AmyBSOD, chaotic male human Drunk -----# ### --------- $ |....,# #,# $ |.!..!@.. |...|,------.- |...#..d| ##|...|,|......| -.-------####, #,....|,|..$...|# #,,,,,,,,,,,,,# #,-----,.....<..# $ --------------------------.----- #,# #|.....$|# |..............................| #,# ------.- |............................|.| #,# #,# |..............................| #,## $ #,# |..............................| #,,# #,# ##|%....%........................| ##,# #,# #,%..............................| ----------,# #,# #,-------------------------------- $ $ |........|,# #,# #`,# |...(..).|,# #,,# #,## |.....$...,# --.----#,# ----------## |.....|#,# |.....-,,# -------## $ [AmyBSOD the Drinker] St5 Dx6 Co6 In8 Wi8 Ch7 DruHumMalCha S176 Dlvl:1 $0 HP1(8) Pw0(5) AC11 MC0 Mov12 Xp1/19 Wt43/2650 T386 Lev Latest messages The GR bites you! [-3 -> 14] You hit the GR. The GR bites you! [-1 -> 13] You hit the GR. The GR misses. You hit the GR. The GR bites you! [-2 -> 11] Critical hit! You kill the GR! What do you want to drink? [b-o or ?*] You start to float in the air! You are left with the empty bottle. u - a bottle {1}. You are floating high above the stairs. You can force yourself down, but this will hurt and drain you. Do it? [yn] (n) You drain your life-force to squeeze down the stairs. Goodbye level 2. Your inventory Weapons a - an uncursed +0 rubber hose (weapon in hand) {8} Scrolls p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Potions b - 6 uncursed potions of booze {6} c - a blessed potion of booze {1} d - an uncursed potion of monster detection {1} e - an uncursed potion of Jolt Cola {1} f - an uncursed potion of gain ability {1} g - an uncursed potion of blindness {1} h - an uncursed potion of hallucination {1} i - an uncursed potion of extra healing {1} j - an uncursed potion of water {1} k - 2 uncursed potions of healing {2} l - a blessed potion of fear {1} m - a blessed potion of levitation {1} n - a blessed potion of invisibility {1} Tools u - an uncursed bottle {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: fear factor You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 338 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 32% Wand drop chance was reduced to 96% Monster death drops spawned with only 99% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: hammer (turn 32) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23162 Monster spawn increase reached its maximum at turn 58595 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1037484 The monster class that cannot be genocided was lizard The monster class that was spawned more often: umber hulk (freq bonus 4) The monster species that spawned more often: quantum smasher (freq bonus 28) The monster species that spawned more often: banshee (freq bonus 21) The monster species that spawned more often: miniskirter (freq bonus 60) The monster species that spawned more often: priestess of Ghaunadaur (freq bonus 18) The monster species that spawned more often: gray draconian (freq bonus 132) The monster species that spawned more often: spirit thrower (freq bonus 14) The monster species that spawned more often: undead healer (freq bonus 7) The monster species that spawned more often: multi-hued force patch (freq bonus 28) The monster species that spawned more often: rubber chicken (freq bonus 14) The monster species that spawned more often: lawful pupil (freq bonus 12) The monster species that spawned more often: heterodontosaurus (freq bonus 52) The monster species that spawned more often: steam zombie (freq bonus 20) The monster species that spawned more often: sucker stalk (freq bonus 9) The monster species that spawned more often: siena force patch (freq bonus 36) The monster species that spawned more often: war drake (freq bonus 7) The monster species that spawned more often: Jennifer's lovely sneaker (freq bonus 14) The monster species that spawned more often: platinum golem (freq bonus 24) The monster species that spawned more often: dark elven warlock (freq bonus 30) The monster species that spawned more often: grim reaper (freq bonus 6) The monster species that spawned more often: preserved dead (freq bonus 7) The monster trait that was more common: monsters that have beam attacks (freq bonus 1) The monster trait that was more common: monsters that originate from Steamband (freq bonus 1) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 5) The monster species that never randomly spawned: vampire thirster The monster species that never randomly spawned: newt zombie The monster species that never randomly spawned: petty darker grue The monster species that never randomly spawned: uber pwnzor The monster species that never randomly spawned: large puma The monster species that never randomly spawned: ur-vile The monster species that never randomly spawned: special force fungus The monster species that never randomly spawned: baby crocodile The monster species that never randomly spawned: The Beetle The monster species that never randomly spawned: porter black jelly The RNG hath decreed that this item was never generated: vampire blood (blood-red) The RNG hath decreed that this item was never generated: penis pole ((null)) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: elven shield (blue and green shield) The RNG hath decreed that this item was never generated: leveling gloves (tar gloves) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 26) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 20) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 52) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 13) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 13) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 22) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 8) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 5) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 6) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: mutation (iffy) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this trap was always invisible: gender trap The RNG hath decreed that this trap was generated more often: disconnect trap (freq bonus 1) Next attribute increase check would have come at turn 11712 Strength training was 15 Dexterity training was 13 Wisdom training was 3 Constitution training was 12 You were poison resistant You were prevented from having drain resistance (0) You were prevented from having an increased fear factor (0) You had 1085 points of nutrition remaining You were levitating (139) Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Pan The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status booze 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (PRIUS SA) scroll of mana (MANANNANMACLIR) scroll of phase door (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of standard id (TIRACLE RAMICAL RELRAMI LUE) scroll of cure (42) scroll of gold detection (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) Potions potion of booze (ghostly) potion of monster detection (viscous) potion of Jolt Cola (cranberry) potion of gain ability (iffy) potion of blindness (purple-red) potion of hallucination (plaid) potion of extra healing (green) potion of water (clear) potion of healing (stevia) potion of fear (palmarosa) potion of levitation (sparkly) potion of invisibility (castor bean) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 4 jackals 0 little dogs (1 created) 0 kobolds (1 created) a hidden kobold a reston a sewer rat (2 created) a GR 0 tiny lurkers (1 created) a grid bug a porter lichen (2 created) 0 sparkling mushrooms (1 created) 0 sub-gnomes (1 created) 0 trolls (16 created) 0 petty trolls (1 created) 0 flying trolls (2 created) 0 timid trolls (6 created) 0 ogre trolls (1 created) 0 ice trolls (2 created) 0 rock trolls (1 created) 0 two-headed trolls (1 created) 0 maias (1 created) 0 angbanders (1 created) 0 shopkeepers (1 created) a newt 0 gray twens (1 created) 53 creatures born. 12 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 20 times You killed 11 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) spirituality [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (40 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Drunk... You died in The Dungeons of Doom on dungeon level 1 with 176 points, and 0 pieces of gold, after 386 moves. Killer: levitating down a narrow set of stairs You were level 1 with a maximum of 8 hit points when you died. You reached the 149th place on the top 10000 list. No Points Name Hp [max] 1 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 2 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 3 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 4 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 5 141969 stonewall-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 15. Killed by a monster (Emma's sexy wedge sandal). - [142] 6 125670 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 10. Killed by a death ray. 44 [52] 7 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 8 89133 QQQQQ-Rog-Dop-Fem-Cha quit in The Dungeons of Doom on level 5 [max 10]. 78 [90] 9 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 10 63466 QQQQQ-Wiz-Dop-Mal-Cha quit in The Dungeons of Doom on level 9. 138 [138] 65 2015 AmyBSOD-Arc-Nym-Mal-Cha died in The Gnomish Mines on level 5. Killed by a monster (kestrel), while helplessly knocked out. - [69] 77 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 110 570 AmyBSOD-Cha-Hax-Mal-Law died in The Dungeons of Doom on level 3. Killed by his own inka boot. - [45] 114 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 119 407 AmyBSOD-Fla-Ang-Fem-Law died in The Dungeons of Doom on level 1. Caught herself in her own fireball. - [44] 129 339 AmyBSOD-Poi-Poi-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (river moccasin). - [32] 133 303 AmyBSOD-Fig-Bre-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a dwarvish spear. - [44] 139 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 141 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 143 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] 145 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 146 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 147 178 AceSeven5-Off-Ran-Fem-Cha died in The Dungeons of Doom on level 3. Killed by an orcish arrow. - [15] 148 178 Wooble-Occ-Spe-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (wraith). - [12] *149 176 AmyBSOD-Dru-Hum-Mal-Cha died in The Dungeons of Doom * on level 1 [max 2]. Killed by levitating down a narrow set of stairs. 1 [8] 150 169 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (porter spider). - [26] 151 165 QQQQQ-Rog-Dop-Fem-Cha quit in The Dungeons of Doom on level 1. 16 [23] 152 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 154 156 AmyBSOD-Dea-Din-Fem-Law died in The Dungeons of Doom on level 2. Killed by a stream of acid. - [44] 156 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 167 106 AmyBSOD-Dru-Alc-Fem-Law died in The Dungeons of Doom on level 2. Killed by falling downstairs. - [13] 169 102 AmyBSOD-Fla-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant spider). - [19] 173 97 AmyBSOD-Cha-Asg-Fem-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [16] 176 93 AmyBSOD-Cha-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an acidpool. - [24] 180 88 AmyBSOD-Dea-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Caught himself in his own magical blast. - [30] 186 60 AmyBSOD-Fig-Nag-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). 16 [16] 188 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 198 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 199 44 AmyBSOD-Cha-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Killed by strangulation. 5 [16] 200 44 AmyBSOD-Sci-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a potion of acid. - [16] 203 40 AmyBSOD-Poi-Poi-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a poisonous cloak. - [23] 204 40 AmyBSOD-Fig-Bre-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [14] 209 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 211 32 AmyBSOD-Und-Cur-Mal-Law died in The Dungeons of Doom on level 1. Killed by a potion of unholy water. - [23] 215 24 AmyBSOD-Bar-Hum-Fem-Law died in The Dungeons of Doom on level 1. Killed by her own battle-axe. - [22] 216 18 AmyBSOD-Drd-Orc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [9] 224 9 AmyBSOD-Cha-Hax-Fem-Neu died in The Dungeons of Doom on level 1. Killed by touching an artifact (Asian Winter). - [1] 225 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 226 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). - [16] 227 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 234 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 235 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 244 4 AmyBSOD-Fig-Bre-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (pack jackal). 14 [14] 251 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22] 253 1 AmyBSOD-Dea-Arg-Fem-Law died in The Dungeons of Doom on level 1. Killed by a stream of acid. - [35] 262 1 AmyBSOD-Fig-Bre-Fem-Law died in The Dungeons of Doom on level 1. Killed by kicking an iron bar. 14 [14]