˜NW7¾Î Player: AmyBSOD Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-01.08:08:44.ttyrec Time: (1464768524) Wed Jun 1 08:08:44 2016  ˜NW…¾ freemason brother. - [1] 7 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 8 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 9 16888 emily-Tra-Maz-Mal-Law died in The Dungeons of Doom on level 8. Killed by a blast of lightning. - [98] 10 16525 Wolfechu-Fig-Kob-Fem-Cha died in The Dungeons of Doom on level 3 [max 6]. Killed by a hallucinogen-distorted Undead Kommissioner. - [104] 12 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 14 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a fly ˜NWž¾ing shark. - [8] 16 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 17 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 18 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 21 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 27 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 28 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 30 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom ˜NW®¾ on level 38. Killed by a bolt of lightning. - [19] 35 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 41 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 58 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] 73 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 74 102 BSOD2-Gee-Aqu-Mal-Cha died in The Dungeons of Doom on level 2. Burned by molten lava. - [19]  75 100 AmyBSOD-Brd-Ung-Mal-Neu died in The Dung ˜NW½¾9eons of Doom   on level 1. Killed by self-genocide. 24 [24] 76 97 Elronnd-Brd-Mou-Mal-Neu quit in The Dungeons of Doom on level 1. 23 [23] 77 93 SexyIvy-Drd-Vam-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling boulder. - [22] 78 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] ˜NW³ÎT[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page.  ˜NW·ÐWShall I pick a character's race, role, gender and alignment for you? [ynq] ˜NWÖ }nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier (1 of 5) ˜NWeA ?+Choosing Race Pick the race of your Artist   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - ancient  h - angbander  i - angel  j - aquarian  k - argonian  l - asgardian  m - bastard  n - batman  o - borg  p - breton  q - centaur  r - clockwork automaton  s - cockatrice  t - cortex  u - curser  v - dark seducer (1 of 6)˜NW=£)+Use hybrid races? [yn] (n) ˜NWɶËnChoosing Gender Pick the gender of your angelic Artist  m - male f - female * - Random ! - Quit(end) ˜NWË =+Choosing Alignment Pick the alignment of your male angelic Artist  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ˜NWD +ÚÄÄÄÄþÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÙúúúúúúúúúúúÀÄÄÄÄÄÄ¿³úúúúúúúúúúdúúúúúúúúúúúúúú³³úúúúúúúúúúúdúúúúúúúúúúúúú³úúúúúúúúúúúúúúúúúúúúúúúú³¿úúúf@úúúúú$ÚÀÄÄÄÄÄÄÄÄÄÄÄÙ AmyBSOD the Paint Splotcher St12 Dx10 Co6 In9 Wi10 Ch11 ArtAngMalCha S0 Dlvl:1 $0 HP 20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/0 Wt57/1000 T1  It is written in the Book of Dali:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk˜NWt ú the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Dali seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Paint Splotcher, have been heralded from birth as the instrument of Dali. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Dali!--More--˜NW´]ÇÚÄÄÄÄþÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÙúúúúúúúúúúúÀÄÄÄÄÄÄ¿³úúúúúúúúúúdúúúúúúúúúúúúúú³³úúúúúúúúúúúdúúúúúúúúúúúúú³˜NWÙ_xHello AmyBSOD, welcome to SlashEMExtended! You are a chaotic male angelic Artist.--More--˜NW ü­ Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--˜NWA§   2  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/0 Wt57/1000 T1 The moon is waning tonight.˜NW˜u  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/0 Wt57/1000 T2  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/0 Wt57/1000 T3 údúúdúf@˜NWAÍ dYou miss the pack fox.You miss the pack fox.--More--˜NWÍ<‚You curse at the pack fox.You kill the pack fox!16  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/4 Wt57/1000 T3 údfú<--More--˜NWÕÓ õKatzenhund just misses the pack fox. 20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/4 Wt57/1000 T4 ˜NW`|kYou displaced Katzenhund.³@ÀÄÄÄÄÄÄúfÄÄÄÄÄÄÙ 20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/4 Wt57/1000 T4 The pack fox just misses! 20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/4 Wt57/1000 T5 ˜NW9ï ¼You kill the pack fox!32  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T5  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T6  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T7 úúúúf˜NWµvó 20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T7  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T8 @úfú$˜NWä Weapons  d - ) an uncursed +0 mallet (weapon in hand) {20}  Armor  c - [ an uncursed +0 fedora (being worn) {2}  e - [ an uncursed +2 pair of gauntlets of dexterity (being worn) {4}  f - [ an uncursed +2 lab coat (being worn) {4}  Comestibles  g - % 2 uncursed apples {1}  h - % 2 uncursed cram rations {2}  Scrolls  m - ? 5 uncursed scrolls of healing {5}  n - ? 4 uncursed scrolls of mana {4}  o - ? 3 uncursed scrolls of phase door {3}  p - ? 2 uncursed scrolls of standard id {2}  q - ? an uncursed scroll of cure {1}  Potions  i - ! 4 uncursed potions of oil {4}  j - ! an uncursed potion of water {1}  Tools  a - ( a blessed +2 spoon (in quiver) {1}  k - ( an unc˜NW'ºursed magic marker (0:72) {1}  l - ( an uncursed felt-tip marker (0:6) {1}  Gems  b - * an uncursed +0 touchstone (end) ˜NWr" AmyBSOD the Paint Splotcher St12 Dx12 Co6 In9 Wi10 Ch11 ArtAngMalCha S32 Dlvl:1 $0 HP 20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T8 ÚÄÄÄÄþÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÙúúúúúúúúúúúÀÄÄÄÄÄÄ¿³úúúúúúúúúúúúúúúúúúúúúúúúú³³úúúúúúúúúú@úúúúúúúúúúúúúú³³úúúúúúúúúúúúúúúúúfúúúúúúú³ÀÄÄÄÄÄÄ¿úúúú<úúúúú$ÚÄÄÄÄÄÄÙÀÄÄÄÄÄÄÄÄÄÄÄÙ˜NW: Ø 20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T8  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T9 ú@úf˜NW¥@§ 20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T9  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T10  20(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T11 úfúúú@˜NW{>&In what direction? [47896321><] ˜NWÅwÆOuch! That hurts!  18(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T11 [-2 -> 18] 18(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T11  18(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T12 úúf˜NW¨‹4In what direction? [47896321><] ˜NW2HOOuch! That hurts! 1  16(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T12 Legs [-2 -> 16] 16(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T12 Legs  18(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T13 Legs úf˜NW’#OYour right leg is in no shape for kicking.--More--˜NW!ö 18(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T13 Legs ˜NW³ Weapons  d - ) an uncursed +0 mallet (weapon in hand) {20}  Armor  c - [ an uncursed +0 fedora (being worn) {2}  e - [ an uncursed +2 pair of gauntlets of dexterity (being worn) {4}  f - [ an uncursed +2 lab coat (being worn) {4}  Comestibles  g - % 2 uncursed apples {1}  h - % 2 uncursed cram rations {2}  Scrolls  m - ? 5 uncursed scrolls of healing {5}  n - ? 4 uncursed scrolls of mana {4}  o - ? 3 uncursed scrolls of phase door {3}  p - ? 2 uncursed scrolls of standard id {2}  q - ? an uncursed scroll of cure {1}  Potions  i - ! 4 uncursed potions of oil {4}  j - ! an uncursed potion of water {1}  Tools  a - ( a blessed +2 spoon (in quiver) {1}  k - ( an unc˜NWB³ºursed magic marker (0:72) {1}  l - ( an uncursed felt-tip marker (0:6) {1}  Gems  b - * an uncursed +0 touchstone (end) ˜NWMÂ7AmyBSOD the Paint Splotcher St12 Dx11 Co6 In9 Wi10 Ch11 ArtAngMalCha S32 Dlvl:1 $0 HP 18(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T13 Legs ÚÄÄÄÄþÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÙúúúúúúúúúúúÀÄÄÄÄÄÄ¿³úúúúúúúúúúúúúúúúúúúúúúúúú³³úúúúúúúúúúúúúúúúúúúúúúúúú³³úúúúúúúúúúúúúúúúúúúúúúfúú³ÀÄÄÄÄÄÄ¿ú@úú<úúúúú$ÚÄÄÄÄÄÄÙÀÄÄÄÄÄÄÄÄÄÄÄÙ˜NWDÊ7What do you want to use or apply? [abdikl or ?*] ˜NWóT=In what direction do you want to lash out? [>] ˜NW[You hit yourself with your mallet.  17(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T13 Legs [-1 -> 17] 17(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T13 Legs  17(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T14 Legs  18(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T15 Legs˜NW§` úúfú˜NW8 EWhat do you want to use or apply? [abdikl or ?*] ˜NWÒÓ =In what direction do you want to lash out? [>] ˜NWvr ^You hit yourself with your mallet.  15(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T15 Legs [-3 -> 15] 15(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T15 Legs  15(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T16 Legs fúú˜NW&‡EWhat do you want to use or apply? [abdikl or ?*] ˜NWð=In what direction do you want to lash out? [>] ˜NW§Á]You hit yourself with your mallet.  14(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T16 Legs [-1 -> 14] 14(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T16 Legs  14(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T17 Legs úf˜NWà› EWhat do you want to use or apply? [abdikl or ?*] ˜NWë =In what direction do you want to lash out? [>] ˜NWu¶ ‚You hit yourself with your mallet.  12(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T17 Legs [-2 -> 12] 12(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T17 Legs úf--More--˜NW¢eKatzenhund picks up 3 gold pieces {0}. 12(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T18 Legs f|--More--˜NWXS RKatzenhund drops 3 gold pieces. 12(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T19 Legs f$ ˜NWFÇEWhat do you want to use or apply? [abdikl or ?*]  ˜NW×C=In what direction do you want to lash out? [>]  ˜NWƒ?iYou hit yourself with your mallet.  10(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T19 Legs [-2 -> 10] 10(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T19 Legs  10(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T20 Legs úúf ˜NWŠõ EWhat do you want to use or apply? [abdikl or ?*]  ˜NWËq =In what direction do you want to lash out? [>]  ˜NWàN ;You hit yourself with your mallet.  7(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T20 Legs [-3 -> 7] ˜NWAV 6 7(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T20 Legs úf 2  7(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T21 Legs --More--!˜NW,¼ìYour leg feels somewhat better. 7(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T21 !˜NW¥õ EWhat do you want to use or apply? [abdikl or ?*] !˜NWÉ‘ =In what direction do you want to lash out? [>] !˜NW»0 ÕYou hit yourself with your mallet.  5(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T21 [-2 -> 5] 5(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T21 f|You hear a door open. 5(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T22  5(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T23 fú$"˜NWZ¸ EWhat do you want to use or apply? [abdikl or ?*] "˜NWšT =In what direction do you want to lash out? [>] "˜NWUò ÖYou hit yourself with your mallet.  4(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T23 [-1 -> 4] 4(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T23  4(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T24 úf$#˜NWt:EWhat do you want to use or apply? [abdikl or ?*] #˜NWä¶=In what direction do you want to lash out? [>] #˜NW~“ÓYou hit yourself with your mallet.  2(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T24 [-2 -> 2]Warning: HP low! 2(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T24  2(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt57/1000 T25 $˜NW5.EWhat do you want to use or apply? [abdikl or ?*] $˜NW/ ð Weapons d - ) an uncursed +0 mallet (weapon in hand) {20} Potions i - ! 4 uncursed potions of oil {4} Tools a - ( a blessed +2 spoon (in quiver) {1} k - ( an uncursed magic marker (0:72) {1} l - ( an uncursed felt-tip marker (0:6) {1} Gems b - * an uncursed +0 touchstone(end) &˜NW â+You light your potion. It gives off a dim light.--More--&˜NWïé Õr - an uncursed potion of oil (lit) {1}. 2(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt56/1000 T25  2(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt56/1000 T26  3(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt56/1000 T27 úúfú)˜NWÃŒ 9What do you want to throw? [d or ?*] )˜NW¬… .In what direction? [47896321><] *˜NWéP!*˜NW,¢@An uncursed potion of oil (lit) {1} shatters!/-\\-/*˜NWÉÐPúúúú@ú--More--*˜NWK± ÍYou are caught in the burning oil! -2(20)  Pw 14(14) --More--+˜NWS^ÚÄÄÄÄþÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÙúúúúúúúúúúúÀÄÄÄÄÄÄ¿³úúúúúúúúúúúúúúúúúúúúúúúúú³³úúúúúúúúúúúúúúúúúúúúúúúúú³³úúúúúúúúúúúúúúúúúfúúúúúúú³ÀÄÄÄÄÄÄ¿ú@úú<úúúú$|ÚÄÄÄÄÄÄÙÀÄÄÄÄÄÄÄÄÄÄÄÙ AmyBSOD the Paint Splotcher St12 Dx12 Co6 In9 Wi10 Ch11 ArtAngMalCha S32 Dlvl:1 $0 HP -2(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt55/1000 T27 Do you want your possessions identified? DYWYPI? [ynq] (n) +˜NWX n Weapons  d - ) an uncursed +0 mallet (weapon in hand) {20}  Armor  c - [ an uncursed +0 fedora (being worn) {2}  e - [ an uncursed +2 pair of gauntlets of dexterity (being worn) {4}  f - [ an uncursed +2 lab coat (being worn) {4}  Comestibles  g - % 2 uncursed apples {1}  h - % 2 uncursed cram rations {2}  Scrolls  m - ? 5 uncursed scrolls of healing {5}  n - ? 4 uncursed scrolls of mana {4}  o - ? 3 uncursed scrolls of phase door {3}  p - ? 2 uncursed scrolls of standard id {2}  q - ? an uncursed scroll of cure {1}  Potions  i - ! 3 uncursed potions of oil {2}  j - ! an uncursed potion of water {1}  Tools  a - ( a blessed +2 spoon (in quiver) {1}  k - ( an+˜NW¯ ¾ uncursed magic marker (0:72) {1}  l - ( an uncursed felt-tip marker (0:6) {1}  Gems  b - * an uncursed +0 touchstone (end) +˜NWô» KÚÄÄÄÄþÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÙúúúúúúúúúúúÀÄÄÄÄÄÄ¿³úúúúúúúúúúúúúúúúúúúúúúúúú³³úúúúúúúúúúúúúúúúúúúúúúúúú³³úúúúúúúúúúúúúúúúúfúúúúúúú³ÀÄÄÄÄÄÄ¿ú@úú<úúúú$|ÚÄÄÄÄÄÄÙÀÄÄÄÄÄÄÄÄÄÄÄÙ AmyBSOD the Paint Splotcher St12 Dx12 Co6 In9 Wi10 Ch11 ArtAngMalCha S32 Dlvl:1 $0 HP -2(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt55/1000 T27 Do you want to see your attributes? [ynq] (n) +˜NW 1 nFinal Attributes: You were stridently aligned. Your alignment was 6. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 269. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 17. Wand identification only worked 3 times out of 6. Monsters only dropped their musable items with 81% chance. Scroll drop chance was reduced to 66%. Amulet drop chance was reduced to 40%. Potion drop chance was reduced to 85%. Concealing monsters were spawned underneath items 84% of the time only. Number of artifacts generated was 0. Monster spawn increase would have started at turn 16633. Monster spawn increase had reached its maximum at turn 60763. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 747224. The monster class that cannot be genocided was leprechaun+˜NW,1 . The monster class that was spawned more often: turret (freq bonus 2). The monster species that was spawned more often: sucker mold (freq bonus 5). The monster species that was spawned more often: onanocter 7g (freq bonus 8). --More--+˜NWĤ The monster species that was spawned more often: humanoid centaur (freq bonus 8).The monster species that was spawned more often: undead cockatrice (freq bonus 12). The monster species that was spawned more often: grimlock (freq bonus 18). The monster species that was spawned more often: Kristin's block-heeled sandal (freq bonus 5). The monster species that was spawned more often: queen ant (freq bonus 3). The monster species that was spawned more often: Pustulence (freq bonus 8). The monster species that was spawned more often: faerie master (freq bonus 6). The monster species that was spawned more often: golden growth (freq bonus 6). The monster species that was spawned more often: charcoal warp fungus (freq bonus 8). The monster species that was spawned more often: mint giant (freq bonus 24). The monster species that was spawned more often: tundra bear (freq bonus 4). The monster species that was spaw+˜NWö¤ ned more often: scarab (freq bonus 4). The monster species that was spawned more often: animated rotten egg (freq bonus 3). The monster species that was spawned more often: spider (freq bonus 32). The monster species that was spawned more often: volareon (freq bonus 4). The monster species that was spawned more often: nightmare unicorn (freq bonus 10). The monster species that was spawned more often: undead swarm mimic (freq bonus 4).--More--+˜NWA The monster species that was spawned more often: hard hitting dude (freq bonus 7).The monster species that was never randomly spawned: war asshole. The monster species that was never randomly spawned: platinum colony. The monster species that was never randomly spawned: moldy patch. The monster species that was never randomly spawned: big flying baby. The monster species that was never randomly spawned: own smoke. The monster species that was never randomly spawned: Sueschen's feminine sandal. The monster species that was never randomly spawned: three of diamonds. The monster species that was never randomly spawned: zone eater. The monster species that was never randomly spawned: Grey-elf rogue. The monster species that was never randomly spawned: Digging Mage. The RNG hath decreed that this item was never generated: trap creation (weird). The RNG hath decreed that this item was never generated: gas grenade ((n+˜NW›A ull)). The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan). The RNG hath decreed that this item was never generated: rocket launcher ((null)). The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet). The RNG hath decreed that this item was never generated: night vision (blueberry). The RNG hath decreed that this item was generated more often: aggravate monster --More--+˜NWú½ (sapphire, freq bonus 10). The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 24). The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 6). The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm). The RNG hath decreed that this item was always generated cursed: worm tooth ((null)). The RNG hath decreed that this item was always generated cursed: finger (old). The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)). The RNG hath decreed that this trap was always invisible: difficulty trap. The RNG hath decreed that this trap was generated more often: glyph+˜NW¾  of warding (freq bonus 16). Next attribute increase check would have come at turn 556. Strength training was 2. Dexterity training was -1. Wisdom training was -1. Constitution training was 1. --More--+˜NW×, You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were magic-protected. You were acid resistant. You saw invisible. You had infravision. You had 1471 points of nutrition remaining. You could fly. You were lucky (3). You had extra luck. Good luck did not time out for you. You could not have safely prayed (426). You are dead. --More--+˜NW*Ê WÚÄÄÄÄþÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÙúúúúúúúúúúúÀÄÄÄÄÄÄ¿³úúúúúúúúúúúúúúúúúúúúúúúúú³³úúúúúúúúúúúúúúúúúúúúúúúúú³³úúúúúúúúúúúúúúúúúfúúúúúúú³ÀÄÄÄÄÄÄ¿ú@úú<úúúú$|ÚÄÄÄÄÄÄÙÀÄÄÄÄÄÄÄÄÄÄÄÙ AmyBSOD the Paint Splotcher St12 Dx12 Co6 In9 Wi10 Ch11 ArtAngMalCha S32 Dlvl:1 $0 HP -2(20)  Pw 14(14)  AC4 MC3 Mov9 Xp1/8 Wt55/1000 T27 Do you want an account of creatures vanquished? [ynq] (n) +˜NWÛ<ån Vanquished creatures:  2 pack foxes 0 kittens (1 created) a kobold 0 large kobolds (1 created) 0 lichens (3 created) 0 bumbling priests (3 created) 0 novice dark walls (1 created) 0 energy troves (1 created)  3 creatures vanquished. 13 creatures born. 0 bosses vanquished. 0 bosses born.--More--+˜NW ²?ÚÄÄÄÄþÄÄÄÄÄÄ¿ÚÄÄÄÄÄÄÙúúúúúúúúúúúÀÄÄÄÄÄÄ¿Do you want to see your conduct? [ynq] (n) +˜NWî&än Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 2 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--,˜NW_ ----------  / \  / REST \  / IN \  / PEACE \  / \  | AmyBSOD |  | 0 Au |  |caught himself in |  | his own burning |  | oil |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye AmyBSOD the Artist... You burned in The,˜NWÆ Dungeons of Doom on dungeon level 1 with 32 points, and 0 pieces of gold, after 27 moves. You were level 1 with a maximum of 20 hit points when you burned. --More--