AmyBSOD, lawful female aquarian Amazon ---- --.-- --..| }} }#|...}}}- |...} }}}.. } }}I}}}}..[..}} |.%.. }....} }.}}. I}}}}}}}}}.}}.}}-}}}...} }}--} -}---.-}} }..}... }}%..}--}}} }})}}.|.}..%}..} |..|.-- }-.........}).....<. -.[.....---- }.} -----`|})} |......| .}| ....}-...|.......-}-}|..}----....| }.} .|.)}- -}.}...--..}- ...-- }}----.}-}--- |.-- -}--.}-- |.| |..G@.| }}}......}^}...... }-- |.| |}.%.| |.| }..}}}| }.}}}..}..}.^...}. }---%}}.} -...| -.| }}.}))} --} -..}.}}.....)...} }-.}}}..-}}}} -%--|..| |....| }}...}.............|....}}^}}}} |...|.-- --.-- -.......}. .............^..}} .-- -....| --- -}--}..}- .--...--....^^}} }...| ...-- }.}} --.} -*..}.} }}....| -}.| |.} }}}..}.}..}.}- |(-- }.- }......-}..| |..-- }}# }---...}--- |...| {}.- --.-- --- [AmyBSOD the Chosen for Reaping] St13 Dx11 Co8 In12 Wi4 Ch8 AmaAquFemLaw S1460 Mines:5 $4 HP-2(55) Pw32(32) AC10 MC0 Mov12 Xp5/314 Wt173/1350 T717 Latest messages The group hobbit picks up a poisoned shuriken {1}. Really attack the hata-hata? [yn] (n) The group hobbit hits you! [-2 -> 10] Warning: HP low! You see here a group hobbit corpse {500}. You see here a poisoned rusty shuriken {1}. You hit the gnome lord! The gnome lord hits you! [-6 -> 7] Warning: HP low! You hit the gnome lord! The gnome lord hits you! You hear the howling of the CwnAnnwn... [-4 -> 3] Warning: HP low! You hit the gnome lord. You hear a flinging sound. You are hit by a poisoned shuriken! You die... Your inventory Amulets o - an uncursed amulet of drain resistance (being worn) {1} Weapons a - an uncursed rusty +2 javelin (weapon in hand) {8} b - an uncursed +2 bow {12} c - 100 blessed rusty +0 arrows (in quiver) {50} Armor d - a blessed +2 shield of mobility {20} e - an uncursed +2 leather armor {60} Comestibles f - 2 blessed food rations {2} Scrolls i - an uncursed scroll of blank paper {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Potions g - 3 uncursed potions of healing {3} h - an uncursed potion of water {1} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 15 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 7 Gem identification only worked 100 times out of 179 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 96% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 23% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49603 Monster spawn increase reached its maximum at turn 89383 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 205686 The monster class that cannot be genocided was rodent The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: cerulean fungus (freq bonus 7) The monster species that spawned more often: silver golem (freq bonus 16) The monster species that spawned more often: Nadine's high-heeled sandal (freq bonus 12) The monster species that spawned more often: dull growth (freq bonus 16) The monster species that spawned more often: reaper mushroom (freq bonus 30) The monster species that spawned more often: wereastralelemental (freq bonus 21) The monster species that spawned more often: skeleton serpent (freq bonus 15) The monster species that spawned more often: great spider (freq bonus 4) The monster species that spawned more often: colluded fungus (freq bonus 20) The monster species that spawned more often: azure force patch (freq bonus 24) The monster species that spawned more often: mirror vortex (freq bonus 12) The monster species that spawned more often: Victoria's lady pump (freq bonus 30) The monster species that spawned more often: speeder ghost (freq bonus 16) The monster species that spawned more often: special stalk (freq bonus 16) The monster species that spawned more often: aquator (freq bonus 10) The monster species that spawned more often: houndour (freq bonus 60) The monster species that spawned more often: rhyperior (freq bonus 12) The monster species that spawned more often: breaker penetrator (freq bonus 24) The monster species that spawned more often: hungry colony (freq bonus 24) The monster species that spawned more often: nondescript mold (freq bonus 12) The monster trait that was more common: monsters that can hide (freq bonus 2) The monster trait that was more common: monsters that are mindless (freq bonus 2) The monster trait that was more common: monsters that like to mimic objects (freq bonus 1) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters that pick up magic items (freq bonus 5) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 4) The monster trait that was more common: monsters that count as elf (freq bonus 6) The monster trait that was more common: monsters that are humanoid (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 8) The monster species that never randomly spawned: demon cheater The monster species that never randomly spawned: fire bug The monster species that never randomly spawned: death spectre The monster species that never randomly spawned: fuckit The monster species that never randomly spawned: Rhea's lady pump The monster species that never randomly spawned: green stalk The monster species that never randomly spawned: pink naga hatchling The monster species that never randomly spawned: voracious bug The monster species that never randomly spawned: egodretch The monster species that never randomly spawned: legion devil buzzer The RNG hath decreed that this item was never generated: guitar ((null)) The RNG hath decreed that this item was never generated: disconnect stone (gray) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: mill pail ((null)) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 26) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 3) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 17) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 13) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 40) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 18) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 9) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 3) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 61) The RNG hath decreed that this item was always generated cursed: mecha-irazu ((null)) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: confuse monster (NR 9) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 4) Next attribute increase check would have come at turn 1617 Strength training was 8 Dexterity training was 16 Wisdom training was 3 Constitution training was 32 You were level-drain resistant You were prevented from having acid resistance (0) You were prevented from having clairvoyance (0) You had 674 points of nutrition remaining You were stealthy You could swim You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Suzanne Collins The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 5X LIMIT(0) weapon practice 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(3467) invoke deity 5 R LIMIT(0) critical strike 1X LIMIT(0) Discoveries Amulets amulet of drain resistance (watery) Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (narrow helmet) * sedge hat (golden helmet) * skullcap (rotating helmet) * flack helmet (winged helmet) * crystal helm (internet helmet) * mining helm (viking helmet) * field helm (crested helmet) * helm of safeguard (greenery helmet) * war hat (tribal helmet) * plasteel gloves (white gloves) * leather gloves (nonexistant gloves) * gauntlets of safeguard (faded mittens) * gauntlets of plugsuit (steel gloves) * commander gloves (inverse gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sharp-edged sandals) * field boots (gentle boots) * boots of safeguard (velcro sandals) Scrolls scroll of teleportation (OTTO PALLINE DI GELATO) scroll of healing (STIFFEN BODY TO ADD POWER) scroll of mana (RGB ZNFUVAALL CRERIBQ) scroll of phase door (NEJZINITE EBAD NADVOR E LADNO) scroll of standard id (COVERED VILE DISAPPER) scroll of cure (CURSED TIN OF COCKATRICE MEAT) scroll of blank paper (unlabeled) Potions potion of healing (soapy) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 15 pack jackals (16 created) 0 scruffy little dogs (1 created) 0 hobbit revellers (1 created) a hobbit a group hobbit (2 created) 0 blue yeeks (1 created) a hobbit lord (2 created) 0 hobbit wizards (1 created) an aqua kobold a hidden kobold 0 crude orcs (2 created) 0 drains rats (3 created) 2 metallic green centipedes 0 crawling worm masses (1 created) a grid bug (2 created) 0 killer ducks (1 created) 0 lichens (1 created) a sub-gnome (4 created) 0 clockwork soldiers (1 created) 2 gnomes (3 created) 0 normal gnomes (1 created) a gnome thief 0 gnome lords (3 created) 0 gnome watchers (1 created) a group gnome lord a gnomish brigand thief a gnomish wizard a gnomish caster 0 angsty gnomes (1 created) 0 gnome rogues (1 created) 0 kestrels (1 created) 0 mummies (1 created) an adom mummy a dcss mummy 0 kobold mummies (1 created) 0 kappa mummies (1 created) 0 rattlesnakes (1 created) a striped rat snake 0 kobold zombies (2 created) a crawling claw 0 orc zombies (1 created) 0 elf zombies (1 created) 0 friendly adventurers (1 created) a flower girl 0 bad hunters (1 created) 0 valkyries (1 created) 0 tortoises (11 created) 0 slithy tortoises (1 created) 0 hata-hatas (12 created) a hata-mata (6 created) 0 rouge jellyfish (9 created) 0 pikes (5 created) 0 dangerous large eels (1 created) a floating fish (5 created) 0 jellyfish (3 created) 0 tuna (1 created) 0 legged tuna (2 created) 0 thick jellyfish (2 created) 0 babelfish (2 created) 0 functioning babelfish (1 created) 0 leeches (1 created) 0 goldfish (1 created) 0 magikarps (4 created) 0 winged eels (2 created) 0 ribbon fish (1 created) 0 giant crabs (1 created) 2 newts (3 created) a twen 0 colorless mushroom patches (6 created) 0 sukkiri flowers (2 created) 0 plague poppies (3 created) 0 dungeon fern spores (1 created) 0 arctic fern spores (1 created) 0 glacier fern spores (3 created) 0 blazing fern spores (2 created) 0 burning fern spores (3 created) 0 white mushroom patches (2 created) 0 clear mewlips (3 created) 0 eggmen (7 created) 0 shrieker mushroom patches (3 created) 0 fried chickens (1 created) 0 yellow mushroom patches (2 created) 0 goombas (2 created) 0 hishi mochis (1 created) 0 gray mewlips (1 created) 0 flying goombas (1 created) 0 soft boiled eggmen (2 created) 0 bad eggs (2 created) 0 porter bad eggs (1 created) 0 killer tomatoes (1 created) 0 petty killer tomatoes (1 created) 0 blue mewlips (1 created) 0 blazing fern sprouts (1 created) 0 slimy mushroom patches (1 created) 0 rose guys (1 created) 0 small turrets (1 created) 0 small item troves (1 created) 0 gem troves (1 created) 209 creatures born. 41 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 56 times You killed 36 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (5 of 20) shield [Basic] (max Expert) (45 of 160) body armor [Basic] (max Expert) (26 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (76 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Amazon... You died in The Gnomish Mines on dungeon level 5 with 1460 points, and 4 pieces of gold, after 717 moves. Killer: a shuriken You were level 5 with a maximum of 55 hit points when you died. You reached the 24th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 3 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 4 34575 Tangles-Gla-Rod-Fem-Neu died in The Gnomish Mines on level 13. Killed by a monster (persian girl). - [27] 5 28824 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (random number generator elemental). - [120] 6 24297 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (terrible jermlaine), while sleeping. - [117] 7 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 8 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] 9 9080 AceSeven5-Und-Lol-Fem-Cha died in Sokoban on level 5 [max 8]. Killed by a monster (Undead Kommissioner). - [93] 10 7638 username66-Ele-Hum-Fem-Neu quit in The Dungeons of Doom on level 4. 81 [81] 22 2132 AceSeven5-Wan-Hem-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a magic missile. - [54] 23 1771 AceSeven5-Off-Dvp-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (topaz spore). - [86] *24 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55] 25 1362 demonzero-Drd-Kob-Mal-Neu died in The Gnomish Mines on level 4. Burned by a tower of flame. - [32] 26 1312 username66-Mar-Dwa-Fem-Neu quit in The Dungeons of Doom on level 2. 84 [84] 35 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 44 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 45 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 47 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 48 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 50 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 52 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 65 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 70 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 73 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 80 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 81 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). - [16] 82 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 84 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 85 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 87 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22]