AmyBSOD, neutral male asgardish Chaos Sorceror --------- #|.......| #,........| #,|.......| #,-.------- #,#,####### -------------,#,,,,,,,# -............,##-----^-- |........$..|## |$..^^^| |....<......| -..^^^.- ------------- |...^^.^.. --..@.^.-- |.)....| -------- [AmyBSOD the Chaotic Dweller] St11 Dx6 Co15 In17 Wi10 Ch6 ChaAsgMalNeu S93 Dlvl:1 $1 HP-9(24) Pw5(38) AC4 MC0 Mov12 Xp2/23 Wt69/1450 T173 Latest messages Pick an object. Done. Do you really want to step into that acidpool? [yn] (n) You are sprayed with acid! Your robe of randomness is not affected. [-9 -> 15] # You sit down. You escape a acidpool. # You sit down. You are sprayed with acid! Chaos Sorceror, your life force is running out. [-13 -> 2] Warning: HP low! # You sit down. You are sprayed with acid! Your robe of randomness is not affected. You die... Your inventory Amulets m - a blessed amulet of depetrify {1} Weapons e - an uncursed +0 mill pail (weapon in hand) {12} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {1} Scrolls i - an uncursed scroll of sleep {1} j - an uncursed scroll of growth {1} k - an uncursed scroll of rumor {1} l - an uncursed scroll of message {1} s - 5 uncursed scrolls of healing {5} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} Spellbooks a - a blessed spellbook of message (0:4) {1} b - a blessed spellbook of lock manipulation (5:3) {1} c - a blessed spellbook of bombing (0:2) {1} d - a blessed spellbook of selfdestruct (6:1) {1} Potions g - a blessed potion of salt water {1} h - a blessed potion of healing {1} x - an uncursed potion of paralysis {1} y - an uncursed potion of acid {1} Wands n - an uncursed wand of slow monster (0:6) {1} o - an uncursed wand of magic missile (0:12) {1} Gems q - 9 uncursed +0 silver slingstones r - a blessed +0 silver slingstone Final attributes You have sinned Your alignment was -8 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: polymorph control You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 238 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 17 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 81% chance Amulet drop chance was reduced to 91% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 44% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40382 Monster spawn increase reached its maximum at turn 73342 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2893933 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: breaker penetrator (freq bonus 21) The monster species that spawned more often: absent spore (freq bonus 6) The monster species that spawned more often: nasty light (freq bonus 12) The monster species that spawned more often: frost giant (freq bonus 24) The monster species that spawned more often: nasty lich (freq bonus 9) The monster species that spawned more often: amnesia mushroom (freq bonus 20) The monster species that spawned more often: master mindcrafter (freq bonus 12) The monster species that spawned more often: young rainbow dragon (freq bonus 16) The monster species that spawned more often: umber hulk (freq bonus 8) The monster species that spawned more often: citykiller turret (freq bonus 10) The monster species that spawned more often: skillor trove (freq bonus 8) The monster species that spawned more often: funnel net spider (freq bonus 10) The monster species that spawned more often: furious spore (freq bonus 18) The monster species that spawned more often: crimson growth (freq bonus 4) The monster species that spawned more often: covetous great orc (freq bonus 10) The monster species that spawned more often: flesheater (freq bonus 15) The monster species that spawned more often: Yasaman (freq bonus 4) The monster species that spawned more often: very old magic dragon (freq bonus 28) The monster species that spawned more often: heaven smasher (freq bonus 42) The monster species that spawned more often: hellwasp (freq bonus 16) The monster trait that was more common: monsters that can hide (freq bonus 1) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster species that never randomly spawned: clairvoyant trove The monster species that never randomly spawned: stout gelatinous cube The monster species that never randomly spawned: greenish beetle The monster species that never randomly spawned: totally bad fungus The monster species that never randomly spawned: asiyah sephirah The monster species that never randomly spawned: skeletal rat The monster species that never randomly spawned: toxic warp patch The monster species that never randomly spawned: goldeen The monster species that never randomly spawned: Sesshoumaru, Youkai Lord of the West The monster species that never randomly spawned: mean growth The RNG hath decreed that this item was never generated: troll leather armor ((null)) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 48) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 20) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 5) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 23) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 41) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: budo no sasu ((null)) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 2) Next attribute increase check would have come at turn 2080 Strength training was 6 Dexterity training was -5 Wisdom training was 6 Constitution training was 4 You were possessed by the ghost of Anastasia. (567) You were prevented from having magic resistance (0) You were prevented from having polymorph control (0) You had 1248 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Celine Jules The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (31) You are dead Spells known in the end Name Level Category Fail Memory a - message 1 chaos 0% 189% b - lock manipulation 2 chaos 0% 99% c - bombing 5 chaos 95% 399% d - selfdestruct 6 chaos 98% 499% Techniques known in the end Name Level Status sigil of tempest 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Amulets amulet of depetrify (concave) Armor robe of randomness (octarine robe) Scrolls scroll of sleep (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of growth (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of rumor (MEAD NI NAJAP) scroll of message (SULKEMISAIKA) scroll of healing (DRAW WAT STUNT) scroll of mana (GRAB EM BY THE PUSSY) scroll of phase door (VUS AS CORIUMA) scroll of standard id (TRY HARD) scroll of cure (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of trap creation (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) Spellbooks spellbook of message (khaki) spellbook of lock manipulation (god-given) spellbook of bombing (fugacious) spellbook of selfdestruct (fat) Potions potion of salt water (nettle) potion of healing (baloon flower) potion of paralysis (tangerine) potion of acid (dark) Wands wand of slow monster (distorted) wand of magic missile (nicked) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a cock 0 hobbits (1 created) 0 black rats (1 created) 0 armored larvae (2 created) 0 faerie lights (1 created) a lichen a spore lichen (2 created) 0 warty patches (1 created) 0 chaos polymorphers (1 created) 0 twens (1 created) a floor grue (2 created) a potion trove 15 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (25 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (35 of 160) Goodbye AmyBSOD the Chaos Sorceror... You died in The Dungeons of Doom on dungeon level 1 with 93 points, and 1 piece of gold, after 173 moves. Killer: acidpool You were level 2 with a maximum of 24 hit points when you died. You reached the 169th place on the top 10000 list. No Points Name Hp [max] 1 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 2 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 3 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 4 191730 Tangles-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a monster (kangaroo). - [188] 5 141969 stonewall-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 15. Killed by a monster (Emma's sexy wedge sandal). - [142] 6 125670 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 10. Killed by a death ray. 44 [52] 7 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 8 89133 QQQQQ-Rog-Dop-Fem-Cha quit in The Dungeons of Doom on level 5 [max 10]. 78 [90] 9 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 10 63466 QQQQQ-Wiz-Dop-Mal-Cha quit in The Dungeons of Doom on level 9. 138 [138] 76 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 111 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 116 407 AmyBSOD-Fla-Ang-Fem-Law died in The Dungeons of Doom on level 1. Caught herself in her own fireball. - [44] 134 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 136 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 138 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] 140 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 141 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 146 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 148 156 AmyBSOD-Dea-Din-Fem-Law died in The Dungeons of Doom on level 2. Killed by a stream of acid. - [44] 150 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 162 102 AmyBSOD-Fla-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant spider). - [19] 166 97 AmyBSOD-Cha-Asg-Fem-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [16] 167 96 QQQQQ-Dol-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). - [14] 168 93 flumpraxxa-Ble-Nag-Fem-Cha quit in The Dungeons of Doom on level 2. 24 [24] *169 93 AmyBSOD-Cha-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an acidpool. - [24] 170 90 BSOD2-Kur-Lol-Fem-Cha quit in The Dungeons of Doom on level 1. 19 [19] 171 88 lulwut-Psi-Dvp-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a blood hook. - [22] 173 88 AmyBSOD-Dea-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Caught himself in his own magical blast. - [30] 180 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 190 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 197 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 209 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 210 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). - [16] 211 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 218 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 219 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 233 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22] 235 1 AmyBSOD-Dea-Arg-Fem-Law died in The Dungeons of Doom on level 1. Killed by a stream of acid. - [35]