uncursed scroll of barrhing {1}  j - ? 6 uncursed scrolls of healing {6}  k - ? an uncursed scroll of bad effect {1}  p - ? 4 uncursed scrolls of mana {4}  q - ? 3 uncursed scrolls of phase door {3}  r - ? 2 uncursed scrolls of standard id {2}  s - ? an uncursed scroll of cure {1}  t - ? a scroll labeled MAYBE S-WAVE BECAUSE HIT {1}  Spellbooks  l - + a blessed spellbook of sleep (0:3) {1}  m - + a blessed spellbook of resist sleep (0:5) {1}  n - + a blessed spellbook of detect monsters (0:2) {1}  o - +OW,|  a blessed spellbook of confuse monster (0:2) {1}  Potions  f - ! an uncursed potion of gain level {1}  g - ! an uncursed potion of see invisible {1}  h - ! an uncursed potion of extreme power {1}  Rings  d - = an uncursed +3 ring of increase damage {1} (1 of 2)OWFX e - = an uncursed ring of aggravate monster {1}  Wands  c - / an uncursed wand of magic missile (0:8) {1} (2 of 2)OWgAmyBSOD the Evoker St7 Dx9 Co10 In14 Wi5 Ch4 WizAurFemNeu S0 Dlvl:1 $0 HP 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T2 Ŀf<@+$OW-What do you want to put on? [de or ?*] OW^1Which foreclaw, Right or Left? [rl] OWw:ld - an uncursed +3 ring of increase damage (on left foreclaw) {1}. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T3 f OWw Weapons  a - ) a blessed +1 quarterstaff (weapon in foreclaws) {16}  Armor  b - [ an uncursed +0 cloak of magic resistance (being worn) {4}  Scrolls  i - ? an uncursed scroll of barrhing {1}  j - ? 6 uncursed scrolls of healing {6}  k - ? an uncursed scroll of bad effect {1}  p - ? 4 uncursed scrolls of mana {4}  q - ? 3 uncursed scrolls of phase door {3}  r - ? 2 uncursed scrolls of standard id {2}  s - ? an uncursed scroll of cure {1}  t - ? a scroll labeled MAYBE S-WAVE BECAUSE HIT {1}  Spellbooks  l - + a blessed spellbook of sleep (0:3) {1}  m - + a blessed spellbook of resist sleep (0:5) {1}  n - + a blessed spellbook of detect monsters (0:2) {1}  o - OW+w+ a blessed spellbook of confuse monster (0:2) {1}  Potions  f - ! an uncursed potion of gain level {1}  g - ! an uncursed potion of see invisible {1}  h - ! an uncursed potion of extreme power {1}  Rings  d - = an uncursed +3 ring of increase damage (on left foreclaw) {1} (1 of 2)!OWصAmyBSOD the Evoker St7 Dx9 Co10 In14 Wi5 Ch4 WizAurFemNeu S0 Dlvl:1 $0 HP 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T3 Ŀf@+$"OWY 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T4 <@f"OWZ 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T5 @f"OW  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T6 @f#OW  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T7 f@#OW ' 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T8 $@$OW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T9 @##$OW C 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T10 @##%OWU 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T11 @##%OW[$n 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T12 f@##%OWd  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T13 f@##%OW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T13  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T14 f@+&OW6 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T15 +@+&OWa - 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T16 f@&OW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T17 f@'OW"You miss the food trove. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/0 Wt49/950 T18 f'OWy 'You destroy the food trove!f4  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T18 Katzenhund eats a tripe ration {1}. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T19 (OWU #You displaced Katzenhund. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T20 f@)OW3)OW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T21 f@)OWm2 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T22 @f*OWa&In what direction? [47896321><] *OWo #The door opens. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T23 f+OWIR 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T24 @f#+OWE 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T25 ##@f#+OW9\ " 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T26 ##@f,OW>7 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T27 @#f,OW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T28  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T28 #f#@#,OW+@You displaced Katzenhund. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T29 @f-OWfL 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T30 ##@f#-OWK7 H 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T31 ##@f.OW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T32 $(##r@f#.OW>t} 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T33 #@f/OWl 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T34 #f*@##/OWX r#@#You see here 2 orange gems {2}. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt49/950 T35 rf0OWQ]u - 2 orange gems {2}. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/1 Wt51/950 T35 1OW Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - confuse monster 2 enchant 0% 100%(end) 2OW"+Ŀ<+$ 15(15)  Pw 16(26)  AC9 MC3 Mov12 Xp1/1 Wt51/950 T35 In what direction? [47896321><] 2OWǿ 2OWF 2OWh?The sleep ray hits the scavenger.2OW63OW3OWu3OW}3OWQ--More--3OW & 15(15)  Pw 16(26)  AC9 MC3 Mov12 Xp1/1 Wt51/950 T36 rf5OWCz 15(15)  Pw 16(26)  AC9 MC3 Mov12 Xp1/1 Wt51/950 T37 >@5OW-You kill the scavenger!8  15(15)  Pw 16(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T38 [f6OWT+@You see here an enchanted pair of soft footwear {1}. 15(15)  Pw 16(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T39 6OW2 15(15)  Pw 17(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T40 @[7OW7 15(15)  Pw 17(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T41 @7OWҕ  15(15)  Pw 18(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T42 @7OWA  15(15)  Pw 18(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T43 @f8OW 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T44 @f8OW 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T45 @f8OW!4 $ 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T46 @f8OW  15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T47 @f9OW 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T48 f@9OW:  15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T49 f@9OW?# 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T50 >f@:OW? 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T51 f@:OW 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T52 f@;OWX 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T53 f;OWy  15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T54 f;OW`  15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T55 f<OW 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T56 f<OW{" 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T57 f@=OW# 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T58 f@=OW B@You see here an enchanted pair of soft footwear {1}. 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T59 f>OW9f[@ 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T59 Katzenhund moves only reluctantly. 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T60 f?OWrYou displaced Katzenhund.@f--More--?OW:You see here an enchanted pair of soft footwear {1}.?OW 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt51/950 T61 f?OWhO v - an enchanted pair of soft footwear {1}. 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T61 @OW9Name an individual object? [ynq] (q) @OW_8yWhat do you want to name? [a-v or ?*] @OWyoMWhat do you want to name this enchanted pair of soft footwear? @OW c@OW_ u@OW`# r@OWϹsAOWveAOWdAOW 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T61 FOW 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T62 @fFOW(J 2Specify unknown object by cursor? [ynq] (q) FOW_^yPlease move the cursor to an unknown object.--More--FOW,)(For instructions type a ?)GOWGOWGOWrhGOWGOWcGOWjGOW%jGOW5 GOWO GOWHOWf( a useful item (pick-axe, key, lamp...) (wooden container)--More--HOW+Pick an object.HOW Done. 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T62 HOWK HOW) Unknown command ' '. 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T62 HOW)  15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T62 HOW  15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T62 HOWC  15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T63 @fIOW9 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T64 @fIOWF 15(15)  Pw 20(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T65 @IOW 15(15)  Pw 21(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T66 @fIOW ^  15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T67 @IOW  15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T68 @fIOWq 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T69 @fJOWNj  15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T70 @fJOW$ 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T71 @fJOW 6@You see here a wooden container {61}. 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T72 fKOWJ4In what direction? [47896321><] KOWSThere is a wooden container {61} here. Check it for traps? [ynq] (q) KOW%K-yYou find no traps on the wooden container. 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T73 fKOWo 4In what direction? [47896321><] KOWI SThere is a wooden container {61} here. Check it for traps? [ynq] (q) KOWAyYou find no traps on the wooden container. 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T74 fLOWx4In what direction? [47896321><] LOW6SThere is a wooden container {61} here. Check it for traps? [ynq] (q) LOW-yYou find no traps on the wooden container. 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T75 fLOWT NThere is a wooden container {61} here, loot it? [ynq] (q) LOWyHmmm, it seems to be locked. 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T75 MOW# MOW forceMOWI 4In what direction? [47896321><] MOW\YOThere is a wooden container {61} here, force its lock? [ynq] (q) MOWiyYou start bashing it with your quarterstaff. 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T76  15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T77  15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T78  15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T79  15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 MOW:T80  15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T81 f--More--NOWqGFYou succeed in forcing the lock.--More--NOW *In fact, you've totally destroyed the wooden container. 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T82 fOOW } Things that are here: 10 gold pieces {0} a cram ration {1}--More--POWRĿ+ 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt52/950 T82 POW' Pick up what?  Coins ('$') a - $ 10 gold pieces {0} Comestibles ('%') b - % a cram ration {1}(end) POW1++POWm Ŀ+$10 gold pieces.18 10 HP 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T82 w - a cram ration {1}. 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T82 QOW , 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T83 @fQOWA  15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T84 @fQOWJ  15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T85 @fQOWS 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T86 f@ROWc 15(15)  Pw 22(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T87 f@ROW_  15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T88 f@ROW 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T89 @fROWQ  15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T90 @fROW  15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T91 @fROWh  15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T92 @fSOW*b@10 gold pieces.f2 2 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T93 You hear bubbling water.SOW|7 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T94 f@SOW}  15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T95 f@SOWEP 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T96 f@TOW 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T97 f@TOWs  15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T98 f@TOWZ 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T99 f@TOW 0 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T100 f@#UOW}( 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T101 f@###UOWP 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T102  15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T103  15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T104  15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T105 f@##### 15(15)  Pw 23(2UOWlH6)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T105 UOWj 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T106  15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T107 f@[##You see here a spellbook of magic missile {1}. 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt53/950 T108 fWOWx - a spellbook of magic missile {1}. 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T108 WOWh=What do you want to read? [dei-tx or ?*] XOW̰YThe words on the page seem to glow faintly.--More--XOWYou begin to memorize the runes. 15(15)  Pw 23(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T109  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T110  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T111  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T112  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T113 OWFA 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T114  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T115  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T116  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T117  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T118  OWV24;14H15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T119  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T120  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T121  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T122  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T123  15(15)  Pw OWet5;1H25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T124  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T125 f--More--XOWKYou have keen knowledge of the spell.--More--XOWn You add "magic missile" to your repertoire. 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T126 fYOW Choose which spell to cast   Name Level Category Fail Memory a - sleep 2 enchant 0% 104% b - resist sleep 1 protect 0% 99% c - detect monsters 4 divine 52% 299% d - confuse monster 2 enchant 0% 99% e - magic missile 3 attack 0% 100%(end) YOWB ZĿ<+Ŀ$>+ 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T126 YOW  Currently known spells   Name Level Category Fail Memory a - sleep 2 enchant 0% 104% b - resist sleep 1 protect 0% 99% c - detect monsters 4 divine 52% 299% d - confuse monster 2 enchant 0% 99% e - magic missile 3 attack 0% 100%(end) ZOWM +Ŀ<+Ŀ$>+ Reordering spells; swap 'magic missile' with   Name Level Category Fail Memory a - sleep 2 enchant 0% 104% b - resist sleep 1 protect 0% 99% c - detect monsters 4 divine 52% 299% d - confusZOWj e monster 2 enchant 0% 99% e + magic missile 3 attack 0% 100%(end) ]OW:+Ŀ<+Ŀ$>+ Currently known spells   Name Level Category Fail Memory a - sleep 2 enchant 0% 104% b - magic missile 3 attack 0% 100% c - detect monsters 4 divine 52% 299% d - confuse monster 2 ]OW:wenchant 0% 99% e - resist sleep 1 protect 0% 99%(end) ^OWKq+Ŀ<+Ŀ$>+ Reordering spells; swap 'confuse monster' with   Name Level Category Fail Memory a - sleep 2 enchant 0% 104% b - magic missile 3 attack 0% 100% c - detect monsters 4 divine 52% 299% d + conf^OWquse monster 2 enchant 0% 99% e - resist sleep 1 protect 0% 99%(end) ^OW+Ŀ<+Ŀ$>+ Currently known spells   Name Level Category Fail Memory a - sleep 2 enchant 0% 104% b - magic missile 3 attack 0% 100% c - detect monsters 4 divine 52% 299% d - resist sleep 1 ^OW؝wprotect 0% 99% e - confuse monster 2 enchant 0% 99%(end) ^OW ZĿ<+Ŀ$>+ 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T126 ^OW O@#You see here a pair of fencing gloves {4}. 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T127 f_OWg)[@# 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T127 Katzenhund moves only reluctantly. 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T128 f[aOWYB@You see here a pair of fencing gloves {4}. 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt54/950 T129 faOW y - a pair of fencing gloves {4}. 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T129 aOW#9Name an individual object? [ynq] (q) bOW8yWhat do you want to name? [a-y or ?*] bOW|DWhat do you want to name this pair of fencing gloves? bOW cbOW. ubOW9 rbOW%sbOW`ecOWEdcOW  15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T129 cOW 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T130 @cOW` # 15(15)  Pw 25(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T131 f@#cOWd) 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T132 f@#dOW) 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T133 f@#dOWx' 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T134 f@#dOW & 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T135 f@#dOWf$ 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T136 f@#eOW&# 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T137 f@#eOWL! 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T138 f@#eOW}  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T139 f@#fOW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T140 f@fOW + 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T141 @ffOWv 5 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T142 @fgOW 5D 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T143 @fgOWAM 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T144 ##@fgOW; ' 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T145 #@gOW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T146 ##@hOW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T147 @hOW3 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T148 @hOW  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T149 @hOW  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T150 @mOW-Y 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T151 @>mOWS 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T152 @nOWj 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T153 >@nOW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T154 @nOW  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T155 >@nOW@7  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T156 @oOW\ 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T157 @oOWm 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T157 pOWE 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T158 @pOWސ 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T159 @pOW? 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T160 @pOW( &In what direction? [47896321><] pOWA The door resists!pOWHC  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T161 qOWX4In what direction? [47896321><] qOW1The door resists! 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T162 qOW4In what direction? [47896321><] qOWRThe door opens. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T163 frOW  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T164 @rOW,E 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T165 @rOWx  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T166 sOW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T167 sOWq 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T168 sOW5 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T169 sOW  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T170 tOW  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T171 >f@tOWk 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T172 f@tOW  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T173 @fuOWR#" 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T174 @fuOW  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T175 fvOWa@f|AmyBSOD the Evoker St7 Dx9 Co10 In14 Wi5 Ch4 WizAurFemNeu S78 Dlvl:2 $20 HP 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T175 vOW5  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T176 fxOW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 aa<@@|yOW2Specify unknown object by cursor? [ynq] (q) yOWV^yPlease move the cursor to an unknown object.--More--yOW^)(For instructions type a ?)yOWayOW" @ a human or elf (soldier) (base level 6) (female) [seen: normal vision, infravision]  Accessing Pokedex entry for soldier...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment -2. Slow (10). Normally appears everywhere in groups, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Follows you to other levels. Can be seen with infravision. Is a valid polymorph form.  Attacks:  1d8, uses weapon - ordinary physical yOW7  --More--zOW     Pick an object.zOW:CzOW>zOW5KzOW:>a an ant or other insect (soldier ant) (base level 3)  Accessing Pokedex entry for soldier ant...   Base statistics of this monster type:  Base level = 3, difficulty = 7, AC = 3, magic resistance = 0, alignment 0. Fast (18). Normally appears everywhere in groups, with frequency 12. Resists poison. Conveys poison resistance. Small, genocidable, carnivorous, poisonous. Is a valid polymorph form.  Attacks:  2d4, bite - ordinary physical  3d4, sting - drains strength  --More--{OW4c   Pick an object.{OW2Done. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 {OWѳUnknown command ' '. 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 {OW5 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 {OWH 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 {OW9 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 {OW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 {OW: 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 {OW 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 {OW>  15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 {OWX D 15(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 a@@The soldier ant bites you! 11(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 [-4 -> 11]The soldier ant stings you! 3(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T177 --More--|OW~[-8 -> 3] 3(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T178 ~OWt Ŀ<+Ŀ##$@@############[3~OWt @3m#####################################+####+##AmyBSOD the Evoker St7 Dx9 Co10 In14 Wi5 Ch4 WizAurFemNeu S78 Dlvl:1 $20 HP 3(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T178 ~OWnw @ 3(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T178 The soldier wields a dagger {4}!The soldier thrusts her dagger.--More--OW;The soldier hits you! -1(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T178 --More--OWYou die... -1(15)  Pw 26(26) --More--OW?OWĿ<+Ŀ##$@@################OW0y[m#################################+####+##AmyBSOD the Evoker St7 Dx9 Co10 In14 Wi5 Ch4 WizAurFemNeu S78 Dlvl:1 $20 HP -1(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T178 Do you want your possessions identified? DYWYPI? [ynq] (n) OW n Weapons  a - ) a blessed +1 quarterstaff (weapon in foreclaws) {16}  Armor  b - [ an uncursed +0 cloak of magic resistance (being worn) {4}  v - [ a cursed -1 enchanted (of psi resistance) pair of dancing shoes named cu  y - [ a cursed -1 pair of gauntlets of fumbling named cursed {4}  Comestibles  w - % an uncursed cram ration {1}  Scrolls  i - ? an uncursed scroll of barrhing {1}  j - ? 6 uncursed scrolls of healing {6}  k - ? an uncursed scroll of bad effect {1}  p - ? 4 uncursed scrolls of mana {4}  q - ? 3 uncursed scrolls of phase door {3}  r - ? 2 uncursed scrolls of standard id {2}  s - ? an uncursed scroll of cure {1}  t - ? a cursed scroll of enchant weapon {1} [1OW 8;1H Spellbooks  l - + a blessed spellbook of sleep (0:3) {1}  m - + a blessed spellbook of resist sleep (0:5) {1}  n - + a blessed spellbook of detect monsters (0:2) {1}  o - + a blessed spellbook of confuse monster (0:2) {1}  x - + an uncursed spellbook of magic missile (0:3) {1}  Potions (1 of 2)OWA f - ! an uncursed potion of gain level {1}  g - ! an uncursed potion of see invisible {1}  h - ! an uncursed potion of extreme power {1}  Rings  d - = an uncursed +3 ring of increase damage (on left foreclaw) {1}  e - = an uncursed ring of aggravate monster {1}  Wands  c - / an uncursed wand of magic missile (0:8) {1}  Gems  u - * 2 uncursed +0 worthless pieces of orange glass {2} (2 of 2)OW]Ŀ<+Ŀ##$@@################OW]v#################################+####+##AmyBSOD the Evoker St7 Dx9 Co10 In14 Wi5 Ch4 WizAurFemNeu S78 Dlvl:1 $20 HP -1(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T178 Do you want to see your attributes? [ynq] (n) OWnFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 188. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 18. Wand identification only worked 3 times out of 18. Scroll drop chance was reduced to 82%. Ring drop chance was reduced to 78%. Wand drop chance was reduced to 90%. Amulet drop chance was reduced to 10%. Potion drop chance was reduced to 91%. Monster death drops spawned with only 72% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 41635. Monster spawn increase had reached its maximum at turn 134755. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 352038. [23OW;1HThe monster class that cannot be genocided was Zouthern animal. The monster class that was spawned more often: xan or other mythical/fantastic --More--OWfainsect (freq bonus 1). The monster species that was spawned more often: mecha leo (freq bonus 3). The monster species that was spawned more often: superthief (freq bonus 3). The monster species that was spawned more often: undead stand user (freq bonus 12). The monster species that was spawned more often: illithid (freq bonus 16). The monster species that was spawned more often: smoky quartz unicorn (freq bonus 6). The monster species that was spawned more often: ancient of ice (freq bonus 7). The monster species that was spawned more often: middle ufo part (freq bonus 2).The monster species that was spawned more often: sexymate (freq bonus 8). The monster species that was spawned more often: eye of chaos (freq bonus 12). The monster species that was spawned more often: dark figure (freq bonus 3). The monster species that was spawned more often: bright blue jelly (freq bonus 3).The monster speciesOWa that was spawned more often: hidden warp fungus (freq bonus 12). The monster species that was spawned more often: duton (freq bonus 32). The monster species that was spawned more often: shotgun horror (freq bonus 3). The monster species that was spawned more often: greater water elemental (freq bonus 3). The monster species that was spawned more often: mist giant (freq bonus 4). The monster species that was spawned more often: mind growth (freq bonus 7). --More--OW\The monster species that was spawned more often: Tinanya (freq bonus 9). The monster species that was spawned more often: giant brown mouse (freq bonus 6).The monster species that was spawned more often: hateful soul (freq bonus 2). The monster species that was never randomly spawned: tazer. The monster species that was never randomly spawned: radiant colony. The monster species that was never randomly spawned: slow force fungus. The monster species that was never randomly spawned: energy hound. The monster species that was never randomly spawned: Leutkak. The monster species that was never randomly spawned: swamp fern spore. The monster species that was never randomly spawned: ego dung worm. The monster species that was never randomly spawned: pale shambler. The monster species that was never randomly spawned: female hull. The monster species that was never randomly spawned: Hela, Queen of the Dead. The RNG haOWth decreed that this item was never generated: sliming (straight). The RNG hath decreed that this item was never generated: fireball (octagonal). The RNG hath decreed that this item was never generated: trident ((null)). The RNG hath decreed that this item was never generated: silver slingstone (gray). The RNG hath decreed that this item was never generated: curse (color changing). The RNG hath decreed that this item was never generated: elven short sword (runed short sword). The RNG hath decreed that this item was generated more often: wedge sandals --More--OW4d (heeled sandals, freq bonus 11). The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 22). The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 17). The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 20). The RNG hath decreed that this item was always generated cursed: elven bow (runed bow). The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield). The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle). The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)). The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye). The RNG hath decreed that this trap was always invisible: giant chasm. The RNG hath decreed tOWOd hat this trap was generated more often: exercise trap (freq bonus 1). Next attribute increase check would have come at turn 346. Strength training was 4. Dexterity training was 2. Wisdom training was 5. --More--OW jConstitution training was 7. You were level-drain resistant. You were magic-protected. You had infravision. You had 1291 points of nutrition remaining. You had a +3 damage bonus. You had reflection. Your luck was zero. You could have safely prayed (2). You are dead. --More--OW/Ŀ<+Ŀ##$@@################OW0#################################+####+##AmyBSOD the Evoker St7 Dx9 Co10 In14 Wi5 Ch4 WizAurFemNeu S78 Dlvl:1 $20 HP -1(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T178 Do you want an account of creatures vanquished? [ynq] (n) OW@$n Vanquished creatures:  0 ants (4 created) 0 giant grasshoppers (1 created) 0 killer bees (2 created) 0 stinging insects (1 created) 0 soldier ants (8 created) 0 jackals (1 created) 0 kittens (1 created) a scavenger (2 created) 0 bats (1 created) 0 housebats (1 created) 0 vultures (1 created) 0 Rame Ducks (1 created) 0 lichens (1 created) 0 green growths (1 created) 0 soldiers (3 created) 0 sergeants (1 created) a food trove  2 creatures vanquished. 31 creatures born. 0 bosses vanquished. 0 bosses born.--More--OWĿ<+$############+##+##OWZ AmyBSOD the Evoker St7 Dx9 Co10 In14 Wi5 Ch4 WizAurFemNeu S78 Dlvl:1 $20 HP -1(15)  Pw 26(26)  AC9 MC3 Mov12 Xp1/2 Wt58/950 T178 Do you want to see your conduct? [ynq] (n) OWan Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 2 times. You killed 2 monsters. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--OWh Ŀ<+$############ ----------  / \  / REST \  / IN \  / PEACE \  / OWh  \  | AmyBSOD |  | 20 Au |  | killed by a |  | soldier |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye AmyBSOD the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 76 points, and 20 pieces of gold, after 178 moves. You were level 1 with a maximum of 15 hit points when you died. --More--OW  You reached the 115th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 4 49666 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by an arrow. - [1] 5 26384 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 35 [max 37]. Killed by brainlessness. 16 [29] 6 23960 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 36. Killed by a cowardlOW y attack on her breasts. - [96] 7 23841 Elronnd-Aci-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a freemason brother. - [1] 8 23275 Elronnd-Dea-Rod-Mal-Neu quit in The Dungeons of Doom on level 38 [max 39]. 81 [81] 9 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 10 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 21 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 24 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. OW+ Killed by a flying shark. - [8] 28 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 33 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 34 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 37 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 46 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 47 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 49 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of DooOWI m on level 38. Killed by a bolt of lightning. - [19] 55 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 61 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 70 7786 AmyBSOD-Tha-Vgo-Mal-Cha died in The Gnomish Mines on level 10. Killed by disturbing their deity. - [61] 76 2348 AmyBSOD-Act-Gig-Fem-Cha choked on her food in The Dungeons of Doom on level 7. Choked on a statue of a plains centaur. 32 [69] 85 827 AmyBSOD-Bos-Trp-Fem-Cha died in The Dungeons of Doom on level 3. Killed by the wrath of the black web. 10 [40] 86 737 AmyBSOD-Sex-Bat-Mal-Law died iOWY n The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 93 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35] 94 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] 100 146 AmyBSOD-Gun-Vam-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [28] 101 130 AmyBSOD-Sci-Bre-Fem-Cha died in The Dungeons of Doom on level 2. Killed by falling downstairs. - [18] 103 125 AmyBSOD-Med-Lic-Fem-Law died in The Dungeons of Doom on level 2. Killed by a psybeam. - [10] 106 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. OWh  - [27] 108 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dungeons of Doom on level 1. Killed by self-genocide. 24 [24] 109 100 AmyBSOD-Kni-Bre-Mal-Law died in The Dungeons of Doom on level 2. Dissolved in molten lava. 21 [21] 111 96 AmyBSOD-Sup-Cur-Fem-Law died in The Dungeons of Doom on level 2. Killed by a steam vortex. - [17] 113 88 AmyBSOD-Zyb-Arg-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [32] 114 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] 115 76 AmyBSOD-Wiz-Aur-Fem-Neu died in The Dungeons of Doom   on level 1 [max 2]. Killed by a soldier. - [15] 116 72 AmyBSOD-Rog-Bre-Fem-LaOWx w died in The Dungeons of Doom on level 1. Killed by a contaminated potion. - [16] 117 71 AmyBSOD-Gun-Ame-Fem-Cha was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad pill. 15 [15] 119 64 AmyBSOD-Sci-Sux-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad potion. 3 [18] 120 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16] 121 60 AmyBSOD-Med-Bas-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a human. - [9] 123 52 AmyBSOD-Sci-Poi-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 13 [13] 124 50 AmyBSOD-Nec-Cen-Fem-Law died in The Dungeons of Doom on level 1. Killed by her own pick-axe. - [21] 127 OW  32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20] 130 20 AmyBSOD-Fai-Bat-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling object. - [20] 133 16 AmyBSOD-Mur-Bre-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a Keystone Kop, while praying unsuccessfully. - [13] 13