AmyBSOD, neutral female angelic Rocker ----- |}}}} ######################## |}.}}. ,# #,,,,,,,,,,,,,,,,,?,,%%#### ----- |}}}}.|#,`####################,####################,^,,###---...--- |}}..}-,,,,,,,,,,,,,,,,,,,,,,,,# ,,,,,,,,,......... |}}}}}|##,##--------------####,# ########|.......| |}}}}}-,,,,,|............+ , |.......| |}}}} ####,+............| ---...--- -.--- #,|..._.`....... ----------- --.-- #@.............| +.........| #,# ###,-------------- |........$| ####,# #,,,# +.<.......| #,,,,# ----+---+--#,### -----.----- ##,#### |.........-%,# ,,,,,, ,,,# |.........|###### ###,,,, ,##,# |).........,,,,,# ---.--.-.--|-- -----------###### |.....%......| |............| -------------- [AmyBSOD the Tooter] St14 Dx10 Co12 In7 Wi7 Ch5 RocAngFemNeu S453 Dlvl:2 $1 HP29(29) Pw15(15) AC4 MC4 Mov10 Xp3/79 Wt99/1500 T396 Latest messages Done. You feel here an invisible statue of a demitwen {15}. The statue comes to life! You kill the demitwen! Welcome to experience level 2. You see here a scroll labeled YASDORIAN THE RELIGIOUS ONE ST16 DX16 CO15 IN5 WI18 CH6 CHEANGFEMLAW {1}. There's some graffiti on the ground here. Use "r." to read it. You destroy the small item trove! 1 gold piece. n - a guzzle helmet {20}. l - an uncursed scroll of standard id {3}. What do you want to read? [h-m or ?*] As you read the scroll, it disappears. This is a standard identify scroll. n - an uncursed +0 unwanted helmet {20}. unwanted helmet - This is a piece of armor. Color: cyan. Material: glass. Appearance: guzzle helmet. It can be worn for protection (armor class, magic cancellation etc.). Do you really want this helmet? The great armor class and magic cancellation values suggest that it's a trap of some kind! What do you want to wear? [n or ?*] Warning: Low Local Memory. Freeing description strings. (72x) Your inventory Weapons e - a blessed +2 sling (weapon in hand) {2} Armor n - a cursed +0 unwanted helmet (being worn) {20} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {1} m - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of force bolt (0:5) {1} Tools f - a blessed wooden harp {1} g - a blessed +1 pick-axe (alternate weapon; not wielded) {32} Gems a - 29 uncursed +0 rocks (in quiver) {15} b - 7 uncursed +6 rocks {4} c - 11 uncursed -2 rocks {6} d - 8 uncursed +0 flint stones Final attributes You have transgressed Your alignment was -10 Your max alignment was 14 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: fire resistance You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 48% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 20% Ring drop chance was reduced to 87% Wand drop chance was reduced to 87% Concealing monsters were spawned underneath items 45% of the time only The following skill could not be trained at all: club The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: petkeeping (turn 87) You had blown your chance of training the petkeeping skill Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13336 Monster spawn increase reached its maximum at turn 27213 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2832156 The monster class that cannot be genocided was kobold The monster class that was spawned more often: rust monster or disenchanter (freq bonus 3) The monster species that spawned more often: athena guardian (freq bonus 10) The monster species that spawned more often: glabrezu (freq bonus 12) The monster species that spawned more often: ocean naga hatchling (freq bonus 12) The monster species that spawned more often: colluded mushroom (freq bonus 40) The monster species that spawned more often: thestral (freq bonus 20) The monster species that spawned more often: pwning tweaker (freq bonus 15) The monster species that spawned more often: staryu (freq bonus 32) The monster species that spawned more often: green glutton ghost (freq bonus 20) The monster species that spawned more often: drone warp fungus (freq bonus 28) The monster species that spawned more often: silver sucker (freq bonus 30) The monster species that spawned more often: telephoning ball dragon (freq bonus 48) The monster species that spawned more often: hellfire colossus (freq bonus 6) The monster species that spawned more often: Hungry Times (freq bonus 12) The monster species that spawned more often: skeleton human (freq bonus 24) The monster species that spawned more often: dwarf king (freq bonus 10) The monster species that spawned more often: horn drill turret (freq bonus 30) The monster species that spawned more often: burner turret (freq bonus 21) The monster species that spawned more often: fever phantasm (freq bonus 36) The monster species that spawned more often: star byakhee (freq bonus 44) The monster species that spawned more often: undead electric mage (freq bonus 12) The monster trait that was more common: monsters with fire resistance (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 4) The monster species that never randomly spawned: deep ettin The monster species that never randomly spawned: clear horror The monster species that never randomly spawned: stone giant The monster species that never randomly spawned: Julchen's sneaker The monster species that never randomly spawned: werexorn The monster species that never randomly spawned: ash clannfear The monster species that never randomly spawned: algroth The monster species that never randomly spawned: real fungus The monster species that never randomly spawned: Al Capone The monster species that never randomly spawned: mongbat The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: fruit juice (dark) The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: collusion knife ((null)) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 6) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 20) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 152) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 5) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 22) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 18) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 4) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 9) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 7) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 30) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 11) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 68) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 78) The RNG hath decreed that this item was always generated cursed: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: cocloak (withered cloak) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 4) Next attribute increase check would have come at turn 921 Strength training was 2 Dexterity training was 0 Wisdom training was 4 Constitution training was 11 You were paralyzed (-3) You had the following problem: There was low local memory. (0) You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You had 1092 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Symphonic Metal The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could not have safely prayed (192) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 97% Techniques known in the end Name Level Status egg bomb 3X Not Ready(1181) missile flurry 3X Prepared(0) dazzle 3 R Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) turn undead 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor unwanted helmet (guzzle helmet) Scrolls scroll of healing (OM) scroll of mana (RENEW TIME DIFFER SO QUANTITY) scroll of phase door (KIRJE) scroll of standard id (DESU SENPAI FAMY) scroll of cure (NONO STENTUM) Spellbooks spellbook of force bolt (embossed) Potions potion of gain energy (thyme) Tools wooden harp (harp) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 pack jackals (2 created) a fluffy cat 0 evasive jermlaines (1 created) a normal jelly 0 kobolds (1 created) a small mimic 0 gun chicks (1 created) a sewer rat 0 speedhorses (1 created) 0 lichens (1 created) a mould 0 Keystone Kops (1 created) 0 village idiots (1 created) 0 item masters (2 created) 0 shopkeepers (1 created) 0 gray newts (1 created) a leopard frog a demitwen (2 created) 0 floor grues (2 created) a small item trove 0 poison troves (1 created) 26 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 9 times You killed 7 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (29 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye AmyBSOD the Rocker... You turned to stone in The Dungeons of Doom on dungeon level 2 with 453 points, and 1 piece of gold, after 396 moves. Killer: killed by petrification You were level 3 with a maximum of 29 hit points when you turned to stone. You reached the 34th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 3 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 4 34575 Tangles-Gla-Rod-Fem-Neu died in The Gnomish Mines on level 13. Killed by a monster (persian girl). - [27] 5 28824 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (random number generator elemental). - [120] 6 24297 AceSeven5-Wan-Rod-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (terrible jermlaine), while sleeping. - [117] 7 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 8 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] 9 9080 AceSeven5-Und-Lol-Fem-Cha died in Sokoban on level 5 [max 8]. Killed by a monster (Undead Kommissioner). - [93] 10 7638 username66-Ele-Hum-Fem-Neu quit in The Dungeons of Doom on level 4. 81 [81] 32 533 Raisse-Tou-Aur-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (busy-looking merchant). - [45] 33 453 username66-Sam-Ske-Fem-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by a falling boulder. - [22] *34 453 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Killed by petrification. 29 [29] 35 401 demonzero-Mid-Pro-Fem-Cha died in The Dungeons of Doom on level 1. Killed by an orcish dagger. - [43] 36 389 Elronnd-Wil-Sea-Fem-Neu died in The Dungeons of Doom on level 1. Killed by the wrath of a deity (Effie Trinket). 11 [36] 43 247 AmyBSOD-Roc-Ang-Fem-Law turned to stone in The Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 30 [30] 44 238 AmyBSOD-Ass-Arg-Fem-Law died in The Dungeons of Doom on level 3. Killed by a tower of flame. - [14] 46 182 AmyBSOD-Roc-Ang-Fem-Neu died in The Dungeons of Doom on level 2. Zapped herself with a spell. - [29] 47 179 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [30] 49 162 AmyBSOD-Art-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sand rat). - [30] 51 140 AmyBSOD-Ass-Asg-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Zapped herself with a wand. - [30] 64 58 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [13] 69 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 72 32 AmyBSOD-Gee-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own electric sword. - [22] 79 8 AmyBSOD-Sci-Alc-Mal-Law died in The Dungeons of Doom on level 1. Killed by kicking a wall. - [13] 80 8 AmyBSOD-Roc-Ang-Mal-Neu died in The Dungeons of Doom on level 1. Slipped while mounting a monster (a saddled speedhorse called Harley Davidson). - [16] 81 7 AmyBSOD-Sci-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 83 4 AmyBSOD-Trs-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by his own block-heeled combat boot. - [18] 84 4 AmyBSOD-Sci-Alc-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a radium potion. 10 [13] 86 1 AmyBSOD-Lun-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by her own steel whip. - [22]