AmyBSOD, neutral male haxorish Death Eater -------- |......| .......| |.$....| |{_....| |.%...![ |......| |..F...| |@.<)..| -------- [AmyBSOD the Filthy Worm] St6 Dx9 Co12 In12 Wi6 Ch7 DeaHaxMalNeu S88 Dlvl:1 $0 HP-10(30) Pw29(35) AC6 MC3 Mov10 Xp2/22 Wt128/2100 T70 Latest messages [-4 -> 17] You survived that attempt on your life. You kill the marine goblin! (3x) You kill the ant! Welcome to experience level 2. What do you want to zap? [no or ?*] In what direction? [47896321><] What do you want to zap? [no or ?*] In what direction? [47896321><] The death ray bounces! What do you want to zap? [no or ?*] In what direction? [47896321><] Unknown command ' '. What do you want to zap? [no or ?*] In what direction? [47896321><] What do you want to zap? [no or ?*] In what direction? [47896321><] What do you want to zap? [no or ?*] The wand of death suddenly explodes! You are caught in the magical blast! Your inventory Amulets q - a cursed amulet of life saving {1} Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - a blessed +1 quarterstaff {16} c - an uncursed +0 shotgun (alternate weapon; not wielded) {15} d - an uncursed +0 shotgun {15} e - 11 uncursed +0 shotgun shells (in quiver) {16} Armor f - an uncursed +1 cloak of reflection (being worn) {4} g - an uncursed +1 cloak of reflection {4} Comestibles r - an uncursed tin of spinach {1} s - an uncursed tin of kobold meat {1} t - an uncursed tin of small snake meat {1} u - an uncursed tin of normal frog meat {1} Scrolls v - 10 uncursed scrolls of healing {10} w - 8 uncursed scrolls of mana {8} x - 6 uncursed scrolls of phase door {6} y - 4 uncursed scrolls of standard id {4} z - 2 uncursed scrolls of cure {2} Spellbooks h - a blessed spellbook of finger of death (0:5) {1} i - a blessed spellbook of finger of death (0:3) {1} j - a blessed spellbook of charm monster (5:8) {1} k - a blessed spellbook of charm monster (7:9) {1} l - a blessed spellbook of acid stream (0:6) {1} m - a blessed spellbook of acid stream (0:6) {1} Wands o - a cursed wand of death (0:10) {1} Final attributes You were aligned Your alignment was 3 Your max alignment was 11 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: cold resistance You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 17% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 88% The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: attack spells (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21407 Monster spawn increase reached its maximum at turn 53196 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 883375 The monster class that cannot be genocided was naga The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: midi grue (freq bonus 27) The monster species that spawned more often: Marleen (freq bonus 60) The monster species that spawned more often: phase warp patch (freq bonus 24) The monster species that spawned more often: battering giant (freq bonus 20) The monster species that spawned more often: small snake (freq bonus 20) The monster species that spawned more often: paralyzing sphere (freq bonus 6) The monster species that spawned more often: undead goldminer (freq bonus 36) The monster species that spawned more often: barbarian (freq bonus 9) The monster species that spawned more often: permamimic hivemind (freq bonus 12) The monster species that spawned more often: wind mushroom (freq bonus 10) The monster species that spawned more often: adventurer warp patch (freq bonus 7) The monster species that spawned more often: void force patch (freq bonus 12) The monster species that spawned more often: queen ant (freq bonus 18) The monster species that spawned more often: kite dragon (freq bonus 10) The monster species that spawned more often: greedy nymph (freq bonus 24) The monster species that spawned more often: drone mushroom (freq bonus 5) The monster species that spawned more often: totally bad force patch (freq bonus 12) The monster species that spawned more often: Verena (freq bonus 18) The monster species that spawned more often: pharaoh sentai (freq bonus 15) The monster species that spawned more often: aggravating wallwalker (freq bonus 16) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 5) The monster trait that was more common: monsters that usually spawn tame (freq bonus 7) The monster trait that was more common: joke monsters (freq bonus 2) The monster trait that was more common: monsters that wail (freq bonus 8) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 2) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 1) The monster species that never randomly spawned: flying gecko The monster species that never randomly spawned: guardian naga hatchling The monster species that never randomly spawned: photography lady The monster species that never randomly spawned: watercaul The monster species that never randomly spawned: orange patch The monster species that never randomly spawned: cursed laser The monster species that never randomly spawned: hairy warp patch The monster species that never randomly spawned: ogrillon The monster species that never randomly spawned: japanese dragon The monster species that never randomly spawned: mud kobold The RNG hath decreed that this item was never generated: anti-magic shell (fugacious) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: shield of peace ((null)) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 8) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 3) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 70) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 9) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 10) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 7) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 11) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 9) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: terrain trap (freq bonus 4) Next attribute increase check would have come at turn 514 Strength training was -4 Dexterity training was -8 Wisdom training was 5 Constitution training was 1 You were prevented from having cold resistance (0) You were prevented from having automatic searching (0) You had 1406 points of nutrition remaining You had reflection You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (153) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 700% b - charm monster 4 enchant 85% 600% c - acid stream 4 matter 85% 600% Techniques known in the end Name Level Status world fall 2X Prepared(0) recharge 2X Prepared(0) blood ritual 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Amulets amulet of life saving (awake) Weapons quarterstaff (staff) Armor cloak of reflection (poke mongo cloak) Scrolls scroll of healing (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of mana (YOU PLAY NETHACK 25 HOURS PER DAY) scroll of phase door (PHD IN HIGH HEELING) scroll of standard id (THE ENEMY RUN AWAY BY BELLOW) scroll of cure (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) Spellbooks spellbook of finger of death (fugacious) spellbook of charm monster (everlasting) spellbook of acid stream (hardcover) Wands wand of death (acyclic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant (2 created) 0 kobolds (1 created) 3 marine goblins (6 created) 0 group goblins (1 created) 0 vultures (1 created) 0 fat bats (1 created) 0 aggressive lichens (1 created) 0 twens (1 created) 14 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (26 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (24 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye AmyBSOD the Death Eater... You died in The Dungeons of Doom on dungeon level 1 with 88 points, and 0 pieces of gold, after 70 moves. Killer: caught himself in his own magical blast You were level 2 with a maximum of 30 hit points when you died. You reached the 107th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 118169 gagarinx-War-Ang-Mal-Law died in The Dungeons of Doom on level 20 [max 36]. Killed by a monster (invisible stalker). - [201] 3 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 4 63466 QQQQQ-Wiz-Dop-Mal-Cha quit in The Dungeons of Doom on level 9. 138 [138] 5 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 6 42348 Lorskel-Aci-Vam-Mal-Neu died in The Gnomish Mines on level 12. Killed by a monster (vampiric amazonas fish). - [146] 7 39320 Lorskel-Mon-Wra-Mal-Neu quit in The Gnomish Mines on level 12. 105 [105] 8 34575 Tangles-Gla-Rod-Fem-Neu died in The Gnomish Mines on level 13. Killed by a monster (persian girl). - [27] 9 28824 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (random number generator elemental). - [120] 10 24297 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (terrible jermlaine), while sleeping. - [117] 43 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 63 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 80 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 82 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 84 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 85 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 89 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 91 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 105 88 lulwut-Psi-Dvp-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a blood hook. - [22] 106 88 demonzero-Brd-Ill-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (apprentice light wall). - [14] *107 88 AmyBSOD-Dea-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Caught himself in his own magical blast. - [30] 108 78 Demo-Pal-Dvp-Fem-Law quit in The Dungeons of Doom on level 2. 26 [26] 109 68 BSOD2-Dea-Hep-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20] 112 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 118 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 122 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 131 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 132 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). - [16] 133 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 137 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 138 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 146 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22] 148 1 AmyBSOD-Dea-Arg-Fem-Law died in The Dungeons of Doom on level 1. Killed by a stream of acid. - [35]