AmyBSOD, lawful female alchemist Drunk ----------- |.}......}| +.....}}.$|## ------- |......<$..,# |..@..| -----------,# ##|.....+ #,# #,.#.`.`| #,------ ###,------ #,|..... ,,,,# #,|....|#####,# #,|.....,# #,# #,|..(.|,# #### #,.....|,# #,# #------,-----,## #,|###|,,# ... #,|?#..#,# #,.##.|#,# ##|#..+,,# -----### [AmyBSOD the Drinker] St8 Dx13 Co4 In12 Wi4 Ch3 DruAlcFemLaw S106 Dlvl:2 $0 HP-1(13) Pw4(4) AC4 MC0 Mov12 Xp1/14 Wt78/700 T134 Latest messages You hit the sewer rat. The sewer rat is moderately wounded. The sewer rat misses. You kill the sewer rat! You fall down the stairs. [-2 -> 9] You can't go up here. Unknown command ' '. You fall down the stairs. [-3 -> 6] You fall down the stairs. [-2 -> 4] You're pushed back! You can't go down here. Unknown command ' '. You fall down the stairs. [-2 -> 2] Warning: HP low! You fall down the stairs. You die... Your inventory Weapons a - an uncursed +0 rubber hose (weapon in hand) {8} q - a blessed +1 scalpel (alternate weapon; not wielded) {2} Armor r - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} s - a blessed +5 lab coat {4} Scrolls A - 5 uncursed scrolls of healing {5} B - 4 uncursed scrolls of mana {4} C - 3 uncursed scrolls of phase door {3} D - 2 uncursed scrolls of standard id {2} E - an uncursed scroll of cure {1} Spellbooks y - an uncursed spellbook of chemistry (3:5) {1} Potions b - 5 uncursed potions of booze {5} c - an uncursed potion of ice {1} d - an uncursed potion of restore ability {1} e - an uncursed potion of amnesia {1} f - an uncursed potion of polymorph {1} g - an uncursed potion of blindness {1} h - a blessed potion of fear {1} i - an uncursed potion of full healing {1} j - an uncursed potion of object detection {1} k - an uncursed potion of enlightenment {1} l - an uncursed potion of extra healing {1} m - an uncursed potion of gain level {1} n - 2 uncursed potions of healing {2} o - a blessed potion of fruit juice {1} p - an uncursed potion of sickness {1} t - an uncursed potion of radium {1} u - a blessed potion of cyanide {1} v - an uncursed potion of paralysis {1} Tools x - an uncursed bottle {1} z - an uncursed chemistry set (0:36) {20} Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: acid resistance You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 105 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 21 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 52% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 32551 Monster spawn increase reached its maximum at turn 54729 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1026025 The monster class that cannot be genocided was turret The monster class that was spawned more often: troll (freq bonus 8) The monster species that spawned more often: experienced spirit (freq bonus 20) The monster species that spawned more often: soft warp fungus (freq bonus 30) The monster species that spawned more often: abnormal warp patch (freq bonus 22) The monster species that spawned more often: Cerberus (freq bonus 20) The monster species that spawned more often: wild talent (freq bonus 9) The monster species that spawned more often: Cerberus (freq bonus 66) The monster species that spawned more often: black demon awgwa (freq bonus 20) The monster species that spawned more often: fighter ant (freq bonus 60) The monster species that spawned more often: lethe spore (freq bonus 120) The monster species that spawned more often: lightning child (freq bonus 44) The monster species that spawned more often: porter dark spore (freq bonus 11) The monster species that spawned more often: roc (freq bonus 20) The monster species that spawned more often: mini chickatrice (freq bonus 30) The monster species that spawned more often: hell cattle (freq bonus 27) The monster species that spawned more often: small flying permamimic (freq bonus 18) The monster species that spawned more often: czech girl (freq bonus 30) The monster species that spawned more often: archangel victrebell (freq bonus 9) The monster species that spawned more often: fire lancer (freq bonus 40) The monster species that spawned more often: mah sephirah (freq bonus 66) The monster species that spawned more often: altmer (freq bonus 132) The monster trait that was more common: monsters that can cast spells (freq bonus 1) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 3) The monster trait that was more common: monsters that want quest artifacts (freq bonus 4) The monster trait that was more common: monsters that count as werecreatures (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 15) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 1) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2) The monster species that never randomly spawned: Sigurd The monster species that never randomly spawned: adult evil dragon The monster species that never randomly spawned: storm lord The monster species that never randomly spawned: rabid wolf The monster species that never randomly spawned: vacuum spore The monster species that never randomly spawned: eastern mystic fox The monster species that never randomly spawned: ghast The monster species that never randomly spawned: mote of light The monster species that never randomly spawned: weedle The monster species that never randomly spawned: secluded growth The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: take selfie (pristine) The RNG hath decreed that this item was never generated: fireball (ragged) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 5) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 15) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 4) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 70) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 17) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 13) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 3) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 2) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 12) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 8) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 13) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 8) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 3) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 4) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this item was always generated cursed: debugging (terminal) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: cure glib (lovely) The RNG hath decreed that this item was always generated cursed: hairclip ((null)) The RNG hath decreed that this item was always generated cursed: atsuzoko boots ((null)) The RNG hath decreed that this trap was always invisible: falling tub trap The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 9) Next attribute increase check would have come at turn 1658 Strength training was 10 Dexterity training was -9 Wisdom training was 1 Constitution training was 6 You were poison resistant You were acid resistant You were prevented from having polymorph control (0) You fumbled You had 1368 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Apollo The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (18) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 99% Techniques known in the end Name Level Status booze 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Reloading(373) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of fumbling (moth-bitten gloves) lab coat (white coat) Scrolls scroll of healing (SMIRITELNAYA RUBASHKA) scroll of mana (I WANNA BE THE GUY) scroll of phase door (FRINDS ELF ATTACK) scroll of standard id (NEJZINITE EBAD NADVOR E LADNO) scroll of cure (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) Spellbooks spellbook of chemistry (hellish) Potions * potion of booze (effervescent) * potion of ice (coffee) * potion of restore ability (simmering) * potion of amnesia (sparkling) * potion of polymorph (luminescent) * potion of blindness (pink) * potion of fear (anise seed) * potion of full healing (fuming) * potion of object detection (bewitched) * potion of enlightenment (vermillion) * potion of extra healing (sizzling) * potion of gain level (vapor) * potion of healing (mint) * potion of fruit juice (iridescent) * potion of sickness (cyan) * potion of see invisible (ghostly) * potion of sleeping (brilliant blue) * potion of clairvoyance (brown oolong tea) * potion of confusion (sparkly) * potion of hallucination (squishy) * potion of ESP (cluster amaryllis) * potion of gain energy (blue flag) * potion of gain health (brown) * potion of banishing fear (castor bean) * potion of fire resistance (cornflower) * potion of fire (illegal) * potion of stunning (milky) * potion of numbness (black lily) * potion of dimness (hallowed) * potion of slime (nettle) * potion of urine (bubbly) * potion of cancellation (greasy) * potion of porter (slimy) * potion of wonder (mulberry) * potion of terces dlu (steamy) * potion of hiding (freezing) * potion of decoy making (cacao) * potion of down level (spiritual) * potion of keen memory (black) * potion of cure wounds (liquid) * potion of cure serious wounds (camo) * potion of night vision (gooey) * potion of cure critical wounds (purple-red) * potion of resistance (orange) * potion of poison (polka-dot) * potion of coffee (alchemical) * potion of red tea (raspberry) * potion of oolong tea (buzzing) * potion of green tea (peppermint) * potion of cocoa (baby's breath) * potion of green mate (bright green tea) * potion of terere (green) * potion of aojiru (forget-me-not) * potion of wine (plaid) * potion of Ultimate Tsuyoshi Special (orange tea) * potion of Mehoho Burusasan G (colorless) * potion of invisibility (ochre) * potion of monster detection (fizzy) * potion of levitation (slimy) * potion of mutation (thyme) * potion of speed (elder flower) * potion of acid (dark green) * potion of oil (carcinogenic) * potion of salt water (white) * potion of gain ability (palmarosa) * potion of invulnerability (golden) * potion of paralysis (laurel) * potion of extreme power (silver) * potion of recovery (yerba mate) * potion of heroism (puce) * potion of cyanide (nanika) * potion of radium (purple) * potion of Jolt Cola (turquoise) * potion of Pan Galactic Gargle Blaster (unnatural) * potion of (null) (St.John's Wort) * potion of (null) (venomous) * potion of (null) (violet) * potion of (null) (cinnamon) * potion of (null) (dangerous) * potion of (null) (fluorescent) * potion of (null) (blue) * potion of (null) (warping) * potion of (null) (thaumaturgic) * potion of (null) (iris) * potion of (null) (tangerine) * potion of (null) (voluminous) * potion of (null) (smoky) * potion of (null) (deep blue) * potion of (null) (tan) * potion of (null) (blinding) * potion of (null) (aquamarine) * potion of (null) (jasmine) * potion of (null) (bright) * potion of (null) (stevia) * potion of (null) (magenta) * potion of (null) (bird's eye) * potion of (null) (viscous) * potion of (null) (cranberry) * potion of (null) (amber) * potion of (null) (mum) * potion of (null) (cherry-blossom) * potion of (null) (hidden tea) * potion of (null) (marigold) * potion of (null) (roast mate) * potion of (null) (pungent) * potion of (null) (ice-cold) * potion of (null) (greenish-blue) * potion of (null) (blueberry) * potion of (null) (crimson) * potion of (null) (rosemary) * potion of (null) (wormwood) * potion of (null) (flowing) * potion of (null) (foaming) * potion of (null) (silvervine) * potion of (null) (creamy) * potion of (null) (hibiscus) * potion of (null) (swirly) * potion of (null) (bayberry) * potion of (null) (dark) * potion of (null) (creepy) * potion of (null) (soapy) * potion of (null) (manky) * potion of (null) (lavender) * potion of (null) (incandescent) * potion of (null) (illuminated) * potion of (null) (cloudy) * potion of (null) (aromatic) * potion of (null) (fragrant olive) * potion of (null) (pseudo-violet) * potion of (null) (muddy) * potion of (null) (violet-red) * potion of (null) (reddish) * potion of (null) (iffy) * potion of (null) (concocted) * potion of (null) (sky blue) * potion of (null) (murky) * potion of (null) (ruby) * potion of (null) (emerald) * potion of (null) (shining) * potion of (null) (distilled) * potion of (null) (prickly ash) * potion of (null) (ecru) * potion of (null) (yellow) * potion of (null) (topaz) * potion of (null) (sticky) * potion of (null) (red) * potion of (null) (icy) * potion of (null) (baloon flower) * potion of (null) (radiating) * potion of (null) (sweet basil) * potion of (null) (gray) * potion of (null) (cooling) * potion of (null) (dandelion) * potion of (null) (peculiar) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 jackals (2 created) 0 xoves (1 created) 0 scrawny cats (1 created) 0 kittens (1 created) 0 annoying leprechauns (1 created) 0 petit mimics (1 created) 0 mimics (1 created) 0 small mimics (1 created) a sewer rat (2 created) 0 visor sewer rats (1 created) a Rame Duck a spore lichen 0 mean molds (1 created) 0 normal gnomes (1 created) 0 stupid looking cos-players (1 created) a village idiot 0 item masters (2 created) 0 shopkeepers (1 created) 0 aligned priests (1 created) 0 small turrets (2 created) 0 fire troves (1 created) 25 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (24 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Drunk... You died in The Dungeons of Doom on dungeon level 2 with 106 points, and 0 pieces of gold, after 134 moves. Killer: falling downstairs You were level 1 with a maximum of 13 hit points when you died. You reached the 164th place on the top 10000 list. No Points Name Hp [max] 1 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 2 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 3 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 4 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 5 141969 stonewall-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 15. Killed by a monster (Emma's sexy wedge sandal). - [142] 6 125670 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 10. Killed by a death ray. 44 [52] 7 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 8 89133 QQQQQ-Rog-Dop-Fem-Cha quit in The Dungeons of Doom on level 5 [max 10]. 78 [90] 9 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 10 63466 QQQQQ-Wiz-Dop-Mal-Cha quit in The Dungeons of Doom on level 9. 138 [138] 65 2015 AmyBSOD-Arc-Nym-Mal-Cha died in The Gnomish Mines on level 5. Killed by a monster (kestrel), while helplessly knocked out. - [69] 77 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 109 570 AmyBSOD-Cha-Hax-Mal-Law died in The Dungeons of Doom on level 3. Killed by his own inka boot. - [45] 113 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 118 407 AmyBSOD-Fla-Ang-Fem-Law died in The Dungeons of Doom on level 1. Caught herself in her own fireball. - [44] 128 339 AmyBSOD-Poi-Poi-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (river moccasin). - [32] 137 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 139 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 141 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] 143 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 144 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 149 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 151 156 AmyBSOD-Dea-Din-Fem-Law died in The Dungeons of Doom on level 2. Killed by a stream of acid. - [44] 153 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 162 113 Wooble-Elm-Cur-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (kobold). - [11] 163 107 QQQQQ-Bar-Dop-Fem-Cha quit in The Dungeons of Doom on level 1. 18 [18] *164 106 AmyBSOD-Dru-Alc-Fem-Law died in The Dungeons of Doom on level 2. Killed by falling downstairs. - [13] 165 104 QQQQQ-Dol-Dop-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (heisenbug). - [15] 166 102 AmyBSOD-Fla-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant spider). - [19] 170 97 AmyBSOD-Cha-Asg-Fem-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [16] 173 93 AmyBSOD-Cha-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an acidpool. - [24] 177 88 AmyBSOD-Dea-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Caught himself in his own magical blast. - [30] 184 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 194 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 195 44 AmyBSOD-Cha-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Killed by strangulation. 5 [16] 198 40 AmyBSOD-Poi-Poi-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a poisonous cloak. - [23] 203 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 208 18 AmyBSOD-Drd-Orc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [9] 216 9 AmyBSOD-Cha-Hax-Fem-Neu died in The Dungeons of Doom on level 1. Killed by touching an artifact (Asian Winter). - [1] 217 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 218 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). - [16] 219 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 226 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 227 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 241 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22] 243 1 AmyBSOD-Dea-Arg-Fem-Law died in The Dungeons of Doom on level 1. Killed by a stream of acid. - [35]