AmyBSOD, chaotic female haxorish Chaos Sorceror -.----- |..|.Q| |...<.- |........ |........| |....F...| .........| ---------- [AmyBSOD the Chaotic Dweller] St11 Dx10 Co15 In12 Wi10 Ch5 ChaHaxFemCha S0 Dlvl:1 $0 HP-1(16) Pw22(22) AC4 MC0 Mov12 Xp1/0 Wt149/2800 T2 Latest messages Hello AmyBSOD, welcome to SlashEMExtended! You are a chaotic female haxorish Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (7x) What do you want to zap? [yzAB or ?*] In what direction? [47896321><] The blast of missiles bounces! The blast of missiles hits you! You die... Your inventory Amulets w - an uncursed amulet of restful sleep {1} x - an uncursed amulet of life saving {1} Weapons i - an uncursed +0 BFG ammo (in quiver) {1} j - an uncursed +0 elven arrow {7} Armor k - an uncursed +3 robe of randomness (being worn) {16} l - an uncursed +3 robe of randomness {16} Comestibles C - 2 uncursed Hacker's Foods {2} Scrolls q - an uncursed scroll of teleportation {1} r - an uncursed scroll of magic mapping {1} s - an uncursed scroll of blank paper {1} t - an uncursed scroll of earth {1} u - 2 uncursed scrolls of rumor {2} v - 2 uncursed scrolls of message {2} G - 10 uncursed scrolls of healing {10} H - 8 uncursed scrolls of mana {8} I - 6 uncursed scrolls of phase door {6} J - 4 uncursed scrolls of standard id {4} K - 2 uncursed scrolls of cure {2} Spellbooks a - a blessed spellbook of resist random element (0:7) {1} b - a blessed spellbook of resist random element (0:8) {1} c - a blessed spellbook of russian roulette (0:4) {1} d - a blessed spellbook of russian roulette (0:9) {1} e - a blessed spellbook of lycanthropy (0:10) {1} f - a blessed spellbook of lycanthropy (0:10) {1} g - a blessed spellbook of reroll artifact (0:5) {1} h - a blessed spellbook of reroll artifact (0:7) {1} Potions m - an uncursed potion of ESP {1} n - an uncursed potion of blindness {1} o - an uncursed potion of fruit juice {1} p - an uncursed potion of monster detection {1} Wands y - an uncursed wand of charging (0:23) {1} z - an uncursed wand of probing (0:7) {1} A - an uncursed wand of teleportation (0:14) {1} B - an uncursed wand of hyper beam (0:15) {1} Gems D - 18 uncursed +0 silver slingstones E - an invisible uncursed +0 silver slingstone F - a blessed +0 silver slingstone Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 82% chance Musable item generation frequency had a negative bias of 44% Wand drop chance was reduced to 48% Amulet drop chance was reduced to 96% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: spirituality (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65768 Monster spawn increase reached its maximum at turn 127080 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 5499058 The monster class that cannot be genocided was xorn The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: undead mahou shoujo (freq bonus 6) The monster species that spawned more often: wicked woods (freq bonus 56) The monster species that spawned more often: The high-heel loving asian girl her heels (freq bonus 12) The monster species that spawned more often: petty air elemental (freq bonus 6) The monster species that spawned more often: brass monkey golem (freq bonus 12) The monster species that spawned more often: dark wraith (freq bonus 18) The monster species that spawned more often: secluded warp patch (freq bonus 9) The monster species that spawned more often: withering permamimic (freq bonus 33) The monster species that spawned more often: time patch (freq bonus 15) The monster species that spawned more often: vampire troll (freq bonus 4) The monster species that spawned more often: nightwing (freq bonus 5) The monster species that spawned more often: greater water elemental (freq bonus 14) The monster species that spawned more often: nether vampire (freq bonus 4) The monster species that spawned more often: Rebecca (freq bonus 20) The monster species that spawned more often: aggravating wallwalker (freq bonus 15) The monster species that spawned more often: white dragon bat (freq bonus 10) The monster species that spawned more often: humanoid centaur (freq bonus 8) The monster species that spawned more often: slime ghost (freq bonus 21) The monster species that spawned more often: giant ring trove (freq bonus 12) The monster species that spawned more often: gruesome naga (freq bonus 12) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 1) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 2) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 2) The monster trait that was more common: monsters whose attacks burn you (freq bonus 6) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 10) The monster species that never randomly spawned: Yibb-Tstll, the Patient One The monster species that never randomly spawned: giant gecko The monster species that never randomly spawned: Elvenking The monster species that never randomly spawned: undead padawan The monster species that never randomly spawned: static blob The monster species that never randomly spawned: corrosion trove The monster species that never randomly spawned: overslept troll The monster species that never randomly spawned: sturdy turret The monster species that never randomly spawned: vampiric fungus The monster species that never randomly spawned: Fanny's buckled sandal The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: bronze lance ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: automore stone (gray) The RNG hath decreed that this item was never generated: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 32) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 15) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 18) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 9) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 10) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 7) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 22) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 14) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 10) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 8) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 4) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 8) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 65) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this item was always generated cursed: spell memory stone (gray) The RNG hath decreed that this item was always generated cursed: black dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 4) Next attribute increase check would have come at turn 249 Strength training was -1 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You were prevented from having disintegration resistance (0) You were prevented from being a stoned chiller (0) You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (32) You are dead Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 90% 600% b - russian roulette 6 chaos 98% 700% c - lycanthropy 5 chaos 95% 700% d - reroll artifact 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Amulets amulet of restful sleep (megane) amulet of life saving (charmed) Weapons elven arrow (runed arrow) Armor robe of randomness (orange robe) Scrolls scroll of teleportation (FIRST ATTACK LOSED SO IS LATER) scroll of magic mapping (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of blank paper (unlabeled) scroll of earth (KATNISS SHOT PEETA IN THE HEAD) scroll of rumor (FUS RO DAH) scroll of message (ROLL IS 5 AND BECOME STRONGER) scroll of healing (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of mana (VOLARE) scroll of phase door (ODIV) scroll of standard id (LAM EQUENUS) scroll of cure (CRITICAL HIT) Spellbooks spellbook of resist random element (hardcover) spellbook of russian roulette (memorial) spellbook of lycanthropy (extraordinary) spellbook of reroll artifact (rainy) Potions potion of ESP (bright) potion of blindness (crimson) potion of fruit juice (rosemary) potion of monster detection (ochre) Wands wand of charging (radiating) wand of probing (cyan) wand of teleportation (copper) wand of hyper beam (hickory) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 thick jackals (1 created) 0 kobolds (1 created) 0 petit mimics (1 created) 0 goblins (1 created) 0 sewer rats (1 created) 0 grid bugs (1 created) 0 porter lichens (1 created) 0 mean molds (1 created) 0 sub-gnomes (1 created) 0 chaos polymorphers (1 created) 0 kobold zombies (1 created) 0 novice light walls (1 created) 0 small item troves (1 created) 13 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (21 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye AmyBSOD the Chaos Sorceror... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. Killer: blast of missiles You were level 1 with a maximum of 16 hit points when you died. No Points Name Hp [max] 1 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 2 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 3 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 4 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 5 141969 stonewall-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 15. Killed by a monster (Emma's sexy wedge sandal). - [142] 6 125670 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 10. Killed by a death ray. 44 [52] 7 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 8 89133 QQQQQ-Rog-Dop-Fem-Cha quit in The Dungeons of Doom on level 5 [max 10]. 78 [90] 9 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 10 63466 QQQQQ-Wiz-Dop-Mal-Cha quit in The Dungeons of Doom on level 9. 138 [138] 76 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 108 570 AmyBSOD-Cha-Hax-Mal-Law died in The Dungeons of Doom on level 3. Killed by his own inka boot. - [45] 112 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 117 407 AmyBSOD-Fla-Ang-Fem-Law died in The Dungeons of Doom on level 1. Caught herself in her own fireball. - [44] 135 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 137 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 139 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] 141 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 142 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 147 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 149 156 AmyBSOD-Dea-Din-Fem-Law died in The Dungeons of Doom on level 2. Killed by a stream of acid. - [44] 151 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 163 102 AmyBSOD-Fla-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant spider). - [19] 167 97 AmyBSOD-Cha-Asg-Fem-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [16] 170 93 AmyBSOD-Cha-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an acidpool. - [24] 174 88 AmyBSOD-Dea-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Caught himself in his own magical blast. - [30] 181 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 191 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 192 44 AmyBSOD-Cha-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Killed by strangulation. 5 [16] 199 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 211 9 AmyBSOD-Cha-Hax-Fem-Neu died in The Dungeons of Doom on level 1. Killed by touching an artifact (Asian Winter). - [1] 212 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 213 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). - [16] 214 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 221 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 222 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 236 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22] 238 1 AmyBSOD-Dea-Arg-Fem-Law died in The Dungeons of Doom on level 1. Killed by a stream of acid. - [35] 245 1 gagarinx-Wiz-Red-Fem-Neu quit in The Dungeons of Doom on level 1. 25 [25] 246 1 gagarinx-Wiz-Red-Fem-Law quit in The Dungeons of Doom on level 1. 25 [25] * 0 AmyBSOD-Cha-Hax-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a blast of missiles. - [16]