AmyBSOD, chaotic male nymphian Archeologist ----- ---- ----- |...--- |..| --...| |.....---..-- |....------ |...........| |.........-- |.*......%..| |..........| --..........| |.........- ---........|--.........| -- |.......--|..-.......| ------- `.-- |.....--- |.........-- --..--.---..| ------..|.| |.........| |....II.....| |....<..|.| --[--...|..| |....@I....-- |.------|.----..---..|--- --..[II....| |. --`.%|(...| -.| |...--....| | --.....)...| .| --`--|....| |.........-- - .-- |.| --.--- |........-- ..| |.| --- ---.--...| -.-- |.| -- --.-- |...--.| --- ......| ------ [AmyBSOD the Investigator] St15 Dx6 Co12 In9 Wi7 Ch6 ArcNymMalCha S2017 Mines:5 $21 HP-1(69) Pw52(52) AC10 MC0 Mov12 Xp6/444 Wt1294/1700 T2075 Conf Blind Fear Burn Dim Hallu Latest messages Unknown command ' '. (11x) # You sit down. You can't resist the temptation to caress Kerstin's sexy butt. Kerstin produces squeaky farting noises with her sexy butt. The world spins and goes dark. It misses. (2x) It claws you! [-3 -> 8] Warning: HP low! It claws you! [-1 -> 7] Warning: HP low! It casts aspersions on your ancestry. It hits you! You hear the howling of the CwnAnnwn... [-4 -> 3] Warning: HP low! It bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} v - an uncursed +0 orcish spear {12} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora {2} Comestibles d - 3 uncursed food rations {3} Scrolls g - an uncursed scroll of teleportation {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - an uncursed scroll of standard id {1} q - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of light (0:2) {1} Tools i - an uncursed tinning kit (0:31) {1} k - an uncursed sack {5} l - a cursed tin opener {1} x - an uncursed +1 pick-axe (weapon in hand) {32} Gems j - an uncursed +0 touchstone y - an uncursed +0 worthless piece of teal glass {1} z - a heavily cursed +0 loadstone The sack is empty. Final attributes You have transgressed Your alignment was -11 Your max alignment was 22 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: stealth You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 198 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 92% chance Book drop chance was reduced to 96% Ring drop chance was reduced to 93% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 37% of the time only The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: attack spells (turn 19) Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49730 Monster spawn increase reached its maximum at turn 70297 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 215730 The monster class that cannot be genocided was xorn The monster class that was spawned more often: humanoid (freq bonus 4) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: pesach sephirah (freq bonus 12) The monster species that spawned more often: dark jedi (freq bonus 6) The monster species that spawned more often: dimensional access automaton (freq bonus 6) The monster species that spawned more often: ice spider (freq bonus 20) The monster species that spawned more often: normal dwarf (freq bonus 15) The monster species that spawned more often: fire drake (freq bonus 10) The monster species that spawned more often: lower-level stinker (freq bonus 27) The monster species that spawned more often: hippoptamus (freq bonus 30) The monster species that spawned more often: smoke spirit (freq bonus 14) The monster species that spawned more often: small chimpanzee (freq bonus 14) The monster species that spawned more often: Roxy Greta's sneaker (freq bonus 12) The monster species that spawned more often: totally bad mold (freq bonus 5) The monster species that spawned more often: emerald dragon (freq bonus 16) The monster species that spawned more often: werewaterelemental (freq bonus 5) The monster species that spawned more often: black lizard (freq bonus 18) The monster species that spawned more often: Roxy Greta's sneaker (freq bonus 14) The monster species that spawned more often: giant red scorpion (freq bonus 30) The monster species that spawned more often: drone spore (freq bonus 21) The monster species that spawned more often: stegosaurus (freq bonus 16) The monster species that spawned more often: tlith sephirah (freq bonus 24) The monster trait that was more common: monsters with petrification resistance (freq bonus 6) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 1) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 4) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters that count as giant (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 1) The monster species that never randomly spawned: athena guardian The monster species that never randomly spawned: clay stalk The monster species that never randomly spawned: corsair of Umbar The monster species that never randomly spawned: knapsack lamb The monster species that never randomly spawned: young adult shimmering dragon The monster species that never randomly spawned: yora chick The monster species that never randomly spawned: glass golem The monster species that never randomly spawned: pale mushroom The monster species that never randomly spawned: silver mold The monster species that never randomly spawned: desert prick The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was never generated: amulet of undressing (uplift) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 17) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 26) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 25) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 7) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 18) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 4) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 12) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 7) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 4) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 6) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 8) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: battering ram (candy) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this trap was always invisible: horror trap The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 3) Next attribute increase check would have come at turn 5423 Strength training was 11 Dexterity training was 14 Wisdom training was 0 Constitution training was 13 The escalating chokhmah attack damage was 1 You were paralyzed (-2) You were hallucinating (20) You were confused (80) You were blinded (95) You were stricken with fear (111) You were burned (189) You were dimmed (12) You had the following problem: Your potions didn't always work. (111) You were prevented from having fire resistance (0) You were prevented from having stealth (0) You were prevented from having teleport control (96) You had 753 points of nutrition remaining You could teleport You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moloch, Blind Io and Osiris Your deity was Warpfire Hellspawn The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 80% Techniques known in the end Name Level Status research 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(1638) invoke deity 6 R LIMIT(0) Discoveries Weapons orcish spear (crude spear) Armor helm of hunger (bug-tracking helmet) Scrolls scroll of remove curse (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of teleportation (STAT CANT DEBASE BY EN) scroll of healing (DE AZTAN A FEGYVER LOSZER NELKUL) scroll of mana (SHIN KICK OF LOVE) scroll of phase door (CAN SEE WHAT ITEM) scroll of standard id (WA DO SHITAI NODESU KA) scroll of cure (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of enchant weapon (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of magic mapping (PRATYAVAYAH) scroll of enchant armor (YOU WILL DIE A SLOW SLOW DEATH) Spellbooks spellbook of light (propaganda) Potions potion of gain level (orange) Tools * sack (bag) Gems * touchstone (gray) worthless piece of teal glass (teal) loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 ants 2 jackals a racoon dog 0 weasels (1 created) 0 little dogs (2 created) a wimp (2 created) a hobbit (2 created) 0 dwarven children (1 created) 0 dwarves (1 created) 0 army dwarves (1 created) 0 lower-level stinkers (1 created) 0 bashers (1 created) 0 hobbit wizards (1 created) 0 dwarven wizards (1 created) a lemure (4 created) 0 kobolds (2 created) 2 pack kobolds (8 created) 0 hidden kobolds (3 created) 3 fallens (8 created) 0 restons (1 created) 0 small kobolds (1 created) 0 elois (1 created) 0 large kobolds (2 created) 0 kobold lords (2 created) 0 kobold shamans (1 created) 0 fallen shamans (3 created) 0 enraged shamans (1 created) 0 kobold archers (1 created) 0 goblins (6 created) 0 marine goblins (5 created) 0 group goblins (1 created) 0 goblin cops (1 created) a hobgoblin 0 dweeeeeeauweauws (1 created) 0 earth gases (1 created) 0 force hobgoblins (1 created) 0 plain orcs (1 created) 0 low snotlings (1 created) 0 hill orcs (1 created) 0 crude orcs (1 created) 0 Isengard orcs (1 created) 0 goblin shamans (2 created) 0 Uruk-sharks (1 created) 0 Uruk-hai (1 created) 0 orc shamans (1 created) 0 goals goblins (1 created) 0 lunatic rabbits (1 created) 5 sewer rats a rabbit (2 created) a black rat 0 giant rats (1 created) 0 giant garbage rats (2 created) 0 sock moles (1 created) 0 dung worms (1 created) 3 grid bugs a spark bug 0 lichens (1 created) a porter lichen 0 immobile molds (1 created) a brown growth (0 created) 0 blink molds (1 created) 0 orange patches (1 created) 0 green molds (1 created) 0 sucker spores (1 created) 0 shriekers (1 created) a sub-gnome (3 created) 0 clockwork soldiers (1 created) 0 clockwork dwarves (1 created) 4 gnomes (5 created) 0 gnome stalkers (3 created) 0 gnome thieves (1 created) 2 intermediate gnomes (4 created) a gnome lord (8 created) 0 gnome watchers (2 created) 0 gnomish wizards (1 created) 0 gnomish casters (1 created) a deep force gnome a porter gnome warrior 0 kestrels (2 created) a Keystone Kop (2 created) 0 mummies (1 created) 0 gecko mummies (1 created) a gnome mummy 0 human mummies (1 created) 0 ettin mummies (1 created) 0 embalmed corpses (1 created) a slimebesu 2 kobold zombies an ossium animatum 0 controllers (1 created) 0 gnome zombies (2 created) 0 gecko zombies (1 created) 0 dwarf zombies (1 created) 0 zombies (1 created) 0 friendly adventurers (1 created) 0 elderly gentlemen (1 created) 0 errand boys (1 created) a human 0 bretons (1 created) 0 item masters (3 created) 0 shopkeepers (1 created) 0 tortoises (6 created) 0 jellyfish (3 created) 0 giant crayfish (1 created) 0 eel-lizards (1 created) 2 newts a twen 2 normal frogs 0 geckos (1 created) a deminewt (2 created) 0 iguanas (1 created) 0 floor grues (1 created) 0 cold troves (1 created) a health trove 195 creatures born. 51 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 62 times You killed 33 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (23 of 160) spirituality [Unskilled] (max Expert) (4 of 20) petkeeping [Unskilled] (max Expert) (20 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (82 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Archeologist... You died in The Gnomish Mines on dungeon level 5 with 2015 points, and 21 pieces of gold, after 2075 moves. Killer: a monster (kestrel), while helplessly knocked out You were level 6 with a maximum of 69 hit points when you died. You reached the 65th place on the top 10000 list. No Points Name Hp [max] 1 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 2 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 3 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 4 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 5 141969 stonewall-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 15. Killed by a monster (Emma's sexy wedge sandal). - [142] 6 125670 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 10. Killed by a death ray. 44 [52] 7 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 8 89133 QQQQQ-Rog-Dop-Fem-Cha quit in The Dungeons of Doom on level 5 [max 10]. 78 [90] 9 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 10 63466 QQQQQ-Wiz-Dop-Mal-Cha quit in The Dungeons of Doom on level 9. 138 [138] 63 2476 SexyIvy-Nec-Vam-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a monster (Maugneshnaagar). - [90] 64 2132 AceSeven5-Wan-Hem-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a magic missile. - [54] *65 2015 AmyBSOD-Arc-Nym-Mal-Cha died in The Gnomish Mines on * level 5. Killed by a monster (kestrel), while helplessly knocked out. - [69] 66 1984 Mick-Con-Alc-Fem-Cha quit in The Dungeons of Doom on level 1 [max 2]. 49 [69] 67 1924 Mick-Mar-Alc-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Mallwyd, the shopkeeper). - [94] 77 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 109 570 AmyBSOD-Cha-Hax-Mal-Law died in The Dungeons of Doom on level 3. Killed by his own inka boot. - [45] 113 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 118 407 AmyBSOD-Fla-Ang-Fem-Law died in The Dungeons of Doom on level 1. Caught herself in her own fireball. - [44] 136 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 138 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 140 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] 142 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 143 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 148 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 150 156 AmyBSOD-Dea-Din-Fem-Law died in The Dungeons of Doom on level 2. Killed by a stream of acid. - [44] 152 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 164 102 AmyBSOD-Fla-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant spider). - [19] 168 97 AmyBSOD-Cha-Asg-Fem-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [16] 171 93 AmyBSOD-Cha-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an acidpool. - [24] 175 88 AmyBSOD-Dea-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Caught himself in his own magical blast. - [30] 182 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 192 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 193 44 AmyBSOD-Cha-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Killed by strangulation. 5 [16] 200 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 212 9 AmyBSOD-Cha-Hax-Fem-Neu died in The Dungeons of Doom on level 1. Killed by touching an artifact (Asian Winter). - [1] 213 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 214 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). - [16] 215 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 222 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 223 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 237 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22] 239 1 AmyBSOD-Dea-Arg-Fem-Law died in The Dungeons of Doom on level 1. Killed by a stream of acid. - [35]