>—NWªÄÎ Player: AmyBSOD Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-01.08:05:18.ttyrec Time: (1464768318) Wed Jun 1 08:05:18 2016 >—NWàÄ freemason brother. - [1] 7 18926 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 38 [max 63]. Killed by a minotaur. - [129] 8 18520 Lorskel-Tha-Ung-Mal-Cha died in The Gnomish Mines on level 6. Killed by self-genocide. 103 [103] 9 16888 emily-Tra-Maz-Mal-Law died in The Dungeons of Doom on level 8. Killed by a blast of lightning. - [98] 10 16525 Wolfechu-Fig-Kob-Fem-Cha died in The Dungeons of Doom on level 3 [max 6]. Killed by a hallucinogen-distorted Undead Kommissioner. - [104] 12 13500 AmyBSOD-Aci-Rod-Fem-Law died in Gehennom on level 70 [max 71]. Killed by a nightgaunt, while tickled by a monster. - [19] 14 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a fly>—NWñÄing shark. - [8] 16 12268 AmyBSOD-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 39. Killed by a blast of disintegration. 15 [30] 17 11950 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 40. Killed by a porter xorn. - [20] 18 11914 AmyBSOD-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an undead swarm mimic. - [16] 21 11900 AmyBSOD-Wan-Aur-Fem-Law died in The Dungeons of Doom on level 39. Killed by a huge grey bat. - [20] 27 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 28 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 30 11850 AmyBSOD-Aci-Rod-Fem-Law died in The Dungeons of Doom >—NWûÄ on level 38. Killed by a bolt of lightning. - [19] 35 11800 AmyBSOD-Wan-Aur-Mal-Cha died in The Dungeons of Doom on level 37. Killed by a raven. - [20] 41 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 56 1094 niab-Fen-Dro-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a jellyfish. - [46] 57 867 BSOD2-Unb-Ung-Fem-Neu died in The Dungeons of Doom on level 2. Shot herself with a death ray. 110 [110]  58 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on   level 4. Killed by an intermediate gnome. - [54] 59 436 hackedhead-Ice-Moo-Fem-Neu died in The Dungeons of Doom on level 2. K>—NW Åxilled by an icy touch. - [44] 60 392 elenmirie-Val-Dwa-Fem-Neu died in The Dungeons of Doom on level 2. Killed by invisible Mr. Maesteg, the shopkeeper, while sleeping. - [27] 73 103 AmyBSOD-Trs-Ang-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own block-heeled combat boot. - [27] 77 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31] >—NW@ÐT[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. >—NWèÐWShall I pick a character's race, role, gender and alignment for you? [ynq] ?—NW÷‹}nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier (1 of 5)@—NWð D+Choosing Race Pick the race of your Anachronist   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - ancient  h - angbander  i - angel  j - aquarian  k - argonian  l - asgardian  m - bastard  n - batman  o - borg  p - breton  q - centaur  r - clockwork automaton  s - cockatrice  t - cortex  u - curser  v - dark seducer (1 of 6)B—NWvO)+Use hybrid races? [yn] (n) B—NWzBÑnChoosing Gender Pick the gender of your aquarian Anachronist  m - male f - female * - Random ! - Quit(end) B—NWàIE+Choosing Alignment Pick the alignment of your female aquarian Anachronist  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) B—NWSE +ÚÄÄÄ¿³úú%³³úúú#+úúú³³úúúú³ú@@³ÀÄÄÄÙ AmyBSOD the Survivor St6 Dx7 Co14 In6 Wi5 Ch9 AnaAquFemCha S0 Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T1  It is written in the Book of Lord Voldemort:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and B—NWhE rhe hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lord Voldemort seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Survivor, have been heralded from birth as the instrument of Lord Voldemort. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lord Voldemort!--More--B—NW:µ aÚÄÄÄ¿³úú%³³úúú#+úúú³B—NW· B—NWS· xHello AmyBSOD, welcome to SlashEMExtended! You are a chaotic female aquarian Anachronist.--More--C—NWj+­ Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--C—NWaÈD The moon is waning tonight.C—NW˜<ôUnknown command ' '. 12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T1 C—NWͳÒ 12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T1 C—NWäMÍ  12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T1 C—NWÃÍ  12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T1 C—NW28Í  12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T1 C—NWÔÍ  12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T1 C—NW³IÍ  12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T1 C—NW·¾Í  12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T1 C—NW¿m@The plasteel helm covers your whole face.--More--D—NWÒ 12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T1 D—NWè 1What do you want to take off? [fghi or ?*] D—NWk’ € Armor f - [ an uncursed +0 plasteel helm (being worn) {2} g - [ an uncursed +0 pair of plasteel gloves (being worn) {2} h - [ an uncursed +0 pair of plasteel boots (being worn) {2} i - [ an uncursed +0 cloak of magic resistance (being worn) {4}(end) F—NWü +  12(12)  Pw 3(3)  AC-3 MC9 Mov12 Xp1/0 Wt197/1100 T2 You finish taking off your helmet. 12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt197/1100 T2 F—NWF+;What do you want to eat? [acijk or ?*] F—NW2 ¨ Weapons a - ) an uncursed +0 pistol (weapon in hand) {8} c - ) an uncursed +0 rifle {12} Armor i - [ an uncursed +0 cloak of magic resistance (being worn) {4} Comestibles j - % 19 uncursed pills {19} k - % an invisible uncursed pill {1}(end) H—NWÇ|+Blecch! Rotten food!You feel rather light headed. 12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt196/1100 T3 Conf ±@±úI—NW:What do you want to eat? [acij or ?*] I—NWcjm Weapons a - ) an uncursed +0 pistol (weapon in hand) {8} c - ) an uncursed +0 rifle {12} Armor i - [ an uncursed +0 cloak of magic resistance (being worn) {4} Comestibles j - % 19 uncursed pills {19}(end) J—NWiÊ+You swallow the little pink pill.You feel deathly sick.--More--K—NW—ÉÊ 12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T3 Conf  FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T4 Conf  FoodPois °@ú°K—NWcm  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T5 Conf  FoodPois @úL—NW†é³  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T5 Conf  FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T6 Conf  FoodPois @úL—NWE…u  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T7 Conf  FoodPois @úL—NW/û³  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T7 Conf  FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T8 Conf  FoodPois ú@L—NW¹o—ú@  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T9 Conf  FoodPois You feel less confused now. 12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T9 FoodPois L—NW‰ ) 12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T9 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T10 FoodPois ú@L—NWï€,  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T11 FoodPois ú@L—NW\ö'  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T11 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T12 FoodPois @úL—NWg’2  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T13 FoodPois @úL—NW_-  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T13 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T14 FoodPois ú@L—NWÌ|L  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T15 FoodPois ±ú@±L—NW;òC  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T15 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T16 FoodPois #ú@#L—NW'G  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T17 FoodPois #@±L—NWë 1  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T17 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T18 FoodPois ±@L—NWµx F  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T19 FoodPois °ú°@L—NW~ '  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T19 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T20 FoodPois @úL—NW»’ *  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T21 FoodPois ú@L—NW¼ÿ -  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T21 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T22 FoodPois @úL—NWÄ› *  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T23 FoodPois @úL—NWö %  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T23 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T24 FoodPois @úL—NW† 2  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T25 FoodPois @úL—NWwû %  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T25 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T26 FoodPois ú@N—NW‡2  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T27 FoodPois ú@N—NWš0-  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T27 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T28 FoodPois ú@N—NWˆÌ*  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T29 FoodPois @úN—NWþA%  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T29 FoodPois  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T30 FoodPois ú@N—NW÷¶*  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T31 FoodPois @úN—NWªW î  12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T31 FoodPois @úYou die from your illness. 12(12)  Pw 3(3) --More--O—NWèñÀÚÄÄÄ¿³úú%³³úúú##+@úú³°#³úúúú°#³ú@ú³ÀÄÄÄÙ AmyBSOD the Survivor St6 Dx7 Co14 In6 Wi5 Ch9 AnaAquFemCha S0 Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T32 Do you want your possessions identified? DYWYPI? [ynq] (n) O—NW4n Weapons  a - ) an uncursed +0 pistol (weapon in hand) {8}  b - ) an uncursed +0 force pike (alternate weapon; not wielded) {80}  c - ) an uncursed +0 rifle {12}  Armor  d - [ an uncursed +0 plasteel armor (being worn) {50}  e - [ a cursed +0 T-shirt (being worn) {2}  f - [ an uncursed +0 plasteel helm {2}  g - [ an uncursed +0 pair of plasteel gloves (being worn) {2}  h - [ an uncursed +0 pair of plasteel boots (being worn) {2}  i - [ an uncursed +0 cloak of magic resistance (being worn) {4}  Comestibles  j - % 18 uncursed pills {9}  Scrolls  l - ? 5 uncursed scrolls of healing {5}  m - ? 4 uncursed scrolls of mana {4}  n - ? 3 uncursed scrolls of phase door {3}  o - ? 2 uncursed scrolls of O—NW”estandard id {2}  p - ? an uncursed scroll of cure {1} (end) O—NWzÉ ­ÚÄÄÄ¿³úú%³³úúú##+@úú³°#³úúúú°#³ú@ú³ÀÄÄÄÙ AmyBSOD the Survivor St6 Dx7 Co14 In6 Wi5 Ch9 AnaAquFemCha S0 Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T32 Do you want to see your attributes? [ynq] (n) O—NW%f nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 11. You carried 0 sins. Scroll identification only worked 100 times out of 261. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 14. Wand identification only worked 3 times out of 10. Scroll drop chance was reduced to 84%. Monster death drops spawned with only 91% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 21005. Monster spawn increase had reached its maximum at turn 75865. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 479964. The monster class that cannot be genocided was orc. The monster class that was spawned more often: ogre (freq bonus 3). The monster species that was spawned more often: siege tower (freq bonus 4). The monster speciesO—NWBf M that was spawned more often: kerrisin (freq bonus 5). The monster species that was spawned more often: courier (freq bonus 5). The monster species that was spawned more often: low priest (freq bonus 4). The monster species that was spawned more often: sand lancer (freq bonus 24). --More--O—NWÚ The monster species that was spawned more often: wild rabbit (freq bonus 10). The monster species that was spawned more often: orange stalk (freq bonus 6). The monster species that was spawned more often: eating horror (freq bonus 7). The monster species that was spawned more often: Colonel Sebastian Moran (freq bonus 10). The monster species that was spawned more often: cursed spirit (freq bonus 32). The monster species that was spawned more often: clock force fungus (freq bonus 8).The monster species that was spawned more often: porter inertia fungus (freq bonus 6). The monster species that was spawned more often: grand light canyon (freq bonus 6).The monster species that was spawned more often: killer permamimic (freq bonus 7).The monster species that was spawned more often: umbreon (freq bonus 5). The monster species that was spawned more often: food trove (freq bonus 5). The monster species tO—NW!Ú Chat was spawned more often: moldy force fungus (freq bonus 5).The monster species that was spawned more often: riverside naga (freq bonus 5). The monster species that was spawned more often: nimble turret (freq bonus 8). The monster species that was spawned more often: green stalk (freq bonus 6). The monster species that was never randomly spawned: ocean naga hatchling. The monster species that was never randomly spawned: anti grue. The monster species that was never randomly spawned: locustod. --More--O—NW#O The monster species that was never randomly spawned: yellow starlit sky. The monster species that was never randomly spawned: Revier. The monster species that was never randomly spawned: large queue. The monster species that was never randomly spawned: cyan patch. The monster species that was never randomly spawned: undead yeti. The monster species that was never randomly spawned: mysterious lady. The monster species that was never randomly spawned: supreme metroid. The RNG hath decreed that this item was never generated: identify (bronze). The RNG hath decreed that this item was never generated: sling ((null)). The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves). The RNG hath decreed that this item was never generated: punishment (edgy). The RNG hath decreed that this item was never generated: lightning (curved). The RNG hath decreed that this item was never generated: quite heO—NWEO Qavy iron ball ((null)). The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 26). The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 8). The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 50). The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 28). The RNG hath decreed that this item was always generated cursed: men's --More--O—NWGë underwear ((null)). The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb). The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)). The RNG hath decreed that this item was always generated cursed: speedbug stone (gray). The RNG hath decreed that this trap was always invisible: automatic switcher. The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 2). Next attribute increase check would have come at turn 410. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was -1. You were magic-protected. You had 1470 points of nutrition remaining. You could swim. You could breathe water. Your luck was zero. You could not haveO—NWbë I safely prayed (232). You are dead. --More--O—NWnb ¹ÚÄÄÄ¿³úú%³³úúú##+@úú³°#³úúúú°#³ú@ú³ÀÄÄÄÙ AmyBSOD the Survivor St6 Dx7 Co14 In6 Wi5 Ch9 AnaAquFemCha S0 Dlvl:1 $0 HP 12(12)  Pw 3(3)  AC0 MC9 Mov12 Xp1/0 Wt186/1100 T32 Do you want an account of creatures vanquished? [ynq] (n) P—NWnÑbn Vanquished creatures:  0 pack foxes (2 created) 0 hidden kobolds (1 created) 0 sub-gnomes (1 created) 0 jedis (1 created)  0 creatures vanquished. 5 creatures born. 0 bosses vanquished. 0 bosses born.--More--P—NWv<´Do you want to see your conduct? [ynq] (n) P—NWq¡ n Voluntary challenges:  You followed a strict vegan diet. You eaten 2 times. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--P—NW–Š ÚÄÄÄ¿ ----------  / \  / REST \  / IN \  / PEACE \  / \  | AmyBSOD |  | 0 Au |  |poisoned by a bad |  | pill |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye AmyBSOD thP—NW¿Š üe Anachronist... You were poisoned in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 32 moves. You were level 1 with a maximum of 12 hit points when you were poisoned. --More--